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Minecraft thread - Page 55

Forum Index > General Games
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DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
February 18 2011 01:55 GMT
#1081


Apparently took him 30 hours to build during 2 weeks
e4e5nf3
Profile Blog Joined October 2007
Canada599 Posts
February 18 2011 02:40 GMT
#1082
On February 18 2011 10:54 sob3k wrote:
Gotta say after all this time my confidence in Notch making this game into the amazing experience it has the potential to be is just about 0. The basis is already there, the game just desperately needs more content, and they seem to just be dicking around with birch trees and note blocks and dyes which basically add nothing to the game.


As long as the money is rolling in and there is no real competition for Minecraft, Notch and co might start to become lazy and complacent. I'm pretty sure another company(s) have seen the success of minecraft and are already at work on their own versions, more polished, written in better code, with features the public wants, that could potentially blow MC out of the water. We'll probably see these minecraft ripoffs come out in the next year or so, and hopefully before that Notch will have upped his game.
King takes Queen
sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 18 2011 03:14 GMT
#1083
On February 18 2011 11:40 e4e5nf3 wrote:
Show nested quote +
On February 18 2011 10:54 sob3k wrote:
Gotta say after all this time my confidence in Notch making this game into the amazing experience it has the potential to be is just about 0. The basis is already there, the game just desperately needs more content, and they seem to just be dicking around with birch trees and note blocks and dyes which basically add nothing to the game.


As long as the money is rolling in and there is no real competition for Minecraft, Notch and co might start to become lazy and complacent. I'm pretty sure another company(s) have seen the success of minecraft and are already at work on their own versions, more polished, written in better code, with features the public wants, that could potentially blow MC out of the water. We'll probably see these minecraft ripoffs come out in the next year or so, and hopefully before that Notch will have upped his game.


i'm just hoping modders come in and make the game now
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
palanq
Profile Blog Joined December 2004
United States761 Posts
February 23 2011 02:50 GMT
#1084
I made a little song (2 or 4 bars =p)


the real thing:
time flies like an arrow; fruit flies like a banana
Anuzi
Profile Blog Joined October 2010
192 Posts
March 07 2011 16:18 GMT
#1085
Minecraft Old Spice commercial parody!

FiercE
Profile Joined March 2010
United States78 Posts
March 16 2011 04:04 GMT
#1086


ugh... mother fucking creepers
Imagine punching somebody so hard that they turn into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door.
unceasingtate.
Profile Joined March 2011
Bahamas1 Post
March 17 2011 01:01 GMT
#1087
ok i have a new pvp sever and im looking for cool ppl to enjoy it with heres the IP 68.226.214.214:25565
RULES:1 no griefing,STEALING AND KILLING IS ALLOWED,and dont be a dick
the severs up alot of the time and i DO support banning
no need to celebrate
Fruscainte
Profile Blog Joined December 2009
4596 Posts
March 24 2011 03:07 GMT
#1088


This pack is single handedly the greatest thing I've ever seen.
Hoju
Profile Blog Joined April 2010
United States449 Posts
March 26 2011 17:24 GMT
#1089
I created a Jinro skin for my latest Infested Archon article. It's pretty basic (no texturing), but figured some people here might appreciate it. Feel free to improve it if you like, since I probably won't.

[image loading]

http://www.planetminecraft.com/skin/liquidjinro/
www.TheInfestedArchon.com - SC2 Satire
helperwood3
Profile Joined April 2011
3 Posts
April 06 2011 13:57 GMT
#1090
well you baned me? i offered my services for free to try and help you out since i have 2 plugin makes on my team that i pay as needed to make custom plugins. but serjai i guess you dont want the help to get your server up todate 1.4. well i have tryed to help you out and fyi area protechen, permissons, worldedit, craftbook, and so many outher plugins that you used are updated to 1.4 just to let you know.
so for the outher members who play on this server i feel sorry for you i really do. well ull never here froom me again ever.
Woodzy
intHoLda
Profile Joined June 2010
Switzerland36 Posts
April 21 2011 08:50 GMT
#1091
On March 16 2011 13:04 FiercE wrote:
http://www.youtube.com/watch?v=whuMB9gaiOY

ugh... mother fucking creepers



that texture pack is really nice! where can i download it? :>
Capt. Jack Aubrey, «To wives and sweethearts. May they never meet.»
garlicface
Profile Joined April 2010
Canada4196 Posts
Last Edited: 2011-05-24 03:59:05
May 22 2011 04:05 GMT
#1092
Just a reminder that the map update is coming out this week. After getting so reattached with the game when 1.5 was released, I was pretty sad to see 1.6 delayed as I started to get bored again. Haven't played Minecraft in about 2 weeks, but I'm hoping 1.6 will rekindle that fire again.

What we will definitely see in 1.6:
+ Show Spoiler +
[image loading]

What we may see in 1.6:
+ Show Spoiler +
[image loading]

What we may see in the future:
Floating Lands

=========================
Edit: Official 1.6 Patch Notes
(We could be seeing more upon the release of 1.6 on Wednesday.)
+ Show Spoiler +
+ Added Nether support to multiplayer
+ Added craftable maps
+ Added hatches
+ Added tall grass in some biomes
+ Mushrooms now spreads (very) slowly
+ Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.

* It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)
* Players stuck in walls will slide towards the nearest gap if there is one
* Made booster tracks speedier
* Severely nerfed fire so it spread slower, and doesn’t spread infinitely
* Seeds are now found in tall grass, using a hoe on the ground no longer works
* Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
* Activated dispensers make sounds and trigger particles in multiplayer
* Doors make sound for other players in multiplayer
* The record player now supports more than 15 different songs

* Fixed running out of memory corrupting the current level
* Fixed the side textures of grass getting extra dark when mining them
* Fixed anaglyph 3d rendering mode having severe visual bugs
* Fixed the crash screen vanishing immediately
* Fixed not being able to target blocks when at x or z pos 1000
* Fixed the achievements screen messing up the sky color
* Fixed saving while sneaking dropping the player through the ground
* Fixed a system clock change messing up the game speed
* Fixed rain sounds not playing with fast graphics enabled
* Fixed hair and cloaks being rendered in the wrong locations on sneaking players
* Fixed the attack/swing animation not being applied to the armor layer
* Fixed player rotation not being loaded correctly when loading a saved game
* Fixed arrow physics, making them not get stuck midair when you open a door
* Fixed arrows hitting reeds, portals, and other non-solid blocks
* Fixed keybindings not getting saved properly under certain conditions
* Fixed the player not being able to sneak off lowered blocks like cacti
* Fixed a bug where the player could mine without swinging their arm
* Fixed boats placed on snow being placed too far up
* Fixed submerged boats rising very very fast
* Fixed sand dropping onto boats getting stuck in a falling animation
* Fixed a game crash when riding a vehicle or animal into the nether
* Fixed falling while riding not dealing damage to the rider
* Fixed buttons and levers too close to the player being impossible to use
* Fixed dispensers shooting through walls
* Fixed fire hurting through wall corners
* Fixed entities reaching water through wall corners
* Fixed placing doors next to cacti creating half-doors
* Fixed buttons and levers being placeable on leaves in “fast graphics” mode
* Fixed furnaces and dispensers not dropping their contents when destroyed
* Fixed dispensers biasing later slots
* Fixed farmland taking too long to dig
* Fixed tilling below some blocks being possible
* Fixed tilling the underside of blocks somehow working
* Fixed fences and stairs sometimes becoming invisible
* Fixed walking on top of fences not producing step sounds
* Fixed fire sometimes existing mid-air as an invisible block of pain
* Fixed fences and wooden stairs not being flammable
* Fixed fire effect on burning entities sometimes getting rendered in the wrong location
* Fixed fishing rod rendering being a bit lacking
* Fixed fishing rods being stackable
* Fixed mining glass hiding the clouds behind the glass
* Fixed rain falling through liquids
* Fixed items in glass blocks not getting ejected properly
* Fixed water interacting strangely with glass
* Fixed glass not blocking rain sound
* Fixed fences and signs preventing grass from growing
* Fixed rain and snow being incorrectly lit
* Fixed grass staying alive below stair blocks
* Fixed the achievement screen not pausing the game
* Fixed some screens breaking the sky tint color
* Fixed fullscreen mode switching causing mouse issues and screen closes
* Fixed chat messages surviving through game switches
* Fixed ice so it regenerates regardless of whether it’s snowing or not
* Fixed rain falling too slowly
* Fixed levers being placeable on weird locations
* Fixed floor levers sometimes not delivering a signal downwards
* Fixed floor levers sometimes not being removed when the floor is removed
* Fixed rail tiles sometimes not properly connecting to a new neighbor
* Fixed minecarts next to each other causing extreme velocities (sorry!)
* Fixed wolves not following their owner if the name has different caps
* Fixed creepers retaining charge level when they can’t see their target
* Fixed dying in the nether spawning new portals
* “Fixed” beds in the nether
* Fixed inventory acting weird when portaling by making the portal close all screens
* Fixed wooden pressure plates being mined with pickaxes
* Fixed redstone repeaters having the wrong particles
* Fixed saplings being plantable through snow onto non-grass blocks
* Fixed ore density varying per quadrant from the center of the world
* Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
* Fixed mushrooms spawning everywhere during nights
* Fixed animals only spawning near light during the night
* Fixed the multiplayer join screen input field being too short
* Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
* Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
* Fixed inventory icons not animating after being picked up in multiplayer
* Fixed mushroom soup not leaving a bowl in multiplayer
* Fixed entities above the map height limit becoming invisible
* Fixed healing not flashing the health bar in multiplayer
* Fixed arrows being animated really strangely in multiplayer
* Fixed arrows triggering too many entity move updates in multiplayer
* Fixed the compass not pointing at the spawn location in multiplayer
* Fixed fires being impossible to put out in multiplayer
* Fixed record players spawning client-side fake records in multiplayer
* Fixed records not playing for other players in multiplayer
* Fixed players spawning in the wrong location and quickly lerping to the correct location
* Fixed monsters not being visible for players with their difficulty set to peaceful
* Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
* Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
* Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
* Fixed saplings sometimes spawning trees client-side in multiplayer
* Fixed weather sometimes changing client-side in multiplayer
* Fixed grasscolor.png and foliagecolor.png not being read from texture packs
* Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling

#TeamBuLba
Mfa
Profile Joined January 2011
Poland19 Posts
May 25 2011 19:38 GMT
#1093
Well none of my RL friends play minecraft. Thats is kind of bad because i would love to play multiplayer 2 person survival ( something like Yogcast). Well if u know how to run serwer and would like to have someone to play with go on and post reply. I can speak on micro between 12 am and 5 pm (Weekends and this week) or 4 pm + normaly. I am not a big fan of playing in more then 3 or 4 so please come on your own or with 1 more friend. Atm i am late 15 so my voice isn't as clear as i would love it to be, but still it's not terrible. I expect from you same what i expect from myself mature language (swearwords are ok if you aren't overusing them) and some humor and creativity. Don't worry if you are new to game i can help u get a good start and if you are a veteran don't worry you will surly find a good plan to do with me. hope for a swift answears.
Cheers,
Mfa
(If i made some misteakes writing i am sorry its not my mine language )
The Only Pro
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
May 27 2011 10:16 GMT
#1094
On March 24 2011 12:07 Fruscainte wrote:
http://www.youtube.com/watch?v=UzKjPNguEQM&feature=mfu_in_order&list=UL

This pack is single handedly the greatest thing I've ever seen.

Oh, gads, I'm dying with laughter XD Some amazing videos in this thread.

If I get a good enough sword, can I kill Creepers in one hit so they don't actually explode me in to fifty pieces?
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
May 27 2011 10:57 GMT
#1095
Can anybody recommend a decent low res texture pack that they like for the current version? I can't quite seem to find any that I'm happy with, there are some that look nice on demo images but then are somewhat disappointing in-game. I'm currently using Tranquility.

I mostly play to build stuff, I don't do adventuring/survival, so I want something that makes buildings look good (for example Cobblestone that looks suitable for a stone wall, rather than a texture that gives you a headache on a large surface area).

ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
Last Edited: 2011-05-27 12:21:49
May 27 2011 12:18 GMT
#1096
On May 27 2011 19:57 Talin wrote:
Can anybody recommend a decent low res texture pack that they like for the current version? I can't quite seem to find any that I'm happy with, there are some that look nice on demo images but then are somewhat disappointing in-game. I'm currently using Tranquility.

I mostly play to build stuff, I don't do adventuring/survival, so I want something that makes buildings look good (for example Cobblestone that looks suitable for a stone wall, rather than a texture that gives you a headache on a large surface area).



Low res? Textures are a matter of opinion ofc, but I use Clearcraft as my low rez texture pack of choice. (for my crappy laptop)

And I'm pretty sure 99% of people play to build, seeing as how that's pretty much all there is if you don't have a ton of mods.

Right now I'm working on a 1:10 scale of my house. Should keep me occupied for the rest of the summer/year lol.

With Notch's "plan" for modding (opening source code, adapting the best to add to the core game) we can get a lot more content rolling in. Minecraft is awesome, but it seems it takes them 1-2 months to add the tiniest things. (hatches? lol how about something more useful)
404.Delirium
Profile Joined May 2008
United States1190 Posts
May 27 2011 12:33 GMT
#1097
Ugh. Went to pick it up and realized the beta-deal is pretty much over
seriously next disrespectful comment in this blog is ip ban. Be happy or get the hell out. // SC2 is like playing with neutral-colored Play-Doh while BW is like colorful Legos.
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
May 27 2011 12:36 GMT
#1098
On May 27 2011 21:33 404.Delirium wrote:
Ugh. Went to pick it up and realized the beta-deal is pretty much over

That shouldn't be an "ugh", that should be a "hooray!". Or were you hoping the deal would actually be over?
404.Delirium
Profile Joined May 2008
United States1190 Posts
May 27 2011 13:33 GMT
#1099
On May 27 2011 21:36 ThaZenith wrote:
Show nested quote +
On May 27 2011 21:33 404.Delirium wrote:
Ugh. Went to pick it up and realized the beta-deal is pretty much over

That shouldn't be an "ugh", that should be a "hooray!". Or were you hoping the deal would actually be over?


I guess I shouldn't have said pretty much. It's $20 instead of $12ish now =(
seriously next disrespectful comment in this blog is ip ban. Be happy or get the hell out. // SC2 is like playing with neutral-colored Play-Doh while BW is like colorful Legos.
Griznah
Profile Joined September 2010
Norway65 Posts
May 31 2011 13:41 GMT
#1100
http://www.reddit.com/r/Minecraft/comments/hnegg/showing_off_my_large_server_very_creative_users/

Only Norwegian-speaking people get build-access, but feel free to look at the map or take a tour ingame =)
Do you feel lucky punk? Well, do ya?
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