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Due to the popularity of TheAntz's pokemon topic and the interest in the challenge posted in it, instead of hijacking his topic I decided to create a new one. Here you can post about your adventures.
Information about the challenge can be found here. http://www.nuzlocke.com/?page_id=2 Basically, the idea is to run through a pokemon game with these set of rules:
1. Catch the first Pokemon you encounter in each route/cave/whatever and nothing else. If you fail to catch it, too bad, continue onwards. 2. If you Pokemon faints, consider it dead and release it.
These are the 2 main rules of the challenge but many people decide to add some of their own rules to add more challenge or fun or whatever. Another common rule people use is no healing items, or no duplicate pokemon. Also, a lot of people make it a rule to nickname all their pokemon so that you feel it a lot more when you lose them.
I'm currently running through FireRed using this set of rules: 1. If a pokemon faints, you must release it as soon as possible. 2. You can ONLY catch the first pokemon you encounter in a route/cave/town/area (You get the idea). If you defeat the first pokemon you see, tough shit, you get nothing from this area. 3. Obviously if you run out of pokemon, you must start again. 4. Potions, healing items of any kind infact, are DISALLOWED.
+ Show Spoiler [ my FireRed Party and Graveyard] + My Current Party: Lvl 42 Vaporeon Lvl 37 Pidgeot Lvl 35 Nidoking Lvl 33 Lapras Lvl 24 Oddish
Graveyard: Lvl 5 Caterpie (1 shotted by critical hit rattata) Lvl 5 Rattata (1 shotted by critical hit rattata, these things are vicious) Lvl 12 Butterfree (1 shotted by geodude's rock throw) Lvl 22 Meowth (died to rival's kadabra) Lvl 27 Mankey (died to team rocket member's golbat wing attack wtf) Lvl 28 Exeggcutor (1 shotted by weezing self-destruct) Lvl 39 Venusaur (killed by rival's gyarados in silph co) Lvl 23 Gyarados (died to tri attack from random bird trainer's doduo =/ )
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I'm thinking of running the nuzlocke challenge for HG/SS if I can get it to work after I finish fire red... It would probably make the story a HELL of a lot more interesting too :D
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I like the idea of having to release a pokemon if it dies, but rules like no potions, only the first pokemon for a section just seams silly to me, those just take the fun out of the game. Instead of saying only the first pokemon in each section, why not pick 6 types and they have to be covered in your party, something like that
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I'm doing a similar challenge in FR myself.
But I'm testing some other rules, while less confusing, might be just as difficult (possibly more so)
+ Show Spoiler [ my challenge] +1- If your pokermans dies, release it. If you lose a battle, release all of them. 2- No buying ANY items from ANY shop for ANY REASON. 3- Battle mode set to SET, not SHIFT. 4- No running from any battles. Period. 5- Saving is only allowed as you shut down your system. (aka, Going for Moltres? You cannot save right before... you will have limited pokeballs and 1 chance at him,) I think this will get real interesting, because: -You can only FIND pokeballs. -You can only FIND status healing. -You cannot buy anything for Celadon Dept Store!  -Elite four? Without stocking up on Items prior to running it? With no revives? Have fun with that.
Good luck with your challenge! I think HG/SS will be interesting... because.... well.... have you thought about how your gonna be Red at the end? rofl.
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Well the point of only catching the 1st pokemon in each section is so that you can't just pick the strongest pokemon and it's up to chance what you can get. It's also interesting because it forces you to use pokemon that you normally wouldn't. Also the no potions rule isn't one of the main rules, just a rule I'm using for myself.
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Dude no, you forgot the most important rule of Nuzlocke: give every pokemon you catch a unique nickname.
Oh you included this already.
YEAH I TOTALLY FAIL THIS CHALLENGE EVERY TIME AND I RAGE HARD.
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Just wondering, how difficult is this (for those who have tried it)? I might try a less intense version where you can catch any pokemon but no catching the same one again if it dies.
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So can you use pokecenters?
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On July 24 2010 13:08 Mike941 wrote: So can you use pokecenters?
Yes the main rules allows use of pokecenters. Some more hardcore players might add their own personal rule not to use pokecenters but I can't imagine doing that D=
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On July 24 2010 12:55 SaetZero wrote:I'm doing a similar challenge in FR myself. But I'm testing some other rules, while less confusing, might be just as difficult (possibly more so) + Show Spoiler [ my challenge] +1- If your pokermans dies, release it. If you lose a battle, release all of them. 2- No buying ANY items from ANY shop for ANY REASON. 3- Battle mode set to SET, not SHIFT. 4- No running from any battles. Period. 5- Saving is only allowed as you shut down your system. (aka, Going for Moltres? You cannot save right before... you will have limited pokeballs and 1 chance at him,) I think this will get real interesting, because: -You can only FIND pokeballs. -You can only FIND status healing. -You cannot buy anything for Celadon Dept Store!  -Elite four? Without stocking up on Items prior to running it? With no revives? Have fun with that. Good luck with your challenge! I think HG/SS will be interesting... because.... well.... have you thought about how your gonna be Red at the end? rofl.
If this is directed at me, actually one of the FIRST things I thought about while writing the thread is the ending. I've talked about it with a few people who i've asked (begged) to help me out, and they all think its an epic ending, so you wont be disappointed
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This sounds like a lot of fun. But what happens if you need to backtrack? Do you mark down each route as "completed" already as you pass through it, so that if you need walk back for all the mini-quests or whatnot you can't catch another Pokemon from that area?
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On July 24 2010 13:22 Kyuukyuu wrote: This sounds like a lot of fun. But what happens if you need to backtrack? Do you mark down each route as "completed" already as you pass through it, so that if you need walk back for all the mini-quests or whatnot you can't catch another Pokemon from that area?
You have to catch the 1st pokemon that you encounter. If you didn't encounter a pokemon in that area then you can come back and try to catch 1. An example would be fishing in Vermillion town. Usually the 1st time you pass through that town you won't encounter any pokemon since there's no grass. The only pokemon you can encounter is in the water so you can come back when you get a rod and try to catch 1.
If you already encountered a pokemon in an area, whether you caught it or failed to catch it, you cannot catch another pokemon in that area.
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im gonna do this. starting w/ fire red atm
my rules : pokemon faints = dead battle style = set no healing items allowed (can buy pokeballs only) first pokemon in each area = catch, no others no saving or dodging nicknames!
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On July 24 2010 13:09 Oceanic wrote:Yes the main rules allows use of pokecenters. Some more hardcore players might add their own personal rule not to use pokecenters but I can't imagine doing that D=
How can you not use pokecenters? It's not like you can buy ethers/elixirs... unless you can only use non-pokecenter "pokecenters" >_>;;
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On July 24 2010 13:30 FyRe_DragOn wrote: im gonna do this. starting w/ fire red atm
my rules : pokemon faints = dead battle style = set no healing items allowed (can buy pokeballs only) first pokemon in each area = catch, no others no saving or dodging nicknames!
i'm going to play the same rules, except battle style switch because i'm not totally masochistic
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On July 24 2010 13:33 paper wrote:Show nested quote +On July 24 2010 13:09 Oceanic wrote:On July 24 2010 13:08 Mike941 wrote: So can you use pokecenters? Yes the main rules allows use of pokecenters. Some more hardcore players might add their own personal rule not to use pokecenters but I can't imagine doing that D= How can you not use pokecenters? It's not like you can buy ethers/elixirs... unless you can only use non-pokecenter "pokecenters" >_>;;
I don't know, apparently someone completed a game without pokecenters abusing surf/strength HM and move deleter. I have no idea how he could sustain it in the earlier stages of the game though, especially since he can't replace his pokemon because of the 1st rule.
Like I said, I can't imagine doing it =)
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I started with Squirtle, caught me a cute little Rattata, and then had it die to a critical hit from a Pidgey, went west of Viridian hoping for a Nidoran but found another Rattata, which died to poison from a Weedle that I killed with a critical Bubble instead of catching it.
Goddamn. This may require more thought than previously expected.
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It occurs to me you could just Daycare one guy and walk up and down for like three days then win the game lol
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On July 24 2010 14:35 Kyuukyuu wrote: It occurs to me you could just Daycare one guy and walk up and down for like three days then win the game lol
Well of course. You could also grind your pokemon to a high level and get the same result but then what would be the point of the challenge? Most people try to do it with as little grinding as possible. I'm not sure if it's possible to win without any grinding although someone might prove me wrong.
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17054 Posts
It seems like D/P would be very difficult, especially if you get unlucky with Pokemon (a lot of good ones aren't even available until after you beat the elite four). Beating Cynthia in particular would be pretty much impossible, since she spams Full Restores like nobody's business and has a team that wasn't assembled by a complete scrub (aka everyone else).
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I'm going to play with these rules 1. If pokemon faints release it (can't catch two of the same type) 2. only pokeballs, nothing better 3. No pokecentres
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On July 24 2010 15:21 Empyrean wrote: It seems like D/P would be very difficult, especially if you get unlucky with Pokemon (a lot of good ones aren't even available until after you beat the elite four). Beating Cynthia in particular would be pretty much impossible, since she spams Full Restores like nobody's business and has a team that wasn't assembled by a complete scrub (aka everyone else).
I wouldn't be too worried about Cynthia. She starts with a Spirittomb which doesn't do too much damage (except Confusion Ray). Just have a high level Gyarados, use Dragon Dance 6 times, then completely sweep her team.
In fact, Gyarados is crucial in this kind of games. You need pokemon that are reasonably bulky, has few weaknesses, and can sweep easily. Gyarados is only weak to Electric and Rock, which is excellent. It's also extremely common.
The real challenge is the general randomness within the game - sometimes something can randomly do a critical hit... and your pokemon is dead.
But you are right. Cynthia's team is no scrub. All her pokemon has perfect IVs.
On July 24 2010 12:55 SaetZero wrote:I'm doing a similar challenge in FR myself. But I'm testing some other rules, while less confusing, might be just as difficult (possibly more so) + Show Spoiler [ my challenge] +1- If your pokermans dies, release it. If you lose a battle, release all of them. 2- No buying ANY items from ANY shop for ANY REASON. 3- Battle mode set to SET, not SHIFT. 4- No running from any battles. Period. 5- Saving is only allowed as you shut down your system. (aka, Going for Moltres? You cannot save right before... you will have limited pokeballs and 1 chance at him,) I think this will get real interesting, because: -You can only FIND pokeballs. -You can only FIND status healing. -You cannot buy anything for Celadon Dept Store!  -Elite four? Without stocking up on Items prior to running it? With no revives? Have fun with that. Good luck with your challenge! I think HG/SS will be interesting... because.... well.... have you thought about how your gonna be Red at the end? rofl.
If you are not allowed to buy pokeballs, this will be extremely harsh. I estimate you can find about 20-25 pokeballs of various kinds throughout the game. This means you can catch about 25 pokemon at most (provided that every pokeball catches a pokemon without fail). This basically means that you will not be going for any rare and powerful species as those usually have very low catch-rate (in combination to low appearance rate)
If we restrict ourselves to only pokeballs, and assuming bulbapedia's formula is correct (but it is not), then we should only try to catch pokemon with higher than 200 catch rate (and this is also assumed that you already have a complete apparatus of False Swipe, Hypnosis, etc. for catching pokemon.
I am guessing with the exception of your starter and the Eevee (as well as other possible in-game trades), the following are reasonably common and reasonably easy to catch and have reasonable statistics/movepool:
Pidgey Oddish (needs Leaf Stone) Magikarp Geodude (needs trading) Bellsprout (needs Leaf Stone) Goldeen Nidoran (both versions; needs a Moon Stone) Spheal Staryu (needs Water Stone) Poliwag (either needs trading + King Rock or Water Stone)
Looking at these I am fairly sure you can beat the game with them. All that is needed is to survive the early game then grind yourself up until your levels are so high that you can crush everything easily with one move regardless of weaknesses. Once we choose a Fire starter, using this setup will give us a very good type coverage.
At the end, I think there is no technicality in this challenge. It's mostly about luck - luck about your opponent's critical hits as well as confusion, paralyze, and other low-accuracy moves. If I recall correctly no trainer (except Battle Tower) uses 1HKO moves.
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wow im about to throw my ds.... the first pokemon i try to catch in three areas all die to critical hits....how at the sprout tower i lost my starter to a hoothoot which critical hit me TWICE IN A ROW.....
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ive modified my rules so that i can use items that i pick up, aside from revives.
so far ive had a rattata die to a wild pokemon (was watching proleague at the same time so i mindlessly kept attacking lol) and my fire starter almost died to 2 different onixs.
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Can you use starters and can you train your pokemon because it sounds easy
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Meh, my personal goal has already been completed: Beat Crystal Version with only one Furret (named Henry VIII). I of course captured useless other Pokemon for the sake of teaching them HMs.
When I finished this, I did it again with a Growlithe named Charles V. Now I am doing with an Ursaring named Victoria. Maybe when I want a challenge I'll try it with a Butterfree.
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Started this earlier in Fire Red. Viridian Forest was a bitch. Fucking poison. Fucking Weedles. T_T
Ended up getting Spearow in like four different areas too. Arghgrhg.
btw the webcomic www.nuzlocke.com is awesome too
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I beat the leet four in crystal going in with no pokemon above level 40 going in. Then my battle tower team swept it pretty easily again at level 40. However this... is insane. No items means lots of frustration and I'll fear losing a pokemon so much I'd go back to the pokecenter seven times for one rocket hideout. Not worth it.
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On July 26 2010 11:53 Hidden_MotiveS wrote: I beat the leet four in crystal going in with no pokemon above level 40 going in. Then my battle tower team swept it pretty easily again at level 40. However this... is insane. No items means lots of frustration and I'll fear losing a pokemon so much I'd go back to the pokecenter seven times for one rocket hideout. Not worth it.
That's what adds to the excitement. Also if you feel bad releasing your pokemon, you can do what a lot of people do and just put them in a "Graveyard" box in your PC.
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Misty is a bitch. Water pulse is so fucking OP If anyone is starting this, I recommend not choosing charmander, cause if you don't get lucky catching a fighting pokemon, you might be screwed.
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I just got an Oddish north of Cerulean and it raped everything with Absorb rofl.
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Current Heart Gold party:
Miles, level 13 Totodile Rochelle, level 13 Geodude Derek, level 12 Buterfree Kaitlyn, level 10 Zubat Lucian, level 10 Ghastly Tamara, level 8 Sandshrew
Not very far yet, about half way through Union Cave.
This is really making the game a lot more exciting. I had quite a bit of trouble with sprout tower because Totodile and Geodude both got pwned by vine whip and my Buterfree was still a Metapod which could only harden. Normally I would just blow though sprout tower with a Pidgey. It wasn't even on my radar as somewhere that could give me problems.
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just got platniu should i try this on first run through?
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Lol, I have seen difficulty challenges in FF and such (even did a single-character, No Materia, No Items, Starting Weapons Only Challenge in FF7), but this one seems pretty awesome. If your pokemans faints, it's dead? Wow, that's harsh.
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I'm currently playing by these rules
1. If a pokemon faints, you must release it as soon as possible. 2. You can ONLY catch the first pokemon you encounter in a route/cave/town/area (You get the idea). If you defeat the first pokemon you see, tough shit, you get nothing from this area. 3. Obviously if you run out of pokemon, you must start again. 4. Potions, healing items of any kind infact, are DISALLOWED. 5. Can only use pokeballs. 6. SET mode for battles.
Lost: Rattata to poison Charmander to Brock's onix (rock tomb T_T) Pidgey to poison (At this point I only had a kakuna left) Spearow to poison Spearow to poison
I hate poison....
I might be implementing any of the following later: Capitalism - No pokecenter use. Mom's house/forced heals okay. Health Insurance Deductable - pay 250 every pokecenter use. In The Nude - No Item Use (E4 exception) Scavanger - can only use found items Bawlz - only pokeballs can be used Out of Ammo - Can only use 1 ball per pokemon No Grinding - Pokemon can't be trained over next gym leader's highest level dude. Hometown Hero - Use only Ash's pokemon from the series. Imposter - Assume the guise of a trainer and only use those pokemon. One Life To Live - release/box fainted pokemon...treat as dead. Rare Artifact - Can only use pokeballs given or found The Bandaids Won't Stick - No healing items allowed. Aspiring Gym Leader - Use only 1 type(fire,grass,etc) of pokemon (HM Slave allowed) 13th Amendment - No HM Slaves Defeatists and Cowards - Cannot flee Naturist - berries only healing items
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ok i broke the rule of not catching more pokemon in a single area cus i found A FREAKEN SHINY....caterpie haha
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On July 26 2010 14:57 OreoBoi wrote: Misty is a bitch. Water pulse is so fucking OP If anyone is starting this, I recommend not choosing charmander, cause if you don't get lucky catching a fighting pokemon, you might be screwed.
i did exactly that, and lost 3 pokemon to misty lol. luckily none of them were my starter, i tried to shield it from getting KOd as much as possible and managed to whittle down her starmies health. So far this shit is surprisingly fun.
My rules (modified a bit) Faint = dead battle style = set can only buy pokeballs, nothing else can use items picked up, but only outside of battle must catch the first pokemon in every area, and only that one no saving or dodging trainers (must battle every one in each area) nicknames!
nicknaming is actually pretty hard lol.
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Super hardcore mode additional rule: For every wild pokemon you encounter (other than the one per area you choose to catch), you must flee. Aka, no training up on wild pokemon.
I actually played with this rule through Emerald, albeit without the other Nuzlocke rules. Shit was retarded.
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Update of my FireRed progress. Top killers: 1. tailwhip spam critical hit ratattas 2. exploding pokemon
Here's my current party and graveyard. Right now I'm grinding up all my pokemon to around 50 and then heading to victory road. Mostly I just want dragon dance on gyarados at lvl 50 and psychic on venomoth at lvl 52.
+ Show Spoiler [ my FireRed Party and Graveyard] + My Current Party: Lvl 49 Vaporeon Lvl 49 Gyarados Lvl 44 Venomoth Lvl 43 Lapras Lvl 42 Raichu Lvl 31 Nidoqueen
Graveyard: Lvl 5 Caterpie (1 shotted by critical hit rattata) Lvl 5 Rattata (1 shotted by critical hit rattata, these things are vicious) Lvl 12 Butterfree (1 shotted by geodude's rock throw) Lvl 22 Meowth (died to rival's kadabra) Lvl 27 Mankey (died to team rocket member's golbat wing attack wtf) Lvl 28 Exeggcutor (1 shotted by weezing self-destruct) Lvl 39 Venusaur (killed by rival's gyarados in silph co) Lvl 23 Gyarados (died to tri attack from random bird trainer's doduo =/ ) Lvl 38 Pidgeot (forgot how this died) Lvl 16 Gastly (died trying to catch snorlax) Lvl 24 Oddish (died trying to catch that same snorlax, ended up failing to catch it anyway) LVl 40 Nidoking (forgot how this died) Lvl 7 Magikarp (died to wild fearow's pursuit while switch lvling it) Lvl 26 Tentacool (forgot how this died)
I should write these down sooner when they die.
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I tried it and quit after losing my Ivysaur to Misty's Starmie (2 swift criticals in a row T_T). I didn't think it was too much fun, since I was always being overly cautious and running back to the pokecenter too much. Releasing or grave-yarding pokemon is just too heartbreaking for me.
Started a new challenge with the following rules: 1. No recovering HP or status at pokecenters. Recovering PP is ok (impossible otherwise). That means all pokes have to be at full health with no status conditions before using pokemon center. 2. Can buy any item EXCEPT revives. Using revives you find is ok. 3. Must run from wild pokemon whenever possible.
It's actually been pretty easy so far and pretty fun too. Maybe some more restrictions would be good.
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im having a really hard time in rock tunnel so far. my only high level pokemon are birds and a charmeleon, rock pokemon are raping me T_T edit: now i lost my only pokemon that can learn flash, fuck me
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On July 27 2010 03:52 FyRe_DragOn wrote:Show nested quote +On July 26 2010 14:57 OreoBoi wrote: Misty is a bitch. Water pulse is so fucking OP If anyone is starting this, I recommend not choosing charmander, cause if you don't get lucky catching a fighting pokemon, you might be screwed. i did exactly that, and lost 3 pokemon to misty lol. luckily none of them were my starter, i tried to shield it from getting KOd as much as possible and managed to whittle down her starmies health. So far this shit is surprisingly fun. My rules (modified a bit) Faint = dead battle style = set can only buy pokeballs, nothing else can use items picked up, but only outside of battle must catch the first pokemon in every area, and only that one no saving or dodging trainers (must battle every one in each area) nicknames! nicknaming is actually pretty hard lol.
Nicknames are hard I ended up just calling my charmander FlaminHomo and the rest are just terribad puns
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On July 27 2010 05:50 FyRe_DragOn wrote: im having a really hard time in rock tunnel so far. my only high level pokemon are birds and a charmeleon, rock pokemon are raping me T_T
Doesn't Charmander learn metal claw in the third gen games? Good luck with Misty though... Starmie's a waaay overpowered pokemon so early in the game. Water pulse off 100 base SA... T_T
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i already beat misty, she killed off my oddish which wouldve been really useful about now. I taught charmeleon brick break which is better than metal claw, but even so it cant 1hitKO onixes and some geodudes, so they can get in a rock throw or magnitude counter. It only takes a few of those and charmeleon is done. I just had a close call vs a graveller where i was left w/ 4hp O.O
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Just defeated the elite four and rival on my FireRed run. No healing items were used although I did abuse the hell out of those stat boosting items that are used in battle like Xspecial. The lineup I used was this. If you notice more than half my team has water property.
+ Show Spoiler + Lvl 51 Vaporeon Surf Bite Rest Ice Beam
Lvl 50 Lapras Surf Thunderbolt Safeguard Ice Beam
Lvl 50 Gyarados Hydro Pump Dragon Dance Earthquake Hyper Beam
Lvl 46 Venomoth Psybeam Sleep Powder Stun Spore Psychic
Lvl 45 Nidoqueen Strength Bite Dig Superpower
Lvl 40 Kabutops Slash Surf Brick Break Rock Tomb
In the end only vaporeon was left alive. Gyarados killed my rival's pidgeot but died to his rhydon. Vaporeon wiped the rest of his team with +6 special attack (for those people that don't know how much dmg that is, +6 special makes your special attacks do 4x as much as usual)
Lapras solo'd Lorelei and most of Lance. She died to his dragonite and vaporeon finished it up.
Venomoth solo'd Bruno and was supposed to solo Agatha too but got killed by her gengar. Vaporeon finished off agatha.
Nidoqueen and Kabutops died when I threw them in against my rival's exeggcute and were promptly 1 shotted.
If you notice, my team is very underleveled compared to the elite four's pokemon. Safeguard was instrumental in protecting my pokemon from the various statuses like gengar's hypnosis and confusion or other things like paralysis or poison. The stat boosting items gave my underleveled pokemon the firepower needed to 1 shot most of the opposing pokemon. I used a couple of Xspeed to give them the speed boost to always make the 1st move so I can take them out before they can take me out.
This challenge was the most fun I had playing a pokemon game and I encourage other people to try it out. Next I'll probably play HG/SS if I can figure out how to get it to work.
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Just beat Fire Red today. I actually managed with extremely minimal losses (lost a Spearow early on due to a misclick and sending out the wrong Pokemon, and later lost Butterfree trying to catch Snorlax) prior to the Elite Four. Ended up winning with + Show Spoiler [team] +60 Blastoise Ice Beam Surf Bite Brick Break 58 Jolteon Shockwave Tbolt Thunder Twave 52 Snorlax Body Slam Brick Break Rest Sleep Talk 52 Vileplume Giga Drain Petal Dance Sleep Powder Moonlight 51 Pidgeot Fly Wing Attack Featherdance Quick Attack 55 Hypno (I grinded at the end because I had nothing to beat Agatha with  ) Psychic ...some other stuff I never used
This was with only buying Pokeballs, although all picked up items could be used (including status heals, not including potions, berries, or revives), SET battle mode, and all the other standard Nuzlocke rules.
Jolteon did the bulk of the damage, with a Mild nature and some EV training (Berry Forest/Seafoam Islands are both great Special EV training locations. Target Glooms and Golducks.), Jolteon had a crazy SpAtk around 170 and basically OHKO'd all of Lorelei with Thunderbolt, except for Jynx who I walled with Snorlax.
Pidgeot died against Bruno >_> fucking Machamp Bulked Up and I couldn't do shit. Cross Chop 75%+ loolol
Hypno died against Agatha after taking out Gengar and Golbat, which was suboptimal but I made do with a lot of Sleep Powder -> Moonlight -> Switch! gayness from Vileplume
Lance was actually ez although I fucked up and let Snorlax die to Hyper Beam, but not before it killed both Dragonairs and Body Slammed Dragonite. Special walled that shit like a bosss. Actually I forgot that Hyper Beam was physical in this game so QQ -_-
Vileplume I used for a free switch against rival. Blastoise died to Arcanine's Extremespeed and Jolteon finished it off, so in the end only Jolteon survived. But that's okay because Jolteon is baller.
It was fun, going to do the same with RSE now.
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Question: I want to so this but I don't know how to go about following these rules.
You have to catch the first pokemon you see in each route.
You are not allowed duplicate pokemon.
If the first pokemon I see is a duplicate do i consider that route a total loss?
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On August 08 2010 00:52 joeyskins wrote: Question: I want to so this but I don't know how to go about following these rules.
You have to catch the first pokemon you see in each route.
You are not allowed duplicate pokemon.
If the first pokemon I see is a duplicate do i consider that route a total loss?
People go about this different ways. Some people consider it a loss and other people catch the 1 pokemon encountered that's not a duplicate. The point of the challenge is to add a little difficulty therefore making it more exciting and fun so don't get too hung up on the rules.
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