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Diablo III General Discussion - Page 988

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Garbels
Profile Joined July 2010
Austria653 Posts
September 04 2015 17:42 GMT
#19741
You could hotkey abilities in D2 to 'switch' them.
Still I would say D3 right now is way better than D2.
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
September 04 2015 18:21 GMT
#19742
After everything they have done to D3, it really is awesome now.
Kyhron
Profile Blog Joined October 2011
United States945 Posts
September 04 2015 19:20 GMT
#19743
Launch D3 was a far cry from previous installments, but since loot2.0, RoS expansion and the introduction of adventure mode D3 was become a fantastic game. Theres still plenty of unfortunate stigma about it because of how badly launch went but its become one of my favorite games to play in the last year or so.
crms
Profile Joined February 2010
United States11933 Posts
September 04 2015 19:24 GMT
#19744
they still need to do work to make interesting legendaries and more varied builds. every season is too dominated on 1 build per class, unless you're a class that can support. The game is exponentially better than it has ever been though so I'm hopeful it will continue to improve. :D
http://i.imgur.com/fAUOr2c.png | Fighting games are great
andrewlt
Profile Joined August 2009
United States7702 Posts
Last Edited: 2015-09-04 19:30:39
September 04 2015 19:26 GMT
#19745
I've been playing the series for roughly 20 years now since the original Diablo and I'd say that Diablo 3 is much better than Diablo 2 right now. The community that played D2 past the first couple of years is a very insular community who loved a very specific kind of grind. A lot of the problems that D3 originally shipped with was because Blizzard listened to these people way too much. They were trying to make another D2 style grind and it was terrible. The game is in a much better state now.

I don't play seasons. I stopped last November and am just picking the game up again. It seems like there are multiple decently working builds per class even if one eventually outshines everything in the end. I'm using my old marauder set to farm for the new stuff and it's still working decently even though it's not on par at the top end.
willoc
Profile Joined February 2011
Canada1530 Posts
September 04 2015 19:30 GMT
#19746
Some things never change. D2 comes up and everyone claims they were pro end game pvper ;P

Not many people realize that D2 became a 'who can code a better bot routine' for the real end game while running 2-3 accounts hehe
Be bold and mighty forces will come to your aid!
Gorsameth
Profile Joined April 2010
Netherlands22476 Posts
September 04 2015 19:31 GMT
#19747
On September 05 2015 04:24 crms wrote:
they still need to do work to make interesting legendaries and more varied builds. every season is too dominated on 1 build per class, unless you're a class that can support. The game is exponentially better than it has ever been though so I'm hopeful it will continue to improve. :D

I donno how possible that is tho.
Something is always going to be the best and the very edge (in this case GRifts) will always gravitate towards that best.

I would guess there is probably enough variety for the average player.
It ignores such insignificant forces as time, entropy, and death
JoeCool
Profile Joined January 2012
Germany2520 Posts
September 04 2015 21:39 GMT
#19748
Any suggestions on how to play a crusader?
Just hit level 70 in HC but compared to the characters I played in the previous seasons (Monk, Barb and WD) the crusader feels slow & weak. It takes forever to clear a rift, most of the attacks have a ridiculously high CD so that I'm just standing in the middle of 15 enemies waiting for my abilities to recharge. On top of that I have some troubles with managing my "wrath".
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
September 04 2015 21:50 GMT
#19749
how many of you D2 players have tried Median XL?
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Terranasaur
Profile Joined May 2011
United States2085 Posts
September 04 2015 22:07 GMT
#19750
On September 05 2015 06:50 Jer99 wrote:
how many of you D2 players have tried Median XL?



I have. Its really great. Adds a lot of content and smart ideas to the item / skill system. Really impressive mod.
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
Warri
Profile Joined May 2010
Germany3208 Posts
September 04 2015 23:06 GMT
#19751
On September 05 2015 06:39 JoeCool wrote:
Any suggestions on how to play a crusader?
Just hit level 70 in HC but compared to the characters I played in the previous seasons (Monk, Barb and WD) the crusader feels slow & weak. It takes forever to clear a rift, most of the attacks have a ridiculously high CD so that I'm just standing in the middle of 15 enemies waiting for my abilities to recharge. On top of that I have some troubles with managing my "wrath".

Hammerdin is the goto this season.
http://www.diablofans.com/builds/57464-2-3-holy-hammerdin-perma-akarat
However if you dont have 6/6 you probably will feel like youre not doing any damage. Dont worry though, its the same for all the other classes. For example one monk set, 6/6 bonus is literally 12500% damage for a skill.
Kyhron
Profile Blog Joined October 2011
United States945 Posts
September 05 2015 02:52 GMT
#19752
50 Daibos upgraded from rare to legendary every single one of them have been Inna's, Flying Dragon or The Goddamn Fucking Paddle. How? There's like a dozen level 70 legendary daibos. How can I only get the same 3 every time -,-
Growiel
Profile Joined October 2010
Korea (South)363 Posts
September 05 2015 03:30 GMT
#19753
I was somewhat lucky (and persistent with that damn cube) and I manage to get both Zuni/Carnevil and Helltooth Acid Rain going for my WD.

None of the set is full ancient or with perfect roll, but pretty damn close to it.

A lot of people say that the two are close... This is false. Carnevil out DPS Helltooth, sure, BUT the only way to make Carnevil viable, is to build it glasscanon. Helltooth is way way more tanky and easier to play than Carnevil.

I play in Hardcore and love Carnevil's playstyle, but there's no way I'll be pushing higher GR with it when I see how much simpler and, more importantly, safer it is to play Helltooth.

Still keeping the Carnevil for 4-man groups with a lot of CC/Heals from monks.
StarCraft II for ever.
Archeon
Profile Joined May 2011
3271 Posts
Last Edited: 2015-09-05 04:40:36
September 05 2015 04:37 GMT
#19754
On September 05 2015 04:26 andrewlt wrote:
I've been playing the series for roughly 20 years now since the original Diablo and I'd say that Diablo 3 is much better than Diablo 2 right now. The community that played D2 past the first couple of years is a very insular community who loved a very specific kind of grind. A lot of the problems that D3 originally shipped with was because Blizzard listened to these people way too much. They were trying to make another D2 style grind and it was terrible. The game is in a much better state now.

I don't play seasons. I stopped last November and am just picking the game up again. It seems like there are multiple decently working builds per class even if one eventually outshines everything in the end. I'm using my old marauder set to farm for the new stuff and it's still working decently even though it's not on par at the top end.

Dunno, D2 did some really basic stuff just way better than D3 imo. More extreme skills, a functioning trade system with an integrated item type for low players to get good trades (runes), no bullshit you are dead monsters except for iron maiden sorcerer, more crazy items and more complex item systems. Also the story and atmosphere still win, hands down. For me it was less about Baal runs, which I find tedious as well, but leveling was a lot of fun in d2 and it's not in d3.

D3 on the other hand has probably the more interesting boss fights, more monster types overall, better level design and rifts and grifts are a nice mechanic and create a bit less repetitive farming experience. I like the reskills and it has the better set of support skills except for teleport. No duper, bot user or other cheaters. Also better drop rates.

Uniques are ok for both.

So overall I'd say it's about even.
low gravity, yes-yes!
Qwyn
Profile Blog Joined December 2010
United States2781 Posts
September 05 2015 08:04 GMT
#19755
Last season on hardcore I did a fire based SB sader, managed to get up to 75 mil toughness and 1.5 billion damage per hit. This season with the cube I've got some very cool ideas.

After some theorycraft I'm going to put:
- Furnace
- RORG
- Cindercoat

As my Cube bonuses, and have Roland 5 set + Ancient Maximus for 80% bonus ele damage as my endgame. Going to test that out and see how it plays. With the 150% bonus attack speed I think I can finally keep Taeguk stacks up which means I can probably break out some massive damage and armor (hoping for at least double what I was dishing out last season). With good rolls I should be able to break 100 million toughness this season (especially since farming Hellfires is easier now), and I know exactly what stats I want on every piece of gear. I was easily able to heal 150k health per hit with my SB last season, should be even higher now. Gems are diamond in every slot (helps with Akarats and cuts the CD on shield glare down by 1/8th, which I'm going to need due to higher attack speed even with Cindercoat).

I may end up going with a COE, but as I am bound to one specific element and am not doing a garbage can (sweep) build it's not really worth it just to proc fire 1/4 of the time. I stack crazy amounts of toughness so I can use Focus/Restraint instead of Unity and raise my damage through the roof. I have no doubt this will be able to clear TX and up to GR50 easily as I was doing that comfortably in the PTR with an un-optimized version of the build.

Thinking about using an ancient Cinderswitch as my weapon as it has extremely high sheet damage. If I CAN find a well rolled Ancient Furnace (not likely, lol) then I can swap out the furnace affix from the Cube to something else...don't know what though.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Latham
Profile Blog Joined May 2007
9588 Posts
September 05 2015 13:03 GMT
#19756
What's a good class for playing solo in general? I have a WD with 2 piece zunimassa's so my fetishes are permanent (those 20s ones were driving me crazy) but the playstyle is... not my cup of tea. I'm stuck around 550,000 damage and clearing torment 4 is a pain in the ass. It's so slow that in fact I'm clearing torment 3 on a regular basis.

http://eu.battle.net/d3/en/profile/Latham-2213/hero/65585444

Anyway, the game is pretty fun nowadays. GRifts are fun, bounties and normal rifts are decent, I like that I can gamble shards away for gear, or upgrade yellows with Kanai's cube for hopefully an ancient weapon.

I did get pretty lucky with some drops like zumiassa's feet, which were my 1st lv 70 green drop, then I got unlucky getting 5 green harvester gauntlets in a row, and Kadala gave me my chest so farming now is incredibly easier. Just dropped the Ouruboros 2 minutes before writing this post, also very nice rolls I think.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
Destructicon
Profile Blog Joined September 2011
4713 Posts
September 05 2015 13:13 GMT
#19757
On September 05 2015 22:03 Latham wrote:
What's a good class for playing solo in general? I have a WD with 2 piece zunimassa's so my fetishes are permanent (those 20s ones were driving me crazy) but the playstyle is... not my cup of tea. I'm stuck around 550,000 damage and clearing torment 4 is a pain in the ass. It's so slow that in fact I'm clearing torment 3 on a regular basis.

http://eu.battle.net/d3/en/profile/Latham-2213/hero/65585444

Anyway, the game is pretty fun nowadays. GRifts are fun, bounties and normal rifts are decent, I like that I can gamble shards away for gear, or upgrade yellows with Kanai's cube for hopefully an ancient weapon.

I did get pretty lucky with some drops like zumiassa's feet, which were my 1st lv 70 green drop, then I got unlucky getting 5 green harvester gauntlets in a row, and Kadala gave me my chest so farming now is incredibly easier. Just dropped the Ouruboros 2 minutes before writing this post, also very nice rolls I think.


All classes can solo T10 if they have one of the new or updated sets. And I'm pretty sure most can also solo up to greater rift 50.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
September 05 2015 13:54 GMT
#19758
The game is quite good right now (compared to what is once was) but I feel that the lack of endgame content (instead of the loot loop that it is) is making the game stale and boring. Some PvE events can be so awesome in this genre, and I believe that Blizzard needs to step up in the next expansion to make this happen!
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
Latham
Profile Blog Joined May 2007
9588 Posts
September 05 2015 14:15 GMT
#19759
What kind of stats should I be aiming for as WD? I know INT (+ VIT) as main, crit chance and crit damage, but then?
What is better? +Life %? armor? all resist?
Are main prefixes that give bonus damage to skills even worth it, or should I focus on INT and crit to be an all-rounder?

And Paragon skills? I'm taking move speed, life, crit damage, and... area damage?
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
Destructicon
Profile Blog Joined September 2011
4713 Posts
September 05 2015 14:39 GMT
#19760
I have no idea how the WD scales with offensive stats, but I believe Life % and then Armor is best for defense, reason being WD has a passive that scales his life regen based on total life, and then you need armor because you get a ton of resists already from int. For utility I usually aim for resource cost reduction, then life per hit, then area damage or if you feel you have enough sustain you go for area damage.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
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