• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:05
CEST 19:05
KST 02:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting2[ASL20] Ro4 Preview: Descent6Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO35.0.15 Patch Balance Hotfix (2025-10-8)66Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition315.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
IP For new Brazil servers for NA Players TL.net Map Contest #21 - Finalists Weekly Cups (Oct 6-12): Four star herO 5.0.15 Patch Balance Hotfix (2025-10-8) PartinG joins SteamerZone, returns to SC2 competition
Tourneys
WardiTV Mondays SC2's Safe House 2 - October 18 & 19 Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
[ASL20] Ro4 Preview: Descent I'm making videos again Any rep analyzer that shows resources situation? Whose hotkey signature is this? BW General Discussion
Tourneys
[ASL20] Semifinal A [ASL20] Semifinal B [Megathread] Daily Proleagues [ASL20] Ro8 Day 4
Strategy
Current Meta BW - ajfirecracker Strategy & Training Siegecraft - a new perspective TvZ Theorycraft - Improving on State of the Art
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI Stop the Construction YouTube Thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2513 users

Diablo III General Discussion - Page 984

Forum Index > General Games
Post a Reply
Prev 1 982 983 984 985 986 1109 Next
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
September 02 2015 11:51 GMT
#19661
Yeah, they really need to replace 34,430,497 by 34M, and 3,097,175,196 by 3.1B or something. It is kindof unreadable as it is.
Tilorn91
Profile Joined July 2012
Serbia218 Posts
Last Edited: 2015-09-02 13:43:13
September 02 2015 13:17 GMT
#19662
Hi guys, any experienced wizards care to take a look and throw some advice my way? I'm currently cube crating amulets to get a better one, and I'm still undecided if lightning dmg+CHD+int+socket is better than CHC+CHD+int+socket since I can reroll a few non ancient amulets into the first combination.

What should I focus on purchasing from Kadala? I'm trying to get ancient pants atm, followed by belt but not sure if that's the correct ordering, and once I have a good enough amulet I'll save Death Breaths for the legendary reforge thingy to try and get a wand with LoH, CDR, int and dmg%.

Another thing I have a problem with is starting Grifts, I find it very hard to get Chantodo stacks to 20 without dying at the very start so I just try to get as many as I can before popping Archon, am I just playing bad or is that what most wizards do?

EDIT: whoops realised I forgot to add the link to the character

http://eu.battle.net/d3/en/profile/Tilorn-1602/hero/64303149
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
September 02 2015 13:17 GMT
#19663
i already have the numbers turned off lol. utterly pointless screen clutter
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
September 02 2015 13:20 GMT
#19664
Pretty sure reading huge numbers is d3's main selling point.
aseq
Profile Joined January 2003
Netherlands3983 Posts
September 02 2015 13:44 GMT
#19665
On September 02 2015 22:20 bo1b wrote:
Pretty sure reading huge numbers is d3's main selling point.

Haha, better play SwarmSim if you like really big numbers. I don't like the way they just x10 everything when something new comes out. Especially the way you put in the work to get Marquise gems of dex +62, then the patch brings you Imperial gems of dex +100 dropping from a random monster on the first level. Btw, the Gem page is a mess.

LaNague
Profile Blog Joined April 2010
Germany9118 Posts
September 02 2015 13:46 GMT
#19666
other countries use different names, your billions are germanys trillions, we have to M things first.

Do this doesnt work when you localize it, huge headache to make diablos main selling point go away.
ref4
Profile Joined March 2012
2933 Posts
September 02 2015 14:19 GMT
#19667
holy shit the holy hammerdin build for crusader is fun but gives me major hand cramps, anyone has variations of that build that doesn't give you permanent carpel tunnel syndrome?
andrewlt
Profile Joined August 2009
United States7702 Posts
Last Edited: 2015-09-02 15:00:53
September 02 2015 15:00 GMT
#19668
Man, I overlooked that cube recipe for creating legendaries. I've been mostly focused on bounties to extract legendary powers so far and I think I just left a lot of death's breaths on the floor because I couldn't be assed to pick them up. At least I'm pretty much done extracting my dex stuff and I'm working on the int stuff right now. The str stuff is mostly weapons and shields (I think) so I'm leaving that up for last.

Clearing my stash is a nice feeling.
Yoav
Profile Joined March 2011
United States1874 Posts
September 02 2015 17:58 GMT
#19669
On September 02 2015 22:46 LaNague wrote:
other countries use different names, your billions are germanys trillions, we have to M things first.


So maybe go with metric system.

1 damage
1,000= 1 k= 1 kilodamage
1,000,000= 1M= 1 megadamage
1,000,000,000=1G= 1gigadamage
1,000,000,000,000=1T= 1 teradamage

+ Show Spoiler +
Or realize this is silly, because you guys use periods for thousands separators, and this problem already exists.
ref4
Profile Joined March 2012
2933 Posts
September 02 2015 19:29 GMT
#19670
or they can do an number squish like they did in warlords of draenor so that we won't have one crit in the next expansion to be able to pay off the U.S. debt and then some.
Gorsameth
Profile Joined April 2010
Netherlands21888 Posts
September 02 2015 19:32 GMT
#19671
On September 03 2015 04:29 ref4 wrote:
or they can do an number squish like they did in warlords of draenor so that we won't have one crit in the next expansion to be able to pay off the U.S. debt and then some.

And then they let numbers run back up to previous levels in about a single expansion. Hence my comment about Blizzard having issues with proper scaling.
It ignores such insignificant forces as time, entropy, and death
ref4
Profile Joined March 2012
2933 Posts
September 02 2015 19:45 GMT
#19672
On September 03 2015 04:32 Gorsameth wrote:
Show nested quote +
On September 03 2015 04:29 ref4 wrote:
or they can do an number squish like they did in warlords of draenor so that we won't have one crit in the next expansion to be able to pay off the U.S. debt and then some.

And then they let numbers run back up to previous levels in about a single expansion. Hence my comment about Blizzard having issues with proper scaling.


In any sort of RPG or character-development games you will of course run into the problem of power creep with each expansion I don't think Blizzard is the only developer that has had with this issue, it's just that no other developers has had quite the number of expansions to a single IP like Blizzard has with WoW and to some extend the continuous patches of D3 which act as more or less mini-expansions.
Wuster
Profile Joined May 2011
1974 Posts
September 02 2015 20:09 GMT
#19673
There have been a few MMORPGs that have as many patches as WoW, Everquest comes to mind despite everyone forgetting it exists.

On September 02 2015 22:44 aseq wrote:
Show nested quote +
On September 02 2015 22:20 bo1b wrote:
Pretty sure reading huge numbers is d3's main selling point.

Haha, better play SwarmSim if you like really big numbers. I don't like the way they just x10 everything when something new comes out. Especially the way you put in the work to get Marquise gems of dex +62, then the patch brings you Imperial gems of dex +100 dropping from a random monster on the first level. Btw, the Gem page is a mess.



Damn you! and my click ocd takes over again.
Gorsameth
Profile Joined April 2010
Netherlands21888 Posts
September 02 2015 20:12 GMT
#19674
On September 03 2015 04:45 ref4 wrote:
Show nested quote +
On September 03 2015 04:32 Gorsameth wrote:
On September 03 2015 04:29 ref4 wrote:
or they can do an number squish like they did in warlords of draenor so that we won't have one crit in the next expansion to be able to pay off the U.S. debt and then some.

And then they let numbers run back up to previous levels in about a single expansion. Hence my comment about Blizzard having issues with proper scaling.


In any sort of RPG or character-development games you will of course run into the problem of power creep with each expansion I don't think Blizzard is the only developer that has had with this issue, it's just that no other developers has had quite the number of expansions to a single IP like Blizzard has with WoW and to some extend the continuous patches of D3 which act as more or less mini-expansions.

Im not saying there shouldn't be power increases. I am saying Blizzard has a recent history of making the increases bigger then they have to be.

Going from level 30 to 35 doesn't mean your damage output has to double (numbers fictional).
It ignores such insignificant forces as time, entropy, and death
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
September 02 2015 20:18 GMT
#19675
i like the big damage numbers. makes up for my inadequacy problems in real life. =(
Kyhron
Profile Blog Joined October 2011
United States945 Posts
September 02 2015 20:40 GMT
#19676
Man Kanai's Cube is making me hate myself. I blew through like 100 DBs and Souls trying to get the last piece I need for Uliana's so I can stop using RoRG. Then blew another like 300 DBs on upgrading rares to legendaries trying for the new SSS fist weapon and failed on both accounts. :/
daemir
Profile Joined September 2010
Finland8662 Posts
September 02 2015 20:56 GMT
#19677
And I made 5 shoulders to cube for my barb, 4 first ones were set (only 1 useful), 5th was the leg I needed for hota. Then I got bracers for hota on the 2nd try. And the weapon for hota on the first. Yesterday I did some fist weapons for my monk, 2 first rolls ancient legendary SSS weapons.


Cube and me get along just fine
Isualin
Profile Joined March 2011
Germany1903 Posts
September 02 2015 21:29 GMT
#19678
A broken promises ring made leveling my sorceress really easy with disintegrate I didn't have any crit chance anyway so i get the 3 seconds %100 crit chance buff every single fight and melt everything in torment 3. I could increase the difficulty but i don't want to die too much.
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
September 03 2015 02:28 GMT
#19679
On September 03 2015 05:12 Gorsameth wrote:
Show nested quote +
On September 03 2015 04:45 ref4 wrote:
On September 03 2015 04:32 Gorsameth wrote:
On September 03 2015 04:29 ref4 wrote:
or they can do an number squish like they did in warlords of draenor so that we won't have one crit in the next expansion to be able to pay off the U.S. debt and then some.

And then they let numbers run back up to previous levels in about a single expansion. Hence my comment about Blizzard having issues with proper scaling.


In any sort of RPG or character-development games you will of course run into the problem of power creep with each expansion I don't think Blizzard is the only developer that has had with this issue, it's just that no other developers has had quite the number of expansions to a single IP like Blizzard has with WoW and to some extend the continuous patches of D3 which act as more or less mini-expansions.

Im not saying there shouldn't be power increases. I am saying Blizzard has a recent history of making the increases bigger then they have to be.

Going from level 30 to 35 doesn't mean your damage output has to double (numbers fictional).

The problem with D3 is that the item balance and Auction House crippled the gameplay so horribly that they had to make everything from that period completely extinct come RoS.

Everything after that is basically 1) fixing Marauder's set to function properly and 2) power creep as every class and set had to compete with the old Marauders.
Average means I'm better than half of you.
Frolossus
Profile Joined February 2010
United States4779 Posts
September 03 2015 02:51 GMT
#19680
On September 03 2015 11:28 WolfintheSheep wrote:
Show nested quote +
On September 03 2015 05:12 Gorsameth wrote:
On September 03 2015 04:45 ref4 wrote:
On September 03 2015 04:32 Gorsameth wrote:
On September 03 2015 04:29 ref4 wrote:
or they can do an number squish like they did in warlords of draenor so that we won't have one crit in the next expansion to be able to pay off the U.S. debt and then some.

And then they let numbers run back up to previous levels in about a single expansion. Hence my comment about Blizzard having issues with proper scaling.


In any sort of RPG or character-development games you will of course run into the problem of power creep with each expansion I don't think Blizzard is the only developer that has had with this issue, it's just that no other developers has had quite the number of expansions to a single IP like Blizzard has with WoW and to some extend the continuous patches of D3 which act as more or less mini-expansions.

Im not saying there shouldn't be power increases. I am saying Blizzard has a recent history of making the increases bigger then they have to be.

Going from level 30 to 35 doesn't mean your damage output has to double (numbers fictional).

The problem with D3 is that the item balance and Auction House crippled the gameplay so horribly that they had to make everything from that period completely extinct come RoS.

Everything after that is basically 1) fixing Marauder's set to function properly and 2) power creep as every class and set had to compete with the old Marauders.

i still feel that a gold only auction house would work just fine in the game now that the loot system has been revamped.
Prev 1 982 983 984 985 986 1109 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#26
RotterdaM702
Harstem478
TKL 294
IndyStarCraft 169
BRAT_OK 107
ZombieGrub0
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 702
mouzHeroMarine 503
Harstem 478
TKL 294
IndyStarCraft 169
BRAT_OK 107
ProTech28
MindelVK 16
ZombieGrub0
StarCraft: Brood War
Britney 40120
Calm 4945
Rain 2747
GuemChi 1808
Hyuk 1103
Shuttle 699
Larva 540
firebathero 433
actioN 279
PianO 250
[ Show more ]
Hyun 189
Mind 100
scan(afreeca) 86
Rush 77
Mong 67
Dewaltoss 61
Backho 60
Rock 32
Aegong 28
Yoon 26
soO 23
Movie 17
Shine 14
Hm[arnc] 10
HiyA 8
Dota 2
Gorgc6305
qojqva4162
420jenkins670
syndereN474
BananaSlamJamma151
Fuzer 144
Counter-Strike
fl0m958
ceh9431
FunKaTv 30
Other Games
singsing2103
FrodaN1337
Skadoodle349
Lowko336
Liquid`VortiX161
ArmadaUGS152
KnowMe146
C9.Mang0107
Trikslyr58
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 47
• poizon28 27
• iHatsuTV 6
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 42
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3541
League of Legends
• Nemesis7822
• Jankos2640
Other Games
• Shiphtur374
Upcoming Events
Replay Cast
6h 55m
Afreeca Starleague
16h 55m
Soma vs Bisu
OSC
20h 55m
OSC
1d
MaxPax vs Gerald
Solar vs Krystianer
PAPI vs Lemon
Ryung vs Moja
Nice vs NightPhoenix
Cham vs TBD
MaNa vs TriGGeR
PiGosaur Monday
1d 6h
The PondCast
2 days
OSC
2 days
Wardi Open
3 days
CranKy Ducklings
4 days
Safe House 2
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Safe House 2
5 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.