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I'm very confused why they are adding greater rifts/gem in the game. There's much more pressing matters to focus on that I won't bother bringing up - trading and PvP.
Now I'm not a game developer, but is it really that hard to set up a limit on paragon level? That is the number one reason to have a ladder system in the first place. I would think it's more time consuming to do implement greater rifts than setting up a "race to level..."
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On July 14 2014 02:15 b_unnies wrote: I'm very confused why they are adding greater rifts/gem in the game. There's much more pressing matters to focus on that I won't bother bringing up - trading and PvP.
Now I'm not a game developer, but is it really that hard to set up a limit on paragon level? That is the number one reason to have a ladder system in the first place. I would think it's more time consuming to do implement greater rifts than setting up a "race to level..." Because race to X and reset is only interesting to a very limited subset of players while Greater Rifts service the needs of a much greater % of their players. D3 isn't made for the hardcore D2 players. It caters to a much wider audience.
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On July 14 2014 02:44 Gorsameth wrote:Show nested quote +On July 14 2014 02:15 b_unnies wrote: I'm very confused why they are adding greater rifts/gem in the game. There's much more pressing matters to focus on that I won't bother bringing up - trading and PvP.
Now I'm not a game developer, but is it really that hard to set up a limit on paragon level? That is the number one reason to have a ladder system in the first place. I would think it's more time consuming to do implement greater rifts than setting up a "race to level..." Because race to X and reset is only interesting to a very limited subset of players while Greater Rifts service the needs of a much greater % of their players. D3 isn't made for the hardcore D2 players. It caters to a much wider audience.
No it doesn't. Tell me what value does greater rifts bring to the game that it currently doesn't have?
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Just got back into this game and got a fist of az from kadala. I better do more T6 rifts before 2.1 hits live.
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On July 14 2014 03:06 b_unnies wrote:Show nested quote +On July 14 2014 02:44 Gorsameth wrote:On July 14 2014 02:15 b_unnies wrote: I'm very confused why they are adding greater rifts/gem in the game. There's much more pressing matters to focus on that I won't bother bringing up - trading and PvP.
Now I'm not a game developer, but is it really that hard to set up a limit on paragon level? That is the number one reason to have a ladder system in the first place. I would think it's more time consuming to do implement greater rifts than setting up a "race to level..." Because race to X and reset is only interesting to a very limited subset of players while Greater Rifts service the needs of a much greater % of their players. D3 isn't made for the hardcore D2 players. It caters to a much wider audience. No it doesn't. Tell me what value does greater rifts bring to the game that it currently doesn't have? additional content for people to spend their time on.
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On July 14 2014 03:25 dAPhREAk wrote:Show nested quote +On July 14 2014 03:06 b_unnies wrote:On July 14 2014 02:44 Gorsameth wrote:On July 14 2014 02:15 b_unnies wrote: I'm very confused why they are adding greater rifts/gem in the game. There's much more pressing matters to focus on that I won't bother bringing up - trading and PvP.
Now I'm not a game developer, but is it really that hard to set up a limit on paragon level? That is the number one reason to have a ladder system in the first place. I would think it's more time consuming to do implement greater rifts than setting up a "race to level..." Because race to X and reset is only interesting to a very limited subset of players while Greater Rifts service the needs of a much greater % of their players. D3 isn't made for the hardcore D2 players. It caters to a much wider audience. No it doesn't. Tell me what value does greater rifts bring to the game that it currently doesn't have? additional content for people to spend their time on.
additional content is not a value that the game doesn't have. greater rifts is just rifts spiced up.
the entire d3 cycle has been: farm for end game items -> add even better items and harder monsters -> farm for more end game items.
add something else besides "additional content for people to spend their on time on farming end game items."
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On July 14 2014 03:06 b_unnies wrote:Show nested quote +On July 14 2014 02:44 Gorsameth wrote:On July 14 2014 02:15 b_unnies wrote: I'm very confused why they are adding greater rifts/gem in the game. There's much more pressing matters to focus on that I won't bother bringing up - trading and PvP.
Now I'm not a game developer, but is it really that hard to set up a limit on paragon level? That is the number one reason to have a ladder system in the first place. I would think it's more time consuming to do implement greater rifts than setting up a "race to level..." Because race to X and reset is only interesting to a very limited subset of players while Greater Rifts service the needs of a much greater % of their players. D3 isn't made for the hardcore D2 players. It caters to a much wider audience. No it doesn't. Tell me what value does greater rifts bring to the game that it currently doesn't have? Progression beyond just gear which is important since its a lot more meaningful to get to Rift level 10 then it is to find a perfect rolled item.
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On July 14 2014 03:42 Gorsameth wrote:Show nested quote +On July 14 2014 03:06 b_unnies wrote:On July 14 2014 02:44 Gorsameth wrote:On July 14 2014 02:15 b_unnies wrote: I'm very confused why they are adding greater rifts/gem in the game. There's much more pressing matters to focus on that I won't bother bringing up - trading and PvP.
Now I'm not a game developer, but is it really that hard to set up a limit on paragon level? That is the number one reason to have a ladder system in the first place. I would think it's more time consuming to do implement greater rifts than setting up a "race to level..." Because race to X and reset is only interesting to a very limited subset of players while Greater Rifts service the needs of a much greater % of their players. D3 isn't made for the hardcore D2 players. It caters to a much wider audience. No it doesn't. Tell me what value does greater rifts bring to the game that it currently doesn't have? Progression beyond just gear which is important since its a lot more meaningful to get to Rift level 10 then it is to find a perfect rolled item.
i don't understand what you mean, why's progressing to rift lvl 10 more meaningful?
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You don't get it because as you said yourself, this stuff isn't for you. People like numbers and achievements to show their progress.
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oh please. what numbers and achievements are there.
but you're right, finishing 150,000 bounties for 10 achievement points isn't for me.
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On July 14 2014 03:38 b_unnies wrote:Show nested quote +On July 14 2014 03:25 dAPhREAk wrote:On July 14 2014 03:06 b_unnies wrote:On July 14 2014 02:44 Gorsameth wrote:On July 14 2014 02:15 b_unnies wrote: I'm very confused why they are adding greater rifts/gem in the game. There's much more pressing matters to focus on that I won't bother bringing up - trading and PvP.
Now I'm not a game developer, but is it really that hard to set up a limit on paragon level? That is the number one reason to have a ladder system in the first place. I would think it's more time consuming to do implement greater rifts than setting up a "race to level..." Because race to X and reset is only interesting to a very limited subset of players while Greater Rifts service the needs of a much greater % of their players. D3 isn't made for the hardcore D2 players. It caters to a much wider audience. No it doesn't. Tell me what value does greater rifts bring to the game that it currently doesn't have? additional content for people to spend their time on. additional content is not a value that the game doesn't have. greater rifts is just rifts spiced up. the entire d3 cycle has been: farm for end game items -> add even better items and harder monsters -> farm for more end game items. add something else besides "additional content for people to spend their on time on farming end game items." by its very nature, additional content is a value added. just because you dont think its enough doesnt change that. people like the greater rifts and the ideas behind them. myabe you dont, but whatever.
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On July 14 2014 04:05 dAPhREAk wrote:Show nested quote +On July 14 2014 03:38 b_unnies wrote:On July 14 2014 03:25 dAPhREAk wrote:On July 14 2014 03:06 b_unnies wrote:On July 14 2014 02:44 Gorsameth wrote:On July 14 2014 02:15 b_unnies wrote: I'm very confused why they are adding greater rifts/gem in the game. There's much more pressing matters to focus on that I won't bother bringing up - trading and PvP.
Now I'm not a game developer, but is it really that hard to set up a limit on paragon level? That is the number one reason to have a ladder system in the first place. I would think it's more time consuming to do implement greater rifts than setting up a "race to level..." Because race to X and reset is only interesting to a very limited subset of players while Greater Rifts service the needs of a much greater % of their players. D3 isn't made for the hardcore D2 players. It caters to a much wider audience. No it doesn't. Tell me what value does greater rifts bring to the game that it currently doesn't have? additional content for people to spend their time on. additional content is not a value that the game doesn't have. greater rifts is just rifts spiced up. the entire d3 cycle has been: farm for end game items -> add even better items and harder monsters -> farm for more end game items. add something else besides "additional content for people to spend their on time on farming end game items." by its very nature, additional content is a value added. just because you dont think its enough doesnt change that. people like the greater rifts and the ideas behind them. myabe you dont, but whatever.
again, greater rift is not an additional content beceause it is already there in the game
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United States37500 Posts
pake, you're stubbornly arguing semantics and I know you realize that's what you're doing. Greater rifts are an improvement over the current rifts. It's obv not what you want but it's appealing to many D3 players, along with a ladder and new items/gems.
For those of you chiming about PvP, what's wrong with hunting grounds or w/e?
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On July 14 2014 04:06 b_unnies wrote:Show nested quote +On July 14 2014 04:05 dAPhREAk wrote:On July 14 2014 03:38 b_unnies wrote:On July 14 2014 03:25 dAPhREAk wrote:On July 14 2014 03:06 b_unnies wrote:On July 14 2014 02:44 Gorsameth wrote:On July 14 2014 02:15 b_unnies wrote: I'm very confused why they are adding greater rifts/gem in the game. There's much more pressing matters to focus on that I won't bother bringing up - trading and PvP.
Now I'm not a game developer, but is it really that hard to set up a limit on paragon level? That is the number one reason to have a ladder system in the first place. I would think it's more time consuming to do implement greater rifts than setting up a "race to level..." Because race to X and reset is only interesting to a very limited subset of players while Greater Rifts service the needs of a much greater % of their players. D3 isn't made for the hardcore D2 players. It caters to a much wider audience. No it doesn't. Tell me what value does greater rifts bring to the game that it currently doesn't have? additional content for people to spend their time on. additional content is not a value that the game doesn't have. greater rifts is just rifts spiced up. the entire d3 cycle has been: farm for end game items -> add even better items and harder monsters -> farm for more end game items. add something else besides "additional content for people to spend their on time on farming end game items." by its very nature, additional content is a value added. just because you dont think its enough doesnt change that. people like the greater rifts and the ideas behind them. myabe you dont, but whatever. again, greater rift is not an additional content beceause it is already there in the game i guess the new legs and skills arent additional content because we already have skills and legs, right?
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On July 14 2014 04:28 dAPhREAk wrote:Show nested quote +On July 14 2014 04:06 b_unnies wrote:On July 14 2014 04:05 dAPhREAk wrote:On July 14 2014 03:38 b_unnies wrote:On July 14 2014 03:25 dAPhREAk wrote:On July 14 2014 03:06 b_unnies wrote:On July 14 2014 02:44 Gorsameth wrote:On July 14 2014 02:15 b_unnies wrote: I'm very confused why they are adding greater rifts/gem in the game. There's much more pressing matters to focus on that I won't bother bringing up - trading and PvP.
Now I'm not a game developer, but is it really that hard to set up a limit on paragon level? That is the number one reason to have a ladder system in the first place. I would think it's more time consuming to do implement greater rifts than setting up a "race to level..." Because race to X and reset is only interesting to a very limited subset of players while Greater Rifts service the needs of a much greater % of their players. D3 isn't made for the hardcore D2 players. It caters to a much wider audience. No it doesn't. Tell me what value does greater rifts bring to the game that it currently doesn't have? additional content for people to spend their time on. additional content is not a value that the game doesn't have. greater rifts is just rifts spiced up. the entire d3 cycle has been: farm for end game items -> add even better items and harder monsters -> farm for more end game items. add something else besides "additional content for people to spend their on time on farming end game items." by its very nature, additional content is a value added. just because you dont think its enough doesnt change that. people like the greater rifts and the ideas behind them. myabe you dont, but whatever. again, greater rift is not an additional content beceause it is already there in the game i guess the new legs and skills arent additional content because we already have skills and legs, right?
Exactly what I'm saying. However skill changes are a balance issue and that's a whole topic altogether.
On July 14 2014 04:13 NeoIllusions wrote: pake, you're stubbornly arguing semantics and I know you realize that's what you're doing. Greater rifts are an improvement over the current rifts. It's obv not what you want but it's appealing to many D3 players, along with a ladder and new items/gems.
For those of you chiming about PvP, what's wrong with hunting grounds or w/e?
why is it semantics? yes, greater rifts an improvement, however it brings absolutely zero to the table. if it does more people would be playing d3 today
if it may not be what you guys want but adding an actual ladder instead of the "pseudo-ladder" in 2.1 will fix the majority of the problems in the game
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you dont like their ladder as well?
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the ladder is the entire point of my posts. greater rifts shouldn't be the ladder, the "race to level..." should be.
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On July 14 2014 05:20 b_unnies wrote: the ladder is the entire point of my posts. greater rifts shouldn't be the ladder, the "race to level..." should be. you do know that there is a normal ladder as well, right?
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On July 14 2014 05:37 DODswe4 wrote:Show nested quote +On July 14 2014 05:20 b_unnies wrote: the ladder is the entire point of my posts. greater rifts shouldn't be the ladder, the "race to level..." should be. you do know that there is a normal ladder as well, right?
source?
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On July 14 2014 06:07 b_unnies wrote:Show nested quote +On July 14 2014 05:37 DODswe4 wrote:On July 14 2014 05:20 b_unnies wrote: the ladder is the entire point of my posts. greater rifts shouldn't be the ladder, the "race to level..." should be. you do know that there is a normal ladder as well, right? source? did you just crawl out from under a rock to complain? its been known for a number of weeks, if not months, that seasons are coming out next patch, not just leaderboards for GRs.
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