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Diablo III General Discussion - Page 902

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b_unnies
Profile Blog Joined March 2006
3579 Posts
July 15 2014 05:41 GMT
#18021
Yes, and they will also put the greater rift leaderboards on diabloprogress.com
DODswe4
Profile Joined July 2011
Sweden2157 Posts
July 15 2014 05:47 GMT
#18022
On July 15 2014 14:41 b_unnies wrote:
Yes, and they will also put the greater rift leaderboards on diabloprogress.com

So? Others do want to see that leaderboard, the leaderboard you wanted is there, what is the problem with showing both
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
July 15 2014 06:15 GMT
#18023
On July 15 2014 14:18 b_unnies wrote:
That is not a leveling ladder. A leveling ladder is based on paragon level. D2's first to lvl 99 is a leveling ladder.

Having a leveling based ladder, season, w/e you call it will singlehandley fix majority of the problems in D3

it actually is a leveling ladder by definition, but whatever. a plvl ladder is garbage. it means nothing except how much time you have invested. how far you get in rifts at least has a small measure of skill.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
July 15 2014 07:19 GMT
#18024
On July 15 2014 15:15 dAPhREAk wrote:
Show nested quote +
On July 15 2014 14:18 b_unnies wrote:
That is not a leveling ladder. A leveling ladder is based on paragon level. D2's first to lvl 99 is a leveling ladder.

Having a leveling based ladder, season, w/e you call it will singlehandley fix majority of the problems in D3

it actually is a leveling ladder by definition, but whatever. a plvl ladder is garbage. it means nothing except how much time you have invested. how far you get in rifts at least has a small measure of skill.

Programming the fastest bot takes skill!
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
July 15 2014 13:33 GMT
#18025
On July 15 2014 14:18 b_unnies wrote:
That is not a leveling ladder. A leveling ladder is based on paragon level. D2's first to lvl 99 is a leveling ladder.

Having a leveling based ladder, season, w/e you call it will singlehandley fix majority of the problems in D3

How would a leveling based ladder solve the problems in d3 exactly?
Dunk first. Ask questions while dunking.
Gorsameth
Profile Joined April 2010
Netherlands22586 Posts
July 15 2014 13:42 GMT
#18026
On July 15 2014 22:33 anmolsinghmzn2009 wrote:
Show nested quote +
On July 15 2014 14:18 b_unnies wrote:
That is not a leveling ladder. A leveling ladder is based on paragon level. D2's first to lvl 99 is a leveling ladder.

Having a leveling based ladder, season, w/e you call it will singlehandley fix majority of the problems in D3

How would a leveling based ladder solve the problems in d3 exactly?

It wouldn't. He just wants one and the developers have no interest in it so he's kicking up a fuss.
It ignores such insignificant forces as time, entropy, and death
Terranasaur
Profile Joined May 2011
United States2085 Posts
July 15 2014 14:32 GMT
#18027
Don't feed the trolls guys. No need to have 5 pages in a row speculating about the inclusion of a plvl ladder. Something that literally has no effect on gameplay shouldn't get this much coverage.
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2014-07-15 15:55:42
July 15 2014 15:55 GMT
#18028
As someone who didn't play through more than Act 1 of Diablo 2, ever, I'm way more excited by ladder because of the fresh start aspect than anything else. Were the leaderboards and racing really that prominent? What made ladder in D2 so successful?
DODswe4
Profile Joined July 2011
Sweden2157 Posts
July 15 2014 20:19 GMT
#18029
On July 16 2014 00:55 Duka08 wrote:
As someone who didn't play through more than Act 1 of Diablo 2, ever, I'm way more excited by ladder because of the fresh start aspect than anything else. Were the leaderboards and racing really that prominent? What made ladder in D2 so successful?

exclusive items was the reason I did play it (I would have liked not being forced there, not a problem for D3 ladder thou). For most other people it was the reset of the economy, trading being fun again. Some did it for the race to lv99
andrewlt
Profile Joined August 2009
United States7702 Posts
July 15 2014 20:58 GMT
#18030
D2 ladder was pretty much the more techie types competing on who can program the most efficient bot.
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
Last Edited: 2014-07-16 09:16:25
July 16 2014 09:12 GMT
#18031
Maybe in later years. It was fun for the first few years before it was infested with bots. I stopped playing before the bots came, I guess. I had the #1 HC druid for the first 5-6 days when LoD was released. Then died to computer taking too long to load Was fun though!
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
July 16 2014 23:25 GMT
#18032
no leg gems on followers. guess asheras wont be the best set.

also notes how each gem will upgrade and caps.

http://www.diablofans.com/blizz-tracker/topic/55336-leg-gem-too-op
Amui
Profile Blog Joined August 2010
Canada10567 Posts
July 17 2014 05:23 GMT
#18033
On July 16 2014 18:12 SoleSteeler wrote:
Maybe in later years. It was fun for the first few years before it was infested with bots. I stopped playing before the bots came, I guess. I had the #1 HC druid for the first 5-6 days when LoD was released. Then died to computer taking too long to load Was fun though!

I still remember the days of spending 30s+ to load. This was a 100mhz celeron, had to uninstall EVERYTHING just to install D2/exp because the hard drive had only like 4gb of space total.
Porouscloud - NA LoL
andrewlt
Profile Joined August 2009
United States7702 Posts
July 17 2014 15:48 GMT
#18034
I bought a PC with a 6 GB hard drive before college. That was the year D2 was released. I stopped playing online closed ladder probably half a year after LoD was released. It was pretty much bot infested at the time. Afterwards, I only played on LAN with people I know.
crms
Profile Joined February 2010
United States11933 Posts
July 17 2014 23:02 GMT
#18035
http://us.battle.net/d3/en/forum/topic/13510080878

2h weapons are changing.

20-23% increase in DPS, with crusader passive heavenly strength getting -20% nerf.

So..

overall
+20-23% on 2h
+0-3% dps to Heavenly Strength.


This change is nice, but I can't see it making the 2h weapons competitive. You're still losing a socket when fighting with d/w classes, and fighting with an additional unique effect with source/mojos/quivers.

Blizzard really moves slowly when making changes, and when they do, boy are they underwhelming.

http://i.imgur.com/fAUOr2c.png | Fighting games are great
Gorsameth
Profile Joined April 2010
Netherlands22586 Posts
July 17 2014 23:08 GMT
#18036
Yeah i feel 2h will never be competitive while weapon sockets are as good as they are.
It ignores such insignificant forces as time, entropy, and death
willoc
Profile Joined February 2011
Canada1530 Posts
July 18 2014 03:00 GMT
#18037
Not gonna bother with the seasonal characters except maybe get a character to paragon 100 which should get me some of the exclusive items/recipes. They exclusives seem underwhelming so far anyway. Gonna stick with my original hardcore character mainly and try to get on to some greater rift records.
Be bold and mighty forces will come to your aid!
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
July 18 2014 07:09 GMT
#18038
2h needs to be able to have the mods that 2x 1hand or 1h + off-hand can have. If that means that 2h will start rolling with 8 mods, with up to two mods of the same kind (including sockets)... well bring it!

Also, while we are modifying two handers... can we make a larger difference in attack speed? I want it to be a huuuge difference between 2h and 1h in terms of attack speed. like have 2h hammers with 0.5 attack speed (also allows for awesome animations!). Then 1h or 2h would completely make or break your build, with resource costs vs per hit effects.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2014-07-18 07:29:21
July 18 2014 07:28 GMT
#18039
On July 18 2014 08:02 crms wrote:
http://us.battle.net/d3/en/forum/topic/13510080878

2h weapons are changing.

20-23% increase in DPS, with crusader passive heavenly strength getting -20% nerf.

So..

overall
+20-23% on 2h
+0-3% dps to Heavenly Strength.


This change is nice, but I can't see it making the 2h weapons competitive. You're still losing a socket when fighting with d/w classes, and fighting with an additional unique effect with source/mojos/quivers.

Blizzard really moves slowly when making changes, and when they do, boy are they underwhelming.


IIRC the 20% weapon damage is worth roughly the same as the 130% crit damage mod while dual wielding. That basically means that some two handers with very good mods will become viable.

FoE for one is going to be sick.
Porouscloud - NA LoL
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
July 18 2014 07:29 GMT
#18040
2 handers enjoy the bigger base damage thing so chasing stats parity isn't the way to evaluate them. certain cd based skills are based on damage per swing.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
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