Diablo III General Discussion - Page 902
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b_unnies
3579 Posts
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DODswe4
Sweden2157 Posts
On July 15 2014 14:41 b_unnies wrote: Yes, and they will also put the greater rift leaderboards on diabloprogress.com So? Others do want to see that leaderboard, the leaderboard you wanted is there, what is the problem with showing both | ||
dAPhREAk
Nauru12397 Posts
On July 15 2014 14:18 b_unnies wrote: That is not a leveling ladder. A leveling ladder is based on paragon level. D2's first to lvl 99 is a leveling ladder. Having a leveling based ladder, season, w/e you call it will singlehandley fix majority of the problems in D3 it actually is a leveling ladder by definition, but whatever. a plvl ladder is garbage. it means nothing except how much time you have invested. how far you get in rifts at least has a small measure of skill. | ||
Cascade
Australia5405 Posts
On July 15 2014 15:15 dAPhREAk wrote: it actually is a leveling ladder by definition, but whatever. a plvl ladder is garbage. it means nothing except how much time you have invested. how far you get in rifts at least has a small measure of skill. Programming the fastest bot takes skill! | ||
anmolsinghmzn2009
India1783 Posts
On July 15 2014 14:18 b_unnies wrote: That is not a leveling ladder. A leveling ladder is based on paragon level. D2's first to lvl 99 is a leveling ladder. Having a leveling based ladder, season, w/e you call it will singlehandley fix majority of the problems in D3 How would a leveling based ladder solve the problems in d3 exactly? | ||
Gorsameth
Netherlands21873 Posts
On July 15 2014 22:33 anmolsinghmzn2009 wrote: How would a leveling based ladder solve the problems in d3 exactly? It wouldn't. He just wants one and the developers have no interest in it so he's kicking up a fuss. | ||
Terranasaur
United States2085 Posts
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Duka08
3391 Posts
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DODswe4
Sweden2157 Posts
On July 16 2014 00:55 Duka08 wrote: As someone who didn't play through more than Act 1 of Diablo 2, ever, I'm way more excited by ladder because of the fresh start aspect than anything else. Were the leaderboards and racing really that prominent? What made ladder in D2 so successful? exclusive items was the reason I did play it (I would have liked not being forced there, not a problem for D3 ladder thou). For most other people it was the reset of the economy, trading being fun again. Some did it for the race to lv99 | ||
andrewlt
United States7702 Posts
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SoleSteeler
Canada5447 Posts
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dAPhREAk
Nauru12397 Posts
also notes how each gem will upgrade and caps. http://www.diablofans.com/blizz-tracker/topic/55336-leg-gem-too-op | ||
Amui
Canada10567 Posts
On July 16 2014 18:12 SoleSteeler wrote: Maybe in later years. It was fun for the first few years before it was infested with bots. I stopped playing before the bots came, I guess. I had the #1 HC druid for the first 5-6 days when LoD was released. Then died to computer taking too long to load ![]() I still remember the days of spending 30s+ to load. This was a 100mhz celeron, had to uninstall EVERYTHING just to install D2/exp because the hard drive had only like 4gb of space total. | ||
andrewlt
United States7702 Posts
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crms
United States11933 Posts
2h weapons are changing. 20-23% increase in DPS, with crusader passive heavenly strength getting -20% nerf. So.. overall +20-23% on 2h +0-3% dps to Heavenly Strength. This change is nice, but I can't see it making the 2h weapons competitive. You're still losing a socket when fighting with d/w classes, and fighting with an additional unique effect with source/mojos/quivers. Blizzard really moves slowly when making changes, and when they do, boy are they underwhelming. | ||
Gorsameth
Netherlands21873 Posts
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willoc
Canada1530 Posts
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Cascade
Australia5405 Posts
![]() Also, while we are modifying two handers... can we make a larger difference in attack speed? I want it to be a huuuge difference between 2h and 1h in terms of attack speed. like have 2h hammers with 0.5 attack speed (also allows for awesome animations!). Then 1h or 2h would completely make or break your build, with resource costs vs per hit effects. | ||
Amui
Canada10567 Posts
On July 18 2014 08:02 crms wrote: http://us.battle.net/d3/en/forum/topic/13510080878 2h weapons are changing. 20-23% increase in DPS, with crusader passive heavenly strength getting -20% nerf. So.. overall +20-23% on 2h +0-3% dps to Heavenly Strength. This change is nice, but I can't see it making the 2h weapons competitive. You're still losing a socket when fighting with d/w classes, and fighting with an additional unique effect with source/mojos/quivers. Blizzard really moves slowly when making changes, and when they do, boy are they underwhelming. IIRC the 20% weapon damage is worth roughly the same as the 130% crit damage mod while dual wielding. That basically means that some two handers with very good mods will become viable. FoE for one is going to be sick. | ||
oneofthem
Cayman Islands24199 Posts
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