• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:49
CEST 03:49
KST 10:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0
Community News
5.0.15 Patch Balance Hotfix (2025-10-8)60Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition285.0.15 Balance Patch Notes (Live version)119$2,500 WardiTV TL Map Contest Tournament 154
StarCraft 2
General
PartinG joins SteamerZone, returns to SC2 competition 5.0.15 Patch Balance Hotfix (2025-10-8) Geoff 'iNcontroL' Robinson has passed away Classic Games #3: Rogue vs Serral at BlizzCon Team TLMC #5: Winners Announced!
Tourneys
SC2's Safe House 2 - October 18 & 19 RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia Sparkling Tuna Cup - Weekly Open Tournament $2,500 WardiTV TL Map Contest Tournament 15
Strategy
Custom Maps
External Content
Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive
Brood War
General
Whose hotkey signature is this? Any rep analyzer that shows resources situation? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ I'm making videos again
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro8 Day 4 Small VOD Thread 2.0 [ASL20] Ro8 Day 3
Strategy
BW - ajfirecracker Strategy & Training Siegecraft - a new perspective TvZ Theorycraft - Improving on State of the Art Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Stop the Construction YouTube Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1164 users

Diablo III General Discussion - Page 889

Forum Index > General Games
Post a Reply
Prev 1 887 888 889 890 891 1109 Next
Terranasaur
Profile Joined May 2011
United States2085 Posts
June 18 2014 01:07 GMT
#17761
Ya. If only TL people still played ...
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
June 18 2014 01:09 GMT
#17762
this new tiered rift is supposedly difficult enough to get your attention. might make softcore more interesting than HC since these rifts are essentially mini-HC sessions but idk
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
NicksonReyes
Profile Blog Joined May 2010
Philippines4431 Posts
Last Edited: 2014-06-18 01:16:14
June 18 2014 01:13 GMT
#17763
Ripinpeace OWE. I just completed my lightning res raiment set yesterday . Good thing about half my gear are rolled into lightning res. I could just reroll them when the patch hits.
"Start yo" -FlaSh
Emnjay808
Profile Blog Joined September 2011
United States10660 Posts
June 18 2014 07:30 GMT
#17764
Is there a rough guestimate when Ladder season will go live? Like how soon after PTR does it usually take?
Skol
Frolossus
Profile Joined February 2010
United States4779 Posts
June 18 2014 12:13 GMT
#17765
On June 18 2014 16:30 Emnjay808 wrote:
Is there a rough guestimate when Ladder season will go live? Like how soon after PTR does it usually take?

i'm kind of doubting it will be this year
they don't have a clue what they are doing with the legendary gems and it doesn't seem like ladders will launch until then
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2014-06-18 14:40:57
June 18 2014 14:40 GMT
#17766
actually this is in no way a nerf to RiF for most people.

opening once before now is equivalent to joining 5 rifts with the new system. so unless the expected frequency with which it was you to open in RiF was lower than 1 out of 5 runs, it will cost you less than before. the new system also means that there is no more discussion about who reopens, low chars are no longer disadvantaged in "lowest" RiFs, players with slow hdds are no longer disadvantaged in "last" RiFs and so on. it also means a large buff to solo-rifting since you no longer burn through your keystones more quickly compared to party rifts. overall, it means that solo rifting will be the better option compared to incompetent parties. which is not necessarily the case atm.

so overall, i like this change.
"What am I supposed to do against this?" - "Lose!" :-]
Sek-Kuar
Profile Joined November 2010
Czech Republic593 Posts
June 18 2014 16:26 GMT
#17767
On June 18 2014 23:40 Black Gun wrote:
actually this is in no way a nerf to RiF for most people.

opening once before now is equivalent to joining 5 rifts with the new system. so unless the expected frequency with which it was you to open in RiF was lower than 1 out of 5 runs, it will cost you less than before. the new system also means that there is no more discussion about who reopens, low chars are no longer disadvantaged in "lowest" RiFs, players with slow hdds are no longer disadvantaged in "last" RiFs and so on. it also means a large buff to solo-rifting since you no longer burn through your keystones more quickly compared to party rifts. overall, it means that solo rifting will be the better option compared to incompetent parties. which is not necessarily the case atm.

so overall, i like this change.


You do realize that literally THE ONLY reason why RIF exists is so that runners can just run rifts and dont need to bother getting fragments?

The fact that people can use RIF to get shards is nothing but side effect. Attraction needed for rifters to get what they want - and in 2.1 its going to be removed.


R.I.P. RIF.
Scientists finally discovered what's wrong with the female brain: On the left side, there is nothing right, and on the right side, there's nothing left. [http://eu.battle.net/sc2/en/profile/213948/1/DJVibrejtr/]
Gorsameth
Profile Joined April 2010
Netherlands21870 Posts
June 18 2014 16:35 GMT
#17768
On June 19 2014 01:26 Sek-Kuar wrote:
Show nested quote +
On June 18 2014 23:40 Black Gun wrote:
actually this is in no way a nerf to RiF for most people.

opening once before now is equivalent to joining 5 rifts with the new system. so unless the expected frequency with which it was you to open in RiF was lower than 1 out of 5 runs, it will cost you less than before. the new system also means that there is no more discussion about who reopens, low chars are no longer disadvantaged in "lowest" RiFs, players with slow hdds are no longer disadvantaged in "last" RiFs and so on. it also means a large buff to solo-rifting since you no longer burn through your keystones more quickly compared to party rifts. overall, it means that solo rifting will be the better option compared to incompetent parties. which is not necessarily the case atm.

so overall, i like this change.


You do realize that literally THE ONLY reason why RIF exists is so that runners can just run rifts and dont need to bother getting fragments?

The fact that people can use RIF to get shards is nothing but side effect. Attraction needed for rifters to get what they want - and in 2.1 its going to be removed.


R.I.P. RIF.

unless I misunderstood it was normal for one of the 4 who came in for the Guardian to open a new rift before leaving.
So instead of a 25% chance to spend 5 shards you have a 100% chance to spend 1 shard.
Looks like a net positive to me.
It ignores such insignificant forces as time, entropy, and death
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
June 18 2014 16:47 GMT
#17769
On June 19 2014 01:35 Gorsameth wrote:
Show nested quote +
On June 19 2014 01:26 Sek-Kuar wrote:
On June 18 2014 23:40 Black Gun wrote:
actually this is in no way a nerf to RiF for most people.

opening once before now is equivalent to joining 5 rifts with the new system. so unless the expected frequency with which it was you to open in RiF was lower than 1 out of 5 runs, it will cost you less than before. the new system also means that there is no more discussion about who reopens, low chars are no longer disadvantaged in "lowest" RiFs, players with slow hdds are no longer disadvantaged in "last" RiFs and so on. it also means a large buff to solo-rifting since you no longer burn through your keystones more quickly compared to party rifts. overall, it means that solo rifting will be the better option compared to incompetent parties. which is not necessarily the case atm.

so overall, i like this change.


You do realize that literally THE ONLY reason why RIF exists is so that runners can just run rifts and dont need to bother getting fragments?

The fact that people can use RIF to get shards is nothing but side effect. Attraction needed for rifters to get what they want - and in 2.1 its going to be removed.


R.I.P. RIF.

unless I misunderstood it was normal for one of the 4 who came in for the Guardian to open a new rift before leaving.
So instead of a 25% chance to spend 5 shards you have a 100% chance to spend 1 shard.
Looks like a net positive to me.

But again, the point was for the person actually running the rifts and inviting people to not ever have to spend any shards themselves. There is no advantage for anyone to actually solo run the rifts and then invite a bunch of other people to the rift guardian anymore. It just makes them take longer to finish the rift.
Writer
Gorsameth
Profile Joined April 2010
Netherlands21870 Posts
June 18 2014 16:51 GMT
#17770
On June 19 2014 01:47 Valiver wrote:
Show nested quote +
On June 19 2014 01:35 Gorsameth wrote:
On June 19 2014 01:26 Sek-Kuar wrote:
On June 18 2014 23:40 Black Gun wrote:
actually this is in no way a nerf to RiF for most people.

opening once before now is equivalent to joining 5 rifts with the new system. so unless the expected frequency with which it was you to open in RiF was lower than 1 out of 5 runs, it will cost you less than before. the new system also means that there is no more discussion about who reopens, low chars are no longer disadvantaged in "lowest" RiFs, players with slow hdds are no longer disadvantaged in "last" RiFs and so on. it also means a large buff to solo-rifting since you no longer burn through your keystones more quickly compared to party rifts. overall, it means that solo rifting will be the better option compared to incompetent parties. which is not necessarily the case atm.

so overall, i like this change.


You do realize that literally THE ONLY reason why RIF exists is so that runners can just run rifts and dont need to bother getting fragments?

The fact that people can use RIF to get shards is nothing but side effect. Attraction needed for rifters to get what they want - and in 2.1 its going to be removed.


R.I.P. RIF.

unless I misunderstood it was normal for one of the 4 who came in for the Guardian to open a new rift before leaving.
So instead of a 25% chance to spend 5 shards you have a 100% chance to spend 1 shard.
Looks like a net positive to me.

But again, the point was for the person actually running the rifts and inviting people to not ever have to spend any shards themselves. There is no advantage for anyone to actually solo run the rifts and then invite a bunch of other people to the rift guardian anymore. It just makes them take longer to finish the rift.

Ah yeah from that side. woops your right ^^
It ignores such insignificant forces as time, entropy, and death
Duka08
Profile Blog Joined July 2010
3391 Posts
June 18 2014 17:36 GMT
#17771
On June 19 2014 01:26 Sek-Kuar wrote:
Show nested quote +
On June 18 2014 23:40 Black Gun wrote:
actually this is in no way a nerf to RiF for most people.

opening once before now is equivalent to joining 5 rifts with the new system. so unless the expected frequency with which it was you to open in RiF was lower than 1 out of 5 runs, it will cost you less than before. the new system also means that there is no more discussion about who reopens, low chars are no longer disadvantaged in "lowest" RiFs, players with slow hdds are no longer disadvantaged in "last" RiFs and so on. it also means a large buff to solo-rifting since you no longer burn through your keystones more quickly compared to party rifts. overall, it means that solo rifting will be the better option compared to incompetent parties. which is not necessarily the case atm.

so overall, i like this change.


You do realize that literally THE ONLY reason why RIF exists is so that runners can just run rifts and dont need to bother getting fragments?

The fact that people can use RIF to get shards is nothing but side effect. Attraction needed for rifters to get what they want - and in 2.1 its going to be removed.


R.I.P. RIF.

While you're correct, I really don't think a majority of former runners are going to be upset that you can now do five for the price of one. RIF may become quieter because the incentive for runners to invite people is obviously gone, but now it's just a generosity thing. I'll probably still invite people @RG when I run even though there's LITERALLY no reason to do so, other than just getting some folks some shards. I don't mind, doesn't hurt the runner in any way.

The old idea of RIF is dead, and runners getting free rifts is dead, which is unfortunate. But rifts are so cheap now, I think it makes up for it.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
June 18 2014 17:42 GMT
#17772
On June 19 2014 01:47 Valiver wrote:
Show nested quote +
On June 19 2014 01:35 Gorsameth wrote:
On June 19 2014 01:26 Sek-Kuar wrote:
On June 18 2014 23:40 Black Gun wrote:
actually this is in no way a nerf to RiF for most people.

opening once before now is equivalent to joining 5 rifts with the new system. so unless the expected frequency with which it was you to open in RiF was lower than 1 out of 5 runs, it will cost you less than before. the new system also means that there is no more discussion about who reopens, low chars are no longer disadvantaged in "lowest" RiFs, players with slow hdds are no longer disadvantaged in "last" RiFs and so on. it also means a large buff to solo-rifting since you no longer burn through your keystones more quickly compared to party rifts. overall, it means that solo rifting will be the better option compared to incompetent parties. which is not necessarily the case atm.

so overall, i like this change.


You do realize that literally THE ONLY reason why RIF exists is so that runners can just run rifts and dont need to bother getting fragments?

The fact that people can use RIF to get shards is nothing but side effect. Attraction needed for rifters to get what they want - and in 2.1 its going to be removed.


R.I.P. RIF.

unless I misunderstood it was normal for one of the 4 who came in for the Guardian to open a new rift before leaving.
So instead of a 25% chance to spend 5 shards you have a 100% chance to spend 1 shard.
Looks like a net positive to me.

But again, the point was for the person actually running the rifts and inviting people to not ever have to spend any shards themselves. There is no advantage for anyone to actually solo run the rifts and then invite a bunch of other people to the rift guardian anymore. It just makes them take longer to finish the rift.



the runner had to open the first rift by himself. so to break even, each session of rifting had to consist of at least 5 rifts in a row. which kinda sucked.

you are right in some other sense however: long rifting sessions will take the runner more keystones and there is no more incentive to invite random people to the rift boss. so solo-rifting will continue, but the actual rift it forward concept might no longer hold.
"What am I supposed to do against this?" - "Lose!" :-]
Terranasaur
Profile Joined May 2011
United States2085 Posts
June 18 2014 18:27 GMT
#17773
We are overlooking the mechanics around Greater Rift Keys.

If there is incentive to run those rifts in groups, we might see a new community where runners run the rifts solo, and then invite people for the RG with the expectation that those people will stay in the party for the Tiered rift run.

The incentive for runners will shift from free fragments for help clearing the tiered rifts.
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
Frolossus
Profile Joined February 2010
United States4779 Posts
June 18 2014 18:33 GMT
#17774
On June 19 2014 03:27 Terranasaur wrote:
We are overlooking the mechanics around Greater Rift Keys.

If there is incentive to run those rifts in groups, we might see a new community where runners run the rifts solo, and then invite people for the RG with the expectation that those people will stay in the party for the Tiered rift run.

The incentive for runners will shift from free fragments for help clearing the tiered rifts.

we know that greater rifts can't have you TP on flags so i doubt this will work out
Terranasaur
Profile Joined May 2011
United States2085 Posts
June 18 2014 19:11 GMT
#17775
On June 19 2014 03:33 Frolossus wrote:
Show nested quote +
On June 19 2014 03:27 Terranasaur wrote:
We are overlooking the mechanics around Greater Rift Keys.

If there is incentive to run those rifts in groups, we might see a new community where runners run the rifts solo, and then invite people for the RG with the expectation that those people will stay in the party for the Tiered rift run.

The incentive for runners will shift from free fragments for help clearing the tiered rifts.

we know that greater rifts can't have you TP on flags so i doubt this will work out


Right. But you TP to the runner in the regular rift, kill the RG, and if greater keys drop, you all run the greater rift together.
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
June 18 2014 19:14 GMT
#17776
On June 19 2014 04:11 Terranasaur wrote:
Show nested quote +
On June 19 2014 03:33 Frolossus wrote:
On June 19 2014 03:27 Terranasaur wrote:
We are overlooking the mechanics around Greater Rift Keys.

If there is incentive to run those rifts in groups, we might see a new community where runners run the rifts solo, and then invite people for the RG with the expectation that those people will stay in the party for the Tiered rift run.

The incentive for runners will shift from free fragments for help clearing the tiered rifts.

we know that greater rifts can't have you TP on flags so i doubt this will work out


Right. But you TP to the runner in the regular rift, kill the RG, and if greater keys drop, you all run the greater rift together.

but didnt they state that entering a greater rift will require a greater riftkey from everyone? and also that the droprates for greater riftkeys will be below 100%?

so say the droprate is 50% on t6. then the probability that all 4 players get the greater riftkey is 0.5^4 = 0.0625 = 6.25%.
in other words: a waste of time.
"What am I supposed to do against this?" - "Lose!" :-]
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
June 18 2014 19:15 GMT
#17777
why would you want to run a greater rift with scrubs from RiF?
Terranasaur
Profile Joined May 2011
United States2085 Posts
June 18 2014 20:56 GMT
#17778
I guess I read it to mean that when a Rift Key dropped, it dropped for everyone.
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2014-06-19 10:21:50
June 19 2014 10:21 GMT
#17779
Since there will be leaderboards, as well as ladder and non-ladder, let's try and judge where everybody wants to be. While I don't expect TL to have the manpower or time to really commit to setting world records, we probably have the capability to place top100 in a fair number of categories.

Note if you plan on playing more than one category, choose the one that best fits. Obviously stuff will change from now until 2.1, but it'd be nice to get an idea.
Poll: What will you be doing?

Softcore: Non-ladder Casual (7)
 
37%

Softcore: Ladder Casual (7)
 
37%

Softcore: Lladder Competitive (2)
 
11%

Softcore: Non-ladder Competitive (1)
 
5%

Hardcore: Ladder Casual (1)
 
5%

Hardcore: Ladder Competitive (1)
 
5%

Hardcore: Non-ladder Casual (0)
 
0%

Hardcore: Non-ladder Competitive (0)
 
0%

19 total votes

Your vote: What will you be doing?

(Vote): Softcore: Non-ladder Casual
(Vote): Softcore: Non-ladder Competitive
(Vote): Softcore: Ladder Casual
(Vote): Softcore: Lladder Competitive
(Vote): Hardcore: Non-ladder Casual
(Vote): Hardcore: Non-ladder Competitive
(Vote): Hardcore: Ladder Casual
(Vote): Hardcore: Ladder Competitive



Also don't forget to try and find a mainstat/CC/CD/Socket Ammy, a RoRG with mainstat CC or CD, AS and a socket, and probably a SoJ with a socket for upcoming legendary gems.
Porouscloud - NA LoL
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 19 2014 10:35 GMT
#17780
Sign me up for some Lladder.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Prev 1 887 888 889 890 891 1109 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft401
WinterStarcraft373
PartinGtheBigBoy 224
SpeCial 138
RuFF_SC2 137
StarCraft: Brood War
Larva 975
910 28
Dota 2
monkeys_forever297
NeuroSwarm48
LuMiX1
Counter-Strike
Stewie2K393
Heroes of the Storm
Khaldor173
Other Games
summit1g4247
Skadoodle147
ViBE129
Mew2King77
fpsfer 1
Organizations
Other Games
gamesdonequick810
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Freeedom9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler37
League of Legends
• Doublelift4336
Other Games
• Scarra1489
Upcoming Events
Sparkling Tuna Cup
8h 12m
Map Test Tournament
9h 12m
Zoun vs Spirit
Reynor vs herO
Clem vs MaxPax
OSC
10h 12m
IPSL
17h 12m
Bonyth vs Art_Of_Turtle
Razz vs rasowy
Afreeca Starleague
1d 8h
Barracks vs Snow
Afreeca Starleague
2 days
Soma vs Bisu
OSC
2 days
OSC
2 days
The PondCast
4 days
OSC
4 days
[ Show More ]
CranKy Ducklings
6 days
Safe House 2
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
Maestros of the Game
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
WardiTV TLMC #15
EC S1
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.