Diablo III General Discussion - Page 890
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Najda
United States3765 Posts
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Gorsameth
Netherlands21870 Posts
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oneofthem
Cayman Islands24199 Posts
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Terranasaur
United States2085 Posts
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NeoIllusions
United States37500 Posts
On June 20 2014 00:49 Terranasaur wrote: Any way we can look into combining both of the clans? Doesn't make sense to be spread out like we currently are I think membership cap is the main reason why the two TL clans haven't merged. < TL > has 88 players. | ||
Najda
United States3765 Posts
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ObviousOne
United States3704 Posts
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Frolossus
United States4779 Posts
On June 20 2014 01:50 ObviousOne wrote: Jesus, the cap is either 120 or 150? WoW (the prototype for d3 amiright?) maxed out at 300 I thought! Yeah that's kind of a problem, I guess. Maybe a community channel like RIF has? i was under the impression that RiF had multiple channels for the community and sometimes if you were unlucky you'd get placed in ones with no runners. | ||
oneofthem
Cayman Islands24199 Posts
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Frolossus
United States4779 Posts
but i think that witch doctor usefulness is gonna fall off pretty hard in greater rifts | ||
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NeoIllusions
United States37500 Posts
On June 20 2014 02:52 Frolossus wrote: i'm really looking forward to hardcore ladder but i think that witch doctor usefulness is gonna fall off pretty hard in greater rifts plz no | ||
Frolossus
United States4779 Posts
its just that jade doc is less good when mobs have so much health you can't 1 shot them and fetish doc is less good when mobs kill the fetishes really quickly | ||
Amui
Canada10567 Posts
On June 20 2014 07:05 Frolossus wrote: its just that jade doc is less good when mobs have so much health you can't 1 shot them and fetish doc is less good when mobs kill the fetishes really quickly Jade I think will be fine. Being able to burst ~1b in combination with a zdps monk is really strong. You'd still need consistent dps in the form of shotgun sader or sentry DH. Pet I think will be fine. They'll help clean up adds and provide huge buffs through SMK. I suspect the highest tier of greater rifts people will get to will have white mobs nearing the 1b hp mark, elites and rares in the 10-30b range, and guardians probably in the 100-200b range. Stuff is going to be hard to kill, and you'll probably need a furnace, unless they cap furnace damage, which is a distinct possibility, because it makes it so a mob with 1T hp and 100B hp aren't significantly different. | ||
dAPhREAk
Nauru12397 Posts
i wonder if you will have to pay a rift fragment to join an already opened rift. seems silly and foolish in light of public games though. | ||
Najda
United States3765 Posts
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Amui
Canada10567 Posts
On June 20 2014 09:34 Najda wrote: Will tiered rifts be a T6 thing only? Or is there a leaderboard for each difficulty? difficulty is independant of torment level. | ||
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Valiver
Caldeum1977 Posts
On June 20 2014 08:27 dAPhREAk wrote: just theorycrafting, kind of, but to save RiF, cant you just have the chosen person leave the game, open another rift in another game then invite the runner and then leave the game? its a little tedious, but has the same principle: runner doesnt pay. also, since you have to wait 30 secs to open a rift anyways, it may even be about the same amount of time. i wonder if you will have to pay a rift fragment to join an already opened rift. seems silly and foolish in light of public games though. I think you do have to pay a fragment to get into any rift at any time. | ||
oneofthem
Cayman Islands24199 Posts
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b_unnies
3579 Posts
On June 20 2014 07:19 Amui wrote: Jade I think will be fine. Being able to burst ~1b in combination with a zdps monk is really strong. You'd still need consistent dps in the form of shotgun sader or sentry DH. Pet I think will be fine. They'll help clean up adds and provide huge buffs through SMK. I suspect the highest tier of greater rifts people will get to will have white mobs nearing the 1b hp mark, elites and rares in the 10-30b range, and guardians probably in the 100-200b range. Stuff is going to be hard to kill, and you'll probably need a furnace, unless they cap furnace damage, which is a distinct possibility, because it makes it so a mob with 1T hp and 100B hp aren't significantly different. wtf? wd's hit for 1B? | ||
Emnjay808
United States10660 Posts
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