Gotta find something else to proc Sycophants now though.
Diablo III General Discussion - Page 875
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wei2coolman
United States60033 Posts
Gotta find something else to proc Sycophants now though. | ||
NicksonReyes
Philippines4431 Posts
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ObviousOne
United States3704 Posts
On May 14 2014 04:59 wei2coolman wrote: the buffs to zombie dogs were really nice, they really did need a damage upgrade. Gotta find something else to proc Sycophants now though. splinter darts, carnevil makes it super fun imo | ||
Amui
Canada10567 Posts
On May 14 2014 07:33 NicksonReyes wrote: Monks are currently in a fairly comfortable place. If by that you mean needing absolute bis gear to clear t6 in under 15 minutes, or having a zdps build, having 2 mandatory high torment passives, or having 3 poor sets, then yes, monks are Ina good place. | ||
NiTroSc2
United States144 Posts
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NicksonReyes
Philippines4431 Posts
On May 14 2014 10:25 Amui wrote: If by that you mean needing absolute bis gear to clear t6 in under 15 minutes, or having a zdps build, having 2 mandatory high torment passives, or having 3 poor sets, then yes, monks are Ina good place. Not to mention Dashing Strike. | ||
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Valiver
Caldeum1977 Posts
On May 14 2014 11:07 NiTroSc2 wrote: is there a teamliquid clan? i can't check atm since i'm already in one There are two in NA I believe. | ||
NiTroSc2
United States144 Posts
On May 14 2014 13:11 Valiver wrote: There are two in NA I believe. <Liquid> and I think the other is <TL> maybe? oh nice are they active? i'm thinking about leaving my clan | ||
Terranasaur
United States2085 Posts
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Samba
Germany452 Posts
On May 14 2014 04:13 Glacierz wrote: Can anyone elaboroate whether the changes to the class-specific weapon gambling actually affects class-specific leg drop chance? I'm not convinced that this actually matters. I think this actually affects only rare weapons since the drop chance for leg´s was always class specific for them, but could be wrong tho. | ||
ObviousOne
United States3704 Posts
Is anyone with me on the L1-T6 group needing to find itself a new home, or is this not a big deal to most people? I saw comments about people putting the L1 runners on ignore (prudent but impractical IMO) in the channel as well. I thought it was in the rules for it to be level 70 but I guess that could be me filling in the blanks as I want them to be. | ||
wei2coolman
United States60033 Posts
just more disappointment per rift from kadala for me >.> | ||
Amui
Canada10567 Posts
At least monk is still awesome in groups even if they suck otherwise without insane gear(WTB good SoH/Odyn Son...). 20m self buffed toughness is enough to tank t5 alone at least, and T6 is doable with some WD pets to share the burden. | ||
Godwrath
Spain10131 Posts
On May 14 2014 16:29 ObviousOne wrote: The new L1 T6 rift spam runners have destroyed the entire spirit of Rift it Forward and I hope they find their own community. Feels like 50%+ of the runners are doing level 1 so you can't just request an invite immediately when someone posts a LFM if you'd rather not pass on forgotten souls. Is anyone with me on the L1-T6 group needing to find itself a new home, or is this not a big deal to most people? I saw comments about people putting the L1 runners on ignore (prudent but impractical IMO) in the channel as well. I thought it was in the rules for it to be level 70 but I guess that could be me filling in the blanks as I want them to be. Yep, it is annoying as hell. | ||
Duka08
3391 Posts
On May 14 2014 16:29 ObviousOne wrote: The new L1 T6 rift spam runners have destroyed the entire spirit of Rift it Forward and I hope they find their own community. Feels like 50%+ of the runners are doing level 1 so you can't just request an invite immediately when someone posts a LFM if you'd rather not pass on forgotten souls. Is anyone with me on the L1-T6 group needing to find itself a new home, or is this not a big deal to most people? I saw comments about people putting the L1 runners on ignore (prudent but impractical IMO) in the channel as well. I thought it was in the rules for it to be level 70 but I guess that could be me filling in the blanks as I want them to be. Can you elaborate a bit? This is discouraging. I was tinkering with new Crusader stuff yesterday and looking forward to doing some RIF later today. | ||
Godwrath
Spain10131 Posts
On May 15 2014 00:20 Duka08 wrote: Can you elaborate a bit? This is discouraging. I was tinkering with new Crusader stuff yesterday and looking forward to doing some RIF later today. If you are doing RIF as an opener ,and you only want shards, you are just going for the T6 lvl 1, ignoring any other runners, so it becomes quite shitty to find people to open rifts for you, and it is annoying if you want forgotten souls. | ||
Duka08
3391 Posts
Can you "lock" your level? How does one even do a rift staying level 1? Sounds difficult, too? Maybe not with the right gear, or I guess paragon levels are ridiculous at that point too... | ||
Glacierz
United States1244 Posts
On May 15 2014 00:29 Duka08 wrote: So the runners are level 1, completing rifts on T6, and then openers looking for games will prefer T6 so the "L1 T6 runners" get lots of requests? But what disadvantages/differences does this introduce, L70s joining L1 rift..? Can you "lock" your level? How does one even do a rift staying level 1? Sounds difficult, too? Maybe not with the right gear, or I guess paragon levels are ridiculous at that point too... Huh? You are not running the rifts as lvl 1, only need a lvl 1 char to make the game... | ||
Duka08
3391 Posts
On May 15 2014 00:35 Glacierz wrote: Huh? You are not running the rifts as lvl 1, only need a lvl 1 char to make the game... Oh right ok. So a level 1 character opens a rift, a higher level jumps in and clears it? So again, what's different about the outcome for the players that join this game to kill the RG? Different crafting material / gem drops? This is what I'm confused about. | ||
DODswe4
Sweden2157 Posts
On May 15 2014 00:37 Duka08 wrote: Oh right ok. So a level 1 character opens a rift, a higher level jumps in and clears it? So again, what's different about the outcome for the players that join this game to kill the RG? Different crafting material / gem drops? This is what I'm confused about. crafting mats and xp is the difference | ||
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