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Diablo III General Discussion - Page 875

Forum Index > General Games
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wei2coolman
Profile Joined November 2010
United States60033 Posts
May 13 2014 19:59 GMT
#17481
the buffs to zombie dogs were really nice, they really did need a damage upgrade.

Gotta find something else to proc Sycophants now though.
liftlift > tsm
NicksonReyes
Profile Blog Joined May 2010
Philippines4431 Posts
May 13 2014 22:33 GMT
#17482
Monks are currently in a fairly comfortable place.
"Start yo" -FlaSh
ObviousOne
Profile Joined April 2012
United States3704 Posts
May 14 2014 00:40 GMT
#17483
On May 14 2014 04:59 wei2coolman wrote:
the buffs to zombie dogs were really nice, they really did need a damage upgrade.

Gotta find something else to proc Sycophants now though.

splinter darts, carnevil makes it super fun imo
Fear is the only darkness. ~Destiny Fan Club operator~
Amui
Profile Blog Joined August 2010
Canada10567 Posts
May 14 2014 01:25 GMT
#17484
On May 14 2014 07:33 NicksonReyes wrote:
Monks are currently in a fairly comfortable place.

If by that you mean needing absolute bis gear to clear t6 in under 15 minutes, or having a zdps build, having 2 mandatory high torment passives, or having 3 poor sets, then yes, monks are Ina good place.
Porouscloud - NA LoL
NiTroSc2
Profile Blog Joined December 2010
United States144 Posts
May 14 2014 02:07 GMT
#17485
is there a teamliquid clan? i can't check atm since i'm already in one
NicksonReyes
Profile Blog Joined May 2010
Philippines4431 Posts
May 14 2014 03:12 GMT
#17486
On May 14 2014 10:25 Amui wrote:
Show nested quote +
On May 14 2014 07:33 NicksonReyes wrote:
Monks are currently in a fairly comfortable place.

If by that you mean needing absolute bis gear to clear t6 in under 15 minutes, or having a zdps build, having 2 mandatory high torment passives, or having 3 poor sets, then yes, monks are Ina good place.

Not to mention Dashing Strike.
"Start yo" -FlaSh
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
May 14 2014 04:11 GMT
#17487
On May 14 2014 11:07 NiTroSc2 wrote:
is there a teamliquid clan? i can't check atm since i'm already in one

There are two in NA I believe. and I think the other is maybe?
Writer
NiTroSc2
Profile Blog Joined December 2010
United States144 Posts
May 14 2014 04:42 GMT
#17488
On May 14 2014 13:11 Valiver wrote:
Show nested quote +
On May 14 2014 11:07 NiTroSc2 wrote:
is there a teamliquid clan? i can't check atm since i'm already in one

There are two in NA I believe. <Liquid> and I think the other is <TL> maybe?


oh nice are they active? i'm thinking about leaving my clan
Terranasaur
Profile Joined May 2011
United States2085 Posts
May 14 2014 05:24 GMT
#17489
I think TL is more active for hardcore and Liquid is more active for softcore. I'm in liquid and never have trouble finding people to play with.
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
Samba
Profile Joined May 2010
Germany452 Posts
May 14 2014 06:04 GMT
#17490
On May 14 2014 04:13 Glacierz wrote:
Can anyone elaboroate whether the changes to the class-specific weapon gambling actually affects class-specific leg drop chance? I'm not convinced that this actually matters.



I think this actually affects only rare weapons since the drop chance for leg´s was always class specific for them, but could be wrong tho.
RIP Geoff “iNcontroL" Robinson, September 11, 1985 - July 20, 2019
ObviousOne
Profile Joined April 2012
United States3704 Posts
May 14 2014 07:29 GMT
#17491
The new L1 T6 rift spam runners have destroyed the entire spirit of Rift it Forward and I hope they find their own community. Feels like 50%+ of the runners are doing level 1 so you can't just request an invite immediately when someone posts a LFM if you'd rather not pass on forgotten souls.

Is anyone with me on the L1-T6 group needing to find itself a new home, or is this not a big deal to most people? I saw comments about people putting the L1 runners on ignore (prudent but impractical IMO) in the channel as well. I thought it was in the rules for it to be level 70 but I guess that could be me filling in the blanks as I want them to be.
Fear is the only darkness. ~Destiny Fan Club operator~
wei2coolman
Profile Joined November 2010
United States60033 Posts
May 14 2014 08:07 GMT
#17492
the extra bloodshards from harder torments are actually a tease.
just more disappointment per rift from kadala for me >.>
liftlift > tsm
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2014-05-14 15:37:43
May 14 2014 08:20 GMT
#17493
Apparently there will be double legendary droprate for a week starting soonTM due to 2 year diablo anniversary. Hopefully I can pick up some good drops from that.

At least monk is still awesome in groups even if they suck otherwise without insane gear(WTB good SoH/Odyn Son...). 20m self buffed toughness is enough to tank t5 alone at least, and T6 is doable with some WD pets to share the burden.
Porouscloud - NA LoL
Godwrath
Profile Joined August 2012
Spain10137 Posts
May 14 2014 15:01 GMT
#17494
On May 14 2014 16:29 ObviousOne wrote:
The new L1 T6 rift spam runners have destroyed the entire spirit of Rift it Forward and I hope they find their own community. Feels like 50%+ of the runners are doing level 1 so you can't just request an invite immediately when someone posts a LFM if you'd rather not pass on forgotten souls.

Is anyone with me on the L1-T6 group needing to find itself a new home, or is this not a big deal to most people? I saw comments about people putting the L1 runners on ignore (prudent but impractical IMO) in the channel as well. I thought it was in the rules for it to be level 70 but I guess that could be me filling in the blanks as I want them to be.

Yep, it is annoying as hell.
Duka08
Profile Blog Joined July 2010
3391 Posts
May 14 2014 15:20 GMT
#17495
On May 14 2014 16:29 ObviousOne wrote:
The new L1 T6 rift spam runners have destroyed the entire spirit of Rift it Forward and I hope they find their own community. Feels like 50%+ of the runners are doing level 1 so you can't just request an invite immediately when someone posts a LFM if you'd rather not pass on forgotten souls.

Is anyone with me on the L1-T6 group needing to find itself a new home, or is this not a big deal to most people? I saw comments about people putting the L1 runners on ignore (prudent but impractical IMO) in the channel as well. I thought it was in the rules for it to be level 70 but I guess that could be me filling in the blanks as I want them to be.

Can you elaborate a bit? This is discouraging. I was tinkering with new Crusader stuff yesterday and looking forward to doing some RIF later today.
Godwrath
Profile Joined August 2012
Spain10137 Posts
May 14 2014 15:22 GMT
#17496
On May 15 2014 00:20 Duka08 wrote:
Show nested quote +
On May 14 2014 16:29 ObviousOne wrote:
The new L1 T6 rift spam runners have destroyed the entire spirit of Rift it Forward and I hope they find their own community. Feels like 50%+ of the runners are doing level 1 so you can't just request an invite immediately when someone posts a LFM if you'd rather not pass on forgotten souls.

Is anyone with me on the L1-T6 group needing to find itself a new home, or is this not a big deal to most people? I saw comments about people putting the L1 runners on ignore (prudent but impractical IMO) in the channel as well. I thought it was in the rules for it to be level 70 but I guess that could be me filling in the blanks as I want them to be.

Can you elaborate a bit? This is discouraging. I was tinkering with new Crusader stuff yesterday and looking forward to doing some RIF later today.

If you are doing RIF as an opener ,and you only want shards, you are just going for the T6 lvl 1, ignoring any other runners, so it becomes quite shitty to find people to open rifts for you, and it is annoying if you want forgotten souls.
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2014-05-14 15:30:16
May 14 2014 15:29 GMT
#17497
So the runners are level 1, completing rifts on T6, and then openers looking for games will prefer T6 so the "L1 T6 runners" get lots of requests? But what disadvantages/differences does this introduce, L70s joining L1 rift..?

Can you "lock" your level? How does one even do a rift staying level 1? Sounds difficult, too? Maybe not with the right gear, or I guess paragon levels are ridiculous at that point too...
Glacierz
Profile Blog Joined May 2010
United States1245 Posts
May 14 2014 15:35 GMT
#17498
On May 15 2014 00:29 Duka08 wrote:
So the runners are level 1, completing rifts on T6, and then openers looking for games will prefer T6 so the "L1 T6 runners" get lots of requests? But what disadvantages/differences does this introduce, L70s joining L1 rift..?

Can you "lock" your level? How does one even do a rift staying level 1? Sounds difficult, too? Maybe not with the right gear, or I guess paragon levels are ridiculous at that point too...


Huh? You are not running the rifts as lvl 1, only need a lvl 1 char to make the game...
Duka08
Profile Blog Joined July 2010
3391 Posts
May 14 2014 15:37 GMT
#17499
On May 15 2014 00:35 Glacierz wrote:
Show nested quote +
On May 15 2014 00:29 Duka08 wrote:
So the runners are level 1, completing rifts on T6, and then openers looking for games will prefer T6 so the "L1 T6 runners" get lots of requests? But what disadvantages/differences does this introduce, L70s joining L1 rift..?

Can you "lock" your level? How does one even do a rift staying level 1? Sounds difficult, too? Maybe not with the right gear, or I guess paragon levels are ridiculous at that point too...


Huh? You are not running the rifts as lvl 1, only need a lvl 1 char to make the game...

Oh right ok. So a level 1 character opens a rift, a higher level jumps in and clears it? So again, what's different about the outcome for the players that join this game to kill the RG? Different crafting material / gem drops? This is what I'm confused about.
DODswe4
Profile Joined July 2011
Sweden2157 Posts
May 14 2014 15:43 GMT
#17500
On May 15 2014 00:37 Duka08 wrote:
Show nested quote +
On May 15 2014 00:35 Glacierz wrote:
On May 15 2014 00:29 Duka08 wrote:
So the runners are level 1, completing rifts on T6, and then openers looking for games will prefer T6 so the "L1 T6 runners" get lots of requests? But what disadvantages/differences does this introduce, L70s joining L1 rift..?

Can you "lock" your level? How does one even do a rift staying level 1? Sounds difficult, too? Maybe not with the right gear, or I guess paragon levels are ridiculous at that point too...


Huh? You are not running the rifts as lvl 1, only need a lvl 1 char to make the game...

Oh right ok. So a level 1 character opens a rift, a higher level jumps in and clears it? So again, what's different about the outcome for the players that join this game to kill the RG? Different crafting material / gem drops? This is what I'm confused about.

crafting mats and xp is the difference
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