• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:37
CEST 13:37
KST 20:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!2Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Is the larve respawn broken? BGE Stara Zagora to be held again in June 2025 Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29 Yamato Cup Series
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Etiquete rules in Asl? Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool ASL 22 Proposed Map Pool
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Wildcard Qualifier
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11327 users

Diablo III General Discussion - Page 653

Forum Index > General Games
Post a Reply
Prev 1 651 652 653 654 655 1109 Next
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
July 03 2012 16:51 GMT
#13041
On July 04 2012 01:46 Kokujin wrote:
Show nested quote +
On July 04 2012 01:35 bonifaceviii wrote:
On July 04 2012 01:34 nettleberry wrote:
On July 04 2012 01:23 skyR wrote:
magic find gear swapping developer blog is out: http://us.battle.net/d3/en/blog/6583302/Magic_Find_Gear_Swapping-7_3_2012

I think all the solutions are dumb but that's just me.

They put forth all of those solutions, but they forgot a seemingly obvious one: Not letting gear be swapped in combat.

Maybe it's just my ignorance talking, but I don't think there's an in-combat state in Diablo 3 to trigger that.


There is, the same state that makes your health drain when you fight elites too long


It really doesn't solve the problem of people killing 3 champion in a pack and then swapping MF for the last one though.
Charger
Profile Blog Joined September 2010
United States2405 Posts
July 03 2012 16:54 GMT
#13042
On July 04 2012 01:46 OhNeverMind wrote:
What about option 2 do people dislike? I think that one makes sense. 4 is probably the best though. I really dislike option 5 because I don't want to be punished for adapting my gear on on the fly on difficult content (like adding life on hit or survivability for tough affixes)


I don't like the over time part. No other stat increase or decreases over time when switching items, it's all instant. Now mf is just different because...well because it's different. I don't like design choices that go against everything else in the game - it's unnecessary and confusing to have one stat behave like that.
It's easy to be a Monday morning quarterback.
OhNeverMind
Profile Joined October 2010
United States90 Posts
Last Edited: 2012-07-03 16:58:39
July 03 2012 16:55 GMT
#13043
On July 04 2012 01:50 skyR wrote:
Show nested quote +
On July 04 2012 01:46 OhNeverMind wrote:
What about option 2 do people dislike? I think that one makes sense. 4 is probably the best though. I really dislike option 5 because I don't want to be punished for adapting my gear on on the fly on difficult content (like adding life on hit or survivability for tough affixes)


Because we would be kiting for the last few seconds to get full MF which is tedious...


But thats the whole point... it punishes gear swapping by making you kite for an extra minute while you otherwise could have moved on to the next pack. I dunno, 4 still seems good, but 2 would also get the job done IMO.


On July 04 2012 01:54 Charger wrote:
I don't like the over time part. No other stat increase or decreases over time when switching items, it's all instant. Now mf is just different because...well because it's different. I don't like design choices that go against everything else in the game - it's unnecessary and confusing to have one stat behave like that.


I imagine it would behave much like the Sharpshooter does for DH's. I guess I can see why people think that is an awkward solution but after being used to sharpshooter I didn't have a problem with it.
YODA_
Profile Joined June 2012
593 Posts
July 03 2012 17:17 GMT
#13044
How about this solution.

Make the top 12 slots in your inventory specific spots for gear change out. Stash whatever gear you want in those top slots and when you hit a button you define, it swaps out your armor, matching piece to piece with whatever is in those slots. If you have duplicate armor pieces in slots, it subs in the one with the best magic find.

Pros: Hot-swappers can now hot-swap without it being awkward. Means another entire set of gear is useful, keeping farming alive longer. Non-hot swappers will be completely unaffected and will probably never notice.

Cons: ????
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2012-07-03 17:19:58
July 03 2012 17:19 GMT
#13045
Swapping is by its very definition tedious and unnecessary.

Next thing your gonna ask for a spot for fire resist gear.

Then gold find gear.

Poison gear.

Nope. 1 set of gear.
twitch.tv/medrea
nettleberry
Profile Blog Joined February 2012
United States201 Posts
July 03 2012 17:29 GMT
#13046
On July 04 2012 02:17 YODA_ wrote:
How about this solution.

Make the top 12 slots in your inventory specific spots for gear change out. Stash whatever gear you want in those top slots and when you hit a button you define, it swaps out your armor, matching piece to piece with whatever is in those slots. If you have duplicate armor pieces in slots, it subs in the one with the best magic find.

Pros: Hot-swappers can now hot-swap without it being awkward. Means another entire set of gear is useful, keeping farming alive longer. Non-hot swappers will be completely unaffected and will probably never notice.

Cons: ????

Still uses up inventory slots, doesn't do much to make people like the hotswapping mechanic, have to mess around with the inventory UI to somehow make visible the fact that the top 12 slots are for gear swapping and not just your ordinary inventory slots, and to make it really viable would need a keybind.

Option: Can only gear swap while in town.

Pros: Absolutely fixes mf hotswapping, could have an error message for high visibility, no hidden complexity, shorter downtime than #4 because you can TP then swap then TP back, doesn't mess with nephalem valor

Cons: May not be able to actually implement, may have negative side effects with non-mf gear swapping (does anyone use gear swapping for anything else?), people that like mf gear swapping don't have any similar mechanic anymore, breaks the flow of the game especially in co-op when one player TPs home and the other wants to continue.
"Right?"
Kenpark
Profile Joined March 2012
Germany2350 Posts
July 03 2012 17:34 GMT
#13047
Dunno about Wds and Dhs but we as Wizards often swap some gear vs reflective mobs. Wouldnt be the end of the world if we cant do it anymore, but it would def make fighting reflective mobs even more of a pain than it already is right now.
skyR
Profile Joined July 2009
Canada13817 Posts
July 03 2012 17:38 GMT
#13048
On July 04 2012 02:29 nettleberry wrote:
Show nested quote +
On July 04 2012 02:17 YODA_ wrote:
How about this solution.

Make the top 12 slots in your inventory specific spots for gear change out. Stash whatever gear you want in those top slots and when you hit a button you define, it swaps out your armor, matching piece to piece with whatever is in those slots. If you have duplicate armor pieces in slots, it subs in the one with the best magic find.

Pros: Hot-swappers can now hot-swap without it being awkward. Means another entire set of gear is useful, keeping farming alive longer. Non-hot swappers will be completely unaffected and will probably never notice.

Cons: ????

Still uses up inventory slots, doesn't do much to make people like the hotswapping mechanic, have to mess around with the inventory UI to somehow make visible the fact that the top 12 slots are for gear swapping and not just your ordinary inventory slots, and to make it really viable would need a keybind.

Option: Can only gear swap while in town.

Pros: Absolutely fixes mf hotswapping, could have an error message for high visibility, no hidden complexity, shorter downtime than #4 because you can TP then swap then TP back, doesn't mess with nephalem valor

Cons: May not be able to actually implement, may have negative side effects with non-mf gear swapping (does anyone use gear swapping for anything else?), people that like mf gear swapping don't have any similar mechanic anymore, breaks the flow of the game especially in co-op when one player TPs home and the other wants to continue.


People do swap gear for reasons other than MF. Primary examples would be swapping to DPS gear for easier elites, swapping to regen gear / LoH / lifesteal for reflect dmg, and swapping out SoE or similar MDR / RDR pieces for another piece.
andrewlt
Profile Joined August 2009
United States7702 Posts
July 03 2012 17:42 GMT
#13049
I think Option 4 would be best if they modified it so that only the newly swapped MF gear is disabled for 3 minutes. Otherwise, it's pretty dumb to lose all of your MF for swapping a piece of gear that has nothing to do with MF.
Inflexion
Profile Joined September 2009
Canada560 Posts
Last Edited: 2012-07-03 18:04:28
July 03 2012 17:54 GMT
#13050
On July 04 2012 02:42 andrewlt wrote:
I think Option 4 would be best if they modified it so that only the newly swapped MF gear is disabled for 3 minutes. Otherwise, it's pretty dumb to lose all of your MF for swapping a piece of gear that has nothing to do with MF.


What if I have a weapon on hit or ring or other equipment and BY CHANCE it had MF on it? So a weapon with certain stats will 'lose' value because it just happened to have MF on it?

IMO, blizzard needs to stop listening to everyone and just trust in themselves. They are defering to the community for help but it is adding fuel to the fire.

Blizzard probably saw that after the first month of D3s release, they saw a huge drop of players. Well obviously, Diablo 3 was on one of the biggest hype trains of all time; so now, you lose a bunch of players (they are going to leave ANYWAYS) - the ones who are staying are loyal to you, enjoy your work, and believe in your balance/design team, you pull knee jerk reactions showing zero faith in yourself and now asking the community to make huge decisions?

I do not mind blizzard taking feedback from the community but it is entirely different thing to ask the community, give them options and have a vote to see which wins? LOL. You pay your employees 6 figure salaries and have them go to kids who play diablo 3 in their mom's basement for advice/decision making? I do not see the logic in that. Let them do their damn job - blizzard was built on great employees and good coporate culture where everyone was held accoutable and was responsible. This is a joke, to be honest.

In my opinion, MF was designed this way and it followed a working model in D2. Nephalor stacks was a great little addition that blizzard's design team implemented to supplement the game and it is fresh and creative. Don't fix something that is not broken. By going with optioon 1, 2, 3, 4, 5, 6, or 1938440932 knee jerk changes, blizzard is just gonna cause more issues and, even worse than before, have all the loyal/hardcore fans leave.
Four wheels move the body; two wheels move the soul.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
July 03 2012 17:58 GMT
#13051
Weapons can't roll the magic find affix, unless there's a legendary weapon with it that I haven't seen.
I'll always be your shadow and veil your eyes from states of ain soph aur.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
July 03 2012 18:02 GMT
#13052
mixed feelings about mf swapping.

i bought an entire set of mf gear so that i have an alternate set around 200%. this will now be useless since it doesn't have the stats i need to use all the time. i dont have the time or money to get actually good mf gear.

mf switching is stupid as hell. i hate doing it. i hate feeling like the drops will be meaningless without doing it.

i am glad they are getting rid of it for my own personal sanity, but i dont really think this is necessary. its not a game breaking exploit--if its an exploit at all.
Legion710
Profile Joined November 2010
Canada423 Posts
July 03 2012 18:07 GMT
#13053
Sorry man, but blizzard doesn't have "great employees and good corporate culture" anymore. Chimpanzees on bath salt would do a better job. That's why their game is complete chaos.
Tyrion Lannister
Charger
Profile Blog Joined September 2010
United States2405 Posts
Last Edited: 2012-07-03 18:08:42
July 03 2012 18:07 GMT
#13054
On July 04 2012 02:58 Blitzkrieg0 wrote:
Weapons can't roll the magic find affix, unless there's a legendary weapon with it that I haven't seen.


There's a WD set knife that has mf but that's the only one I know of and it's shitty enough that you wouldn't just happen to have it on if you weren't specifically going for hardcore MF %.
It's easy to be a Monday morning quarterback.
andrewlt
Profile Joined August 2009
United States7702 Posts
July 03 2012 18:12 GMT
#13055
On July 04 2012 02:54 Inflexion wrote:
Show nested quote +
On July 04 2012 02:42 andrewlt wrote:
I think Option 4 would be best if they modified it so that only the newly swapped MF gear is disabled for 3 minutes. Otherwise, it's pretty dumb to lose all of your MF for swapping a piece of gear that has nothing to do with MF.


What if I have a weapon on hit or ring or other equipment and BY CHANCE it had MF on it? So a weapon with certain stats will 'lose' value because it just happened to have MF on it?

IMO, blizzard needs to stop listening to everyone and just trust in themselves. They are defering to the community for help but it is adding fuel to the fire.

Blizzard probably saw that after the first month of D3s release, they saw a huge drop of players. Well obviously, Diablo 3 was on one of the biggest hype trains of all time; so now, you lose a bunch of players (they are going to leave ANYWAYS) - the ones who are staying are loyal to you, enjoy your work, and believe in your balance/design team, you pull knee jerk reactions showing zero faith in yourself and now asking the community to make huge decisions?

I do not mind blizzard taking feedback from the community but it is entirely different thing to ask the community, give them options and have a vote to see which wins? LOL. You pay your employees 6 figure salaries and have them go to kids who play diablo 3 in their mom's basement for advice/decision making? I do not see the logic in that. Let them do their damn job - blizzard was built on great employees and good coporate culture where everyone was held accoutable and was responsible. This is a joke, to be honest.

In my opinion, MF was designed this way and it followed a working model in D2. Nephalor stacks was a great little addition that blizzard's design team implemented to supplement the game and it is fresh and creative. Don't fix something that is not broken. By going with optioon 1, 2, 3, 4, 5, 6, or 1938440932 knee jerk changes, blizzard is just gonna cause more issues and, even worse than before, have all the loyal/hardcore fans leave.


They only kept MF in this game because of very vocal members of the community. It was a stupid system in D2 that never should've made it to D3. It is broken. It works the way it currently does because that's how it brokenly worked in D2. It's obvious they never really play tested it that much.
Charger
Profile Blog Joined September 2010
United States2405 Posts
July 03 2012 18:44 GMT
#13056
What's inherently wrong with mf? After I beat inferno there's nothing left to do but farm. If there was no mf or nothing I could do to make my farming 'better' then I wouldn't farm and I wouldn't be playing the game. I like gathering dps gear that has mf on it, it is fun to see how far I can push it. I like having to sacrifice survivability and some damage the higher my mf goes up. Clue me on on what is the default bad part of mf please.
It's easy to be a Monday morning quarterback.
ObviousOne
Profile Joined April 2012
United States3704 Posts
Last Edited: 2012-07-03 20:19:18
July 03 2012 19:40 GMT
#13057
On July 04 2012 03:44 Charger wrote:
What's inherently wrong with mf? After I beat inferno there's nothing left to do but farm. If there was no mf or nothing I could do to make my farming 'better' then I wouldn't farm and I wouldn't be playing the game. I like gathering dps gear that has mf on it, it is fun to see how far I can push it. I like having to sacrifice survivability and some damage the higher my mf goes up. Clue me on on what is the default bad part of mf please.

There is no problem with MF. Working as intended at this point. The only problem is the entitlement-people (I hesitate to call them children, they are of all ages) who feel it is an exploit (the same way cheese is an exploit, if you catch my meaning.)

They haven't learned it's simpler to shut up and play or get out.

Edit: I do want to add that I don't MF swap myself. I just don't see the point in punishing players for using what is available to them. More items on the market = lower prices on higher end stuff = everyone wins.
Fear is the only darkness. ~Destiny Fan Club operator~
Hondelul
Profile Blog Joined December 2010
1999 Posts
July 03 2012 20:15 GMT
#13058
On July 04 2012 03:07 Charger wrote:
Show nested quote +
On July 04 2012 02:58 Blitzkrieg0 wrote:
Weapons can't roll the magic find affix, unless there's a legendary weapon with it that I haven't seen.


There's a WD set knife that has mf but that's the only one I know of and it's shitty enough that you wouldn't just happen to have it on if you weren't specifically going for hardcore MF %.

The "Threehundreds Speer" I guess that´s it in English has MF too. I got one early one with ~24% not sure. It´s worth quite a bit. Didn´t look it up for a long time as I store every unique I find except it is really worth something.
Ottoxlol
Profile Blog Joined November 2010
735 Posts
July 03 2012 20:18 GMT
#13059
there is a legendary staff with +25 mf and gf, perfect for my enchantress
fishjie
Profile Blog Joined September 2010
United States1519 Posts
July 03 2012 20:23 GMT
#13060
blizz needs to stop nerfing and start buffing everything

this aint WOW. this is diablo a game about becoming a god and mowing down hordes of bad guys. not running from poison wasps in act 2 because they have jailer waller arcane and firechains
Prev 1 651 652 653 654 655 1109 Next
Please log in or register to reply.
Live Events Refresh
CrankTV Team League
11:00
Crank Gathers S4: Group Stage
LiquipediaDiscussion
Replay Cast
09:00
KungFu Cup 2026 Week 14
CranKy Ducklings138
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko287
SortOf 143
DenverSC2 38
StarCraft: Brood War
Calm 8248
Sea 1875
Jaedong 574
Horang2 572
Bisu 460
BeSt 323
EffOrt 308
Zeus 288
Soma 204
Mini 197
[ Show more ]
Snow 168
actioN 147
Light 128
Last 122
Soulkey 117
Rush 61
Larva 61
Pusan 59
ToSsGirL 53
hero 35
Killer 34
sorry 32
JYJ 29
Sharp 29
JulyZerg 28
Bale 21
Sacsri 15
Sexy 13
HiyA 12
Barracks 11
Yoon 10
ajuk12(nOOB) 8
Dota 2
Gorgc4655
XcaliburYe112
League of Legends
Doublelift2053
Counter-Strike
markeloff18
Other Games
singsing602
B2W.Neo386
crisheroes285
DeMusliM205
OGKoka 162
Sick145
XaKoH 142
Happy131
Organizations
Other Games
gamesdonequick2664
StarCraft: Brood War
Kim Chul Min (afreeca) 982
Other Games
BasetradeTV164
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP94
• StrangeGG 54
• Adnapsc2 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2333
Upcoming Events
WardiTV Qualifier
24m
Replay Cast
21h 24m
CrankTV Team League
23h 24m
WardiTV Qualifier
1d
Epic.LAN
1d 1h
Replay Cast
1d 12h
RSL Revival
1d 21h
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
1d 22h
Epic.LAN
2 days
IPSL
2 days
Dragon vs Hawk
[ Show More ]
RSL Revival
2 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
2 days
IPSL
3 days
Bonyth vs Ret
WardiTV Weekly
3 days
Monday Night Weeklies
4 days
PiGosaur Cup
5 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.