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Diablo III General Discussion - Page 651

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EZjijy
Profile Blog Joined February 2010
United States1039 Posts
July 02 2012 23:57 GMT
#13001
How do you determine the items level?
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
July 02 2012 23:57 GMT
#13002
It is listed on the item.
I'll always be your shadow and veil your eyes from states of ain soph aur.
calgar
Profile Blog Joined November 2007
United States1277 Posts
July 03 2012 00:10 GMT
#13003
On July 03 2012 08:57 Blitzkrieg0 wrote:
It is listed on the item.
When it's above 50? I believe.
ObviousOne
Profile Joined April 2012
United States3704 Posts
Last Edited: 2012-07-03 00:52:42
July 03 2012 00:51 GMT
#13004
If the item level isn't displayed explicitly then it is the level required to wear the item. It won't show up on the tooltip below a certain level (as noted above).
Fear is the only darkness. ~Destiny Fan Club operator~
Lokian
Profile Joined March 2010
United States699 Posts
Last Edited: 2012-07-03 01:34:57
July 03 2012 01:21 GMT
#13005
Does anyone think Blizzard will change the repair cost?

I'm a casual player, just playing for fun. I don't farm. I play the game for gameplay only. Meaning having fun killing stuff with cool skills and spells in INFERNO. Taking on GAMEPLAY challenge that is.

I know most people here are very persistant and hardcore and stuff like that, but to the casual INFERNO player, isn't the repair change a bit too drastic?

I don't have any gold to repair my gear for inferno act 3. I play public and there are mobs that you can't survive unless the mentioned 200mill gear requirement. The hell...

Anyways, the point blizz was saying to increase repairs is to punish players for dying. but dying is already punished with respawn timers and the need to go back to town. And of course, spend some extra money. Isn't that enough?

Why would blizzard want me to farm gear that i won't use for the act? how long does it take for me to farm act 2 to get act 3 right?200mil worth of farming in act 2? what kind of sick joke is that. It's also hard to sell on the AH because of those goblin runs and shit I don't do to have fun. I don't know what I'm playing for anymore... I just want to practice my skill vs elites and bosses without being gold-blocked. the gameplay is suppose to be challengings. whats so challenging about out-equiping your mobs by standing in one place tanking mobs with boring gameplay? anyone here got some words of wisdom and hope?
Watch my gaming channel: http://www.youtube.com/user/BedinSpace
ObviousOne
Profile Joined April 2012
United States3704 Posts
July 03 2012 01:56 GMT
#13006
I find it best to farm A1 Inferno for loot. The enemies natural abIlities / features in A2 are speed and invulnerability (Lacuni, Threshers, Hungerers, etc) coupled with tight corridors makes for a hell of a time farming when the affixes get tough. The enemies in A1 are in general slower and more predictable with far less health making the difference in drop rates less noticeable when the enemies simply melt before you.

This is just my experience though and yours may differ.

If you're curious, here is my run:

Start on The Imprisoned Angel: The Cursed Hold subquest.
Clear the Cemetary of the Forsaken, crypts, and the following outdoor area.
Clear Withering Forest and the Warriors Rest and Crypt of the Ancients.
Take the Highlands crossing and clear the rest of the zones and sub-zones through to Butcher.
(sorry if I got any of the names wrong, on iPod and not in front of the game)
Fear is the only darkness. ~Destiny Fan Club operator~
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
July 03 2012 02:33 GMT
#13007
On July 03 2012 10:21 Lokian wrote:
Does anyone think Blizzard will change the repair cost?

I'm a casual player, just playing for fun. I don't farm. I play the game for gameplay only. Meaning having fun killing stuff with cool skills and spells in INFERNO. Taking on GAMEPLAY challenge that is.

I know most people here are very persistant and hardcore and stuff like that, but to the casual INFERNO player, isn't the repair change a bit too drastic?

I don't have any gold to repair my gear for inferno act 3. I play public and there are mobs that you can't survive unless the mentioned 200mill gear requirement. The hell...

Anyways, the point blizz was saying to increase repairs is to punish players for dying. but dying is already punished with respawn timers and the need to go back to town. And of course, spend some extra money. Isn't that enough?

Why would blizzard want me to farm gear that i won't use for the act? how long does it take for me to farm act 2 to get act 3 right?200mil worth of farming in act 2? what kind of sick joke is that. It's also hard to sell on the AH because of those goblin runs and shit I don't do to have fun. I don't know what I'm playing for anymore... I just want to practice my skill vs elites and bosses without being gold-blocked. the gameplay is suppose to be challengings. whats so challenging about out-equiping your mobs by standing in one place tanking mobs with boring gameplay? anyone here got some words of wisdom and hope?

Because you're undergeared. Blizzard never intended people to rush right into Inferno. Granted, they got the time taken to clear Inferno horribly wrong, but you're not supposed to walk from one act to another without gearing up. And the rate which you gear up is on a logarithmic scale... you don't expect to find high-end upgrades every hour or two, otherwise the market will be swamped with them.

Also, Blizzard never intended Inferno to be for casual players. They got that part wrong too...
=Þ
HowellTime
Profile Joined September 2010
United States32 Posts
July 03 2012 03:57 GMT
#13008
What button do you press to see an item's stats after you have sold it on the AH? I know there is a way to check the stats one last time before you collect the gold on the completed tab, I just can't figure it out for the life of me
Lokian
Profile Joined March 2010
United States699 Posts
Last Edited: 2012-07-03 04:19:49
July 03 2012 04:07 GMT
#13009
On July 03 2012 11:33 Heh_ wrote:
Show nested quote +
On July 03 2012 10:21 Lokian wrote:
Does anyone think Blizzard will change the repair cost?

I'm a casual player, just playing for fun. I don't farm. I play the game for gameplay only. Meaning having fun killing stuff with cool skills and spells in INFERNO. Taking on GAMEPLAY challenge that is.

I know most people here are very persistant and hardcore and stuff like that, but to the casual INFERNO player, isn't the repair change a bit too drastic?

I don't have any gold to repair my gear for inferno act 3. I play public and there are mobs that you can't survive unless the mentioned 200mill gear requirement. The hell...

Anyways, the point blizz was saying to increase repairs is to punish players for dying. but dying is already punished with respawn timers and the need to go back to town. And of course, spend some extra money. Isn't that enough?

Why would blizzard want me to farm gear that i won't use for the act? how long does it take for me to farm act 2 to get act 3 right?200mil worth of farming in act 2? what kind of sick joke is that. It's also hard to sell on the AH because of those goblin runs and shit I don't do to have fun. I don't know what I'm playing for anymore... I just want to practice my skill vs elites and bosses without being gold-blocked. the gameplay is suppose to be challengings. whats so challenging about out-equiping your mobs by standing in one place tanking mobs with boring gameplay? anyone here got some words of wisdom and hope?

Because you're undergeared. Blizzard never intended people to rush right into Inferno. Granted, they got the time taken to clear Inferno horribly wrong, but you're not supposed to walk from one act to another without gearing up. And the rate which you gear up is on a logarithmic scale... you don't expect to find high-end upgrades every hour or two, otherwise the market will be swamped with them.

Also, Blizzard never intended Inferno to be for casual players. They got that part wrong too...


I don't see why we can't walk into another act once we're comfortable with the current one. Act 1 is easy and act 2 was a step up. But the projectiles and range from act 3 gets me all the time. I did not kite act 1 or act 2. I avoided deadly aoe and made the most efficient build I could think of...

Once you're done playing act 1 and 2. I mean literally done... having killed the butcher 10 or so times I moved to act 2 in which I did almost 15x. I can solo almost everything with ease. Things still kill me, but it was random. I go back to the previous act when I get owned by the next one.

I'm not looking to upgrade my armor every 2 hours or so. Anyone can do that via AH. Anyone can farm gold. What I want is actual gameplay that consist of using gear that you get from your current act (lvl 62/63 items) and actually giving you a small fighting chance. What's more fun than progressing through the game and killing stuff? Not farming gold. What part of crowd control and skill exist in inferno if you're suppose to gear up to be invincible? What blizzard is telling me is that I need to be near invincible to play Inferno right. They tell me I can't be glass cannon because they don't like zombie zerging and shit like that. so what? you're killing the monster with more cost and more time by dying like that. I don't understand that... people like taking that risk and obtaining high rewards. Now that repair cost is through the roof, the risk is not worth anything. You're certain to lose money because its apparent that you need to be killed at least once in inferno as a glass cannon. There's only one build in inferno. AR/vit/primary. Why give us all this shit equip if we can't use them effectively in inferno? Why not just make all items in inferno AR? That's the only type of equip you need for it right?

I got two pictures to summarize this.

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]
Watch my gaming channel: http://www.youtube.com/user/BedinSpace
Amui
Profile Blog Joined August 2010
Canada10567 Posts
July 03 2012 04:32 GMT
#13010
On July 03 2012 13:07 Lokian wrote:
Show nested quote +
On July 03 2012 11:33 Heh_ wrote:
On July 03 2012 10:21 Lokian wrote:
Does anyone think Blizzard will change the repair cost?

I'm a casual player, just playing for fun. I don't farm. I play the game for gameplay only. Meaning having fun killing stuff with cool skills and spells in INFERNO. Taking on GAMEPLAY challenge that is.

I know most people here are very persistant and hardcore and stuff like that, but to the casual INFERNO player, isn't the repair change a bit too drastic?

I don't have any gold to repair my gear for inferno act 3. I play public and there are mobs that you can't survive unless the mentioned 200mill gear requirement. The hell...

Anyways, the point blizz was saying to increase repairs is to punish players for dying. but dying is already punished with respawn timers and the need to go back to town. And of course, spend some extra money. Isn't that enough?

Why would blizzard want me to farm gear that i won't use for the act? how long does it take for me to farm act 2 to get act 3 right?200mil worth of farming in act 2? what kind of sick joke is that. It's also hard to sell on the AH because of those goblin runs and shit I don't do to have fun. I don't know what I'm playing for anymore... I just want to practice my skill vs elites and bosses without being gold-blocked. the gameplay is suppose to be challengings. whats so challenging about out-equiping your mobs by standing in one place tanking mobs with boring gameplay? anyone here got some words of wisdom and hope?

Because you're undergeared. Blizzard never intended people to rush right into Inferno. Granted, they got the time taken to clear Inferno horribly wrong, but you're not supposed to walk from one act to another without gearing up. And the rate which you gear up is on a logarithmic scale... you don't expect to find high-end upgrades every hour or two, otherwise the market will be swamped with them.

Also, Blizzard never intended Inferno to be for casual players. They got that part wrong too...


I don't see why we can't walk into another act once we're comfortable with the current one. Act 1 is easy and act 2 was a step up. But the projectiles and range from act 3 gets me all the time. I did not kite act 1 or act 2. I avoided deadly aoe and made the most efficient build I could think of...

Once you're done playing act 1 and 2. I mean literally done... having killed the butcher 10 or so times I moved to act 2 in which I did almost 15x. I can solo almost everything with ease. Things still kill me, but it was random. I go back to the previous act when I get owned by the next one.

I'm not looking to upgrade my armor every 2 hours or so. Anyone can do that via AH. Anyone can farm gold. What I want is actual gameplay that consist of using gear that you get from your current act (lvl 62/63 items) and actually giving you a small fighting chance. What's more fun than progressing through the game and killing stuff? Not farming gold. What part of crowd control and skill exist in inferno if you're suppose to gear up to be invincible? What blizzard is telling me is that I need to be near invincible to play Inferno right. They tell me I can't be glass cannon because they don't like zombie zerging and shit like that. so what? you're killing the monster with more cost and more time by dying like that. I don't understand that... people like taking that risk and obtaining high rewards. Now that repair cost is through the roof, the risk is not worth anything. You're certain to lose money because its apparent that you need to be killed at least once in inferno as a glass cannon. There's only one build in inferno. AR/vit/primary. Why give us all this shit equip if we can't use them effectively in inferno? Why not just make all items in inferno AR? That's the only type of equip you need for it right?

I got two pictures to summarize this.

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]


Rather than complaining, you could post your stats/gear/spec so people could see what you are doing wrong. The game actually is not that hard if all you want to do is progress, because you can gear towards it.
Porouscloud - NA LoL
Lokian
Profile Joined March 2010
United States699 Posts
Last Edited: 2012-07-03 04:55:36
July 03 2012 04:42 GMT
#13011
20k hp 400 AR +30 crit chance 10k dps, crit mass build wiz. yes i got through act 2 with this much. u dont need to be invincible to be good.

umm, i was just posting to see if there was a general dissatisfaction with the current repair cost since i was hoping that blizz will reconsider. i prefer criticism rather than the term complaint since i did explain good reasoning design wise.

increase repair cost meant more safe gameplay. meaning less diverse builds and equips. meaning expensive gear and more useless gear.
Watch my gaming channel: http://www.youtube.com/user/BedinSpace
Yiruru
Profile Blog Joined January 2009
Canada690 Posts
July 03 2012 04:55 GMT
#13012
On July 03 2012 12:57 HowellTime wrote:
What button do you press to see an item's stats after you have sold it on the AH? I know there is a way to check the stats one last time before you collect the gold on the completed tab, I just can't figure it out for the life of me


Open Chat, Shift + Left Click the gold in the 'Completed' Tab before retrieving it.
ObviousOne
Profile Joined April 2012
United States3704 Posts
July 03 2012 05:52 GMT
#13013
Repair costs are fine since they hot fixed the wear and tear durability costs. Eventually all the gear you'll need to progress to the end of inferno will be on the AH for less than 50k per slot (or it'll drop for you if you spend a bunch of time killing stuff). No need to rush to the end of the game, inferno is the end of the game. Try to enjoy it. FWIW doing Hell A3: Heart of Sin with 0 base gold find netted me 100K the last time I needed some gold. That's 2.5 hours of repairs if you die a lot. Spend your time where you don't die a lot and the problem solves itself over time. That's D3 in a nutshell.
Fear is the only darkness. ~Destiny Fan Club operator~
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
July 03 2012 06:10 GMT
#13014
On July 03 2012 13:42 Lokian wrote:
20k hp 400 AR +30 crit chance 10k dps, crit mass build wiz. yes i got through act 2 with this much. u dont need to be invincible to be good.

umm, i was just posting to see if there was a general dissatisfaction with the current repair cost since i was hoping that blizz will reconsider. i prefer criticism rather than the term complaint since i did explain good reasoning design wise.

increase repair cost meant more safe gameplay. meaning less diverse builds and equips. meaning expensive gear and more useless gear.

LOL that's hilariously low. 10k dps as a wizard is pathetic, no wonder you can't kill mobs efficiently.

Just take a look at the wizard section. They're all rocking 30k+++++++ dps.
=Þ
Lokian
Profile Joined March 2010
United States699 Posts
Last Edited: 2012-07-03 06:23:29
July 03 2012 06:19 GMT
#13015
dude, do you know what crit mass build is? you're esentially hitting 3x+ per second.

when will that eventuality happen? I still see them for 100k+. the ones that are not the usual drops are ranging from 5mil beyond for act 3 and 4.

also, soloing act 1 and act 2 over and over again to get good gear, what 25 times in total is rushing it? i dare say how many times is not rushing it.

Look, I beat inferno already. all you need to do is skip all the monsters and do the bosses in public. It's that simple.
Who cares about enjoying that?

What I mean, is to actually play the game. you know, take on all elites that you may confront. Do everything that the game gives you. And frankly, the good and thorough player that I am are the kind of players that are being punished for having fun with fun builds and taking on challenging mobs. increasing repairs and making only one type of build and equip useful in inferno just made inferno even more forceful in gameplay.

Going back to hell to farm gold is a complete waste of time. I rather make a new character and use the gold from that. No offense, i know a lot of you out there like to repeat and rinse with ease, but that drives me nuts. even for 1-2hours is too long out of the day just for a game. games should just be for fun, and if its fun to repeat easy mobs with little to no thought in making a mistake or dying, then fine.

Farming Inferno is not the end game. There's no ladder or ranking in inferno, so there's no end game. Why are you getting items? To carry other players to the end? Whats in it for you? the supposed end game in the coming patch is PVP using inferno items. It's not there yet. as for me, i like to make videos of me taking on a bunch of elites and I need practice. and that got blown out of the waters since i dont mindlessly farm.
Watch my gaming channel: http://www.youtube.com/user/BedinSpace
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
July 03 2012 06:30 GMT
#13016
On July 03 2012 15:19 Lokian wrote:
dude, do you know what crit mass build is? you're esentially hitting 3x+ per second.

when will that eventuality happen? I still see them for 100k+. the ones that are not the usual drops are ranging from 5mil beyond for act 3 and 4.

also, soloing act 1 and act 2 over and over again to get good gear, what 25 times in total is rushing it? i dare say how many times is not rushing it.

Look, I beat inferno already. all you need to do is skip all the monsters and do the bosses in public. It's that simple.
Who cares about enjoying that?

What I mean, is to actually play the game. you know, take on all elites that you may confront. Do everything that the game gives you. And frankly, the good and thorough player that I am are the kind of players that are being punished for having fun with fun builds and taking on challenging mobs. increasing repairs and making only one type of build and equip useful in inferno just made inferno even more forceful in gameplay.

Going back to hell to farm gold is a complete waste of time. I rather make a new character and use the gold from that. No offense, i know a lot of you out there like to repeat and rinse with ease, but that drives me nuts. even for 1-2hours is too long out of the day just for a game. games should just be for fun, and if its fun to repeat easy mobs with little to no thought in making a mistake or dying, then fine.

Farming Inferno is not the end game. There's no ladder or ranking in inferno, so there's no end game. Why are you getting items? To carry other players to the end? Whats in it for you? the supposed end game in the coming patch is PVP using inferno items. It's not there yet. as for me, i like to make videos of me taking on a bunch of elites and I need practice. and that got blown out of the waters since i dont mindlessly farm.

Sounds like you don't know what the Diablo franchise is about. You're spot on, on the wrong side of it.

And yes I know what crit mass is. And yes your dps is still hilariously low. It's so easy to buff it if you actually spent your time constructively.
=Þ
Conquest101
Profile Blog Joined February 2007
United States1395 Posts
July 03 2012 06:47 GMT
#13017
On July 03 2012 15:19 Lokian wrote:
Why are you getting items?


To make money <.<

And to slowly improve my main characters. Item finding has always been the end game. Even if some of the content to make use of those items isn't released yet (PvP). It'll come soon(TM).
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
July 03 2012 07:01 GMT
#13018
On July 03 2012 15:47 Conquest101 wrote:
Show nested quote +
On July 03 2012 15:19 Lokian wrote:
Why are you getting items?


To make money <.<

And to slowly improve my main characters. Item finding has always been the end game. Even if some of the content to make use of those items isn't released yet (PvP). It'll come soon(TM).


And when it does, blizzard wont be balancing it and all the RMAH users that are around will be ruling it.

but i admire your persistence.
Forever ZeNEX.
ObviousOne
Profile Joined April 2012
United States3704 Posts
July 03 2012 07:34 GMT
#13019
On July 03 2012 15:19 Lokian wrote:
Look, I beat inferno already. all you need to do is skip all the monsters and do the bosses in public. It's that simple.
Who cares about enjoying that?

What I mean, is to actually play the game. you know, take on all elites that you may confront. Do everything that the game gives you. And frankly, the good and thorough player that I am are the kind of players that are being punished for having fun with fun builds and taking on challenging mobs. increasing repairs and making only one type of build and equip useful in inferno just made inferno even more forceful in gameplay.

Going back to hell to farm gold is a complete waste of time. I rather make a new character and use the gold from that. No offense, i know a lot of you out there like to repeat and rinse with ease, but that drives me nuts. even for 1-2hours is too long out of the day just for a game. games should just be for fun, and if its fun to repeat easy mobs with little to no thought in making a mistake or dying, then fine.

Farming Inferno is not the end game. There's no ladder or ranking in inferno, so there's no end game. Why are you getting items? To carry other players to the end? Whats in it for you? the supposed end game in the coming patch is PVP using inferno items. It's not there yet. as for me, i like to make videos of me taking on a bunch of elites and I need practice. and that got blown out of the waters since i dont mindlessly farm.

You beat inferno (on the shoulders of other people, honestly? 10k DPS?). Going back to Hell is a complete waste of your time (if you can kill stuff in Act 1 or 2 Inferno easily enough). You don't want to farm, but you want to kill elites (a process also known as...)

You can kill stuff with the fun specs all you want when you have the appropriate gear to do so (or by going to the previous difficulty). Refusing to get it yourself, or via the gold AH because farming gold is too mindless and repetitive, just means you are holding yourself back. There's no conspiracy. That's just how the game was designed. You struggle and struggle and then finally you hit a point where it's faceroll.

Hell isn't hard now, and it wasn't particularly hard in D2. That's why they added Inferno. Dying a lot is supposed to be punishing, both because there are so few actual gold sinks and because the difficulty of inferno is meant to be high risk - high reward.

If you need help getting your damage up you can ask here or look at the Wizard builds thread for ideas.
Fear is the only darkness. ~Destiny Fan Club operator~
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
Last Edited: 2012-07-03 07:44:45
July 03 2012 07:43 GMT
#13020
On July 03 2012 16:34 Obvious.660 wrote:
Show nested quote +
On July 03 2012 15:19 Lokian wrote:
Look, I beat inferno already. all you need to do is skip all the monsters and do the bosses in public. It's that simple.
Who cares about enjoying that?

What I mean, is to actually play the game. you know, take on all elites that you may confront. Do everything that the game gives you. And frankly, the good and thorough player that I am are the kind of players that are being punished for having fun with fun builds and taking on challenging mobs. increasing repairs and making only one type of build and equip useful in inferno just made inferno even more forceful in gameplay.

Going back to hell to farm gold is a complete waste of time. I rather make a new character and use the gold from that. No offense, i know a lot of you out there like to repeat and rinse with ease, but that drives me nuts. even for 1-2hours is too long out of the day just for a game. games should just be for fun, and if its fun to repeat easy mobs with little to no thought in making a mistake or dying, then fine.

Farming Inferno is not the end game. There's no ladder or ranking in inferno, so there's no end game. Why are you getting items? To carry other players to the end? Whats in it for you? the supposed end game in the coming patch is PVP using inferno items. It's not there yet. as for me, i like to make videos of me taking on a bunch of elites and I need practice. and that got blown out of the waters since i dont mindlessly farm.

You beat inferno (on the shoulders of other people, honestly? 10k DPS?). Going back to Hell is a complete waste of your time (if you can kill stuff in Act 1 or 2 Inferno easily enough). You don't want to farm, but you want to kill elites (a process also known as...)

You can kill stuff with the fun specs all you want when you have the appropriate gear to do so (or by going to the previous difficulty). Refusing to get it yourself, or via the gold AH because farming gold is too mindless and repetitive, just means you are holding yourself back. There's no conspiracy. That's just how the game was designed. You struggle and struggle and then finally you hit a point where it's faceroll.

Hell isn't hard now, and it wasn't particularly hard in D2. That's why they added Inferno. Dying a lot is supposed to be punishing, both because there are so few actual gold sinks and because the difficulty of inferno is meant to be high risk - high reward.

If you need help getting your damage up you can ask here or look at the Wizard builds thread for ideas.

Oh I just read that he plays public games. All those poor guys that have been carrying him....

And some simple calculations here:
A 1000 dps 2h weapon (which you can purchase for 2000 gold) and 900 intelligence from all other slots (which you can purchase for 10k) gives you 10k dps. And that's not factoring in crit and AS.

With such items you don't even need to repair. Just buy a new set once they've broken.....
=Þ
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