|
On July 03 2012 13:42 Lokian wrote: 20k hp 400 AR +30 crit chance 10k dps, crit mass build wiz. yes i got through act 2 with this much. u dont need to be invincible to be good.
umm, i was just posting to see if there was a general dissatisfaction with the current repair cost since i was hoping that blizz will reconsider. i prefer criticism rather than the term complaint since i did explain good reasoning design wise.
increase repair cost meant more safe gameplay. meaning less diverse builds and equips. meaning expensive gear and more useless gear. now that is horrible stats. i had 20k dps when i first hit 60 with <1m worth of gear. Also had more hp. funnny you want to try a3 with 10k dps 20k hp, no fkin wonder u die allot.
30% crit chance and 10k dps, hahahahahahaha. get some actual int or something. or a weapon with more then 700 dps.
Also a Wiz lol'ing through A3 with maybe 20m worth of gear. only my bracers are worth like 8m so really you could get most of it for about 10m. so don't even come here with you BS, waaaaah need 200m worth of gear for A3. You just need to stop being bad.
|
On July 03 2012 13:42 Lokian wrote: 20k hp 400 AR +30 crit chance 10k dps, crit mass build wiz. yes i got through act 2 with this much. u dont need to be invincible to be good.
umm, i was just posting to see if there was a general dissatisfaction with the current repair cost since i was hoping that blizz will reconsider. i prefer criticism rather than the term complaint since i did explain good reasoning design wise.
increase repair cost meant more safe gameplay. meaning less diverse builds and equips. meaning expensive gear and more useless gear.
You can progress pretty easy through Act 3 even with about 10-15k dps with your crit mass build, as your real dps will be a lot higher. But your AR is too low, not sure what your armor is, but the crit mass build I use, is melee build with LoH, 800ish AR, 18k hp, 15k dps, and with a shield even, and also Arcane on crit, 20 of that, not much, but okeyish. I just sit on top of elites and kill them way faster then my previously 30k dps and venom hydra-blizz build. Its fun, and works good in groups as you are quite the tank.
Farming Act 1 is really fast, and I enjoy it, love to find new gear to sell on AH. Yesterday I found two pieces that togehter will sell for about 8mill, not much, but enough. You dont need 100mill gear, as a matter of fact, I start my searches on the 50 000 limit, for often, I can find gear better then many of the pieces too 10mill. LoH is worse, since most people know its good now.
I actually love the high repair costs, I have to play better and think more, it makes farming a bit more fun as you cant just die and rince repeat.
|
Well.. i finished the game (killed Diablo inferno mode) yesterday and i took my time to reach that far. I knew i'd be slowly drifting away from the game as soon as i'd do it.. so i avoided doing so for several weeks.
I'm a well geared barb (i think so ) : 60k hp, 900 rez all, 72k dps, 440 % crit dmg and 48% crit chance.
Anyway.. i "finished" the game, i'm enough geared, the game lost its purpose.
Blah..i wish they'd reset everything to start fresh and remove the AH/RMAH.
Not gonna happen tho.
|
On July 03 2012 18:07 Proxd wrote: Well.. i finished the game (killed Diablo inferno mode) yesterday and i took my time to reach that far. I knew i'd be slowly drifting away from the game as soon as i'd do it.. so i avoided doing so for several weeks.
I'm a well geared barb (i think so ) : 60k hp, 900 rez all, 72k dps, 440 % crit dmg and 48% crit chance.
Anyway.. i "finished" the game, i'm enough geared, the game lost its purpose.
Blah..i wish they'd reset everything to start fresh and remove the AH/RMAH.
Not gonna happen tho.
what skill build?
|
On July 03 2012 18:07 Proxd wrote: Well.. i finished the game (killed Diablo inferno mode) yesterday and i took my time to reach that far. I knew i'd be slowly drifting away from the game as soon as i'd do it.. so i avoided doing so for several weeks.
I'm a well geared barb (i think so ) : 60k hp, 900 rez all, 72k dps, 440 % crit dmg and 48% crit chance.
Anyway.. i "finished" the game, i'm enough geared, the game lost its purpose.
Blah..i wish they'd reset everything to start fresh and remove the AH/RMAH.
Not gonna happen tho.
You know, if they made D3 more social, it would be awesome even after you beaten diablo on inferno. Better chat functions, and a much more userfriendly AH would go a long way, considering I feel AH is pretty much THE endgame. New builds and gearing towards it might freshen your experience up a bit. Or a new alt that your barb can farm some nice startgear too. There are also builds-gear that focus more on groupplay as well.
|
|
|
Yeh I'd be pretty happy with either no change or option 4 if they really feel like the need to kill it.
|
If they really want to stop/reduce effectiveness of MF swapping some of the solutions look decent (1 or 5 is bad though). But why not just give us a 2nd set of gear we can switch to?
Since release it has become an increasingly common practice to keep a Magic Find (MF) set in your inventory, and swap it in shortly before a kill. Philosophically we don't have a problem with the practice. While players getting more Magic Find for their kills isn't a game breaker for us, many players have said they don't enjoy doing it but feel the benefit is too large to ignore. Since the call for a solution really comes from all of you, we'd like to invite you to chime in with your opinion on what the solution could be.
|
Option 4 is the only one I'm ok with. Some of those are just...wtf...
Building on Option 4, why not just remove the new equipped item's mf for 3 minutes? So say I have 200 mf and my current helm is 10% of that. I find a helm with 15% and equip it. My mf total is now 205 but, taking out the helm mf for 3 minutes means I'm currently at 190.
|
Options 4 and 5 are alright.
|
Swapping gear for nothing but last hits is dumb thats why. You are meant to play the game with only 1 set of gear.
|
They put forth all of those solutions, but they forgot a seemingly obvious one: Not letting gear be swapped in combat.
|
On July 04 2012 01:34 nettleberry wrote:They put forth all of those solutions, but they forgot a seemingly obvious one: Not letting gear be swapped in combat. Maybe it's just my ignorance talking, but I don't think there's an in-combat state in Diablo 3 to trigger that.
|
On July 04 2012 01:34 nettleberry wrote:They put forth all of those solutions, but they forgot a seemingly obvious one: Not letting gear be swapped in combat.
Provided it's inferno only (maybe hell if they insist) that's an alright idea too. (assuming in combat = not in town or something similar)
|
On July 04 2012 01:35 bonifaceviii wrote:Show nested quote +On July 04 2012 01:34 nettleberry wrote:They put forth all of those solutions, but they forgot a seemingly obvious one: Not letting gear be swapped in combat. Maybe it's just my ignorance talking, but I don't think there's an in-combat state in Diablo 3 to trigger that.
There is, the same state that makes your health drain when you fight elites too long
|
What about option 2 do people dislike? I think that one makes sense. 4 is probably the best though. I really dislike option 5 because I don't want to be punished for adapting my gear on on the fly on difficult content (like adding life on hit or survivability for tough affixes)
|
On July 04 2012 01:46 Kokujin wrote:Show nested quote +On July 04 2012 01:35 bonifaceviii wrote:On July 04 2012 01:34 nettleberry wrote:They put forth all of those solutions, but they forgot a seemingly obvious one: Not letting gear be swapped in combat. Maybe it's just my ignorance talking, but I don't think there's an in-combat state in Diablo 3 to trigger that. There is, the same state that makes your health drain when you fight elites too long The more you know!
|
On July 04 2012 01:32 Medrea wrote: Swapping gear for nothing but last hits is dumb thats why. You are meant to play the game with only 1 set of gear. It probably is because it cheapens passive MF but Blizzard stated that they do not have a problem with players having an MF set to switch to anyway :\
|
On July 04 2012 01:46 OhNeverMind wrote: What about option 2 do people dislike? I think that one makes sense. 4 is probably the best though. I really dislike option 5 because I don't want to be punished for adapting my gear on on the fly on difficult content (like adding life on hit or survivability for tough affixes)
Because we would be kiting for the last few seconds to get full MF which is tedious...
|
|
|
|