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Diablo III General Discussion - Page 652

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Nizaris
Profile Joined May 2010
Belgium2230 Posts
Last Edited: 2012-07-03 07:51:49
July 03 2012 07:49 GMT
#13021
On July 03 2012 13:42 Lokian wrote:
20k hp 400 AR +30 crit chance 10k dps, crit mass build wiz. yes i got through act 2 with this much. u dont need to be invincible to be good.

umm, i was just posting to see if there was a general dissatisfaction with the current repair cost since i was hoping that blizz will reconsider. i prefer criticism rather than the term complaint since i did explain good reasoning design wise.

increase repair cost meant more safe gameplay. meaning less diverse builds and equips. meaning expensive gear and more useless gear.

now that is horrible stats. i had 20k dps when i first hit 60 with <1m worth of gear. Also had more hp. funnny you want to try a3 with 10k dps 20k hp, no fkin wonder u die allot.

30% crit chance and 10k dps, hahahahahahaha. get some actual int or something. or a weapon with more then 700 dps.

Also a Wiz lol'ing through A3 with maybe 20m worth of gear. only my bracers are worth like 8m so really you could get most of it for about 10m. so don't even come here with you BS, waaaaah need 200m worth of gear for A3. You just need to stop being bad.
crappen
Profile Joined April 2010
Norway1546 Posts
July 03 2012 08:06 GMT
#13022
On July 03 2012 13:42 Lokian wrote:
20k hp 400 AR +30 crit chance 10k dps, crit mass build wiz. yes i got through act 2 with this much. u dont need to be invincible to be good.

umm, i was just posting to see if there was a general dissatisfaction with the current repair cost since i was hoping that blizz will reconsider. i prefer criticism rather than the term complaint since i did explain good reasoning design wise.

increase repair cost meant more safe gameplay. meaning less diverse builds and equips. meaning expensive gear and more useless gear.


You can progress pretty easy through Act 3 even with about 10-15k dps with your crit mass build, as your real dps will be a lot higher. But your AR is too low, not sure what your armor is, but the crit mass build I use, is melee build with LoH, 800ish AR, 18k hp, 15k dps, and with a shield even, and also Arcane on crit, 20 of that, not much, but okeyish. I just sit on top of elites and kill them way faster then my previously 30k dps and venom hydra-blizz build. Its fun, and works good in groups as you are quite the tank.

Farming Act 1 is really fast, and I enjoy it, love to find new gear to sell on AH. Yesterday I found two pieces that togehter will sell for about 8mill, not much, but enough. You dont need 100mill gear, as a matter of fact, I start my searches on the 50 000 limit, for often, I can find gear better then many of the pieces too 10mill. LoH is worse, since most people know its good now.

I actually love the high repair costs, I have to play better and think more, it makes farming a bit more fun as you cant just die and rince repeat.
Proxd
Profile Joined May 2011
Belgium37 Posts
July 03 2012 09:07 GMT
#13023
Well.. i finished the game (killed Diablo inferno mode) yesterday and i took my time to reach that far. I knew i'd be slowly drifting away from the game as soon as i'd do it.. so i avoided doing so for several weeks.

I'm a well geared barb (i think so ) : 60k hp, 900 rez all, 72k dps, 440 % crit dmg and 48% crit chance.

Anyway.. i "finished" the game, i'm enough geared, the game lost its purpose.

Blah..i wish they'd reset everything to start fresh and remove the AH/RMAH.

Not gonna happen tho.
javy_
Profile Joined July 2010
United States1677 Posts
July 03 2012 09:08 GMT
#13024
On July 03 2012 18:07 Proxd wrote:
Well.. i finished the game (killed Diablo inferno mode) yesterday and i took my time to reach that far. I knew i'd be slowly drifting away from the game as soon as i'd do it.. so i avoided doing so for several weeks.

I'm a well geared barb (i think so ) : 60k hp, 900 rez all, 72k dps, 440 % crit dmg and 48% crit chance.

Anyway.. i "finished" the game, i'm enough geared, the game lost its purpose.

Blah..i wish they'd reset everything to start fresh and remove the AH/RMAH.

Not gonna happen tho.


what skill build?
♪~( ̄。 ̄)
crappen
Profile Joined April 2010
Norway1546 Posts
July 03 2012 09:22 GMT
#13025
On July 03 2012 18:07 Proxd wrote:
Well.. i finished the game (killed Diablo inferno mode) yesterday and i took my time to reach that far. I knew i'd be slowly drifting away from the game as soon as i'd do it.. so i avoided doing so for several weeks.

I'm a well geared barb (i think so ) : 60k hp, 900 rez all, 72k dps, 440 % crit dmg and 48% crit chance.

Anyway.. i "finished" the game, i'm enough geared, the game lost its purpose.

Blah..i wish they'd reset everything to start fresh and remove the AH/RMAH.

Not gonna happen tho.


You know, if they made D3 more social, it would be awesome even after you beaten diablo on inferno. Better chat functions, and a much more userfriendly AH would go a long way, considering I feel AH is pretty much THE endgame.
New builds and gearing towards it might freshen your experience up a bit. Or a new alt that your barb can farm some nice startgear too. There are also builds-gear that focus more on groupplay as well.
skyR
Profile Joined July 2009
Canada13817 Posts
July 03 2012 16:23 GMT
#13026
magic find gear swapping developer blog is out: http://us.battle.net/d3/en/blog/6583302/Magic_Find_Gear_Swapping-7_3_2012

I think all the solutions are dumb but that's just me.
Medrea
Profile Joined May 2011
10003 Posts
July 03 2012 16:29 GMT
#13027
Option 4 looks fine.
twitch.tv/medrea
Phenny
Profile Joined October 2010
Australia1435 Posts
July 03 2012 16:31 GMT
#13028
Yeh I'd be pretty happy with either no change or option 4 if they really feel like the need to kill it.
Resolve
Profile Joined August 2010
Singapore679 Posts
Last Edited: 2012-07-03 16:32:47
July 03 2012 16:31 GMT
#13029
If they really want to stop/reduce effectiveness of MF swapping some of the solutions look decent (1 or 5 is bad though). But why not just give us a 2nd set of gear we can switch to?

Since release it has become an increasingly common practice to keep a Magic Find (MF) set in your inventory, and swap it in shortly before a kill. Philosophically we don't have a problem with the practice. While players getting more Magic Find for their kills isn't a game breaker for us, many players have said they don't enjoy doing it but feel the benefit is too large to ignore. Since the call for a solution really comes from all of you, we'd like to invite you to chime in with your opinion on what the solution could be.
Charger
Profile Blog Joined September 2010
United States2405 Posts
Last Edited: 2012-07-03 16:35:33
July 03 2012 16:31 GMT
#13030
Option 4 is the only one I'm ok with. Some of those are just...wtf...

Building on Option 4, why not just remove the new equipped item's mf for 3 minutes? So say I have 200 mf and my current helm is 10% of that. I find a helm with 15% and equip it. My mf total is now 205 but, taking out the helm mf for 3 minutes means I'm currently at 190.
It's easy to be a Monday morning quarterback.
bonifaceviii
Profile Joined May 2010
Canada2890 Posts
July 03 2012 16:31 GMT
#13031
Options 4 and 5 are alright.
Stay a while and listen || http://www.teamliquid.net/forum/viewmessage.php?topic_id=354018
Medrea
Profile Joined May 2011
10003 Posts
July 03 2012 16:32 GMT
#13032
Swapping gear for nothing but last hits is dumb thats why. You are meant to play the game with only 1 set of gear.
twitch.tv/medrea
nettleberry
Profile Blog Joined February 2012
United States201 Posts
July 03 2012 16:34 GMT
#13033
On July 04 2012 01:23 skyR wrote:
magic find gear swapping developer blog is out: http://us.battle.net/d3/en/blog/6583302/Magic_Find_Gear_Swapping-7_3_2012

I think all the solutions are dumb but that's just me.

They put forth all of those solutions, but they forgot a seemingly obvious one: Not letting gear be swapped in combat.
"Right?"
bonifaceviii
Profile Joined May 2010
Canada2890 Posts
July 03 2012 16:35 GMT
#13034
On July 04 2012 01:34 nettleberry wrote:
Show nested quote +
On July 04 2012 01:23 skyR wrote:
magic find gear swapping developer blog is out: http://us.battle.net/d3/en/blog/6583302/Magic_Find_Gear_Swapping-7_3_2012

I think all the solutions are dumb but that's just me.

They put forth all of those solutions, but they forgot a seemingly obvious one: Not letting gear be swapped in combat.

Maybe it's just my ignorance talking, but I don't think there's an in-combat state in Diablo 3 to trigger that.
Stay a while and listen || http://www.teamliquid.net/forum/viewmessage.php?topic_id=354018
Phenny
Profile Joined October 2010
Australia1435 Posts
Last Edited: 2012-07-03 16:37:11
July 03 2012 16:36 GMT
#13035
On July 04 2012 01:34 nettleberry wrote:
Show nested quote +
On July 04 2012 01:23 skyR wrote:
magic find gear swapping developer blog is out: http://us.battle.net/d3/en/blog/6583302/Magic_Find_Gear_Swapping-7_3_2012

I think all the solutions are dumb but that's just me.

They put forth all of those solutions, but they forgot a seemingly obvious one: Not letting gear be swapped in combat.


Provided it's inferno only (maybe hell if they insist) that's an alright idea too.
(assuming in combat = not in town or something similar)
Kokujin
Profile Joined July 2010
United States456 Posts
July 03 2012 16:46 GMT
#13036
On July 04 2012 01:35 bonifaceviii wrote:
Show nested quote +
On July 04 2012 01:34 nettleberry wrote:
On July 04 2012 01:23 skyR wrote:
magic find gear swapping developer blog is out: http://us.battle.net/d3/en/blog/6583302/Magic_Find_Gear_Swapping-7_3_2012

I think all the solutions are dumb but that's just me.

They put forth all of those solutions, but they forgot a seemingly obvious one: Not letting gear be swapped in combat.

Maybe it's just my ignorance talking, but I don't think there's an in-combat state in Diablo 3 to trigger that.


There is, the same state that makes your health drain when you fight elites too long
OhNeverMind
Profile Joined October 2010
United States90 Posts
July 03 2012 16:46 GMT
#13037
What about option 2 do people dislike? I think that one makes sense. 4 is probably the best though. I really dislike option 5 because I don't want to be punished for adapting my gear on on the fly on difficult content (like adding life on hit or survivability for tough affixes)
bonifaceviii
Profile Joined May 2010
Canada2890 Posts
Last Edited: 2012-07-03 16:47:56
July 03 2012 16:47 GMT
#13038
On July 04 2012 01:46 Kokujin wrote:
Show nested quote +
On July 04 2012 01:35 bonifaceviii wrote:
On July 04 2012 01:34 nettleberry wrote:
On July 04 2012 01:23 skyR wrote:
magic find gear swapping developer blog is out: http://us.battle.net/d3/en/blog/6583302/Magic_Find_Gear_Swapping-7_3_2012

I think all the solutions are dumb but that's just me.

They put forth all of those solutions, but they forgot a seemingly obvious one: Not letting gear be swapped in combat.

Maybe it's just my ignorance talking, but I don't think there's an in-combat state in Diablo 3 to trigger that.


There is, the same state that makes your health drain when you fight elites too long

The more you know!
Stay a while and listen || http://www.teamliquid.net/forum/viewmessage.php?topic_id=354018
Resolve
Profile Joined August 2010
Singapore679 Posts
July 03 2012 16:48 GMT
#13039
On July 04 2012 01:32 Medrea wrote:
Swapping gear for nothing but last hits is dumb thats why. You are meant to play the game with only 1 set of gear.

It probably is because it cheapens passive MF but Blizzard stated that they do not have a problem with players having an MF set to switch to anyway :\
skyR
Profile Joined July 2009
Canada13817 Posts
July 03 2012 16:50 GMT
#13040
On July 04 2012 01:46 OhNeverMind wrote:
What about option 2 do people dislike? I think that one makes sense. 4 is probably the best though. I really dislike option 5 because I don't want to be punished for adapting my gear on on the fly on difficult content (like adding life on hit or survivability for tough affixes)


Because we would be kiting for the last few seconds to get full MF which is tedious...
Prev 1 650 651 652 653 654 1109 Next
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