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Diablo III General Discussion - Page 557

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Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
Last Edited: 2012-06-02 13:43:35
June 02 2012 13:43 GMT
#11121
The hacking (as he explains it in the video, so could all be a troll!) was not because some random hacker came across his account randomly, but was because he accidentally typed his password into the account email box while streaming. So they would've known he was indeed Athene and then trolled him with the 1337 gold and the hamburger, which I found hilarious.
Moderator
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
June 02 2012 13:46 GMT
#11122
They fixed reflect damage. Now it actually does damage to you, instead of being a useless affix. Cast zombie bears on a pack of enemies = instagib.
=Þ
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
June 02 2012 13:46 GMT
#11123
Source? As far as I could tell reflect damage was always working.
Moderator
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
Last Edited: 2012-06-02 13:50:57
June 02 2012 13:49 GMT
#11124
On June 02 2012 22:46 Heh_ wrote:
They fixed reflect damage. Now it actually does damage to you, instead of being a useless affix. Cast zombie bears on a pack of enemies = instagib.


They fixed the amount of reflect damage actually. The affix itself was always working but the % damage has been adjusted. They buffed the affix.

Edit: small correction. the spell reflection damage has been adjusted as it was not in line with physical reflect of damage. This doesn't really affect melee classes but makes it harder for ranged classes.
Pokemon Master
Snarra
Profile Joined August 2010
Denmark94 Posts
June 02 2012 13:52 GMT
#11125
Ughh. Bad Diablo 3 day.

1. Found the bargain of the century on an amulet - auction house error. Then it was sold. Wanna hear the stats on it? 100+int, 100+ vit, 12% IAS, 5% crit, 23ish all res. Then the price. 50k buyout. 50.000... FML.
2. Did quest 1 on Act 3 inferno, lit all the beacons, literally 5 steps before final checkpoint, error 37. Have to do it all over.
3. So stupid/broken champion affixes. Vortex, molten, arcane enchanted lolol. Extra health takes forever. Monsters have too much hp; this is diablo! Seriously, monsters shouldn't take 4 min to kill.
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
June 02 2012 14:03 GMT
#11126
On June 02 2012 22:52 Snarra wrote:
Ughh. Bad Diablo 3 day.

1. Found the bargain of the century on an amulet - auction house error. Then it was sold. Wanna hear the stats on it? 100+int, 100+ vit, 12% IAS, 5% crit, 23ish all res. Then the price. 50k buyout. 50.000... FML.
2. Did quest 1 on Act 3 inferno, lit all the beacons, literally 5 steps before final checkpoint, error 37. Have to do it all over.
3. So stupid/broken champion affixes. Vortex, molten, arcane enchanted lolol. Extra health takes forever. Monsters have too much hp; this is diablo! Seriously, monsters shouldn't take 4 min to kill.


1. The error message probably just indicates that someone beat you to it. When I see like a super bargain don't compare too long, just buy it instantly. That works the best. I've had it a few times before where I wanted to rip my hair out.

2. Ouch

3. Seems like you don't have enough dps for high health monsters. I think the hp pool is fine. Arcane enchanted and vortex are fine, but with molten it's indeed kind of broken for melee classes.

Pokemon Master
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
June 02 2012 14:22 GMT
#11127
On June 02 2012 22:39 Seiniyta wrote:
Show nested quote +
On June 02 2012 22:21 BurningSera wrote:
On June 02 2012 22:12 Seiniyta wrote:
On June 02 2012 21:35 BurningSera wrote:
i really feel like activision is behind this pushing them to release a beta as a product. look at that Q&A. *facepalm*


Eh, most of the problems are server related. And there's always going to be some bugs slipping through the mazes. Balance issues there always will be when there's not a beta that goes all the way to level 60. Which is understandable for a non-mmo to not have such an extensive beta. But that has nothing to do with QA.



You said that yourself, Most of the problems are server related and we both know there are many more issues with this game. And all of these are not supposed to be seen on a non-beta product. Don't tell me D2 had a lot issues blah blah, this is 2012, they have massive resources to work on D3 but they chose to rushing the product out.


But you're blaming QA for problems which are not the responsiblity of QA at all. I do know the game has issues but a lot of those issues are end game. The QA is more related with ingame bugs, like a quest failing to turn in. Mobs that get stuck. That sort of stuff. A lot of what you're complaning about are game design issues, balance issues. those are not related to QA. The reason I'm annoyed at your comment is because I know somehow who works at Blizzard QA D3 department. Compared to a lot of modern releases Diablo 3 is a fairly solid game bugs wise.

If you want to blame a department for Inferno balancing, you have to blame the strike team not QA.


I am simply only referring to the way they did this 'Q&A', is like this game is still in beta. How many non-beta game has 'Q&A' like this lol
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
June 02 2012 14:23 GMT
#11128
On June 02 2012 22:49 Seiniyta wrote:
Show nested quote +
On June 02 2012 22:46 Heh_ wrote:
They fixed reflect damage. Now it actually does damage to you, instead of being a useless affix. Cast zombie bears on a pack of enemies = instagib.


They fixed the amount of reflect damage actually. The affix itself was always working but the % damage has been adjusted. They buffed the affix.

Edit: small correction. the spell reflection damage has been adjusted as it was not in line with physical reflect of damage. This doesn't really affect melee classes but makes it harder for ranged classes.


yup, that makes sense now. now i can die of my own dart D: used to be only happen when i zombiebear them.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
turdburgler
Profile Blog Joined January 2011
England6749 Posts
June 02 2012 14:33 GMT
#11129
On June 02 2012 22:52 Snarra wrote:
Ughh. Bad Diablo 3 day.

1. Found the bargain of the century on an amulet - auction house error. Then it was sold. Wanna hear the stats on it? 100+int, 100+ vit, 12% IAS, 5% crit, 23ish all res. Then the price. 50k buyout. 50.000... FML.
2. Did quest 1 on Act 3 inferno, lit all the beacons, literally 5 steps before final checkpoint, error 37. Have to do it all over.
3. So stupid/broken champion affixes. Vortex, molten, arcane enchanted lolol. Extra health takes forever. Monsters have too much hp; this is diablo! Seriously, monsters shouldn't take 4 min to kill.


if anything mobs dont have enough health, it encourages this gimmick of nuking things down in 2 seconds on inferno with 0 survivability. if that wasnt possible, or atleast harder, people would play a more normal style.
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
June 02 2012 14:46 GMT
#11130
On June 02 2012 23:22 BurningSera wrote:
Show nested quote +
On June 02 2012 22:39 Seiniyta wrote:
On June 02 2012 22:21 BurningSera wrote:
On June 02 2012 22:12 Seiniyta wrote:
On June 02 2012 21:35 BurningSera wrote:
i really feel like activision is behind this pushing them to release a beta as a product. look at that Q&A. *facepalm*


Eh, most of the problems are server related. And there's always going to be some bugs slipping through the mazes. Balance issues there always will be when there's not a beta that goes all the way to level 60. Which is understandable for a non-mmo to not have such an extensive beta. But that has nothing to do with QA.



You said that yourself, Most of the problems are server related and we both know there are many more issues with this game. And all of these are not supposed to be seen on a non-beta product. Don't tell me D2 had a lot issues blah blah, this is 2012, they have massive resources to work on D3 but they chose to rushing the product out.


But you're blaming QA for problems which are not the responsiblity of QA at all. I do know the game has issues but a lot of those issues are end game. The QA is more related with ingame bugs, like a quest failing to turn in. Mobs that get stuck. That sort of stuff. A lot of what you're complaning about are game design issues, balance issues. those are not related to QA. The reason I'm annoyed at your comment is because I know somehow who works at Blizzard QA D3 department. Compared to a lot of modern releases Diablo 3 is a fairly solid game bugs wise.

If you want to blame a department for Inferno balancing, you have to blame the strike team not QA.


I am simply only referring to the way they did this 'Q&A', is like this game is still in beta. How many non-beta game has 'Q&A' like this lol


lol, the & makes a large difference you made it sound like you were saying what a terrible job the Quality Assurance team did (except a few minor things I think they did a fine job imo. Bethesda can learn a thing or two from that :p) but you were refering to the Questions & answers.
Pokemon Master
Coolness53
Profile Joined April 2010
United States668 Posts
Last Edited: 2012-06-02 15:32:08
June 02 2012 15:30 GMT
#11131
On June 02 2012 23:46 Seiniyta wrote:
Show nested quote +
On June 02 2012 23:22 BurningSera wrote:
On June 02 2012 22:39 Seiniyta wrote:
On June 02 2012 22:21 BurningSera wrote:
On June 02 2012 22:12 Seiniyta wrote:
On June 02 2012 21:35 BurningSera wrote:
i really feel like activision is behind this pushing them to release a beta as a product. look at that Q&A. *facepalm*


Eh, most of the problems are server related. And there's always going to be some bugs slipping through the mazes. Balance issues there always will be when there's not a beta that goes all the way to level 60. Which is understandable for a non-mmo to not have such an extensive beta. But that has nothing to do with QA.



You said that yourself, Most of the problems are server related and we both know there are many more issues with this game. And all of these are not supposed to be seen on a non-beta product. Don't tell me D2 had a lot issues blah blah, this is 2012, they have massive resources to work on D3 but they chose to rushing the product out.


But you're blaming QA for problems which are not the responsiblity of QA at all. I do know the game has issues but a lot of those issues are end game. The QA is more related with ingame bugs, like a quest failing to turn in. Mobs that get stuck. That sort of stuff. A lot of what you're complaning about are game design issues, balance issues. those are not related to QA. The reason I'm annoyed at your comment is because I know somehow who works at Blizzard QA D3 department. Compared to a lot of modern releases Diablo 3 is a fairly solid game bugs wise.

If you want to blame a department for Inferno balancing, you have to blame the strike team not QA.


I am simply only referring to the way they did this 'Q&A', is like this game is still in beta. How many non-beta game has 'Q&A' like this lol


lol, the & makes a large difference you made it sound like you were saying what a terrible job the Quality Assurance team did (except a few minor things I think they did a fine job imo. Bethesda can learn a thing or two from that :p) but you were refering to the Questions & answers.


Agreed Skyrim came with so many bugs...So many....Bethesda would learn a lot from Blizzard.

Note: Skyrim wins game of the year but doesn't even get marked down, even a con, or how many system glitches there was.
Fruitdealer, DongRaeGu, and Soulkey
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
June 02 2012 15:42 GMT
#11132
It was buggy but people could still log in and play it.
Moderator
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
June 02 2012 15:44 GMT
#11133
On June 03 2012 00:42 Firebolt145 wrote:
It was buggy but people could still log in and play it.


Dovahkin: i have ascended the 7000 steps. i stand before you, please share your wisdom greybeard

Greybeard: ERROR SCHIRTY SHEVEN

Dovahkin: FUUUUUUUUUUUUUUU
Forever ZeNEX.
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
June 02 2012 15:53 GMT
#11134
On June 03 2012 00:44 TyrantPotato wrote:
Show nested quote +
On June 03 2012 00:42 Firebolt145 wrote:
It was buggy but people could still log in and play it.


Dovahkin: i have ascended the 7000 steps. i stand before you, please share your wisdom greybeard

Greybeard: ERROR SCHIRTY SHEVEN

Dovahkin: FUUUUUUUUUUUUUUU


Well, Skyrim had some gamebreaking bugs that 300 hours in my save file got corrupt and all my progress on that character was gone. Fun times .

Do note though, that Blizzard QA works through the entire developement of a game and that every build get's QA'ed as well. (for internal builds, a Blizzcon, a gamescon and so forth, but mostly just internal builds). They're a bit more relaxed when it comes to WoW expansions, there they just make sure the game doesn't crash and let people find the bugs most of the times as it's otherwise just madness.

That's quite a big difference between some of the other companies where QA happens when the game nears completion and sometimes not enough QA, or too rigid QA. "Don't test stuff the player isn't supposed to do".
Pokemon Master
mechavoc
Profile Joined December 2010
United States664 Posts
June 02 2012 16:07 GMT
#11135
On June 02 2012 12:35 BaconSoup wrote:
Show nested quote +
On June 02 2012 12:31 mechavoc wrote:
On June 02 2012 12:27 LoLAdriankat wrote:
Yeah, how dare Blizzard let people get keyloggers on their computers


No key logger on my system game has a problem


I know how you feel, as I was subject to account hacking.

Coming from someone who considers himself proficient in computers, and who has not been hacked in any other online game before, it just seems fishy.

I'm now taking an extra precaution, i.e. a virtual authenticator.



I ordered it as well, I have played online game since Ulitma Online beta never had 1 issue
So now I am paranoid lol

Be afraid be very afraid
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
June 02 2012 16:15 GMT
#11136
On June 02 2012 23:46 Seiniyta wrote:
Show nested quote +
On June 02 2012 23:22 BurningSera wrote:
On June 02 2012 22:39 Seiniyta wrote:
On June 02 2012 22:21 BurningSera wrote:
On June 02 2012 22:12 Seiniyta wrote:
On June 02 2012 21:35 BurningSera wrote:
i really feel like activision is behind this pushing them to release a beta as a product. look at that Q&A. *facepalm*


Eh, most of the problems are server related. And there's always going to be some bugs slipping through the mazes. Balance issues there always will be when there's not a beta that goes all the way to level 60. Which is understandable for a non-mmo to not have such an extensive beta. But that has nothing to do with QA.



You said that yourself, Most of the problems are server related and we both know there are many more issues with this game. And all of these are not supposed to be seen on a non-beta product. Don't tell me D2 had a lot issues blah blah, this is 2012, they have massive resources to work on D3 but they chose to rushing the product out.


But you're blaming QA for problems which are not the responsiblity of QA at all. I do know the game has issues but a lot of those issues are end game. The QA is more related with ingame bugs, like a quest failing to turn in. Mobs that get stuck. That sort of stuff. A lot of what you're complaning about are game design issues, balance issues. those are not related to QA. The reason I'm annoyed at your comment is because I know somehow who works at Blizzard QA D3 department. Compared to a lot of modern releases Diablo 3 is a fairly solid game bugs wise.

If you want to blame a department for Inferno balancing, you have to blame the strike team not QA.


I am simply only referring to the way they did this 'Q&A', is like this game is still in beta. How many non-beta game has 'Q&A' like this lol


lol, the & makes a large difference you made it sound like you were saying what a terrible job the Quality Assurance team did (except a few minor things I think they did a fine job imo. Bethesda can learn a thing or two from that :p) but you were refering to the Questions & answers.


oh, lol, sorry, i thought we all were talking the Q&A posted 2 pages back. haha i used Q&A tho :3
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
June 02 2012 16:19 GMT
#11137
Holy fuck

Nothing makes me madder than dodging a million projectiles coming at you that hit you anyway because you have 200 ping

Fuck blizzard for making this offline game online.
Moderator
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 02 2012 16:20 GMT
#11138
Huh, I see gold for sale online for like 30 dollars per million, if prices are like that when RMAH comes out you can easily turn this into a dayjob ;S
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Coolness53
Profile Joined April 2010
United States668 Posts
Last Edited: 2012-06-02 16:28:36
June 02 2012 16:28 GMT
#11139
On June 03 2012 01:20 Shikyo wrote:
Huh, I see gold for sale online for like 30 dollars per million, if prices are like that when RMAH comes out you can easily turn this into a dayjob ;S


Gold can't be worth that much. I am guessing around 10-15 bucks.
Fruitdealer, DongRaeGu, and Soulkey
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
June 02 2012 16:29 GMT
#11140
man, i rather deal with 2 immunities than monsters having 10 times the HP of a normal Hack and slash game.
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