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Diablo III General Discussion - Page 427

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Silidons
Profile Blog Joined September 2010
United States2813 Posts
Last Edited: 2012-05-17 15:56:26
May 17 2012 15:56 GMT
#8521
thanks for that, was tired of friends joining and not helping and then making it harder for me lol
"God fights on the side with the best artillery." - Napoleon Bonaparte
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 17 2012 16:09 GMT
#8522
On May 18 2012 00:38 Shikyo wrote:
Well simple math says that that happens at 1900 dex but even so the specific numbers werent the point


The specific numbers are always the point. Also, wouldn't it vary based on base weapon speed and other factors?

Since it's situational, yeah, the specifics matter. Which was kind of why I wanted them.
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
May 17 2012 16:27 GMT
#8523
Are 2-handers supposed to do less damage than dual-wielded weapons of the same quality? The only thing I can think of is that you get more damage per resource, but that doesn't seem good enough to use 2-handers over dual-wielding to me.
Maggost
Profile Joined August 2011
Venezuela296 Posts
May 17 2012 16:29 GMT
#8524
If i finished the game on normal mode solo, which one is the next step now?

I dont want to get into hardcore because my internet is not stable at all, i dont want to loose my character so quickly =(
Quote
Vadrigar
Profile Joined January 2011
Bulgaria2379 Posts
May 17 2012 16:37 GMT
#8525
On May 18 2012 01:29 Maggost wrote:
If i finished the game on normal mode solo, which one is the next step now?

I dont want to get into hardcore because my internet is not stable at all, i dont want to loose my character so quickly =(


You have Nightmare -> Hell -> Inferno difficulties after Normal, so you're far from finishing the game.
rebuffering
Profile Joined December 2010
Canada2436 Posts
May 17 2012 16:43 GMT
#8526
On May 18 2012 01:37 Vadrigar wrote:
Show nested quote +
On May 18 2012 01:29 Maggost wrote:
If i finished the game on normal mode solo, which one is the next step now?

I dont want to get into hardcore because my internet is not stable at all, i dont want to loose my character so quickly =(


You have Nightmare -> Hell -> Inferno difficulties after Normal, so you're far from finishing the game.


So how exactly does that work? people are saying you finish normal difficulty at around 30, so then it will be like a "New Game+" kind of thing? and enemies and loot will scale with you through the difficulties?

Also, just wondering what everyones thoughts were on the longevity of D3, since D2 had randomly generated dungeons, it was cool to just keep trying for lvl.99, but since D3 i dont think is randomly generated, seems like it will get boring just getting to lvl 60 with the same looking dungeons and such. As someone who didnt play all to much D2, what was it that kept the game going so long? like, i feel like maxing out all classes to lvl 60, shouldnt take all that long, whats there to do that im missing. Yeah i havent slept yet, so i dont know if that made any sense. Thanks in advance for any answers tho lol , great game either way.
http://www.twitch.tv/rebufferingg
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
May 17 2012 16:45 GMT
#8527
On May 18 2012 01:27 LoLAdriankat wrote:
Are 2-handers supposed to do less damage than dual-wielded weapons of the same quality? The only thing I can think of is that you get more damage per resource, but that doesn't seem good enough to use 2-handers over dual-wielding to me.


All classes cannot dual wield.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
May 17 2012 16:47 GMT
#8528
On May 18 2012 01:43 rebuffering wrote:
Show nested quote +
On May 18 2012 01:37 Vadrigar wrote:
On May 18 2012 01:29 Maggost wrote:
If i finished the game on normal mode solo, which one is the next step now?

I dont want to get into hardcore because my internet is not stable at all, i dont want to loose my character so quickly =(


You have Nightmare -> Hell -> Inferno difficulties after Normal, so you're far from finishing the game.


So how exactly does that work? people are saying you finish normal difficulty at around 30, so then it will be like a "New Game+" kind of thing? and enemies and loot will scale with you through the difficulties?

Also, just wondering what everyones thoughts were on the longevity of D3, since D2 had randomly generated dungeons, it was cool to just keep trying for lvl.99, but since D3 i dont think is randomly generated, seems like it will get boring just getting to lvl 60 with the same looking dungeons and such. As someone who didnt play all to much D2, what was it that kept the game going so long? like, i feel like maxing out all classes to lvl 60, shouldnt take all that long, whats there to do that im missing. Yeah i havent slept yet, so i dont know if that made any sense. Thanks in advance for any answers tho lol , great game either way.


D2 didn't have randomly generated anything besides the zones not being exactly the same every time. D3 has random events through out the game meaning random additional quests in between the main objectives. Diablo is and has always been rather linear though. If you were thinking you had a sandbox to play in you were wrong.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Latham
Profile Blog Joined May 2007
9563 Posts
May 17 2012 16:50 GMT
#8529
Just wanted to drop in and say I fuckin' LOVE the Auction House =)
Just bought myself a nice 1H Rare Xbow for a measly 4K as buyout price ^_^
This was probably a mistake on the sellers part as Xbows like this go for around 50-100K on EU, but I fukken love it ^_^
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Vadrigar
Profile Joined January 2011
Bulgaria2379 Posts
May 17 2012 16:51 GMT
#8530
On May 18 2012 01:43 rebuffering wrote:
Show nested quote +
On May 18 2012 01:37 Vadrigar wrote:
On May 18 2012 01:29 Maggost wrote:
If i finished the game on normal mode solo, which one is the next step now?

I dont want to get into hardcore because my internet is not stable at all, i dont want to loose my character so quickly =(


You have Nightmare -> Hell -> Inferno difficulties after Normal, so you're far from finishing the game.


So how exactly does that work? people are saying you finish normal difficulty at around 30, so then it will be like a "New Game+" kind of thing? and enemies and loot will scale with you through the difficulties?

Also, just wondering what everyones thoughts were on the longevity of D3, since D2 had randomly generated dungeons, it was cool to just keep trying for lvl.99, but since D3 i dont think is randomly generated, seems like it will get boring just getting to lvl 60 with the same looking dungeons and such. As someone who didnt play all to much D2, what was it that kept the game going so long? like, i feel like maxing out all classes to lvl 60, shouldnt take all that long, whats there to do that im missing. Yeah i havent slept yet, so i dont know if that made any sense. Thanks in advance for any answers tho lol , great game either way.


It's exactly like you said. You start a new game with stronger foes and better loot. I think that D3 is also randomly generated, not 100% sure. Reaching 60 is relatively easy but beating Inferno, not so much. Can't really say what kept D2 going, but I think D3 will be the same. People just like to collect stuff, try to get better and cooler items and such... and I think that the drop rate for rare items in D3 is lower than D2.
rebuffering
Profile Joined December 2010
Canada2436 Posts
May 17 2012 16:51 GMT
#8531
On May 18 2012 01:47 Blitzkrieg0 wrote:
Show nested quote +
On May 18 2012 01:43 rebuffering wrote:
On May 18 2012 01:37 Vadrigar wrote:
On May 18 2012 01:29 Maggost wrote:
If i finished the game on normal mode solo, which one is the next step now?

I dont want to get into hardcore because my internet is not stable at all, i dont want to loose my character so quickly =(


You have Nightmare -> Hell -> Inferno difficulties after Normal, so you're far from finishing the game.


So how exactly does that work? people are saying you finish normal difficulty at around 30, so then it will be like a "New Game+" kind of thing? and enemies and loot will scale with you through the difficulties?

Also, just wondering what everyones thoughts were on the longevity of D3, since D2 had randomly generated dungeons, it was cool to just keep trying for lvl.99, but since D3 i dont think is randomly generated, seems like it will get boring just getting to lvl 60 with the same looking dungeons and such. As someone who didnt play all to much D2, what was it that kept the game going so long? like, i feel like maxing out all classes to lvl 60, shouldnt take all that long, whats there to do that im missing. Yeah i havent slept yet, so i dont know if that made any sense. Thanks in advance for any answers tho lol , great game either way.


D2 didn't have randomly generated anything besides the zones not being exactly the same every time. D3 has random events through out the game meaning random additional quests in between the main objectives. Diablo is and has always been rather linear though. If you were thinking you had a sandbox to play in you were wrong.


Well i knew it was somewhat linear and wasnt expecting Skyrim or anything, but why were people still playing D2 for so long, is it just loot runs or something? or pvp? yeah im a noob when it comes to this, just trying to get the most of the game, and get a better understanding.
http://www.twitch.tv/rebufferingg
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
May 17 2012 16:53 GMT
#8532
On May 18 2012 01:45 Blitzkrieg0 wrote:
Show nested quote +
On May 18 2012 01:27 LoLAdriankat wrote:
Are 2-handers supposed to do less damage than dual-wielded weapons of the same quality? The only thing I can think of is that you get more damage per resource, but that doesn't seem good enough to use 2-handers over dual-wielding to me.


All classes cannot dual wield.

That's besides the point. What's with all the weak 2-handed monk weapons?
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
May 17 2012 17:01 GMT
#8533
On May 18 2012 01:53 LoLAdriankat wrote:
Show nested quote +
On May 18 2012 01:45 Blitzkrieg0 wrote:
On May 18 2012 01:27 LoLAdriankat wrote:
Are 2-handers supposed to do less damage than dual-wielded weapons of the same quality? The only thing I can think of is that you get more damage per resource, but that doesn't seem good enough to use 2-handers over dual-wielding to me.


All classes cannot dual wield.

That's besides the point. What's with all the weak 2-handed monk weapons?


There isn't a rule that all weapons are equally good options either. The two handed weapon I'm using on my Wichdoctor is significantly stronger than any one hander I've found, but if I could dual wield those one handers they would indeed be stronger assuming you get 100% dps from each. The slower casting speed is a bitch to get used to though.
I'll always be your shadow and veil your eyes from states of ain soph aur.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2012-05-17 17:07:07
May 17 2012 17:05 GMT
#8534
On May 18 2012 01:51 rebuffering wrote:
Show nested quote +
On May 18 2012 01:47 Blitzkrieg0 wrote:
On May 18 2012 01:43 rebuffering wrote:
On May 18 2012 01:37 Vadrigar wrote:
On May 18 2012 01:29 Maggost wrote:
If i finished the game on normal mode solo, which one is the next step now?

I dont want to get into hardcore because my internet is not stable at all, i dont want to loose my character so quickly =(


You have Nightmare -> Hell -> Inferno difficulties after Normal, so you're far from finishing the game.


So how exactly does that work? people are saying you finish normal difficulty at around 30, so then it will be like a "New Game+" kind of thing? and enemies and loot will scale with you through the difficulties?

Also, just wondering what everyones thoughts were on the longevity of D3, since D2 had randomly generated dungeons, it was cool to just keep trying for lvl.99, but since D3 i dont think is randomly generated, seems like it will get boring just getting to lvl 60 with the same looking dungeons and such. As someone who didnt play all to much D2, what was it that kept the game going so long? like, i feel like maxing out all classes to lvl 60, shouldnt take all that long, whats there to do that im missing. Yeah i havent slept yet, so i dont know if that made any sense. Thanks in advance for any answers tho lol , great game either way.


D2 didn't have randomly generated anything besides the zones not being exactly the same every time. D3 has random events through out the game meaning random additional quests in between the main objectives. Diablo is and has always been rather linear though. If you were thinking you had a sandbox to play in you were wrong.


Well i knew it was somewhat linear and wasnt expecting Skyrim or anything, but why were people still playing D2 for so long, is it just loot runs or something? or pvp? yeah im a noob when it comes to this, just trying to get the most of the game, and get a better understanding.


D2 had easy leveling (Uber Tristam power leveling or Baal runs)

D2 had easy to acquire gear (runewords) that was incredibly strong because of the proliferation of duping and botting

those above 2 elements made the game very accessible to play (low grind) and not much of a challenge (unless playing Hardcore)

most of the people that kept playing D2 loved the PvP and min/maxed the hell out of everything wanting perfect stats on every item and charm.

could also try to min/max for MF as well or play unorthodox builds because acquiring decent gear (except for near perfect/perfect) wasn't too difficult due to item deflation from duping/botting
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
May 17 2012 17:06 GMT
#8535
d3 is def not as randomly generated many many of the zones are always the same
"God fights on the side with the best artillery." - Napoleon Bonaparte
OperationIvy
Profile Joined July 2011
United States13 Posts
May 17 2012 17:14 GMT
#8536
Can anyone else believe that (Act 2 spoiler) + Show Spoiler +
ACT 2 IS A FUCKING DESERT??? Complete with stinging swarms, cliff jumpers, and the snake dudes. How lazy is that? Oh btw the palace is blocked by guards and you can't go in. Lol.

I love the game so far but I would have liked to see some new content. If Act 3 is a jungle full of midgets with blowguns I quit.

Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 17 2012 17:17 GMT
#8537
Any good builds for Witch Doctor ):
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
May 17 2012 17:20 GMT
#8538
I just got an orange item at lvl 22, are they really as rare as people make it seem?
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
May 17 2012 17:21 GMT
#8539
On May 18 2012 01:51 rebuffering wrote:
Show nested quote +
On May 18 2012 01:47 Blitzkrieg0 wrote:
On May 18 2012 01:43 rebuffering wrote:
On May 18 2012 01:37 Vadrigar wrote:
On May 18 2012 01:29 Maggost wrote:
If i finished the game on normal mode solo, which one is the next step now?

I dont want to get into hardcore because my internet is not stable at all, i dont want to loose my character so quickly =(


You have Nightmare -> Hell -> Inferno difficulties after Normal, so you're far from finishing the game.


So how exactly does that work? people are saying you finish normal difficulty at around 30, so then it will be like a "New Game+" kind of thing? and enemies and loot will scale with you through the difficulties?

Also, just wondering what everyones thoughts were on the longevity of D3, since D2 had randomly generated dungeons, it was cool to just keep trying for lvl.99, but since D3 i dont think is randomly generated, seems like it will get boring just getting to lvl 60 with the same looking dungeons and such. As someone who didnt play all to much D2, what was it that kept the game going so long? like, i feel like maxing out all classes to lvl 60, shouldnt take all that long, whats there to do that im missing. Yeah i havent slept yet, so i dont know if that made any sense. Thanks in advance for any answers tho lol , great game either way.


D2 didn't have randomly generated anything besides the zones not being exactly the same every time. D3 has random events through out the game meaning random additional quests in between the main objectives. Diablo is and has always been rather linear though. If you were thinking you had a sandbox to play in you were wrong.


Well i knew it was somewhat linear and wasnt expecting Skyrim or anything, but why were people still playing D2 for so long, is it just loot runs or something? or pvp? yeah im a noob when it comes to this, just trying to get the most of the game, and get a better understanding.

Here it is, you finish Normal its like 20% of the game + story line. There is Nightmare after that which have stronger monsters better loot. It adds up the challenge thats what keep you going, then Hell and Inferno.
There is satisfaction after killing a very hard monster and get some awesome rare or legendary items out of it.

Terran
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
May 17 2012 17:22 GMT
#8540
On May 18 2012 02:17 Torte de Lini wrote:
Any good builds for Witch Doctor ):


What are you using exactly? I've been kiting while things die to Haunt. I use acid cloud (zombie charger works better in narrow areas) to AoE down swarms and everything else is defensive cooldowns. Getting rid of Soul Harvest has prevented me from dying it seems. It's funny how many times I suicided to get that five stack.

Defensive cooldowns being Mass Confusion, Horrify, Spirit Walk, etc etc.
I'll always be your shadow and veil your eyes from states of ain soph aur.
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