Diablo III General Discussion - Page 1039
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Valiver
Caldeum1976 Posts
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Cascade
Australia5405 Posts
I've thrown so many shard on it, and gotten tens of a bunch of other belts, but no shame. :/ On the other hand I found a wand of woh as I wanted, so now I'm speedrunning! The WoH was an excepetionally crappy roll, but now you can reroll them, so I guess i can put all the saffron wraps and other belts to good use for that. ![]() | ||
smr
Germany4808 Posts
On January 23 2016 10:17 Qwyn wrote: Anybody know how long Traveler's takes to reach 100% damage? I've been trying to get a 2 set so I can run Traveler's/COE and have a RORG in the cube for a cindercoat (or aq cuirass when I do marauder chakram). I never realized that the Pledge has a warm up period! I'm doing 5pc UE with a RORG and cindercoat in the cube and I'm at the point (GR 63) where I need to swap out to COE, but I don't wanna lose the cindercoat! It just offers too much damn regen. In other words, marauder 6 is far and away the best set for demon hunters this season. Sad really, after all these years it's quite boring to play...but getting 60% dr from the belt, mega chakrams, aquila cuirass, resists from all followers, 5 turrets all firing your chakrams with insane damage...it's just too damn good. It's actually sickening, really...How is UE supposed to compete with that? That's really not true. The leaderboards atleast in EU have Marauders, UE and Nats all competing for the top spots. Nats wasn't seen during the first week probably because it was the best build for two seasons afaik and people were bored by that but it can totally compete. Every single UE player I saw cubed the Cindercoat. | ||
lestye
United States4135 Posts
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Cascade
Australia5405 Posts
On January 23 2016 16:37 lestye wrote: What's the rules with mapmarkers, especially when it comes to Keywardens? Sometimes it takes like several minutes for it to show up, and other times I get a mapmarker INSTANTLY. Based on nothing but personal experience, it seems as if you need to get within a certain range to get the arrow, but the range increases over time. I guess the purpose is to avoid people running around for ages looking for the bounty/keywarden. | ||
Kyhron
United States945 Posts
On January 23 2016 16:33 smr wrote: That's really not true. The leaderboards atleast in EU have Marauders, UE and Nats all competing for the top spots. Nats wasn't seen during the first week probably because it was the best build for two seasons afaik and people were bored by that but it can totally compete. Every single UE player I saw cubed the Cindercoat. Chakrams? Most of the Maurader DH's I've seen this season are using Maticore and blowing shit up with rockets and cluster arrow. I dunno I plan on playing Shadow set and maybe Nat's if its speed farming build is decent. | ||
smr
Germany4808 Posts
On January 23 2016 18:28 Kyhron wrote: Chakrams? Most of the Maurader DH's I've seen this season are using Maticore and blowing shit up with rockets and cluster arrow. I dunno I plan on playing Shadow set and maybe Nat's if its speed farming build is decent. Oh right I missed that but I saw somebody stream a mid 70 grift with chakrams. He missed the timer iirc but it might work solo in a good rift. | ||
Latham
9552 Posts
I'm having a blast playing this thorn-voker build ![]() Getting to 70 was a bit challenging with a Justice/Sweep/Condemn build but after I got my 1st goodie bag (invoker hands/head) it was an easy time from there. With 2 pieces I went to visit Khulle on torment 2 and with 4/6 pieces I pushed Rifts hard to lv 20+. Now that I have all 6 pieces even torment 5 is a breeze, I'm probing how high I can go now and settle on a torment level to farm. I got pretty lucky with finding Heart of Iron during a normal rift. Despite spending upwards of 600 bloodstones on Khadala and her chest armors, I managed to obtain it quickly with a lucky drop. I also found The Mortal Drama already, in preparation for the bombardment switch later on. I had a few questions for my further gear: How much realistically can I get of CDR? Also, which gems do I socket? STR or VIT gems? or maybe Diamonds for AR? | ||
smr
Germany4808 Posts
I'm not too sure about your cdr. The LON-Bombardement will require about 60% but Invokers seems more dependant on the Awakening Shield that reduces cooldowns on Block atleast from my rather short experience with the set. | ||
Latham
9552 Posts
Btw, what actually affects thorns damage? only STR/VIT and thorns damage? or does weapon damage, etc. factor in at all? It feels so wierd to play this build. I have only 238K DPS, I respec crit damage, crit chance and attack speed for more defense and yet i am so powerful. Exact opposite of what I did on my Wastes whirlwild barb last season. | ||
WolfintheSheep
Canada14127 Posts
Just cube daggers until you get a Pigsticker (Crusaders can only get 3 daggers), then roll off the damage. | ||
Faruko
Chile34167 Posts
Extracted the power and 100% uptime vengeance *0* | ||
andyrau
13015 Posts
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Kyhron
United States945 Posts
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Latham
9552 Posts
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dAPhREAk
Nauru12397 Posts
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WolfintheSheep
Canada14127 Posts
On January 24 2016 09:18 Latham wrote: So I got super lucky and on my 1st try I rolled an ancient pig sticker on my crusader. Which stat am I supposed to reroll? the +9% damage, or the X-Y poison damage for the socket? BiS Pig Sticker is Str/Vit/LoH/CD/Aspd, and maybe swap one of those out for Area Damage. Gift for Socket, of course. | ||
Faruko
Chile34167 Posts
So far can run t9 easy and t10 but i get really close to die (and sometimes die lol) im expecting that to change with the kunai power Im not sure what power to use for the ring/amulet slot on the cube | ||
WolfintheSheep
Canada14127 Posts
On January 24 2016 13:47 Faruko wrote: The only thing im missing from my build is that hat that gives the +50% defense rune to vengeance (for the kunai power) and maybe get focus/restrain but im using endless walk, with both socketed so not extactly that much more to go So far can run t9 easy and t10 but i get really close to die (and sometimes die lol) im expecting that to change with the kunai power Im not sure what power to use for the ring/amulet slot on the cube Elusive Ring for the 50% damage reduction. | ||
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