• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:46
CEST 12:46
KST 19:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 234ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon415.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Most successful SC2 players of Q2 2026 Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) 5.0.16 Hotfix (June 30) - Balance + Bug Fixes
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Starcraft vs Retro Category on Twitch ASL 22 Proposed Map Pool 60% Keyboards Viable for Starcraft? Snow On New ASL S22 Map, Zerg Nerf BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 Small VOD Thread 2.0 IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5185 users

Diablo III General Discussion - Page 102

Forum Index > General Games
Post a Reply
Prev 1 100 101 102 103 104 1109 Next
trainRiderJ
Profile Joined August 2010
United States615 Posts
July 21 2011 22:46 GMT
#2021
On July 22 2011 05:57 Aruno wrote:
Show nested quote +
On July 22 2011 05:24 trainRiderJ wrote:
On July 22 2011 04:55 shizna wrote:
what gave diablo 2 such replay value?

a) inability to respec, meaning you'd have to reroll character if you wanted to experiment, make farming char, gimmick build etc etc. once familiar with the power levelling process, it became an artform and was very enjoyable. you would also see much of the game over and over again, rather than world of chorecraft where you whiz to top level and then see the same areas week in week out until the next expansion.

b) incredible difficulty to reach maximum level, especially using pvp characters with poorly optimized pve spells.

c) farming bosses, both to equip your smurf chars and also find rare and potentially valuable booty for trading.


if they introduce the ability to respec or prevent boss/item/exp farming/powerlevelling, then it will be just a good game for 1-2 playthroughs and then disappointment because it sucked compared to diablo 2.

I completely disagree with all three of your points.

The ability to respec is more important now than ever due to the much greater combination of viable abilities and therefore (theoretically) builds.

The level system is arbitrary and very few players played with the goal of reaching level 99. Even fewer actually made it that far. What people played for is the item grind, which is obviously still in full effect.

Farming bosses is just one possible way to gain items. If there were a more efficient way people would have done it differently. Per the developers, they are aiming for something else to be the "best" way to get new items.


Your 3 reasons just show your a lazy(undedicated) player.

Making it super hard to reach the very highest levels is a good thing, And detracts nothing from your item farming that you think was all important.

Ability to respec, means the puzzle of what is the best pvp, and pve builds. Will be solved dramatically faster. Remember this, It's not just you solving the puzzles, It's the whole dam Diablo 3 population. News spreads fast on the internet.
Thus, do not allow respec(thou a special 1 time respec item drop would be fair).

People want a difficult game, After their bitching and moaning, after they throw their temper tantrums. They will come back to the game. Why? Because it's not a one trick pony. It's complicated, It's a challenge.

Having bosses, that are near impossible to take down alone ARE a good thing. It adds a dimension to the game that says " Hey You!, You need help!, Learn Teamwork or die! ^_^ "

I hope the workers at Blizz north really push for the long term future of the game. A game that could be loved in 5-10 more years time. Just like how playing Diablo 1 can bring some fun after all these years.

Ignoring your crude Ad Hominem, I will attempt to refute your post.

Making it super hard to reach the very highest levels is arbitrary, and difficult to balance. There are other ways to measure "dedication" than what it essentially a kill counter. Although, you know what would measure dedication better than experience levels? A literal kill counter! It wouldn't even have to have a cap so even the most "dedicated" gamers could compare their epeens. You know what else measures dedication? Your loot. This is the direction Blizzard is going.

Removing the ability to respec isn't going to slow down the theory crafting online, not with the scale of user base we're talking about. Anyways, you should do a little more research into how character builds will work in Diablo 3. They are much more equipment- and skill rune-focused. The metagame will be figuring out which of the nearly limitless combinations of skills, equipment, and skill runes work best for your character. Not allowing respecs for base abilities would just be an annoying roadblock in that journey.

I never said the game shouldn't have bosses that are extremely difficult to defeat. I just said that perhaps the best way to gain items shouldn't be running the same 5 minute or less boss sequence over, and over, and over. Besides, a 5 minute boss run is hardly difficult.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
July 21 2011 22:49 GMT
#2022
On July 22 2011 05:57 Aruno wrote:
Show nested quote +
On July 22 2011 05:24 trainRiderJ wrote:
On July 22 2011 04:55 shizna wrote:
what gave diablo 2 such replay value?

a) inability to respec, meaning you'd have to reroll character if you wanted to experiment, make farming char, gimmick build etc etc. once familiar with the power levelling process, it became an artform and was very enjoyable. you would also see much of the game over and over again, rather than world of chorecraft where you whiz to top level and then see the same areas week in week out until the next expansion.

b) incredible difficulty to reach maximum level, especially using pvp characters with poorly optimized pve spells.

c) farming bosses, both to equip your smurf chars and also find rare and potentially valuable booty for trading.


if they introduce the ability to respec or prevent boss/item/exp farming/powerlevelling, then it will be just a good game for 1-2 playthroughs and then disappointment because it sucked compared to diablo 2.

I completely disagree with all three of your points.

The ability to respec is more important now than ever due to the much greater combination of viable abilities and therefore (theoretically) builds.

The level system is arbitrary and very few players played with the goal of reaching level 99. Even fewer actually made it that far. What people played for is the item grind, which is obviously still in full effect.

Farming bosses is just one possible way to gain items. If there were a more efficient way people would have done it differently. Per the developers, they are aiming for something else to be the "best" way to get new items.


Your 3 reasons just show your a lazy(undedicated) player.

Making it super hard to reach the very highest levels is a good thing, And detracts nothing from your item farming that you think was all important.

Ability to respec, means the puzzle of what is the best pvp, and pve builds. Will be solved dramatically faster. Remember this, It's not just you solving the puzzles, It's the whole dam Diablo 3 population. News spreads fast on the internet.
Thus, do not allow respec(thou a special 1 time respec item drop would be fair).

People want a difficult game, After their bitching and moaning, after they throw their temper tantrums. They will come back to the game. Why? Because it's not a one trick pony. It's complicated, It's a challenge.

Having bosses, that are near impossible to take down alone ARE a good thing. It adds a dimension to the game that says " Hey You!, You need help!, Learn Teamwork or die! ^_^ "

I hope the workers at Blizz north really push for the long term future of the game. A game that could be loved in 5-10 more years time. Just like how playing Diablo 1 can bring some fun after all these years.


I highly doubt a game with the difficulty and "grindyness" of Diablo 1 or 2 will sell that well today... It'll probably will be more like WoW dimension. :/
Kevmeister @ Dota2
trainRiderJ
Profile Joined August 2010
United States615 Posts
July 21 2011 22:50 GMT
#2023
Don't confuse "grind" with "difficulty".
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
July 21 2011 23:00 GMT
#2024
On July 22 2011 05:57 Aruno wrote:
Show nested quote +
On July 22 2011 05:24 trainRiderJ wrote:
On July 22 2011 04:55 shizna wrote:
what gave diablo 2 such replay value?

a) inability to respec, meaning you'd have to reroll character if you wanted to experiment, make farming char, gimmick build etc etc. once familiar with the power levelling process, it became an artform and was very enjoyable. you would also see much of the game over and over again, rather than world of chorecraft where you whiz to top level and then see the same areas week in week out until the next expansion.

b) incredible difficulty to reach maximum level, especially using pvp characters with poorly optimized pve spells.

c) farming bosses, both to equip your smurf chars and also find rare and potentially valuable booty for trading.


if they introduce the ability to respec or prevent boss/item/exp farming/powerlevelling, then it will be just a good game for 1-2 playthroughs and then disappointment because it sucked compared to diablo 2.

I completely disagree with all three of your points.

The ability to respec is more important now than ever due to the much greater combination of viable abilities and therefore (theoretically) builds.

The level system is arbitrary and very few players played with the goal of reaching level 99. Even fewer actually made it that far. What people played for is the item grind, which is obviously still in full effect.

Farming bosses is just one possible way to gain items. If there were a more efficient way people would have done it differently. Per the developers, they are aiming for something else to be the "best" way to get new items.


Your 3 reasons just show your a lazy(undedicated) player.

Making it super hard to reach the very highest levels is a good thing, And detracts nothing from your item farming that you think was all important.

Ability to respec, means the puzzle of what is the best pvp, and pve builds. Will be solved dramatically faster. Remember this, It's not just you solving the puzzles, It's the whole dam Diablo 3 population. News spreads fast on the internet.
Thus, do not allow respec(thou a special 1 time respec item drop would be fair).

People want a difficult game, After their bitching and moaning, after they throw their temper tantrums. They will come back to the game. Why? Because it's not a one trick pony. It's complicated, It's a challenge.

Having bosses, that are near impossible to take down alone ARE a good thing. It adds a dimension to the game that says " Hey You!, You need help!, Learn Teamwork or die! ^_^ "

I hope the workers at Blizz north really push for the long term future of the game. A game that could be loved in 5-10 more years time. Just like how playing Diablo 1 can bring some fun after all these years.

For your information, a hard game and a huge ass grinding fest game isnt same thing.
What is the point of not allowing respects.Everytime I want to try a new build should I have to start over again?Not all people are playing computer games18 hours a day.
People want difficult game, not repetitive annoying grind game.
日本語が上手ですね
jester-
Profile Blog Joined February 2011
Canada547 Posts
July 21 2011 23:30 GMT
#2025
I need this god damn game to come out NNNOOOOWWWWW!!!
Arise, chicken sandwich.
VPCursed
Profile Blog Joined May 2011
1044 Posts
July 21 2011 23:40 GMT
#2026
On July 22 2011 04:55 shizna wrote:
what gave diablo 2 such replay value?

a) inability to respec, meaning you'd have to reroll character if you wanted to experiment, make farming char, gimmick build etc etc. once familiar with the power levelling process, it became an artform and was very enjoyable. you would also see much of the game over and over again, rather than world of chorecraft where you whiz to top level and then see the same areas week in week out until the next expansion.

b) incredible difficulty to reach maximum level, especially using pvp characters with poorly optimized pve spells.

c) farming bosses, both to equip your smurf chars and also find rare and potentially valuable booty for trading.


if they introduce the ability to respec or prevent boss/item/exp farming/powerlevelling, then it will be just a good game for 1-2 playthroughs and then disappointment because it sucked compared to diablo 2.

im sorry but, on the contrary... Inability to respec is what made D2 bad, Incredibly difficult to reach max level for nearly no gain.. bad
Farming only bosses for loot.. pretty bad too. I played d2 alotttttttt
but i fucking hated no respecs, high level really had no other purpose besides a number above ur head... I also hated only being able to boss run for loot.
D3 is going to fix what was bad about d2.
So i mean, really outside of nostalgia sakes.. how is this holding back d3?
Supamang
Profile Joined June 2010
United States2298 Posts
July 21 2011 23:41 GMT
#2027
On July 22 2011 05:57 Aruno wrote:
Show nested quote +
On July 22 2011 05:24 trainRiderJ wrote:
On July 22 2011 04:55 shizna wrote:
what gave diablo 2 such replay value?

a) inability to respec, meaning you'd have to reroll character if you wanted to experiment, make farming char, gimmick build etc etc. once familiar with the power levelling process, it became an artform and was very enjoyable. you would also see much of the game over and over again, rather than world of chorecraft where you whiz to top level and then see the same areas week in week out until the next expansion.

b) incredible difficulty to reach maximum level, especially using pvp characters with poorly optimized pve spells.

c) farming bosses, both to equip your smurf chars and also find rare and potentially valuable booty for trading.


if they introduce the ability to respec or prevent boss/item/exp farming/powerlevelling, then it will be just a good game for 1-2 playthroughs and then disappointment because it sucked compared to diablo 2.

I completely disagree with all three of your points.

The ability to respec is more important now than ever due to the much greater combination of viable abilities and therefore (theoretically) builds.

The level system is arbitrary and very few players played with the goal of reaching level 99. Even fewer actually made it that far. What people played for is the item grind, which is obviously still in full effect.

Farming bosses is just one possible way to gain items. If there were a more efficient way people would have done it differently. Per the developers, they are aiming for something else to be the "best" way to get new items.


Your 3 reasons just show your a lazy(undedicated) player.

Making it super hard to reach the very highest levels is a good thing, And detracts nothing from your item farming that you think was all important.

Ability to respec, means the puzzle of what is the best pvp, and pve builds. Will be solved dramatically faster. Remember this, It's not just you solving the puzzles, It's the whole dam Diablo 3 population. News spreads fast on the internet.
Thus, do not allow respec(thou a special 1 time respec item drop would be fair).

People want a difficult game, After their bitching and moaning, after they throw their temper tantrums. They will come back to the game. Why? Because it's not a one trick pony. It's complicated, It's a challenge.

Having bosses, that are near impossible to take down alone ARE a good thing. It adds a dimension to the game that says " Hey You!, You need help!, Learn Teamwork or die! ^_^ "

I hope the workers at Blizz north really push for the long term future of the game. A game that could be loved in 5-10 more years time. Just like how playing Diablo 1 can bring some fun after all these years.

Hahahaha

Gotta admit. This is the first time Ive ever heard someone being called "lazy and undedicated" for NOT sitting on his ass and playing games all day
gosublade
Profile Joined May 2011
632 Posts
July 22 2011 00:07 GMT
#2028
On July 22 2011 08:41 Supamang wrote:
Show nested quote +
On July 22 2011 05:57 Aruno wrote:
On July 22 2011 05:24 trainRiderJ wrote:
On July 22 2011 04:55 shizna wrote:
what gave diablo 2 such replay value?

a) inability to respec, meaning you'd have to reroll character if you wanted to experiment, make farming char, gimmick build etc etc. once familiar with the power levelling process, it became an artform and was very enjoyable. you would also see much of the game over and over again, rather than world of chorecraft where you whiz to top level and then see the same areas week in week out until the next expansion.

b) incredible difficulty to reach maximum level, especially using pvp characters with poorly optimized pve spells.

c) farming bosses, both to equip your smurf chars and also find rare and potentially valuable booty for trading.


if they introduce the ability to respec or prevent boss/item/exp farming/powerlevelling, then it will be just a good game for 1-2 playthroughs and then disappointment because it sucked compared to diablo 2.

I completely disagree with all three of your points.

The ability to respec is more important now than ever due to the much greater combination of viable abilities and therefore (theoretically) builds.

The level system is arbitrary and very few players played with the goal of reaching level 99. Even fewer actually made it that far. What people played for is the item grind, which is obviously still in full effect.

Farming bosses is just one possible way to gain items. If there were a more efficient way people would have done it differently. Per the developers, they are aiming for something else to be the "best" way to get new items.


Your 3 reasons just show your a lazy(undedicated) player.

Making it super hard to reach the very highest levels is a good thing, And detracts nothing from your item farming that you think was all important.

Ability to respec, means the puzzle of what is the best pvp, and pve builds. Will be solved dramatically faster. Remember this, It's not just you solving the puzzles, It's the whole dam Diablo 3 population. News spreads fast on the internet.
Thus, do not allow respec(thou a special 1 time respec item drop would be fair).

People want a difficult game, After their bitching and moaning, after they throw their temper tantrums. They will come back to the game. Why? Because it's not a one trick pony. It's complicated, It's a challenge.

Having bosses, that are near impossible to take down alone ARE a good thing. It adds a dimension to the game that says " Hey You!, You need help!, Learn Teamwork or die! ^_^ "

I hope the workers at Blizz north really push for the long term future of the game. A game that could be loved in 5-10 more years time. Just like how playing Diablo 1 can bring some fun after all these years.

Hahahaha

Gotta admit. This is the first time Ive ever heard someone being called "lazy and undedicated" for NOT sitting on his ass and playing games all day


I guess you haven't watched much Liquid Tyler recently
Not even death can save you from me.
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
July 22 2011 00:20 GMT
#2029
This is the only game that I am looking forward to.

All the essence of MMORPG smelt down to the most basic essence and refined into a masterpiece.
RzM
Profile Joined April 2009
United States79 Posts
July 22 2011 01:58 GMT
#2030

Diablo 2 and LoD were the first games i ever played. I will be playing again. I am wicked bummed there is no necromancer. Witch doctor isnt the same dont even try !

i pvp in rl
Weebem-Na
Profile Joined May 2010
United States221 Posts
July 22 2011 02:16 GMT
#2031
I feel like this game will rock hard. Hopefully it will be easy to find people to play with as I have 0 "internet friends." Maybe I will try to find some TL ppl when we finally get to play as I have no intention of playing solo like I did for D2 and LOD. Don't have much substance to add here, just looking forward to slaying y'all with my baller demon hunter!
The reaction of boron-11 and plain hydrogen produces all its energy in the form of charged particles which can be directed by a magnetic field, but the reaction is very difficult to sustain and many fusion physicists doubt it will ever prove practical
Choo
Profile Joined February 2010
United States126 Posts
July 22 2011 03:04 GMT
#2032
On July 22 2011 11:16 Weebem-Na wrote:
I feel like this game will rock hard. Hopefully it will be easy to find people to play with as I have 0 "internet friends." Maybe I will try to find some TL ppl when we finally get to play as I have no intention of playing solo like I did for D2 and LOD. Don't have much substance to add here, just looking forward to slaying y'all with my baller demon hunter!


More than likely, I have people I met on D2 that I've played with through WoW and still keep in contact with. Not sure about others, but I always seemed to find internet friends easier on the Diablo platform than I did Starcraft. I don't know if its just the whole killing stuff together thing or that theres a lot more ways in Diablo to help each other, but it always seemed like meeting people and building relationships was easier.
Aruno
Profile Blog Joined November 2010
New Zealand748 Posts
Last Edited: 2011-07-22 03:12:50
July 22 2011 03:11 GMT
#2033
On July 22 2011 08:41 Supamang wrote:
Show nested quote +
On July 22 2011 05:57 Aruno wrote:
On July 22 2011 05:24 trainRiderJ wrote:
On July 22 2011 04:55 shizna wrote:
what gave diablo 2 such replay value?

a) inability to respec, meaning you'd have to reroll character if you wanted to experiment, make farming char, gimmick build etc etc. once familiar with the power levelling process, it became an artform and was very enjoyable. you would also see much of the game over and over again, rather than world of chorecraft where you whiz to top level and then see the same areas week in week out until the next expansion.

b) incredible difficulty to reach maximum level, especially using pvp characters with poorly optimized pve spells.

c) farming bosses, both to equip your smurf chars and also find rare and potentially valuable booty for trading.


if they introduce the ability to respec or prevent boss/item/exp farming/powerlevelling, then it will be just a good game for 1-2 playthroughs and then disappointment because it sucked compared to diablo 2.

I completely disagree with all three of your points.

The ability to respec is more important now than ever due to the much greater combination of viable abilities and therefore (theoretically) builds.

The level system is arbitrary and very few players played with the goal of reaching level 99. Even fewer actually made it that far. What people played for is the item grind, which is obviously still in full effect.

Farming bosses is just one possible way to gain items. If there were a more efficient way people would have done it differently. Per the developers, they are aiming for something else to be the "best" way to get new items.


Your 3 reasons just show your a lazy(undedicated) player.

Making it super hard to reach the very highest levels is a good thing, And detracts nothing from your item farming that you think was all important.

Ability to respec, means the puzzle of what is the best pvp, and pve builds. Will be solved dramatically faster. Remember this, It's not just you solving the puzzles, It's the whole dam Diablo 3 population. News spreads fast on the internet.
Thus, do not allow respec(thou a special 1 time respec item drop would be fair).

People want a difficult game, After their bitching and moaning, after they throw their temper tantrums. They will come back to the game. Why? Because it's not a one trick pony. It's complicated, It's a challenge.

Having bosses, that are near impossible to take down alone ARE a good thing. It adds a dimension to the game that says " Hey You!, You need help!, Learn Teamwork or die! ^_^ "

I hope the workers at Blizz north really push for the long term future of the game. A game that could be loved in 5-10 more years time. Just like how playing Diablo 1 can bring some fun after all these years.

Hahahaha

Gotta admit. This is the first time Ive ever heard someone being called "lazy and undedicated" for NOT sitting on his ass and playing games all day


This is what I see of it, I do not want the game to be "Solved" after 2 years. I want it to be near impossible to solve. So that skill and item build combinations become like sacred knowledge. Yet with so much unknown possibilities out there, it leaves room for new ideas to surpass the current norm.

I'm not suggesting to make the game a necessary grind. Just that, you have to focus more on less characters to achieve real knowledge on the game.

By having a system in place that forces the players that want to be the very best, to have to not only play heaps just to understand very late game PvE, PvP situations. But also cause the creations of clans based around shared knowledge in a trusted environment. Because giving away item/skill builds could cause others to dream up counters to your builds(more applicable in PvP).

So yes, I want extreme difficulty and hard to know possibilities at the very late game of Diablo 3.

BUT I don't want that to be the case for starting out new characters, I want it to go from easy beginning, to Unbelievably hard extreme late game.

Oh and hardcore will mean so much more when it's impossibly hard to max out + get a perfect skill/item combination.
aruno, arunoaj, aruno_aj | Those are my main aliases
Phats
Profile Joined October 2010
Australia534 Posts
July 22 2011 04:05 GMT
#2034
I thought they stated that there is no full respec option in the game atm. But there is something in place to help reskill a few points incase you made mistakes.. so maybe respeccing a few points but not completely changing your skill point allocations.

changing skill runes and changing gems in items is going to be possible so there is not really a need for respec options in skill points. just make a new char like in d2 b4 the respec came in d2... perhaps a rare item will allow a 5 skill point reallocation or something instead of every skill.

I do wonder if respeccing will include the "traits" to or if they will end up being the thing you cannot change.

I just hope hardcore has alot of attention paid to it! cannot wait for August 1 for extra info from that press event!
ForceSC2
Profile Joined July 2010
United States49 Posts
Last Edited: 2011-07-22 06:20:54
July 22 2011 06:20 GMT
#2035
On July 22 2011 13:05 Phats wrote:
I thought they stated that there is no full respec option in the game atm. But there is something in place to help reskill a few points incase you made mistakes.. so maybe respeccing a few points but not completely changing your skill point allocations.

changing skill runes and changing gems in items is going to be possible so there is not really a need for respec options in skill points. just make a new char like in d2 b4 the respec came in d2... perhaps a rare item will allow a 5 skill point reallocation or something instead of every skill.

I do wonder if respeccing will include the "traits" to or if they will end up being the thing you cannot change.

I just hope hardcore has alot of attention paid to it! cannot wait for August 1 for extra info from that press event!


Full respec will be in the game, the hangup was that it was said it will not be a cheap process (and gold is supposedly actually going to be worth something in this game as opposed to D2).

Looking forward to sharing all the information from the press event. Its going to be a lot of fun for sure. Looks like we will be spending a good 4 hours playing around with the Beta, then there will be presentations and time for the interviews.

Beta is within our grasps, I cannot wait =)
chuckboris
Profile Joined November 2010
56 Posts
July 22 2011 07:03 GMT
#2036
to the above 2 people stating that they where anoyed with having o boss run and hope that gold becomes valuable as opposed to now...

theres no real way to say it other then you are plain wrong...

first of all farming any particular place in LOD considering its value is based on the market prices and there are literally tons of "times" after a ladder reset where the best place to farm is not a boss... the cave in act1 in one of the last areas, is by far the best place to farm straight items (unique/set/blue etc)
because of the high amount of mobs, paired with the ease of killing them, and their abnormally high moblvl considering the act.

they are forexample higher then mephisto etc who newbies farm alot - the experienced players only farm meph etc in the very very early days of a new ladder to get fast "basic epics"

also... for some of the people with the most "market value" in d2 gold is a very very valuable ressouce since gambling is the only way to help effectively farm out the best types of craftables/rares - wich also happen to be by MILES the most costly items in the game...

the best perfect ridiculous runeword with the best possible stats and highest runes in the game
- is not even worth 1/100 of the best craftables and rares... examplarely the perfect crafted ring/circlet etc... do not even exist in the game in the newest ladder and all the "best in slot" items for all builds dont even exist on non ladder - with all its content.

this leads me to the point, to the people arguing about what made diablo 2 great, and able to stand the test of time is just that...

people would literally prefer games like wow to it if it wasnt for that...
the best in slot, DOES NOT EXIST, the rare/craft generator makes endless scenarios possible... no one is hyped for ur weapon/armor/shield for most chars forexample, cause they are just generic bestinslot RW/epics - rings/circs/belts/amus/pelts etc in all their possibilities is what sets the game apart.
LoneWolf-Alpha-
Profile Joined July 2011
United States15 Posts
July 22 2011 07:39 GMT
#2037
man, i can't wait for this game...
JoeJin
Profile Joined September 2010
United States77 Posts
July 22 2011 07:41 GMT
#2038
On July 22 2011 08:41 Supamang wrote:
Gotta admit. This is the first time Ive ever heard someone being called "lazy and undedicated" for NOT sitting on his ass and playing games all day


He wasn't calling him lazy, he was calling him a lazy player. The way that he had phrased it was "Lazy (Undedicated) player." There was not indication of him calling him lazy for not playing, but more of someone lazy for being a lousy player. The actual definition was slightly misconstrued in the way he had phrased it, but the real meaning was more of the "undedicated" player.

Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
July 22 2011 07:46 GMT
#2039
This discussion reminds me a lot about the debate about bw versus sc2. The best entry to that discussing was easily this blog by Hot-Bid

http://www.teamliquid.net/blogs/viewblog.php?topic_id=89277
It's a new game guys, if you want diablo 2 again then get involved in the modding community.

After the epic fail that is dungeon siege 3 I REALLY want this game to be released soon.
EnOmy
Profile Joined October 2010
Australia183 Posts
July 22 2011 08:01 GMT
#2040
Diablo II and LOD were my first gaming loves. I am so excited for D3 and will play the ever-loving-crap out of it. I can wait, but I'd prefer not to.
GG WP //// 24yo.M
Prev 1 100 101 102 103 104 1109 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
10:00
HSC 29: Playoffs
CranKy Ducklings54
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 264
Lowko158
Livibee 59
SortOf 38
StarCraft: Brood War
Shuttle 627
Jaedong 560
BeSt 542
Horang2 451
Hyuk 400
Mini 290
Larva 273
actioN 271
Soulkey 223
Soma 200
[ Show more ]
EffOrt 138
Light 120
Dewaltoss 116
Mong 103
Snow 92
ZerO 75
Mind 73
Rush 63
ggaemo 62
Hm[arnc] 45
Sharp 33
soO 32
sSak 29
scan(afreeca) 27
Movie 25
hero 25
ToSsGirL 22
HiyA 21
JYJ 20
Sacsri 19
[sc1f]eonzerg 14
zelot 13
ajuk12(nOOB) 12
Noble 12
Shine 12
IntoTheRainbow 11
Sexy 8
sorry 6
Dota 2
Gorgc4515
XaKoH 293
League of Legends
JimRising 537
Counter-Strike
olofmeister1451
markeloff84
Super Smash Bros
Mew2King80
Other Games
FrodaN1473
gofns1321
Hui .159
B2W.Neo18
ZerO(Twitch)9
Organizations
Other Games
gamesdonequick15731
StarCraft: Brood War
UltimateBattle 31
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP111
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco2990
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3410
Upcoming Events
CrankTV Team League
14m
OSC
2h 14m
Big Brain Bouts
5h 14m
Replay Cast
13h 14m
RSL Revival
22h 14m
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
23h 14m
Afreeca Starleague
23h 14m
Snow vs Jaedong
YSC vs hero
IPSL
1d 5h
Dragon vs Ret
RSL Revival
1d 22h
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
1d 23h
[ Show More ]
IPSL
2 days
Bonyth vs Hawk
GSL
3 days
Replay Cast
3 days
WardiTV Weekly
4 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
Escore Tournament S3: W2
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Heroes Pulsing #3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.