• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:00
CEST 17:00
KST 00:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1135.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners SCII needs to put more weight on strategy and tact Server Blocker Stellar Fest 2 Replay Pack
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
[Megathread] Daily Funny Videos Rollback Netcode in Brood War Bot on ladder BW General Discussion Sagi.gg Launcher Released
Tourneys
ASL 22 Finals 2v2v2v2 Tournament Small VOD Thread 2.0 [Women's StarCraft] MonstarZ vs Dreams 2026-10-15
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread The Chess Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6965 users

Final Fantasy XV - Page 14

Forum Index > General Games
Post a Reply
Prev 1 12 13 14 15 16 29 Next All
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
June 15 2013 08:26 GMT
#261
On June 15 2013 00:52 ZenithM wrote:
Show nested quote +
On June 14 2013 03:51 FakeDeath wrote:
On June 14 2013 03:46 CutieBK wrote:
The one thing that worries me when I look at the trailer is that the game seems to be moving in the direction of style over substance that SE seems to have been going for since FFX.

I know everyone has their own taste and obviously alot of you guys really enjoyed XIII. But honestly I'd go for a much less graphically beautiful game if it meant I could have a world map and more freedom again.
This whole notion of rpg's with corridor-like structure just takes away so much of the joy of playing for me.

On the bright the combat looks awesome and great Odin the graphics are just jaw droppingly gorgeous


There will be a world map and more open world freedom.
Nomura said that in his previous interviews.

It seems that gaming in general in its more hardcore way is heading in this direction (open world stuff) so I wouldn't worry too much about future FFs


Well People don't liked linear gameplay.
That's where XIII failed pretty bad.

People want more diversity,freedom and exploration.

Hoping FFXV can bring back that FF feeling back again onto the franchise.
Play your best
Lylat
Profile Joined August 2009
France8575 Posts
June 15 2013 08:48 GMT
#262
I can't believe it's gonna be on the new gen consoles, noooooooooooooo I wanted to play this game so bad
Masq
Profile Blog Joined March 2009
Canada1792 Posts
June 15 2013 08:54 GMT
#263
looks really really awful
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
June 15 2013 09:06 GMT
#264
Not sure what to think from that video. It looks interesting enough, but with Square's recent record, I'll remain cautiously un-hyped.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Roachu
Profile Joined June 2011
Sweden692 Posts
Last Edited: 2013-06-17 13:58:55
June 17 2013 13:57 GMT
#265
On June 13 2013 16:00 RagequitBM wrote:
I thought the combat in ff13 was awesome. I didn't use auto battle, that's boring. The rest sucked unfortunately.
Doesn't this FF have the Kingdom Hearts battle system? That would be sweet.

The combat in FF13 was actually very solid if you knew how to use it. You could time attacks with the movement of your characters and the enemies to minimize splash damage, interrupt dangerous targets to avoid high damage attacks, maximize stagger build up and keep staggered enemies constantly airborne. Not to mention keeping a constant 5 star score.
The new gameplay videos reminded me a lot of the combat in Star Ocean were you move freely in battle and have attacks/abilites custom-mapped to the buttons. Maybe that's how KH worked, I never played those games.
Don't be asshats
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
Last Edited: 2013-06-19 20:28:46
June 19 2013 20:27 GMT
#266
Auto battle for FF13 worked fine, but if you think that's optimal it only means you never explored anything outside of it. There were a lot of neat tricks you could do by switching paradigms at the right times to mitigate casting time/animation or switching paradigms for greater stagger meter generation. And if you timed your commands right you could get the most out of the staggered state of an enemy before using the finishing move (the one that does a lot of damage forget what it's called it's been a while). Relying on auto-battle doesn't make you stupid as some people have stated for whatever reason, it's there in the game, and it works just fine. However don't belittle the combat system solely because of it either.
Bronze player stuck in platinum
zoLo
Profile Blog Joined June 2007
United States5896 Posts
June 20 2013 08:16 GMT
#267
OP has been updated.

New interview from Gematsu:

+ Show Spoiler +
Interview (I = Nomura)

- Square Enix suggested the change from Final Fantasy Versus XIII to Final Fantasy XV two years after the game’s announcement in 2006.

- It was possible the game would still retain its original name, but the ultimate decision to change it to Final Fantasy XV was decided when Final Fantasy Agito XIII was renamed Final Fantasy Type-0.

- Sometimes, the timing for such decisions is difficult, but it was publicized after all of the departments settled on it.

- The decision to move to PlayStation 4 and Xbox One was made two years ago. At the time, it was still expected to be a cross-generation title (on PlayStation 3, as well).

- Final Fantasy XV‘s re-announcement was planned for 2012, but was postponed for various reasons. The life span of current generation consoles became a problem.

- I did a lot of trial and error on current generation consoles, as I wanted to try various things and squeeze out too much from the hardware. That was the inception of switching completely to next-gen, which was suggested by the company.

- There were a lot of things I wanted to do and present so they became my main concern. I wanted to make everything as seamless as possible, thus it was necessary to put all of the action into the [hardware's] memory. All of the character data is persistent. As the player fights a vast amount of diverse enemies on a huge map, it puts considerable load on the memory. Thus, I had to make the choice to switch to next-gen at all costs.

- I wanted to make an action-based Final Fantasy game. I toyed with the idea of switching to a first-person point of view and making Noctis the only playable character, and even getting rid of the UI completely. But that would have eliminated any resemblance it had to a Final Fantasy game.

- A Final Fantasy game has battles with numerical values (damage counters, as in Final Fantasy XIII and previous games, we assume). Damage is displayed in numerical values and the player has to manage HP and three playable characters, whom he can switch between freely. There is plenty of co-operation and the player will be aware of the activity of characters outside the party. (It seems that all five characters fight and travel together, but the party is limited to three participants.)

- Thanks to next-gen hardware, I could include destruction, warping to high altitudes, and map changing.

- Final Fantasy XV development is being ported from DirectX 11-based hardware. It’s the reverse of our approach until now, where we target this generation of hardware.

- There’s no difference in media storage between PlayStation 4 and Xbox One, as they’re both using Blu-ray. The final specs depend on how close the machines can match the “original Final Fantasy XV” developed in DirectX 11. As we are using over-specification hardware to develop Final Fantasy XV, I can’t say how much the final, optimized versions will differ yet.

- Currently, we aren’t considering a PC version, but it ultimately depends on demand. Right now, it would take a fairly expensive gaming rig to play the game at full specs but we will consider it if demand is high enough.

- We are developing the game with Luminous Studio and team original sections, and are also using middleware. In the future, there are plans to integrate it into Luminous Studio.

- Once the game engine was completed, both teams, Final Fantasy XV and the Luminous Engine teams, continued working on the engine while simultaneously developing the game.

- Luminous Studio features a fully operational camera that’s being optimized [for Final Fantasy XV]. Sometimes, there’s stuff we’re changing, too. It [the camera] is aimed at the people at Visual Works (Square Enix’s CGI production studio).

- There has been some changes in the staff. Hajime Tabata is the co-director and Takeshi Nozue is the Total Visual Director. Nozue is a member of Visual Works, but we are now developing games together. As he is overseeing the visual production, the difference between real-time scenes and pre-rendered (CGI) movies is almost negligible. “Look Development,” a technique developed and coined by Visual Works, is used in Final Fantasy XV. It is very similar to Agni’s Philosophy in that it allows pre-rendered movies to be produced and dropped into Luminous Studio and played in real-time.

- Noctis’ level in the E3 2013 trailer is quite high, so he is able to use many weapons and warp freely. Players won’t be able to use all of those skills from the beginning of the game.

- The starting point is the Kingdom Hearts series’ simple and exhilarating action feeling. It’s not difficult. Most things can be performed intuitively. I am also considering each difficulty level’s specific operation procedures. Companions support the player with co-operative attacks and respond to situations with autonomous actions. The battles will be varied.

- In Final Fantasy XV, it is possible to free-run towards monsters outside the map, as well as ride on monsters and aim at specific parts of their bodies.

- There will be flashy situations and boss battles like the Leviathan battle [shown briefly in the trailer], in which it is causing a water tornado and the player is jumping between collapsing buildings.

- The feeling of speed is importing during battle. The player can freely control the character’s movements, but spectators (people watching, not playing) might lose track of what’s going on.

- I’m having some trouble with the [game's] motion. It’s simple to make it realistic, but there are still issues occurring. I’m constantly rebalancing the game so it looks realistic and plays well.

Gameplay summary

-Damage is displayed in numerical values and the player has to manage HP and three playable characters, whom he can switch between freely. There is plenty of co-operation and the player will be aware of the activity of characters outside the party.

-In Final Fantasy XV, it is possible to free-run towards monsters outside the map, as well as ride on monsters and aim at specific parts of their bodies.
Musicus
Profile Joined August 2011
Germany23580 Posts
June 21 2013 07:46 GMT
#268
meh, I don't like that it's a main or real FF now... I am very sceptical and also sad that I can't try it on ps3
Maru and Serral are probably top 5.
DonKey_
Profile Joined May 2010
Liechtenstein1356 Posts
Last Edited: 2013-06-23 12:44:07
June 23 2013 12:41 GMT
#269
It kind of bothers me that this game was announced for PS3 and now it is a PS4 exclusive. A major contributing factor of me buying a PS3 was with the idea this game would be available for the console. I am disappointed Sony.
`Oh, you can't help that,' said the Cat: `we're all mad here. I'm mad. You're mad.'
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
June 23 2013 12:55 GMT
#270
Dont worry guys, you have Lightning returns on PS3 to look forward to!

...oh...
Useless wet fish.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
June 23 2013 13:09 GMT
#271
On June 23 2013 21:55 Capped wrote:
Dont worry guys, you have Lightning returns on PS3 to look forward to!

...oh...


Well that was a nice subtle jab at LR.

Everybody is looking forward to FF XV instead now.

The FF XIII has damaged the FF brand name already.

Play your best
herMan
Profile Joined November 2010
Japan2057 Posts
June 29 2013 07:53 GMT
#272
I just found about the new game about a week ago and I'm quite delighted to see the Square take another approach to a declining franchise.

What I'm concerned about is the open world element. Maybe I'm a bit old-fashioned but the newest trailer gave me a linear action pipeline kind of vibe. The Noctis individual kicking ass trailer made him seem pretty invulnerable which I don't really like, I hope this does not show in the game itself at least early on.

Loving the game world so far with its hint of realism and the mafia. It resembles FF7 a bit but has ts own flair (knights with assault rifles were kind of dumb).

I haven't touched another FF since XII. Was XIII any good? Reviews tend to be quite flawed when they are about FF games just because of the franchise prestige.
zoLo
Profile Blog Joined June 2007
United States5896 Posts
June 29 2013 08:04 GMT
#273
On June 23 2013 21:41 DonKey_ wrote:
It kind of bothers me that this game was announced for PS3 and now it is a PS4 exclusive. A major contributing factor of me buying a PS3 was with the idea this game would be available for the console. I am disappointed Sony.


It's not a PS4 exclusive. It will be on both the PS4 and Xbox One. Disappointed with Sony? Square-Enix wanted more money and didn't want to just make games for Sony's PlayStation series. It is the same with Konami's Metal Gear series and Insomniac Games.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
June 29 2013 08:17 GMT
#274
On June 29 2013 17:04 zoLo wrote:
Show nested quote +
On June 23 2013 21:41 DonKey_ wrote:
It kind of bothers me that this game was announced for PS3 and now it is a PS4 exclusive. A major contributing factor of me buying a PS3 was with the idea this game would be available for the console. I am disappointed Sony.


It's not a PS4 exclusive. It will be on both the PS4 and Xbox One. Disappointed with Sony? Square-Enix wanted more money and didn't want to just make games for Sony's PlayStation series. It is the same with Konami's Metal Gear series and Insomniac Games.


This game was announced as a PS3 exclusive at least several years ago. Nothing to do with SE or XB1. He's disappointed that they're retracting their announcement of it for PS3.
There is no one like you in the universe.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
June 29 2013 09:57 GMT
#275
On June 13 2013 14:05 Infernal_dream wrote:
Show nested quote +
On June 13 2013 14:00 Brett wrote:
On June 13 2013 13:56 Infernal_dream wrote:
On June 13 2013 13:50 Brett wrote:
On June 13 2013 13:41 Capped wrote:
Oh god the aussie fanboy is back. Wheres your bro? :D The other guy completely ignored my PM outlining all the flaws with FF13, im taking that as a win, would you like me to forward it to you?

He probably ignored it because you're stupid? I'm not a fanboy; FF13 was probably the worst FF game they've made (although I never played 14). However it's not bad because of the battle system, it's bad because of the 25475230952692809 reasons that it sucked.


One of those 25475230952692809 reasons was the battle system. If I wanted to only use two buttons I'd plug my NES in.

If you didn't want to use two buttons, you'd make use of more than X (or A if Xbox?) by pressing down on your d-pad to highlight options other than autobattle.


And why would I do that when I can just spam A? Why would I manually chose the best attacks if the game does it for me automatically? And by the way Me scrolling down and selecting them manually is still only two buttons, good point though.

I mean seriously. Why would I scroll down and select fire four times when I can hit autobattle once and it automatically does fire four times? The flaw is in that the game does what's best for you automatically with no thought involved. That's a fucking terrible, shitty, horrible combat system. I don't understand how you can defend a combat system that literally requires 0 thought or manual input.


Wow at first I thought you were talking about 12, because that's the exact same reason I dropped the game halfway through and never looked back.
Revolutionist fan
zoLo
Profile Blog Joined June 2007
United States5896 Posts
Last Edited: 2013-06-29 19:03:10
June 29 2013 19:01 GMT
#276
On June 29 2013 17:17 Blisse wrote:
Show nested quote +
On June 29 2013 17:04 zoLo wrote:
On June 23 2013 21:41 DonKey_ wrote:
It kind of bothers me that this game was announced for PS3 and now it is a PS4 exclusive. A major contributing factor of me buying a PS3 was with the idea this game would be available for the console. I am disappointed Sony.


It's not a PS4 exclusive. It will be on both the PS4 and Xbox One. Disappointed with Sony? Square-Enix wanted more money and didn't want to just make games for Sony's PlayStation series. It is the same with Konami's Metal Gear series and Insomniac Games.


This game was announced as a PS3 exclusive at least several years ago. Nothing to do with SE or XB1. He's disappointed that they're retracting their announcement of it for PS3.


Yes, I know that. I'm talking about Square-Enix went multi-plat this current generation when they announced FF13 going to be multi-plat as well. Versus was going to be multi-plat eventually since they always beat around the bush when the media interviewed them about the progress of Versus and if it will still be an exclusive. It's better that they transferred the game to next generation since the game's visual styles fits more for next generation, which will allow them to do more than the limited current generation tech,
Maxyim
Profile Joined March 2012
430 Posts
June 30 2013 01:57 GMT
#277
Actually looks pretty damned good.
chaos021
Profile Joined March 2012
United States258 Posts
June 30 2013 02:31 GMT
#278
On June 23 2010 20:39 Odoakar wrote:
Square can take FF franchise and go f**** themselves


From the beloved company that brought us marvels like Vagrant Story, Chrono Trigger & Cross, FF:Tactics, Front Mission 3, Legend of Mana, Parasite Eve and many other unique masterpieces, nowdays they don't do anything other than make another generic game set in FF universe. I absolutely loved SquareSoft and bought every single game they made, but ever since they became SquareEnix I don't even care.



Amen.

I'm not sure about this new FF based on the little they have released over the last 2 years. I swear it seemed they dropped more info about FF13 in that same span of time. In any case, it has too much of a FPS feel for me. The graphics were literally toe-curling awesome, but after FF9, FFX-2, FF12 and FF13, well "caution" isn't a strong enough word for how I feel about FFXV.
Maxyim
Profile Joined March 2012
430 Posts
August 12 2013 21:45 GMT
#279
For Final Fantasy fans, check out this Kickstarter - http://www.kickstarter.com/projects/1300298569/project-phoenix-japans-indie-rpg-feat-aaa-talent

...and they got Uematsu on board, wtf??!
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
August 12 2013 22:33 GMT
#280
On August 13 2013 06:45 Maxyim wrote:
For Final Fantasy fans, check out this Kickstarter - http://www.kickstarter.com/projects/1300298569/project-phoenix-japans-indie-rpg-feat-aaa-talent

...and they got Uematsu on board, wtf??!

...not sure how this is remotely related to Final Fantasy...?
Average means I'm better than half of you.
Prev 1 12 13 14 15 16 29 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 537
LamboSC2 237
RotterdaM 89
SHIN 20
UpATreeSC 2
StarCraft: Brood War
Calm 6257
Bisu 2099
Jaedong 1276
Horang2 877
BeSt 723
EffOrt 449
Stork 376
Larva 326
Light 269
Snow 264
[ Show more ]
ZerO 260
Britney 242
firebathero 169
ggaemo 155
Mind 110
Hyuk 104
Zeus 90
Hyun 88
Sea.KH 86
Leta 81
hero 80
Sharp 52
Killer 36
Shinee 35
sSak 33
Sacsri 33
Trap 31
Bishop 27
ToSsGirL 23
Terrorterran 22
Free 21
sorry 21
Mong 20
soO 20
Rock 19
Bale 19
ajuk12(nOOB) 17
Hm[arnc] 17
Yoon 15
Sexy 10
Dota 2
Gorgc4903
qojqva2098
canceldota78
Counter-Strike
fl0m2867
Other Games
hiko3918
singsing2800
Coldzera 858
B2W.Neo774
Lowko345
Khaldor239
crisheroes235
Liquid`VortiX218
KnowMe122
ZerO(Twitch)23
IndyStarCraft 0
Organizations
Other Games
WardiTV1052
StarCraft 2
IntoTheiNu 991
StarCraft: Brood War
lovetv 5
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 29
• poizon28 19
• Hinosc 3
• maralekos3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3547
• Jankos1582
Upcoming Events
Big Brain Bouts
1h
Fjant vs Jumy
Gerald vs Nicoract
Serral vs Percival
RotterdaM89
Korean StarCraft League
12h
Afreeca Starleague
15h
Rush vs Soulkey
CranKy Ducklings
19h
WardiTV Invitational
20h
AI Arena Tournament
1d 1h
BSL Open Qualifier
1d 4h
Sparkling Tuna Cup
1d 19h
OSC
1d 22h
IPSL
2 days
[ Show More ]
BSL Open Qualifier
2 days
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Acropolis #5
KCM Race Survival 2026 Season 4
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.