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ZERG_RUSSIAN
10417 Posts
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ghen
United States1356 Posts
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Brees
Marshall Islands3404 Posts
On September 01 2010 06:37 myopia wrote: Interesting. I leave both buffs alone after the early game, but do you NEVER take lizard? I think it's key to my very first sweep through the jungle, for the xp + gold, and the buff does make dragon go down faster. And if you're skipping out on red buff, and don't need blue buff lategame, do you take the buff masteries on Amumu? I always take the golem buff on amumu even lategame, its great on him. i usually run 9-0-21 but dont really recommend it (specialized jungle runes) and with the help of a carry lizard will go down insanely fast; you wont take any damage and you will be free to go kill more creeps faster or attempt a gank if none are up. always make a trip back early so you can ward dragon too then ping it at lvl 6 for your team to get it(preferably while your buffs are up) | ||
mrgerry
United States1508 Posts
On September 01 2010 04:56 Chrispy wrote: Ah thanks so much for that spudboy. ![]() I'd assume r --> e --> q ---> w as focus for dps yi. His general build is just 2 dorans blades ghostblade ie. | ||
DefMatrixUltra
Canada1992 Posts
On September 01 2010 07:32 mrgerry wrote: I'd assume r --> e --> q ---> w as focus for dps yi. His general build is just 2 dorans blades ghostblade ie. Well for pure DPS yeah, but leveling Q pays off huge when jungling. I've been trying a jungle Yi lately and I've found it worth it to get level 2 or 3 because you can just decimate jungle. This makes your farm faster and allows you to be more "available" for ganking and such. Q is also a great skill to get in range of someone (I use it practically every gank) so having it do 100 more damage or whatever is not a bad idea imo. I'm definitely not a pro, though. | ||
ZERG_RUSSIAN
10417 Posts
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ZERG_RUSSIAN
10417 Posts
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Brees
Marshall Islands3404 Posts
Miss Fortune Passive: Miss Fortune gains an additional 25 movement speed after falling out of combat for 7 or more seconds, increasing each second up to 80 maximum bonus speed. Q: Double Up - 70/75/80/85/90 Mana - 9/8/7/6/5 Second Cooldown Miss Fortune fires a shot at an enemy target, dealing 35/70/105/140/175 + (0.75 AD) as physical damage and 120% of that damage to another enemy target behind the first. W: Impure Shots - 50 Mana - 15 Second Cooldown Passive: Increases Miss Fortune's damage on her target by 6/8/10/12/14 + (0.04 AP) with each attack, cumulatively stacking up to 4 times. Active: Miss Fortune's attack speed is increased by 30/35/40/45/50% for 6 seconds and causes her attacks to lower healing received by the target by 50% E: Make It Rain - 80/85/90/95/100 Mana - 15 Second Cooldown Miss Fortune fires hundreds of bullets into the air which rain down at a location after 0.5 seconds, dealing 95/155/210/275/335 (+0.33 AP) magic damage over 2 seconds and slowing enemies hit by 20/25/30/35/40% for 1.5 seconds. R: Bullet Time - 150 Mana - 120/110/100 Second Cooldown Miss Fortune channels a barrage of bullets into a cone in front of her for 2 seconds, dealing 45/70/95 plus the higher value between (0.25 AP) or (0.45 AD) magic damage per bullet, hitting up to 8 times to each target. | ||
Brees
Marshall Islands3404 Posts
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Kultcher
United States150 Posts
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red_
United States8474 Posts
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Infie
Netherlands59 Posts
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DoctorHelvetica
United States15034 Posts
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DefMatrixUltra
Canada1992 Posts
On September 01 2010 08:12 ZERG_RUSSIAN wrote: Actually doesn't having E leveled make it go faster? AFAIK the proc damage on alpha doesn't go up per level and that's the real reason you get it. Yeah but at lvl 1 Q is like 20% chance to proc, at level 3, twice as likely and it does more AoE damage, leaving creeps ~1 hit from death even if it doesn't proc. I find I can't do dragon early on without lvl 3 Q because I pretty much count on the proc to hit at least twice. I'll have to try leveling E to see if it goes faster overall, but I am doubtful because a lot of the time I can just Q and the whole camp dies immediately. I don't have those uber Tier 3 ASPD runes in every color, though. I just have Armor Pen :/. | ||
Jaw
United States274 Posts
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red_
United States8474 Posts
On September 01 2010 08:43 jaw wrote: speaking of gangplank what skills order do you guys use for denying an solo lane? r>w>e>q? I'd imagine it's something like eqqwqr, maybe even swap the first e/q so you can get 2 creeps in the first wave with Q(if you auto attack a bit you'll hit lvl 2 and just deny a late creep from the 1st wave anyways). | ||
Juicyfruit
Canada5484 Posts
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rredtooth
5459 Posts
On September 01 2010 08:43 jaw wrote: R>W>Q>E with first point in E is what i do. tend to build tanky at first (sunfire, atmas) then grab red and ghostblade to run straight to the backline (oranging as necessary) and rape the shit out of their carry. pirate sorta needs to afk farm for a while though.speaking of gangplank what skills order do you guys use for denying an solo lane? r>w>e>q? | ||
rredtooth
5459 Posts
On September 01 2010 08:39 DoctorHelvetica wrote: as of now (pre-buff) his ult range is sorta shabby. he suffers the same problem that ryze does in the sense that he has to get relatively close to do damage and can't necessarily blow up on a target like other casters can (annie, fiddle, even veigar). he doesn't have much survivability either, whether it just be natural tankiness (sion, nunu, singed, bro'gath), mobility (kassadin, vlad, kennen, katarina) or some gimmick to continue dealing damage (zilean, karthus, anivia to an extent). then there are support heroes who also do a shitload of damage/CC but are more difficult to kill (heimer, morgana, janna to an extent).I'm really liking Malzahar this week but people keep telling me he's one of the shittiest champions in the game? Why? It's simple enough not to target people with cleanse with his ultimate and he still dishes out a ton of damage and a few silences in most teamfights. It's easy to keep your lanes clear with malefic visions as well. that's like 20 heroes better than malzahar right there and i didn't even mention some of the better casters (like AP Ashe and mushroom Teemo). mal just gets insta-gibbed without doing much damage. | ||
HazMat
United States17077 Posts
http://clgaming.net/livestream.php My team is owning while I'm freefarming top, yay | ||
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