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League of Legends [New forum, check OP!] - Page 71

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Deleted User 50491
Profile Blog Joined July 2009
721 Posts
June 20 2010 15:44 GMT
#1401
going to play a few games pm me to play
Athos
Profile Blog Joined February 2008
United States2484 Posts
June 20 2010 16:04 GMT
#1402
AP Yi or AD Yi? I've personally found AP Yi to be the most fun character in the universe but I want to know what you guys think.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
June 20 2010 16:31 GMT
#1403
uhh AD yi scares the fuck outa me. D:
lane till 4 -> jungle till 6 + both buffs-> go around ganking with R. lulz D:
"come korea next time... FXO house... 10 korean, 10 korean"
GogoKodo
Profile Blog Joined April 2003
Canada1785 Posts
June 20 2010 16:37 GMT
#1404
I've been liking Blitzcrank (but I'm a noobie), but don't have much experience with a lot of heroes yet. I understand he's going to be getting buffed in a future patch, honestly if they just made (W)Overdrive not give the slow effect, and make his (R)Ultimate not remove his lightning he would be pretty good (at my noobie level).

So far I've gone for AP builds on him most of the time, stuff like Sheen, Rylai's, Rod of Ages etc. Anyone with more experience have some suggestions?
twitter: @terrancem
Malderon
Profile Joined September 2009
Netherlands136 Posts
June 20 2010 17:00 GMT
#1405
On June 20 2010 13:53 ZERG_RUSSIAN wrote:
God I'm so bad, i just went 2-5-3 or something in a game with WW where TF ulted me when I was level 4 to set me on a 0-4 spree.

That's like the fucking worst I've played all month. /wrists


Aw, don't feel bad, even the best players have their bad moments. Just analyze what went wrong, and move on. What's done, is done. No need to make it any worse, and after all, it's only a game .

If only they'd fix everyone's favorite gluttonous void creature, I'd be a far happier LoL player. But alas, no nomming on poor souls for a while.
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
June 20 2010 18:54 GMT
#1406
Although Kayle + Yi combo has always been deadly, with the recent buffs to both characters Yi and Kayle together late game is insanely good now.
Retvrn to Forvms
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 20 2010 19:12 GMT
#1407
On June 21 2010 01:37 GogoKodo wrote:
I've been liking Blitzcrank (but I'm a noobie), but don't have much experience with a lot of heroes yet. I understand he's going to be getting buffed in a future patch, honestly if they just made (W)Overdrive not give the slow effect, and make his (R)Ultimate not remove his lightning he would be pretty good (at my noobie level).

So far I've gone for AP builds on him most of the time, stuff like Sheen, Rylai's, Rod of Ages etc. Anyone with more experience have some suggestions?


blitz's lightning cooldown is what? 40 seconds at level 1 and even lower later? assuming you use it in a teamfight and blow most of your mana or take a decent amount of damage, you're going to pill back to the base to heal and by the time you get back to lane you'll have it off cd. if you're in a losing fight there's absolutely NO reason why you'd not blow your ult, cause if you're gonna die you'll have it off cd by the time you resurrect.

his ult taking away his lightning passive is NOT why blitz isn't a great champ right now imo. i also don't think the overdrive cool isn't a problem. 8(?) seconds of haste for 3 seconds of slow? i'll take that all day every day.

IMO, hook range should increase with level, start it a bit smaller than it is to prevent tower hugging easy kills at level 1-3, but make it larger in the endgame so that you can effectively grab people through trees like pudge does in dota. that would make him much stronger but not OP. i mean has anyone ever complained that pudge is OP in dota? not in the last 30+ patches that's for sure. he's a totally skill based hero, and i think blitz should be similar

giving him some sort of HP/Armor boost for every kill he gets, just like pudge; give him the silence on his ult, and his role is now: hit level 6, gank like fucking crazy, use your HP to actually serve a role late-game

imo imo imo
i play ... hearthstone =\^.^/= Winterfox
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 20 2010 19:16 GMT
#1408
oh and as for your build:

sheen is absolute core on him, that's good. i wouldn't get rylai's on him but i dunno i guess if it works for you... i prefer going sheen -> frozen heart to give him some tankability, then i look at him team comp. if we have a harder tank i get items that allow me to continuously stun/do damage, IE cooldown reduction items so powerfist has like no cooldown and you can keep someone perma-popped. if there's another semi-tank i go for more tanky items like thornmail/force of nature depending on the enemy damage type. if there's no other tank i type /surrender cause blitzcrank is not a tank-first hero and any sort of concentrated fire from more than 2 enemy champs is going to demolish you
i play ... hearthstone =\^.^/= Winterfox
GogoKodo
Profile Blog Joined April 2003
Canada1785 Posts
June 20 2010 19:36 GMT
#1409
On June 21 2010 04:12 gtrsrs wrote:
Show nested quote +
On June 21 2010 01:37 GogoKodo wrote:
I've been liking Blitzcrank (but I'm a noobie), but don't have much experience with a lot of heroes yet. I understand he's going to be getting buffed in a future patch, honestly if they just made (W)Overdrive not give the slow effect, and make his (R)Ultimate not remove his lightning he would be pretty good (at my noobie level).

So far I've gone for AP builds on him most of the time, stuff like Sheen, Rylai's, Rod of Ages etc. Anyone with more experience have some suggestions?


blitz's lightning cooldown is what? 40 seconds at level 1 and even lower later? assuming you use it in a teamfight and blow most of your mana or take a decent amount of damage, you're going to pill back to the base to heal and by the time you get back to lane you'll have it off cd. if you're in a losing fight there's absolutely NO reason why you'd not blow your ult, cause if you're gonna die you'll have it off cd by the time you resurrect.

his ult taking away his lightning passive is NOT why blitz isn't a great champ right now imo. i also don't think the overdrive cool isn't a problem. 8(?) seconds of haste for 3 seconds of slow? i'll take that all day every day.

IMO, hook range should increase with level, start it a bit smaller than it is to prevent tower hugging easy kills at level 1-3, but make it larger in the endgame so that you can effectively grab people through trees like pudge does in dota. that would make him much stronger but not OP. i mean has anyone ever complained that pudge is OP in dota? not in the last 30+ patches that's for sure. he's a totally skill based hero, and i think blitz should be similar

giving him some sort of HP/Armor boost for every kill he gets, just like pudge; give him the silence on his ult, and his role is now: hit level 6, gank like fucking crazy, use your HP to actually serve a role late-game

imo imo imo

Ya, that stuff is all true. I just think that he doesn't need any kind of major buff to make him decent that's why I suggested the small changes.

As for popping the ult in team fights, that's something I already do.

Thanks for the suggestions in your other post.
twitter: @terrancem
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2010-06-20 20:05:08
June 20 2010 20:02 GMT
#1410
The upcoming buffs on blitz really just augment what he already is, and thats an initiator and a channel canceler. Its not really fair to either party to compare blitz and pudge (yes they have the hook, thats just about it) and because of ap scaling, blitz is actually semi-viable as a dmg dealer late game, while all pudge can do is stack tank items. Furthermore, blitz's arm can go over his own creeps, which means that no, his arm length should not be compared to pudge's either. Finally, tank blitz is really not a good option, as he really loses effectiveness, much as pudge does in late game. due to other item and stat options, its better to build him as ap or ad and mybe a few tanky items all depending on the enemy team lineup.

edit: sry if its not entirely clear, but i really think that any buffs blitz receives should not be motivated by 'well pudge does this, so why cant blitz', otherwise, i do think that blitz does need some more help from riot and im glad to see the new buffs
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
June 20 2010 21:33 GMT
#1411
[image loading]
zz solo Q.
only kills my team had were killsteals, literally. -_-
"come korea next time... FXO house... 10 korean, 10 korean"
Southlight
Profile Blog Joined August 2007
United States11768 Posts
June 20 2010 21:41 GMT
#1412
Oh, hey, it's deathbringer, played with and against him before.
oraoraoraoraoraoraoraora
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2010-06-20 22:58:55
June 20 2010 22:07 GMT
#1413
guess I had the next game with random clown, lol

we raped them though 6-0-4 pantheon, deathbringer was on our team :p

EDIT: we had tanae too



also, yesterday, Turkey and I ended up in a queue with HotshotGG and Grandjudge and then got queue dodged by the other team, I was so sad that we didn't get to play with them
mogwaismusings.wordpress.com
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 20 2010 22:18 GMT
#1414
On June 21 2010 05:02 barbsq wrote:
The upcoming buffs on blitz really just augment what he already is, and thats an initiator and a channel canceler. Its not really fair to either party to compare blitz and pudge (yes they have the hook, thats just about it) and because of ap scaling, blitz is actually semi-viable as a dmg dealer late game, while all pudge can do is stack tank items. Furthermore, blitz's arm can go over his own creeps, which means that no, his arm length should not be compared to pudge's either. Finally, tank blitz is really not a good option, as he really loses effectiveness, much as pudge does in late game. due to other item and stat options, its better to build him as ap or ad and mybe a few tanky items all depending on the enemy team lineup.

edit: sry if its not entirely clear, but i really think that any buffs blitz receives should not be motivated by 'well pudge does this, so why cant blitz', otherwise, i do think that blitz does need some more help from riot and im glad to see the new buffs


nah

blitz was clearly designed with pudge in mind
i don't know when the last time you played pudge was, but his flesh heap scales just as well as any AP scaling blitz does, but in a defensive direction instead of offensive

the hook going through his own creeps thing is irrelevant past the laning phase anyways. a good player will hit a hook in the middle of a creep flood, just like a good pudge player finds spots where there are no creeps or patiently waits for an opening. regardless of how good you are, though, you can't hook a champ that's out of range, so yes, the hook length needs to be considered, as it's pitiful for late game. i mean honestly once you're out of the laning phase and it's 5v5 roams, even if one of your teammates gets grabbed, he's going to be like 3 steps away. and late-game blitz's "combo" which is supposed to be able to wipe out a single hero (just like pudge's does!) becomes even more worthless than it is early

if you build blitz purely offensive you will pay

and there's nothing wrong with borrowing from dota heroes. i'm all for creativity but there are some skills/combos in dota that are just great and SHOULD be copied into future games. pudge, storm spirit, silencer, lanaya, axe... some heroes just have GREAT synergy between their skills and should basically be copied over note for note imo

in fact i'm dying for a *true* storm spirit hero. he was my boy in dota and i'd love to see him implemented in LoL (and no, kennen is not storm spirit)
i play ... hearthstone =\^.^/= Winterfox
Orpheos
Profile Joined April 2010
United States1663 Posts
June 20 2010 23:04 GMT
#1415
as for blitz's static going away during CD, i would prefer they removed the passive ult all together if they buffed all his skills. its just not very useful.
other than that i really do like the idea of increasing his range with skill levels. his range right now just barely isnt enough to do alot of the grabs from jungle.

i personally love his hero concept, but hes expensive(IP) and loses some utility if the other team is really good and aware.
GogoKodo
Profile Blog Joined April 2003
Canada1785 Posts
June 20 2010 23:39 GMT
#1416
On June 21 2010 08:04 Orpheos wrote:
as for blitz's static going away during CD, i would prefer they removed the passive ult all together if they buffed all his skills. its just not very useful.
other than that i really do like the idea of increasing his range with skill levels. his range right now just barely isnt enough to do alot of the grabs from jungle.

i personally love his hero concept, but hes expensive(IP) and loses some utility if the other team is really good and aware.

I found his passive ult to help with taking down jungle creeps pretty quickly during off times. Other than that it doesn't do a lot since popping the ult in team battles gets rid of it which is why I think having you keep it after the ult would help a little. A few extra bolts of damage would be a little bit helpful.
twitter: @terrancem
Southlight
Profile Blog Joined August 2007
United States11768 Posts
June 20 2010 23:49 GMT
#1417
It's a significant amount of damage in fights, even before the actual active ult. Most people just have a habit of blowing it too soon.
oraoraoraoraoraoraoraora
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
June 21 2010 00:35 GMT
#1418
As a new player I have a question. Is it worth it buying riot points? and How expensive are they? I have a couple of guys I want to buy but then again with runes and other such stuff Im wondering they are super expensive then maybe ill just bite the bullet and use only IP.
Never Knows Best.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
June 21 2010 00:43 GMT
#1419
*shrugs*, everyone values money differently. I have a full time job and enjoyed this game a lot when I first started, so I decided to support their business by buying RP and getting all the starter champs. In retrospect, it wasn't really worth it because I just play Pantheon all the time anyway, but I have no regrets because I <3 Riot and want them to succeed so I don't mind letting my wallet do the talking. If no one paid for RP, they wouldn't be able to provide this game.

But if you're strapped for cash and know you're the type of person who'll cling to a select few champions, you'll be perfectly fine to get by by just grinding some IP and then buying tier 1 runes and a few champions before level 20 and then spending the rest of your IP on tier 3 runes (essentially what I'm doing on my smurf).
mogwaismusings.wordpress.com
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 21 2010 00:44 GMT
#1420
here's a better question: how much is money worth to you?
if you need to pay your monthly rent and bills and food and child support and your probation officer and your current girlfriend's spending habits, maybe e-currency isn't really worth your time

if you're using your mom's credit card, why not?

personally i wouldn't pay real money for this game when i've got dota for free... so i use IP to buy the champs i want
i play ... hearthstone =\^.^/= Winterfox
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