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On June 18 2010 13:52 Brees wrote: high elo eu is still scrubs...ive seen wickd play on his stream. sorry eu is just really bad and hard to take seriously.
and yea exhaust/ignite really makes you lose credibility, probably the worst combo in the game. I dodge people with exhaust/ignite its that bad.
I dont play with pubs, i play with a premade, ignight is a seriously good spell early game, and exhaust is offensive and defensive, and usefull for targeting, all the summoner spells are usefully as long as your team has a strategy around them.
They are good with viegar, not -every- hero ofc, when i play kayle i go clarity/clairvoyance, when i play twisted i go flash/cleanse.
Depends on the hero and team set up
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On June 18 2010 13:52 Brees wrote: high elo eu is still scrubs...ive seen wickd play on his stream. sorry eu is just really bad and hard to take seriously.
and yea exhaust/ignite really makes you lose credibility, probably the worst combo in the game. I dodge people with exhaust/ignite its that bad.
And high elo eu is not scrubs ¬_¬ you might be thinking of mid level elo, which is, but at the top end its just as competative
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On June 18 2010 13:51 shawster wrote:Show nested quote +On June 18 2010 13:49 Mogget wrote:On June 18 2010 13:44 shawster wrote: veigar is a tricky hero
with the right team he will be decent, but the problem with veigar is that merc treads owns his stun, his skyfall thingy is unreliable and his ulti is just another 1 target dps ulti in a game where aoe reigns supreme. the only good thing that makes him viable is his stun, and to maximize it you have to run cdr on veigar imo.
if you have a decent team setup and you just need that extra aoe disable, he'll be a good choice.
also, he isn't a good mid. he'll have a really hard time killing anyone in mid, and he'll have a harder time surviving.
summoner spells NEED to be ghost flash, he is so squishy w/o it.
Dont need ghost or flash, i play him mid all the time with exhaust and ignight, almost always get a level 6 kill, and if i dont, no sweat, i gain ap from farming, they dont, i come out on top, as does my team. exhaust ignite. don't want to be mean but you will die 100% of the time in team fights vs a decent team. exhaust isn't good on casters like period, and they're both cleansable. ask top players, you need ghost flash maybe it's a playstyle diff between continents idk No, you're right; Exhaust + Ignite is an awful spell choice for Veigar if his opponents know what they're doing. He won't die 100% of the time though- he's just picking bad summoner spells, and will have a worse overall performance than if he'd taken good summoner spells.
Mogget will figure it out on his own as he starts facing better players.
On an unrelated note- does anyone else get games where 8/10 players are packing Ghost? It seems to be the FotM summoner spell.
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On June 18 2010 14:06 Zato-1 wrote:Show nested quote +On June 18 2010 13:51 shawster wrote:On June 18 2010 13:49 Mogget wrote:On June 18 2010 13:44 shawster wrote: veigar is a tricky hero
with the right team he will be decent, but the problem with veigar is that merc treads owns his stun, his skyfall thingy is unreliable and his ulti is just another 1 target dps ulti in a game where aoe reigns supreme. the only good thing that makes him viable is his stun, and to maximize it you have to run cdr on veigar imo.
if you have a decent team setup and you just need that extra aoe disable, he'll be a good choice.
also, he isn't a good mid. he'll have a really hard time killing anyone in mid, and he'll have a harder time surviving.
summoner spells NEED to be ghost flash, he is so squishy w/o it.
Dont need ghost or flash, i play him mid all the time with exhaust and ignight, almost always get a level 6 kill, and if i dont, no sweat, i gain ap from farming, they dont, i come out on top, as does my team. exhaust ignite. don't want to be mean but you will die 100% of the time in team fights vs a decent team. exhaust isn't good on casters like period, and they're both cleansable. ask top players, you need ghost flash maybe it's a playstyle diff between continents idk No, you're right; Exhaust + Ignite is an awful spell choice for Veigar if his opponents know what they're doing. He won't die 100% of the time though- he's just picking bad summoner spells, and will have a worse overall performance than if he'd taken good summoner spells. Mogget will figure it out on his own as he starts facing better players. On an unrelated note- does anyone else get games where 8/10 players are packing Ghost? It seems to be the FotM summoner spell.
When im already playing against people in the top 500 of eu, i doubt i will play any better opponents, if you think america is really that far ahead of eu then i may have to switch :\ I was a pro dota player though, and had been told that at the top end skill wasnt that different on lol servers, was i miss informed?
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On June 18 2010 14:16 Mogget wrote:Show nested quote +On June 18 2010 14:06 Zato-1 wrote:On June 18 2010 13:51 shawster wrote:On June 18 2010 13:49 Mogget wrote:On June 18 2010 13:44 shawster wrote: veigar is a tricky hero
with the right team he will be decent, but the problem with veigar is that merc treads owns his stun, his skyfall thingy is unreliable and his ulti is just another 1 target dps ulti in a game where aoe reigns supreme. the only good thing that makes him viable is his stun, and to maximize it you have to run cdr on veigar imo.
if you have a decent team setup and you just need that extra aoe disable, he'll be a good choice.
also, he isn't a good mid. he'll have a really hard time killing anyone in mid, and he'll have a harder time surviving.
summoner spells NEED to be ghost flash, he is so squishy w/o it.
Dont need ghost or flash, i play him mid all the time with exhaust and ignight, almost always get a level 6 kill, and if i dont, no sweat, i gain ap from farming, they dont, i come out on top, as does my team. exhaust ignite. don't want to be mean but you will die 100% of the time in team fights vs a decent team. exhaust isn't good on casters like period, and they're both cleansable. ask top players, you need ghost flash maybe it's a playstyle diff between continents idk No, you're right; Exhaust + Ignite is an awful spell choice for Veigar if his opponents know what they're doing. He won't die 100% of the time though- he's just picking bad summoner spells, and will have a worse overall performance than if he'd taken good summoner spells. Mogget will figure it out on his own as he starts facing better players. On an unrelated note- does anyone else get games where 8/10 players are packing Ghost? It seems to be the FotM summoner spell. When im already playing against people in the top 500 of eu, i doubt i will play any better opponents, if you think america is really that far ahead of eu then i may have to switch :\ I was a pro dota player though, and had been told that at the top end skill wasnt that different on lol servers, was i miss informed? lepshis, a european player now playing on US, says that US is MUCH MUCH harder and EU is just full of feeders and scrubs. i believe what he says. if you're as good as you say, come over to US you should be detected by the anti-smurphing forces of RIOT and be in high elo in no time (phreak got into top elo in like <200 total games o_O).
btw if you guys are bored, neoillusions is being streamed on CL. and i didn't realize this earlier but fyi neo shows up on the old top 500 list for US. i knew he was good but he's like 200-something on the latest one. what a baller.
edit: oh and for those trying to give yiruru advice earlier, he's #20 lol.
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grandim and atombomb both were in top 500 as well, I think.
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On June 18 2010 14:34 Southlight wrote: grandim and atombomb both were in top 500 as well, I think. grandim (dunno who that is though) is 269. couldn't find atombomb (yeah i know he's atombombforpeace). spudboy 178.
TL repping in the oldschool days of LoL.
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Perfectflaw72 ==> Wafffles
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I'm not seeing why people say teemo is the worst hero, I mean, the blind shuts down dps carries late game, the mushroom is an aoe slow in team fights and a ward out of combat, fast move speed, and a poison, with a passive stealth into steroid. Sure he's not the best, but surely theres worse? for example tyranmir when people on your team learn to not focus him. So...show some love for teemo
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On June 18 2010 14:57 kdgns wrote: I'm not seeing why people say teemo is the worst hero, I mean, the blind shuts down dps carries late game, the mushroom is an aoe slow in team fights and a ward out of combat, fast move speed, and a poison, with a passive stealth into steroid. Sure he's not the best, but surely theres worse? for example tyranmir when people on your team learn to not focus him. So...show some love for teemo
he's adorable.
AUTO WIN.
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On June 18 2010 14:57 kdgns wrote: I'm not seeing why people say teemo is the worst hero, I mean, the blind shuts down dps carries late game, the mushroom is an aoe slow in team fights and a ward out of combat, fast move speed, and a poison, with a passive stealth into steroid. Sure he's not the best, but surely theres worse? for example tyranmir when people on your team learn to not focus him. So...show some love for teemo
Worst? no, that's tryndamere. But every character has its assets to the team.
Buying one oracle completely shuts down teemo, though. Mushrooms rarely hit, blind gets clensed away, and at that point he is just a generic champion that does some damage. Note that this is true only in high level teams using dominant team compositions.
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So fun story, I bought karthus today and called mid pregame like a cocky motherfucker (playing for the first time) and proceed to die at like 1:50 to a 5 man gank.
LOL, good times :[
also, I like to play teemo, but dont think he is all that great even after the recent changes. I think all the ranged DPS heroes are superior assuming skill is equal, so i'd have to put him somewhere in a lower tier. I think he will be a bit better in ranked play as a hard counter to some physical dpsers. As it is right now there are too many popular team comps that shut him down, or ignore his skills with ease.
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On June 18 2010 14:29 redtooth wrote:Show nested quote +On June 18 2010 14:16 Mogget wrote:On June 18 2010 14:06 Zato-1 wrote:On June 18 2010 13:51 shawster wrote:On June 18 2010 13:49 Mogget wrote:On June 18 2010 13:44 shawster wrote: veigar is a tricky hero
with the right team he will be decent, but the problem with veigar is that merc treads owns his stun, his skyfall thingy is unreliable and his ulti is just another 1 target dps ulti in a game where aoe reigns supreme. the only good thing that makes him viable is his stun, and to maximize it you have to run cdr on veigar imo.
if you have a decent team setup and you just need that extra aoe disable, he'll be a good choice.
also, he isn't a good mid. he'll have a really hard time killing anyone in mid, and he'll have a harder time surviving.
summoner spells NEED to be ghost flash, he is so squishy w/o it.
Dont need ghost or flash, i play him mid all the time with exhaust and ignight, almost always get a level 6 kill, and if i dont, no sweat, i gain ap from farming, they dont, i come out on top, as does my team. exhaust ignite. don't want to be mean but you will die 100% of the time in team fights vs a decent team. exhaust isn't good on casters like period, and they're both cleansable. ask top players, you need ghost flash maybe it's a playstyle diff between continents idk No, you're right; Exhaust + Ignite is an awful spell choice for Veigar if his opponents know what they're doing. He won't die 100% of the time though- he's just picking bad summoner spells, and will have a worse overall performance than if he'd taken good summoner spells. Mogget will figure it out on his own as he starts facing better players. On an unrelated note- does anyone else get games where 8/10 players are packing Ghost? It seems to be the FotM summoner spell. When im already playing against people in the top 500 of eu, i doubt i will play any better opponents, if you think america is really that far ahead of eu then i may have to switch :\ I was a pro dota player though, and had been told that at the top end skill wasnt that different on lol servers, was i miss informed? btw if you guys are bored, neoillusions is being streamed on CL. and i didn't realize this earlier but fyi neo shows up on the old top 500 list for US. i knew he was good but he's like 200-something on the latest one. what a baller. .
He was paired with 2 REALLY bad players, a heimer that doesn't know how to push and a rambo warwick that jumps into 3v1's with no one around. =\ It's players like those that makes me think I could probably play high Elo if I wanted to, because I'd do better than them.
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Teemo has one of the least dfined roles in the Game. He might have the highes base DPS of all ranged champions but he doesn´t really scale up in terms of DPS. He is a Asset to the Team by having Mushrooms all over the map but 1) For awareness you can just take a champ that farms well and buy wards 2) Experienced Players won´t chase your Teammates through several Mushrooms and might actually get Oracles for Mushroom "hunts".
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On June 18 2010 14:16 Mogget wrote:Show nested quote +On June 18 2010 14:06 Zato-1 wrote:On June 18 2010 13:51 shawster wrote:On June 18 2010 13:49 Mogget wrote:On June 18 2010 13:44 shawster wrote: veigar is a tricky hero
with the right team he will be decent, but the problem with veigar is that merc treads owns his stun, his skyfall thingy is unreliable and his ulti is just another 1 target dps ulti in a game where aoe reigns supreme. the only good thing that makes him viable is his stun, and to maximize it you have to run cdr on veigar imo.
if you have a decent team setup and you just need that extra aoe disable, he'll be a good choice.
also, he isn't a good mid. he'll have a really hard time killing anyone in mid, and he'll have a harder time surviving.
summoner spells NEED to be ghost flash, he is so squishy w/o it.
Dont need ghost or flash, i play him mid all the time with exhaust and ignight, almost always get a level 6 kill, and if i dont, no sweat, i gain ap from farming, they dont, i come out on top, as does my team. exhaust ignite. don't want to be mean but you will die 100% of the time in team fights vs a decent team. exhaust isn't good on casters like period, and they're both cleansable. ask top players, you need ghost flash maybe it's a playstyle diff between continents idk No, you're right; Exhaust + Ignite is an awful spell choice for Veigar if his opponents know what they're doing. He won't die 100% of the time though- he's just picking bad summoner spells, and will have a worse overall performance than if he'd taken good summoner spells. Mogget will figure it out on his own as he starts facing better players. On an unrelated note- does anyone else get games where 8/10 players are packing Ghost? It seems to be the FotM summoner spell. When im already playing against people in the top 500 of eu, i doubt i will play any better opponents, if you think america is really that far ahead of eu then i may have to switch :\ I was a pro dota player though, and had been told that at the top end skill wasnt that different on lol servers, was i miss informed? If you're running exhaust/ignite on Veigar and you're in the top 500, Europe is MUCH worse than I've heard.
Also on the unrelated note I queue with a team that runs 5 ghosts, 4 cleanse and one teleport as a matter of routine.
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In fairness Roku's Veigar guide from 8-9 months ago used Exhaust/Ignite
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I solo que. Any tips on how to deal with an jungler? I try ganking them but most of the times they have two runes and kick my ass in an one on one. and I can never get my teammate to leave a lane to gank with me because they say it a waste of exp and gold.
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It's always a matter of risk vs reward, so there's no easy answer to it. For instance, as Ashe I won't ever bother, except to "steal their jungle" at every risk-free opportunity (not very often). As Kassadin I'll deliberately run through their jungle when crossing map to pose a threat, as a tank like Amumu I'll literally just farm their jungle every chance I get (low-risk, ofc). As a support hero I'll often ward their jungle to cause easy ganks/buff steals, etc. But you also have to ask yourself, how afraid of a jungling hero are you, how afraid of them farming an item, etc. For instance, Locket Udyr is pretty tough to handle at the 15-25 minute mark, and if left unchecked he'll rush it really fast. But he'll get it eventually. How much effort, at the cost of your own effectiveness, are you going to expend to delay an Udyr? And so on and so forth.
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At the very least, you MUST do your best to stop that warwick or fiddlesticks from taking that dragon at levels 3-4 (you don't even need to ward it, you can hear warwick jungling through the fog of war.... i think?). That global exp boost will screw over your team so bad, not to mention the gold.
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Server is down  I have a couple of questions - what are the cooldowns on ignite, cleanse and flash (running ghost+heal atm, seems like a good combo, and I'm too low level for flash as of now )
and
how many different forest critter buffs are there? I've only encountered one.
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