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Brees
Marshall Islands3404 Posts
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-orb-
United States5770 Posts
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Lanyth
Canada62 Posts
On June 14 2010 13:27 -orb- wrote: The game's pretty buggy. I can't tell you how many times I've dropped a wall as anivia and had someone wiggle through it, etc, but the game's still fun Yeah, I played a lot of Anivia back in beta when she was more powerful, I've always been scared to place a wall thinking some how it will completely mess up. At least it's not as bad as walking through the actual wall in game. I've played as shaco once where I deceive into the dragon at twisted treeline after a bad team fight, only to have my shaco walk right back into the lane through the wall when I clicked on our tower and die. My friends in vent we're all going crazy over it. | ||
radmax86
United States437 Posts
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Brees
Marshall Islands3404 Posts
On June 14 2010 13:43 radmax86 wrote: all I know is mystic shot hits like a truck in the first few levels and makes it SUPER easy for ez to sit back and last hit from a safe position. and then you play an ez that can last hit with auto attack and harasses with spells, and really start crying. | ||
Epistemic
United States13 Posts
On June 14 2010 09:48 eaT_Mi_Lquid wrote: I've played >600 games and I do sometimes experience bugs, such as this range-circle popping up randomly and not dissapearing. But poeple definately don't "suddenly" popping up whatsoever. The bushes Nony was talking about is a game-mechanic, there's no bug with it. As to Amumu's bandage toss, i can't say anything because i haven't played him extensively, but overall all the heroes currently available (we are speaking of about 53 heroes) are almost bug-free with a few well known exception like Ez, Cho etc. So You've played about as many games as I have, cool. While he did mention the bushes, he also mentioned a page or two later, people just randomly appearing for a few seconds, then disappearing, to which I was responding that it could be a line of sight issue, especially if he is chasing someone through the forest. On June 14 2010 00:25 Liquid`NonY wrote: For me the game is beyond beta-status, just don't complain about minor bugs, they will be removed soon. Nony don't tell me BW has fewer bugs than LOL, even though BW is already beyond beta status for almost 15 years. The only thing what's bad about LOL right now is the missing ladder/ranking system and some balancing (although, there won't ever be a perfect balance for this game, since there are 53 heroes to balance - lol) And there will be more heroes coming. I can't help but think this game would be much more bug free had they not used Adobe Air as their client. | ||
fuzzbox
235 Posts
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Kalden
United States62 Posts
On June 14 2010 15:33 fuzzbox wrote: is there a channel for TL.net in game? if not, there should be. we can set up games like that. :D LiquidParty is the channel | ||
gtrsrs
United States9109 Posts
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ZERG_RUSSIAN
10417 Posts
On June 14 2010 09:48 eaT_Mi_Lquid wrote: I've played >600 games and I do sometimes experience bugs, such as this range-circle popping up randomly and not dissapearing. But poeple definately don't "suddenly" popping up whatsoever. The bushes Nony was talking about is a game-mechanic, there's no bug with it. As to Amumu's bandage toss, i can't say anything because i haven't played him extensively, but overall all the heroes currently available (we are speaking of about 53 heroes) are almost bug-free with a few well known exception like Ez, Cho etc. Actually there's a verified bug on the forums now with characters becoming completely invisible and popping out to attack players at random times. [edit] Also, on the topic of the Ezrael discussion, Q is definitely hitting harder than an extra 22 damage when it can 3-shot you from 700 hp. Have you tried it with other damage items or red potions? [/edit | ||
ZERG_RUSSIAN
10417 Posts
On June 14 2010 17:53 gtrsrs wrote: hey someone help me pick some runes to buy that i can use with shen gogo Armor pen marks, dodge seals, cooldown reduction per level glyphs and flat hp quints. I don't play Shen, though. | ||
eaT_Mi_Lquid
Germany509 Posts
On June 14 2010 14:52 Epistemic wrote: And there will be more heroes coming. I can't help but think this game would be much more bug free had they not used Adobe Air as their client. Only the client is implemented with Adobe Air, the actual game client is not implemented with Adobe Air. As far as I know Adobe Air doesn't support native 3D processing. Regarding bugs etc. I still don't think that LOL has a massive bug problem. In every game and software, you can find bugs, as long as they don't have massive influence on the games itself, I'm fine with it. The invisibility bug for example, doesn't occur on a regular basis enough (I've never experienced it) to spoil the game imo. Other well known bugs, like Shaco's deceive, Ez, Cho etc. are still minor cuz you know how they work and how you can work-around it. Compared to this, when I think on Reaver scarabs, Dragoons, Archon Warps etc. its still minor. | ||
Phrost
United States4008 Posts
On June 14 2010 19:19 eaT_Mi_Lquid wrote: Compared to this, when I think on Reaver scarabs, Dragoons, Archon Warps etc. its still minor. I'm convinced nothing will ever be as bad as dragoon pathing. That being said most game-breaking bugs are fixed or made unusable within a few days (stealthing jax, shaco guardian angel crashing servers, etc) | ||
Zato-1
Chile4253 Posts
It's a neat trick, but nothing gamebreaking. | ||
oberon
United States1320 Posts
On June 14 2010 21:46 Zato-1 wrote: I've seen a few bugs in my 300 games played, but they've been pretty minor. The closest thing to an exploitable bug I've seen is with the interaction of Kassadin's Riftwalk and unpassable terrain- If you attempt to riftwalk into unpassable terrain, the game shunts your landing position towards the nearest square of passable terrain. If you're on the blue team along the top lane (or on the purple team along the bottom lane), you can use this to Riftwalk all the way from the lane by your turret (you need to be Yhugging the wall) into the brush that's by the entrance to the river. It's a neat trick, but nothing gamebreaking. The worst bug I experienced existed for a matter of hours -- Veigar's stun, instead of stunning you for X seconds (2, I think?) would stun you for X seconds after the stun ended. So if he cast it on you, and it lasted 5 seconds, you'd be stunned 7 seconds or so. Not "pretty minor". | ||
aTnClouD
Italy2428 Posts
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myopia
United States2928 Posts
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Mogwai
United States13274 Posts
in other news, Pantheon seems to be way more popular than I remember him being when I left, but I'm still better than all of them. in more different other news, an Ezreal last night responded to QQing from our team by saying that we had a pantheon, and tried to talk about how heartseeker is bugged and did way too much damage at level 3. This made me laugh my ass off, because at level 3 when I packed his shit in, I had only boots, meaning that my heartseeker was not doing any extra damage (since it's only bugged with bonus damage and I run no extra damage from runes/masteries and had no damage boosting items at the time). He was complaining that my level 1 heartseeker was doing the expected 150-200ish damage. When that's about how hard his level 2 Q was hitting at the time. -_- | ||
Southlight
United States11767 Posts
Edit: When I made my "relatively controversial" tier list a while ago, and I had AD Ezreal listed #1/2, it was because I'd played games against AD Ez where they'd be 3-shotting Soraka etc. He's always hit like a truck. | ||
Mogwai
United States13274 Posts
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