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Brees
Profile Joined January 2010
Marshall Islands3404 Posts
October 26 2010 19:21 GMT
#26961
anyways gotta go to class now so just remember from all this that

































warmog's sivir #1 build untouchable kthx
Brees on in
Pandonetho
Profile Joined October 2009
Canada321 Posts
October 26 2010 19:22 GMT
#26962
Does anyone here ever play DPS nasus?

Or does everyone here play him as a tank?
ghen
Profile Blog Joined March 2010
United States1356 Posts
October 26 2010 19:22 GMT
#26963
Free Champions:

Week 15 (October 18, 2010)

[image loading] [image loading] [image loading] [image loading] [image loading]

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gtrsrs
Profile Joined June 2010
United States9109 Posts
Last Edited: 2010-10-26 19:25:33
October 26 2010 19:22 GMT
#26964
On October 27 2010 04:19 Southlight wrote:
Show nested quote +
On October 27 2010 04:16 gtrsrs wrote:
i'm not saying triple d-blade is bad always. i think it's the right move when you're down or even. it's just when you're already ahead that i feel like you are pissing away an advantage by building a subpar build


I'm much more afraid of a hero with 3 D-Blades and a BF Sword than one with one D-Blade and an BF Sword and whichever other item they chose. It's pretty simple. One of them has 250ish more HP and 8% more lifesteal, making them less likely to show up with sub100% hp, the other one will do slightly more damage but explodes to nukers.


i think that has a lot to do with who we each play though. when i'm roaming around as shen or galio, and i see a carry with a bunch of HP, i'm just "oh i can't kill them but they can't kill me *continues about my business*" whereas if they've got strong damage items i think "wow they could kill me *alters plans slightly*." you on the other hand as a ganking kassadin see someone with more HP as someone you can't burst, so a waste of a gank attempt, and someone with more damage as someone you can catch by surprise and burst them down. \o/

also please don't think i'm arguing just for the sake of shikyo-ing. i'm not about to bust out some "yeah well if you rift-walked 6 times before you ganked you'd 1shot a carry with 2k HP so your argument is irrelevant" here or anything like that because i'm not a retarded player. i think each build has its uses, and rushing good items when you're ahead is better imo imo imo
i play ... hearthstone =\^.^/= Winterfox
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
October 26 2010 19:24 GMT
#26965
On October 27 2010 04:22 gtrsrs wrote:
Show nested quote +
On October 27 2010 04:19 Southlight wrote:
On October 27 2010 04:16 gtrsrs wrote:
i'm not saying triple d-blade is bad always. i think it's the right move when you're down or even. it's just when you're already ahead that i feel like you are pissing away an advantage by building a subpar build


I'm much more afraid of a hero with 3 D-Blades and a BF Sword than one with one D-Blade and an BF Sword and whichever other item they chose. It's pretty simple. One of them has 250ish more HP and 8% more lifesteal, making them less likely to show up with sub100% hp, the other one will do slightly more damage but explodes to nukers.


i think that has a lot to do with who we each play though. when i'm roaming around as shen or galio, and i see a carry with a bunch of HP, i'm just "oh i can't kill them but they can't kill me *continues about my business*" whereas if they've got strong damage items i think "wow they could kill me *alters plans slightly*." you on the other hand as a ganking kassadin see someone with more HP as someone you can't burst, so a waste of a gank attempt, and someone with more damage as someone you can catch by surprise and burst them down. \o/

it's more like when Utah's playing, we're teamfighting at dragon and not 1v1ing.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-10-26 19:27:34
October 26 2010 19:26 GMT
#26966
I don't play Kassadin in ranked 5, I think he's terrible now because people are shifting away from tanks (which he terrorized) and back to CC/carries, and the carries these days are nullifying Kassadin entirely by running triple D-Blade. They've wisened up, unfortunately.

Games I play are often decided really early, at the first dragon - we're not good enough to make comebacks yet - and if you're running around with 1 D-Blade going "I almost have BF sword!" it's not enough when their MF is bearing down on your team with triple D-Blade and Fort Pot.

Edit:
Like, you concede dragon, then their jungle decides to open a can o' whoopass on our jungle with a level adv. but esp if it's early and the other team pings 6 from dragon then our team is already like, fucked for a few minutes because they can easily grab a buff creep or slow down our jungler. Boom, instant map-control loss.
oraoraoraoraoraoraoraora
gtrsrs
Profile Joined June 2010
United States9109 Posts
October 26 2010 19:27 GMT
#26967
On October 27 2010 04:26 Southlight wrote:
Games I play are often decided really early, at the first dragon - we're not good enough to make comebacks yet - and if you're running around with 1 D-Blade going "I almost have BF sword!" it's not enough when their MF is bearing down on your team with triple D-Blade and Fort Pot.


... right. exactly what i'm saying. if you're down build the d-blade build. it's great when you're down.
i play ... hearthstone =\^.^/= Winterfox
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-10-26 19:28:59
October 26 2010 19:27 GMT
#26968
No, in an even fight, the triple D-Blade > one D-Blade "I almost have BF" build.

Edit:
It's not even an "I almost have," too. 2 D-Blades + Fort = ~1300, that's just 2/3 of a BF Sword.
oraoraoraoraoraoraoraora
gtrsrs
Profile Joined June 2010
United States9109 Posts
Last Edited: 2010-10-26 19:30:26
October 26 2010 19:28 GMT
#26969
fair enough \o/

edit: i get it. and i've been saying the same. if you're even or behind, d-blades all the way. if you're dominating (which was my original complaint 2 pages ago, a trist that was VERY far ahead) and you're building d-blades you're wasting time.
i play ... hearthstone =\^.^/= Winterfox
myopia
Profile Blog Joined June 2009
United States2928 Posts
October 26 2010 19:30 GMT
#26970
On October 27 2010 04:22 Pandonetho wrote:
Does anyone here ever play DPS nasus?

Or does everyone here play him as a tank?


DPS Nasus is bad because he doesn't need items to do damage, so why buy them? (except sheen into triforce obv). Just get Randuins and Banshees and kill everyone while being unkillable. It's the same reason why people build Garen as a tank.
it's my first day
Pandonetho
Profile Joined October 2009
Canada321 Posts
October 26 2010 19:36 GMT
#26971
DPS Nasus is bad because he doesn't need items to do damage, so why buy them? (except sheen into triforce obv). Just get Randuins and Banshees and kill everyone while being unkillable. It's the same reason why people build Garen as a tank.


I just think DPS nasus is fun. Especially since with a farmed BT he has 45% life steal, and his Q will take down 1/4 of a tower's HP with triforce.

But yeah, he dies fast.
red_
Profile Joined May 2010
United States8474 Posts
October 26 2010 19:37 GMT
#26972
On October 27 2010 04:27 gtrsrs wrote:
Show nested quote +
On October 27 2010 04:26 Southlight wrote:
Games I play are often decided really early, at the first dragon - we're not good enough to make comebacks yet - and if you're running around with 1 D-Blade going "I almost have BF sword!" it's not enough when their MF is bearing down on your team with triple D-Blade and Fort Pot.


... right. exactly what i'm saying. if you're down build the d-blade build. it's great when you're down.


Except he's not saying you're down. We're talking like, mid is going relatively even, junglers are both level 4-5-6 and a dragon fight is imminent. Mids both go b to get ready for the fight. You have a healthy 2000 gold. You can get boots1+2 dblades+fort pot, for ~500 hp, ~35 damage, 8% lifesteal, and movespeed boost, or you can get boots and save for you BF sword with an 'advantage.'

You show up at dragon with 15 more damage, but 500 less hp(and at lvl 6-7 that's the difference between having say, 800, and 1300, aka being a normal carry and being a semi tank). You get poked once by their carry, get scared, and cede dragon because your team no longer has it's big damage source.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
October 26 2010 19:37 GMT
#26973
On October 27 2010 04:36 Pandonetho wrote:
Show nested quote +
DPS Nasus is bad because he doesn't need items to do damage, so why buy them? (except sheen into triforce obv). Just get Randuins and Banshees and kill everyone while being unkillable. It's the same reason why people build Garen as a tank.


I just think DPS nasus is fun. Especially since with a farmed BT he has 45% life steal, and his Q will take down 1/4 of a tower's HP with triforce.

But yeah, he dies fast.

Moar lifesteal imo, AD nasus is about attacking or getting killed
In the woods, there lurks..
gtrsrs
Profile Joined June 2010
United States9109 Posts
October 26 2010 19:39 GMT
#26974
On October 27 2010 04:37 red_ wrote:
Show nested quote +
On October 27 2010 04:27 gtrsrs wrote:
On October 27 2010 04:26 Southlight wrote:
Games I play are often decided really early, at the first dragon - we're not good enough to make comebacks yet - and if you're running around with 1 D-Blade going "I almost have BF sword!" it's not enough when their MF is bearing down on your team with triple D-Blade and Fort Pot.


... right. exactly what i'm saying. if you're down build the d-blade build. it's great when you're down.


Except he's not saying you're down. We're talking like, mid is going relatively even, junglers are both level 4-5-6 and a dragon fight is imminent. Mids both go b to get ready for the fight. You have a healthy 2000 gold. You can get boots1+2 dblades+fort pot, for ~500 hp, ~35 damage, 8% lifesteal, and movespeed boost, or you can get boots and save for you BF sword with an 'advantage.'

You show up at dragon with 15 more damage, but 500 less hp(and at lvl 6-7 that's the difference between having say, 800, and 1300, aka being a normal carry and being a semi tank). You get poked once by their carry, get scared, and cede dragon because your team no longer has it's big damage source.


y so blinded by h8?

On October 27 2010 04:28 gtrsrs wrote:
if you're even or behind, d-blades all the way. if you're dominating (which was my original complaint 2 pages ago, a trist that was VERY far ahead) and you're building d-blades you're wasting time.

i play ... hearthstone =\^.^/= Winterfox
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
October 26 2010 19:43 GMT
#26975
for whatever it's worth, Pantheon pretty much loses to all ranged carries when you're both at boots 1 and they have 3 d-blades vs. your brutalizer . Doran's Stacking is the fucking devil. Doran's Item benefits should be made unique (or at least give blades a less useful 3rd stat, that lifesteal scales too well later, as opposed to the regen on the other items which is basically useless later). And flash should not dodge abilities FFS. You make those 2 changes and I'd like the game about 100 times more than I currently do.
mogwaismusings.wordpress.com
red_
Profile Joined May 2010
United States8474 Posts
October 26 2010 19:44 GMT
#26976
On October 27 2010 04:28 gtrsrs wrote:
fair enough \o/

edit: i get it. and i've been saying the same. if you're even or behind, d-blades all the way. if you're dominating (which was my original complaint 2 pages ago, a trist that was VERY far ahead) and you're building d-blades you're wasting time.


I'd still grab a 2nd, maybe even the 3rd, depending on the gold amount. That 12% lifesteal is awesome and allow you to stay out longer furthering your advantage. You know the only item slots you truly 'need' are LW+IE+boots, so the 3 dblades won't be sold until you are stacked and have gotten great efficiency out of them. The extra HP acts as a harassment buffer, and you're still going to be up some damage. If you had such a dominating start you will also have level advantage and map control, there should be no way that other carry coming back with equal items has any chance at coming back to your level barring a bad mistake in your play.

Sure a fast BF sword, greedy IE build can work. But 3 blades is just the safer play, and from our experience so far the top end teams excel at playing safely, securing map control, and bleeding you to death til they can push for the win. Twitch might be the only champ that is worth being super greedy on because of the effect his ult can have on a fight if you have an IE vs BF+Blades... but twitch is also super squishy, so good luck getting there playing super greedy without a GREAT start to your game.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
October 26 2010 19:46 GMT
#26977
On October 27 2010 01:58 Mogwai wrote:
just a quick aside. Armor and MRes get a lot more efficiency from heals/lifesteal/regen stuff, effectively completely fucking up the whole EHP formula shit for characters like WW/Mundo/Taric/Sona/Sion who accidentally heal themselves like a boss anyway.


Also if you have shields on your team (Morg, Janna, Lux), resistances are worth a lot more imo.
gtrsrs
Profile Joined June 2010
United States9109 Posts
Last Edited: 2010-10-26 19:50:52
October 26 2010 19:50 GMT
#26978
my basic complaint here is that we lost the game where our trist was 4-0 by 10 minutes when our side lanes were struggling. she opened triple (it might have even been quadruple honestly) d-blade and zerkers, where we would have won if she got damage items imo imo imo cause i was galio and landing ults and dying for it, so she was harassment free, but she just couldn't do damage while i was keeping them busy so it didn't matter. when i died she had to run cause even the extra 400 HP wasn't going to save her from 3 people focusing her after i died


i think the problem here is people don't *think* about their build. you guys are making a case for triple d-blade being pretty crucial at high elo play (and we weren't in a high elo game, just 14-1500's), so our trist saw it as "high elo does it i do it" or just cookie cutter carry build when more situational play would have won the game imo imo imo
i play ... hearthstone =\^.^/= Winterfox
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
October 26 2010 20:01 GMT
#26979
if she had gotten a fort elixir, you guys would've been fine.
mogwaismusings.wordpress.com
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2010-10-26 20:25:51
October 26 2010 20:23 GMT
#26980
On October 27 2010 04:50 gtrsrs wrote:
my basic complaint here is that we lost the game where our trist was 4-0 by 10 minutes when our side lanes were struggling. she opened triple (it might have even been quadruple honestly) d-blade and zerkers, where we would have won if she got damage items imo imo imo cause i was galio and landing ults and dying for it, so she was harassment free, but she just couldn't do damage while i was keeping them busy so it didn't matter. when i died she had to run cause even the extra 400 HP wasn't going to save her from 3 people focusing her after i died


i think the problem here is people don't *think* about their build. you guys are making a case for triple d-blade being pretty crucial at high elo play (and we weren't in a high elo game, just 14-1500's), so our trist saw it as "high elo does it i do it" or just cookie cutter carry build when more situational play would have won the game imo imo imo


when i do it on my ranged carries, and im 'ahead' according to your definition, i do it because im terrified of becoming a target for the enemy team's attention. I basically make the assumption that they're gonna be gunning for me and the extra hp from the dblades is enough that i barely survive the initial wave of cc to flash to the fringes, or at least thats my thinking behind it. This doesnt even cover how much of a bully you can be to someone in a lane when you have 3 dblades, which means that you're gonna get that i.e. or w/e really quickly since you have lane control. I think what ur trist did wrong is that she didnt abuse the fact that she had plenty of hp and plenty of dmg for the early-mid stage of the game and simply out-aggro the enemy and get away with it. Not to mention no fort pot, which goes a long way as well.

edit: and fuck this stupid lol break, im goin out of my mind from not playing -.-
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
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