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Super Street Fighter 4 Thread - Page 12

Forum Index > General Games
Post a Reply
Prev 1 10 11 12 13 14 44 Next All
Dandy4
Profile Blog Joined October 2009
United States493 Posts
May 18 2010 18:53 GMT
#221
Honda's lp headstomp goes through fireballs in at the beginning frames. That one change along took out one of the disadvantages honda had against fireball characters.
Who let the dogs out?
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
May 18 2010 19:15 GMT
#222
On May 19 2010 03:53 Dandy4 wrote:
Honda's lp headstomp goes through fireballs in at the beginning frames. That one change along took out one of the disadvantages honda had against fireball characters.


uh you'd have to have down charge and they'd have to be close enough for you to hit them, when does that ever happen O_O
Moderatormy tatsu loops r fuckin nice
Dandy4
Profile Blog Joined October 2009
United States493 Posts
May 18 2010 19:29 GMT
#223
oops not head stomp I meant the headbutt.

Who let the dogs out?
zizou21
Profile Joined September 2006
United States3683 Posts
May 18 2010 20:12 GMT
#224
yo do the TL ps3 users ever join up together to play endless battles? its prety fucking fun to play and watch others :D
its me, tasteless,s roomate LOL!
zoLo
Profile Blog Joined June 2007
United States5896 Posts
May 18 2010 20:29 GMT
#225
Who is going to the NorCal Regionals this Memorial Day weekend?! I'm just going to watch like the last event since I still need more training, but a lot of my friends are playing in the tournaments.
SaetZero
Profile Blog Joined December 2009
United States855 Posts
Last Edited: 2010-05-18 21:27:11
May 18 2010 21:26 GMT
#226
I got this for XBL. My friends list is usually nearing 100, but send a request if you play. I am baddish -_- but will be on a lot when beta's on hiatas. -_-

LBAW jouka iora

If my list is full, but you want in, just message. Trust me, I got people I can delteet off it.

Go Yuri! (I know its a typo, but fuck it I like KoF lol, that Yuri was first)


I pretty much only play Yuri. (though like i said, need practice)
Never Forget. #TheRevolutionist
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
May 18 2010 21:49 GMT
#227
On May 19 2010 04:29 Dandy4 wrote:
oops not head stomp I meant the headbutt.

http://www.youtube.com/watch?v=9s_Sg_7XH9c

thats ex????
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
Last Edited: 2010-05-18 22:04:32
May 18 2010 22:01 GMT
#228
thats not headbutt going through fireballs... thats going over sagats low tiger shot. Doesnt work on any other fireball as far as I know, just helps with the sagat matchup. Still get hit by high tigers and everything else =P
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
May 18 2010 22:25 GMT
#229
Yeah, Honda headbutt used to go over low tiger shots in most (all?) of the old games, so SSF4 just restored this original property.

+ Show Spoiler [hitboxes] +
[image loading]

[image loading]

+ Show Spoiler [legend copied from SRK] +
Understanding Hitbox Data:

Solid Yellow boxes:
This represents the physical space that the character is occupying. These do not represent hittable boxes. It is there so the characters, when both are pressing forward, they cannot pass through eachother. Moves that can pass through the opponent, for example, akuma's teleport, that yellow area wil lcompletely disappear so he can pass through the opponents yellow area.

Solid Yellow long horizontal boxes:
They are the distance for where the active frames will force the opponent to block (but I didn't include any of them in these pictures to show the distances)

Solid Red boxes:
This represents the attack's active hitbox. If this box collides with the opponent's vulnerable box(explained further down), it will register a hit. The data that is shown inside the red hitbox, is not important, they are values representing range/height/etc... basically, important info for the development team only

Solid Green Boxes:
This is considered a Projectile Active hitbox. Same rules apply as the red hitbox when it comes to registering a hit.

Solid Blue hitbox:
This is a throw's active hitbox. If this throw collides with a throw vulnerable box(explained further down) on the opponent, a throw will be triggered.

Green lined boxes:
This represents the character's vulnerable hitbox. If any attack's solid red hitbox or projectile's solid green hitbox collides with the green lined box, a hit will be registered.

Blue lined boxes:
This represents the character's vulnerable throwable hitbox. If a throw's Solid Blue hitbox makes contact with A blue Lined box, a throw will be triggered

Red lined boxes:
This represents the character's vulnerable hitbox, just like the green lined boxes, but it is invincible to projectile attacks(solid green hitboxes).

Dandy4
Profile Blog Joined October 2009
United States493 Posts
May 19 2010 01:18 GMT
#230
the fireball has to be fast, but lp headbutt does go through fireballs on start up

Who let the dogs out?
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
Last Edited: 2010-05-19 11:07:25
May 19 2010 11:05 GMT
#231
That honda thing is weird. Doesn't seem very practical though tbh, I don't get why it's even there lol.

In other news, apparently evo isn't allowing people to switch ultras between matches, only if you lose can you switch o.O

Does this seem odd to anyone else? I really don't get this rule. I know the US is known for counter picking but this rule seems like it was made specifically to counterpick. As a rog player this isn't gonna affect me, but it seems off. Especially so since online blind picking shows you their character before you have to pick your ultra, but doesnt show you which ultra they pick.

All local tournaments are doing it the normal 3s way of letting people switch supers but not characters, think most majors are as well. I'm hoping the evo rule doesn't catch on anywhere.

edit: Randomly updating for people that still haven't added me:
PSN: TheEvilTree XBL: The Evil Tree

Also, if you're reading this Arlock, stop dodging my mvc2 invites!
TieN.nS)
Profile Joined August 2003
United States2131 Posts
May 19 2010 12:19 GMT
#232
Dhalsim's yoga fireballs have a weird hitbox. Any of Honda's headbutts can go right through it.
HunterStarcraft
Profile Joined April 2010
Canada249 Posts
May 19 2010 17:05 GMT
#233
The only games I'm going to play for the next year or more are Starcraft 2 and SSFIV

Gotta love the intense competition
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
May 19 2010 17:34 GMT
#234
On May 19 2010 20:05 Trumpet wrote:
In other news, apparently evo isn't allowing people to switch ultras between matches, only if you lose can you switch o.O

Wtf? This makes no sense to me.
broz0rs
Profile Joined July 2008
United States2294 Posts
May 19 2010 20:25 GMT
#235
any advice on Adon shenanigans? i'm so pringles against him on PSN.
Monokeros
Profile Blog Joined November 2005
United States2493 Posts
Last Edited: 2010-05-20 01:42:52
May 20 2010 01:11 GMT
#236
On May 19 2010 05:12 zizou21 wrote:
yo do the TL ps3 users ever join up together to play endless battles? its prety fucking fun to play and watch others :D


I'd be up for this I'm able to play almost 24/7 I've got TL Raids on WoW on weds/thursday nights though.

On May 20 2010 02:34 Bill307 wrote:
Show nested quote +
On May 19 2010 20:05 Trumpet wrote:
In other news, apparently evo isn't allowing people to switch ultras between matches, only if you lose can you switch o.O

Wtf? This makes no sense to me.


If some scrub rufus picks Ultra 2 because its 'anti-fireball' and loses a game they're giving him a chance to redeem himself and MAKE THE RIGHT CHOICE.
Keep the Dream Alive twitch.tv/monokerros
Monokeros
Profile Blog Joined November 2005
United States2493 Posts
Last Edited: 2010-05-20 01:42:41
May 20 2010 01:12 GMT
#237
lol i just double posted XD
Keep the Dream Alive twitch.tv/monokerros
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2010-05-20 04:12:29
May 20 2010 04:12 GMT
#238
On May 20 2010 10:11 Monokeros wrote:
Show nested quote +
On May 20 2010 02:34 Bill307 wrote:
On May 19 2010 20:05 Trumpet wrote:
In other news, apparently evo isn't allowing people to switch ultras between matches, only if you lose can you switch o.O

Wtf? This makes no sense to me.


If some scrub rufus picks Ultra 2 because its 'anti-fireball' and loses a game they're giving him a chance to redeem himself and MAKE THE RIGHT CHOICE.

Huh?

The weird thing is that the winner cannot change ultra after the loser changes character/ultra. I'm curious to know the reasoning behind this.
Excalibur_Z
Profile Joined October 2002
United States12252 Posts
May 20 2010 04:27 GMT
#239
On May 20 2010 02:34 Bill307 wrote:
Show nested quote +
On May 19 2010 20:05 Trumpet wrote:
In other news, apparently evo isn't allowing people to switch ultras between matches, only if you lose can you switch o.O

Wtf? This makes no sense to me.


Surely this means between games? If it was really between matches everyone would always go for the comboable ultras rather than the strategic choices where applicable.
Moderator
zizou21
Profile Joined September 2006
United States3683 Posts
May 20 2010 05:04 GMT
#240
YO PS3 USERS LETS GET TOGETHER AND PLAY SOME TEAM BATTLES

QUOTE THIS POST WITH UR INFO IF YOU'RE INTERESTED IN GETTING INVITES
its me, tasteless,s roomate LOL!
Prev 1 10 11 12 13 14 44 Next All
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