Super Street Fighter 4 Thread - Page 44
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Wasteland
United States22 Posts
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keV.
United States3214 Posts
http://www.justin.tv/teamsp00ky#/w/1142287600/5 | ||
sung_moon
United States10110 Posts
On April 30 2011 05:48 FakeSteve[TPR] wrote: giggle giggle never knew about the AA shinkuu after the LP dp. i always ended with the uryo dbl hop FB setup | ||
O-ops
United States4236 Posts
I didn't know Tokido was black.... | ||
FakeSteve[TPR]
Valhalla18444 Posts
On April 30 2011 13:49 sung_moon wrote: never knew about the AA shinkuu after the LP dp. i always ended with the uryo dbl hop FB setup that's the best setup in terms of options. it forces a block and i can do a sick ambiguous crossup afterward, or an overhead, or w/e. if they hit a button they take damage, if they start a move that's invincible it doesnt hit me! there's a few other setups i use in the corner, but that one's my go-to for safety and continuing pressure. I use it if i've got a life lead, and i tend to go for a little more tricky business if i'm behind | ||
TheDoK666
France179 Posts
Wong didn't wanted to play against PR Rog so they change the bracket ... GG Evil Geniuses! | ||
Demoninja
United States1190 Posts
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orgolove
Vatican City State1650 Posts
^^ Sakura's become a grappler that can throw around giants three times her size like toys. Changes: + Show Spoiler + Changes: -Abel base moveset, Sakura has less stamina -all normals (air, neutral, ground) have their startup and recovery frames reduced -all throws and special moves also have startup and recovery frames reduced -walking/dash speeds increased -all jump attacks are divekicks, with l versions completing the jump, m versions falling down regardless of jump trajectory, and h versions immediately teleporting to ground and dealing a regular h kick -focus attacks have much, much less recovery, can absorb up to 16 hits, and lvl 1 focus attack auto crumples -grab attacks are extremely fast and has almost no recovery (nearly impossible to be teched) NEW SUPER - Abel has three unused supers that each start with an overhead move and with different final hits. Sakura can use these moves (without meter). The original versions have long startup and recovery. (third one's buggy, no need to think about it) l version Change of Direction is now an infinite. Initial hit is armored up to 16 hits, and can reach from full screen. change of direction m - hidden super 1 (no meter needed) change of direction h - hidden super 2 (no meter needed) change of direction ex - hidden super 2, guard crushing (hit goes through guarding) Marseilles roll - l m h versions are all hit-invincible and have their recovery dramatically reduced, button determines distance rolled Marseilles roll ex - guard crushing grab, very long range Wheel Kick - normal version hits twice, is projectile and hit invincible, has much faster startup and recovery, and reaches from full screen. Wheel kick ex - different guard crushing grab, very long range Tornado Throw - normal version has much extended range, invincibility and faster startup and recovery Tornado Throw ex - guard crushing grab from last hit of ultra 1, damage depending on current revenge gauge level, ~100-300 Air Grab - normal version has much extended range, invincibility and faster startup and recovery Air Grab EX - "homing" grab that goes through almost everything, including shoryuken invincibility Super - Guard crushing Ultra - Guard crushing Pics: | ||
Demoninja
United States1190 Posts
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Corvi
Germany1406 Posts
hope it goes down until release in july | ||
HenL
Norway111 Posts
On May 20 2011 22:53 Corvi wrote: ssf4 ae pc = 40 euro on steam. whyyyy!? hope it goes down until release in july There's a 10% discount if you already own SFIV on steam, pretty pitiful imo. I'm guessing they're doing 1$=1€. In which case a fourpack purchased in America would mean ~21€ per game. Other than that the steam price will not go down until a sale months after release. It's too bad it's hard to trust people — I'll probably end up paying the 36€ even though it's a lot more expensive than a physical copy will be. Direct2drive had it at US prices worldwide+25% off or something like that a while back, but I didn't want to add another digital distribution network to my list, especially not one owned by Newscorp. DRM News edit: http://www.rockpapershotgun.com/2011/05/26/street-fighter-4-arcade-edition-drm/ It's like they want it to fail. Updated: http://www.rockpapershotgun.com/2011/06/02/capcom-change-ssfivae-drm/ | ||
Zlasher
United States9129 Posts
On May 20 2011 22:40 Demoninja wrote: So in the PC version of SFIV you made another Abel and made him even more broken than he was to begin with? K sorry to bump this thread but why the fuck did this guy make a mod just to make a character thats fcking imbalanced, whats the point? What do you feel like you accomplished by making an unbeatable character in a fighting game, making a mod that NOBODY would ever touch except for weebos | ||
kirdie
Germany221 Posts
What is a good left handed keyboard configuration? | ||
o3.power91
Bahrain5288 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=230812 | ||
kirdie
Germany221 Posts
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