On June 10 2013 11:34 LaNague wrote:
and then its suddenly 5 am....
and then its suddenly 5 am....
the tag line for all civilization games.
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Sub40APM
6336 Posts
June 10 2013 04:23 GMT
#2321
On June 10 2013 11:34 LaNague wrote: and then its suddenly 5 am.... the tag line for all civilization games. | ||
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LeeDawg
United States1306 Posts
June 10 2013 04:28 GMT
#2322
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MadProbe
United States269 Posts
June 10 2013 05:04 GMT
#2323
On June 10 2013 10:00 TheMooseHeed wrote: Venting + Show Spoiler + Why is diplomacy so fucked up arrrgg. Nothing but nice to japan and sweden and they both declare war and somehow have like 10 times more units then me and also better economies+tech. I fight Sweden off due to the terrible ai and then Japan just swamps me. I mean the last Civ I played was alpha centari but even that had a better system then this shit. fuuuuuuu from what i understand, the AI can be a bit "opportunistic". meaning, if they have a stronger army than you, then they're more likely to attack you. it's just like punishing a greedy player in starcraft. took me a while to figure that out. i stopped playing this game cuz it felt either way too easy or way too hard. and super gimmicky/luck based. i probably just suck tho. good luck. | ||
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Sufficiency
Canada23833 Posts
June 10 2013 05:25 GMT
#2324
On June 10 2013 14:04 MadProbe wrote: Show nested quote + On June 10 2013 10:00 TheMooseHeed wrote: Venting + Show Spoiler + Why is diplomacy so fucked up arrrgg. Nothing but nice to japan and sweden and they both declare war and somehow have like 10 times more units then me and also better economies+tech. I fight Sweden off due to the terrible ai and then Japan just swamps me. I mean the last Civ I played was alpha centari but even that had a better system then this shit. fuuuuuuu from what i understand, the AI can be a bit "opportunistic". meaning, if they have a stronger army than you, then they're more likely to attack you. it's just like punishing a greedy player in starcraft. took me a while to figure that out. i stopped playing this game cuz it felt either way too easy or way too hard. and super gimmicky/luck based. i probably just suck tho. good luck. This is true. However, you should also note that not AIs are made the same. Some AIs are a lot more "opportunistic" than others. For example if you appears to be weak militarily Napoleon will instantly dow you. On the other hand Gandhi *usually* won't do it unless you piss him off in some way. | ||
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zergnewb
United States816 Posts
June 10 2013 08:42 GMT
#2325
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xDaunt
United States17988 Posts
June 10 2013 14:21 GMT
#2326
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Eishi_Ki
Korea (South)1667 Posts
June 10 2013 14:27 GMT
#2327
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VirtuallyJesse
United States398 Posts
June 10 2013 15:04 GMT
#2328
-- Venice - Enrico Dandolo UA: Cannot gain settlers or annex cities. Double the number of trade routes available. A Merchant of Venice appears after researching Optics. May purchase in puppeted cities Great Galleass: Replaces Galleass; Has +2 combat, +3 ranged combat but costs 73p vs 67 Merchant of Venice: Replaces Great merchant; Has an additional ability to buy city states as puppet cities. ![]() The Shoshone - Chief Pocatello UA: Cities start out with extra territory. Units receive a combat bonus in friendly territory. Pathfinder: Scout replacement; Can choose its ancient ruin reward. Same strength as warrior. Comanche Rider: Cavalry replacement; +1 movement. Costs less to produce. ![]() + Show Spoiler + ![]() ![]() ![]() ![]() ![]() ![]() | ||
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xDaunt
United States17988 Posts
June 10 2013 15:17 GMT
#2329
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WindWolf
Sweden11767 Posts
June 10 2013 15:20 GMT
#2330
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Mavkar
Germany592 Posts
June 10 2013 15:26 GMT
#2331
But nevertheless I think BNW is worth getting. Only thing is, if you pick it up now or wait some time for a similiar sale like last week and get it for 1/3 of it's release price. I preordered it, cause I'm already excited to freshen up my Civ experience. | ||
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xDaunt
United States17988 Posts
June 10 2013 15:30 GMT
#2332
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Sufficiency
Canada23833 Posts
June 10 2013 15:38 GMT
#2333
Shoshone, on the other hand, seems really, REALLY OP. Almost guaranteed Pantheon (pop Faith) by itself is very strong. | ||
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xDaunt
United States17988 Posts
June 10 2013 15:47 GMT
#2334
On June 11 2013 00:38 Sufficiency wrote: Venice sounds retarded. You are basically forced to play OCC? Shoshone, on the other hand, seems really, REALLY OP. Almost guaranteed Pantheon (pop Faith) by itself is very strong. Yeah, the combat bonus in friendly territory and free culture ring in new cities are nothing to sneeze at, either. They will be the masters of the fast start and incredibly flexible. | ||
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TheFish7
United States2824 Posts
June 10 2013 15:50 GMT
#2335
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Zaros
United Kingdom3692 Posts
June 10 2013 15:54 GMT
#2336
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Sufficiency
Canada23833 Posts
June 10 2013 16:10 GMT
#2337
On June 11 2013 00:47 xDaunt wrote: Show nested quote + On June 11 2013 00:38 Sufficiency wrote: Venice sounds retarded. You are basically forced to play OCC? Shoshone, on the other hand, seems really, REALLY OP. Almost guaranteed Pantheon (pop Faith) by itself is very strong. Yeah, the combat bonus in friendly territory and free culture ring in new cities are nothing to sneeze at, either. They will be the masters of the fast start and incredibly flexible. I am slightly curious as to whether or not they START with Pathfinders or not. If they do, they will be mindblowingly OP. If they don't, they will still be pretty good. | ||
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Eishi_Ki
Korea (South)1667 Posts
June 10 2013 16:29 GMT
#2338
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Sufficiency
Canada23833 Posts
June 10 2013 16:35 GMT
#2339
On June 11 2013 01:29 Eishi_Ki wrote: What does cities starting with extra territory mean? Every city starts with rings 1+2? That's what I guess. This civ as AI on Deity will be incredibly annoying. | ||
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NicolBolas
United States1388 Posts
June 10 2013 16:37 GMT
#2340
On June 11 2013 00:38 Sufficiency wrote: Venice sounds retarded. You are basically forced to play OCC? That's one way to look at it. The other way is that it's a Civ that's actually designed for OCC. So you play it if you want to play OCC, and if you don't then you don't. Of course, the problem comes if the CPU randomly picks it; it's basically like having one fewer opponents. | ||
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