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Civilization V + DLC's, G&K, BNW - Page 117

Forum Index > General Games
Post a Reply
Prev 1 115 116 117 118 119 192 Next
Sub40APM
Profile Joined August 2010
6336 Posts
June 10 2013 04:23 GMT
#2321
On June 10 2013 11:34 LaNague wrote:
and then its suddenly 5 am....

the tag line for all civilization games.
LeeDawg
Profile Joined April 2012
United States1306 Posts
June 10 2013 04:28 GMT
#2322
austria #1 civ
:-)
MadProbe
Profile Joined February 2012
United States269 Posts
June 10 2013 05:04 GMT
#2323
On June 10 2013 10:00 TheMooseHeed wrote:
Venting
+ Show Spoiler +
Why is diplomacy so fucked up arrrgg. Nothing but nice to japan and sweden and they both declare war and somehow have like 10 times more units then me and also better economies+tech. I fight Sweden off due to the terrible ai and then Japan just swamps me. I mean the last Civ I played was alpha centari but even that had a better system then this shit.

fuuuuuuu

from what i understand, the AI can be a bit "opportunistic". meaning, if they have a stronger army than you, then they're more likely to attack you. it's just like punishing a greedy player in starcraft. took me a while to figure that out.

i stopped playing this game cuz it felt either way too easy or way too hard. and super gimmicky/luck based. i probably just suck tho.

good luck.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 10 2013 05:25 GMT
#2324
On June 10 2013 14:04 MadProbe wrote:
Show nested quote +
On June 10 2013 10:00 TheMooseHeed wrote:
Venting
+ Show Spoiler +
Why is diplomacy so fucked up arrrgg. Nothing but nice to japan and sweden and they both declare war and somehow have like 10 times more units then me and also better economies+tech. I fight Sweden off due to the terrible ai and then Japan just swamps me. I mean the last Civ I played was alpha centari but even that had a better system then this shit.

fuuuuuuu

from what i understand, the AI can be a bit "opportunistic". meaning, if they have a stronger army than you, then they're more likely to attack you. it's just like punishing a greedy player in starcraft. took me a while to figure that out.

i stopped playing this game cuz it felt either way too easy or way too hard. and super gimmicky/luck based. i probably just suck tho.

good luck.


This is true.

However, you should also note that not AIs are made the same. Some AIs are a lot more "opportunistic" than others.

For example if you appears to be weak militarily Napoleon will instantly dow you. On the other hand Gandhi *usually* won't do it unless you piss him off in some way.
https://twitter.com/SufficientStats
zergnewb
Profile Blog Joined April 2009
United States816 Posts
June 10 2013 08:42 GMT
#2325
And some are just fucking insane and will do their best to fight you no matter what you do. Most obvious culprit of this is Montezuma. In my experience Elizabeth is the same if she is anywhere close to you in terms of strength.
Welcome to the Durst-Zone
xDaunt
Profile Joined March 2010
United States17988 Posts
June 10 2013 14:21 GMT
#2326
When you get up to the higher difficulties, almost all of the AIs are warmongers that will DoW you. In part, this is a function of the AI almost always having a comparatively larger army than you until you make the switch to full blown war production.
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
June 10 2013 14:27 GMT
#2327
Washington's a bawbag when it comes to opportunistic DoWing
VirtuallyJesse
Profile Joined February 2011
United States398 Posts
Last Edited: 2013-06-10 15:11:04
June 10 2013 15:04 GMT
#2328
Venice and The Shoshoni, our final 2 Civs, confirmed. More screenshots in spoiler below~ (or view here> http://imgur.com/a/Mxdc7#6)
--


Venice - Enrico Dandolo


UA: Cannot gain settlers or annex cities. Double the number of trade routes available. A Merchant of Venice appears after researching Optics. May purchase in puppeted cities

Great Galleass: Replaces Galleass; Has +2 combat, +3 ranged combat but costs 73p vs 67

Merchant of Venice: Replaces Great merchant; Has an additional ability to buy city states as puppet cities.
[image loading]


The Shoshone - Chief Pocatello


UA: Cities start out with extra territory. Units receive a combat bonus in friendly territory.

Pathfinder: Scout replacement; Can choose its ancient ruin reward. Same strength as warrior.

Comanche Rider: Cavalry replacement; +1 movement. Costs less to produce.
[image loading]

+ Show Spoiler +

[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


xDaunt
Profile Joined March 2010
United States17988 Posts
June 10 2013 15:17 GMT
#2329
The fuck? I haven't played with ancient ruins on for a while, but the ability to choose your reward strikes me as being rather powerful.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
June 10 2013 15:20 GMT
#2330
As someone who just bought the gold edition on Steam, I'm wondering if you think it's worth to pick up BNW directly for me?
EZ4ENCE
Mavkar
Profile Blog Joined February 2010
Germany592 Posts
June 10 2013 15:26 GMT
#2331
Well, last 2 Civs are hella underwhelming. Don't like their choices at all.
But nevertheless I think BNW is worth getting. Only thing is, if you pick it up now or wait some time for a similiar sale like last week and get it for 1/3 of it's release price. I preordered it, cause I'm already excited to freshen up my Civ experience.
I'm shy and reserved, even on the internet.
xDaunt
Profile Joined March 2010
United States17988 Posts
June 10 2013 15:30 GMT
#2332
I think Venice is a really cool civ. The ultimate money whore civ. It will be the first one that I play.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 10 2013 15:38 GMT
#2333
Venice sounds retarded. You are basically forced to play OCC?

Shoshone, on the other hand, seems really, REALLY OP. Almost guaranteed Pantheon (pop Faith) by itself is very strong.
https://twitter.com/SufficientStats
xDaunt
Profile Joined March 2010
United States17988 Posts
June 10 2013 15:47 GMT
#2334
On June 11 2013 00:38 Sufficiency wrote:
Venice sounds retarded. You are basically forced to play OCC?

Shoshone, on the other hand, seems really, REALLY OP. Almost guaranteed Pantheon (pop Faith) by itself is very strong.

Yeah, the combat bonus in friendly territory and free culture ring in new cities are nothing to sneeze at, either. They will be the masters of the fast start and incredibly flexible.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
June 10 2013 15:50 GMT
#2335
Pathfinder is gonna be so OP. I know what civ I'll be playing first
~ ~ <°)))><~ ~ ~
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 10 2013 15:54 GMT
#2336
Choosing what to get from ruins seems pretty OP no more gold map reveal and barbarian reveals only technology, culture and faith :D
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 10 2013 16:10 GMT
#2337
On June 11 2013 00:47 xDaunt wrote:
Show nested quote +
On June 11 2013 00:38 Sufficiency wrote:
Venice sounds retarded. You are basically forced to play OCC?

Shoshone, on the other hand, seems really, REALLY OP. Almost guaranteed Pantheon (pop Faith) by itself is very strong.

Yeah, the combat bonus in friendly territory and free culture ring in new cities are nothing to sneeze at, either. They will be the masters of the fast start and incredibly flexible.


I am slightly curious as to whether or not they START with Pathfinders or not. If they do, they will be mindblowingly OP. If they don't, they will still be pretty good.
https://twitter.com/SufficientStats
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
June 10 2013 16:29 GMT
#2338
What does cities starting with extra territory mean? Every city starts with rings 1+2?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 10 2013 16:35 GMT
#2339
On June 11 2013 01:29 Eishi_Ki wrote:
What does cities starting with extra territory mean? Every city starts with rings 1+2?


That's what I guess. This civ as AI on Deity will be incredibly annoying.
https://twitter.com/SufficientStats
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
June 10 2013 16:37 GMT
#2340
On June 11 2013 00:38 Sufficiency wrote:
Venice sounds retarded. You are basically forced to play OCC?


That's one way to look at it. The other way is that it's a Civ that's actually designed for OCC. So you play it if you want to play OCC, and if you don't then you don't.

Of course, the problem comes if the CPU randomly picks it; it's basically like having one fewer opponents.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
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