• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:08
CEST 07:08
KST 14:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course5Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
GSL Code S Season 1 (2026) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
[ASL21] Ro4 Preview: On Course Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps? RepMastered™: replay sharing and analyzer site BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals A [BSL22] RO16 Group Stage - 02 - 10 May [Megathread] Daily Proleagues [ASL21] Ro8 Day 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Daigo vs Menard Best of 10
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1474 users

Civilization V + DLC's, G&K, BNW - Page 118

Forum Index > General Games
Post a Reply
Prev 1 116 117 118 119 120 192 Next
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2013-06-10 16:39:02
June 10 2013 16:38 GMT
#2341
On June 11 2013 01:37 NicolBolas wrote:
Show nested quote +
On June 11 2013 00:38 Sufficiency wrote:
Venice sounds retarded. You are basically forced to play OCC?


That's one way to look at it. The other way is that it's a Civ that's actually designed for OCC. So you play it if you want to play OCC, and if you don't then you don't.

Of course, the problem comes if the CPU randomly picks it; it's basically like having one fewer opponents.


Basically Venice will suffer from the "India" problem. When you have a civ that comes with a penalty, it becomes really awkward and frustrating to play.
https://twitter.com/SufficientStats
xDaunt
Profile Joined March 2010
United States17988 Posts
June 10 2013 17:03 GMT
#2342
I think we have to see how good trade routes are before we render a judgment on Venice. If trade routes are marginal, then Venice will be shit. If they're really strong, then Venice could be a great civ. Also, Venice is going to have to be played very differently. It will have to be very gold-centric to be successful.
Sub40APM
Profile Joined August 2010
6336 Posts
June 10 2013 18:57 GMT
#2343
http://www.gamespot.com/features/on-the-quirks-of-civil-war-generals-and-civilizations-scenario-design-6409479/

the indonesian UU sounds incredibly dumb.
xDaunt
Profile Joined March 2010
United States17988 Posts
June 10 2013 19:03 GMT
#2344
On June 11 2013 03:57 Sub40APM wrote:
http://www.gamespot.com/features/on-the-quirks-of-civil-war-generals-and-civilizations-scenario-design-6409479/

the indonesian UU sounds incredibly dumb.

Man, imagine the raging if your newly minted army winds up with a bunch of dogshit promotions.
Sub40APM
Profile Joined August 2010
6336 Posts
Last Edited: 2013-06-10 19:09:25
June 10 2013 19:04 GMT
#2345
And holy crap, you get to choose what reward you get out of ancient ruins ??? just spam out path finders to get a turn 10 mega army of archers and swamp the ai. and for a bonus also have a massive head start on religion.
Another massively OP American civilization. hell, even the Mayans look weak compared to them if you find enough ancient ruins quickly enough.

And wow Venice really is going to be a unique play style. The problem is, they better be biased towards a really convenient start location because otherwise you are doomed, and it will be outright unplayable on maps where you dont have sea access. and with pirates attacking sea routes now even more turns will be devoted to making ships.. Also not a big fan of the way they turned them into a weaker Austria -- unless trade routes are really epic -- then its a super strong Austria.
But on the other hand, you have to give Fireaxis props, it really is a totally different style from any of the other races.

Although I dont know, I like playing on terra maps and the majority of CSs end up either in the New World or on some archepelago of the mainland continent so if you dont have CS neighbors next to you the great merchant is kind of wasted . On the other hand, by making their great merchants this powerful it really forces Venice into trying to spam them out -- which I do think is a neat way to force them to be a great trade civ that they are.
Sub40APM
Profile Joined August 2010
6336 Posts
June 10 2013 19:05 GMT
#2346
On June 11 2013 04:03 xDaunt wrote:
Show nested quote +
On June 11 2013 03:57 Sub40APM wrote:
http://www.gamespot.com/features/on-the-quirks-of-civil-war-generals-and-civilizations-scenario-design-6409479/

the indonesian UU sounds incredibly dumb.

Man, imagine the raging if your newly minted army winds up with a bunch of dogshit promotions.

Ya exactly, -20% attack across plains. wtf is that.
BoZiffer
Profile Joined November 2011
United States1841 Posts
June 10 2013 19:32 GMT
#2347
On June 11 2013 01:38 Sufficiency wrote:
Show nested quote +
On June 11 2013 01:37 NicolBolas wrote:
On June 11 2013 00:38 Sufficiency wrote:
Venice sounds retarded. You are basically forced to play OCC?


That's one way to look at it. The other way is that it's a Civ that's actually designed for OCC. So you play it if you want to play OCC, and if you don't then you don't.

Of course, the problem comes if the CPU randomly picks it; it's basically like having one fewer opponents.


Basically Venice will suffer from the "India" problem. When you have a civ that comes with a penalty, it becomes really awkward and frustrating to play.


So I'm new to CIv (played Revolutions a ton on the Xbox and iOS and loved it) so can someone tell me what OCC is? Sorry for the noob-ish-ness.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
June 10 2013 19:40 GMT
#2348
one city challenge i think, its an option at gamestart.



also...magical cursed blades, what?
xDaunt
Profile Joined March 2010
United States17988 Posts
June 10 2013 19:53 GMT
#2349
Yeah, OCC means that you only get a capital city, and you can't build or annex new cities. Venice is basically OCC+ in that you can rush buy stuff in your puppets and puppet city states with great merchants.
rezoacken
Profile Joined April 2010
Canada2719 Posts
June 10 2013 19:54 GMT
#2350
Yes OCC is one city challenge. It's a challenge where you can only have one city.

Venice is kinda like that since they cannot annex or build settlers. We'll see if their other abilities are strong enough to generate a ton of gold.
Either we are alone in the Universe or we are not. Both are equally terrifying.
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
June 10 2013 20:34 GMT
#2351
On June 11 2013 00:17 xDaunt wrote:
The fuck? I haven't played with ancient ruins on for a while, but the ability to choose your reward strikes me as being rather powerful.

Do you just reload and reload with new RNG for this? Or is there a better way I don't know?
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2013-06-10 20:48:00
June 10 2013 20:40 GMT
#2352
On June 11 2013 05:34 MoonBear wrote:
Show nested quote +
On June 11 2013 00:17 xDaunt wrote:
The fuck? I haven't played with ancient ruins on for a while, but the ability to choose your reward strikes me as being rather powerful.

Do you just reload and reload with new RNG for this? Or is there a better way I don't know?


You technically can do that, although usually I don't bother.

On June 11 2013 04:32 BoZiffer wrote:
Show nested quote +
On June 11 2013 01:38 Sufficiency wrote:
On June 11 2013 01:37 NicolBolas wrote:
On June 11 2013 00:38 Sufficiency wrote:
Venice sounds retarded. You are basically forced to play OCC?


That's one way to look at it. The other way is that it's a Civ that's actually designed for OCC. So you play it if you want to play OCC, and if you don't then you don't.

Of course, the problem comes if the CPU randomly picks it; it's basically like having one fewer opponents.


Basically Venice will suffer from the "India" problem. When you have a civ that comes with a penalty, it becomes really awkward and frustrating to play.


So I'm new to CIv (played Revolutions a ton on the Xbox and iOS and loved it) so can someone tell me what OCC is? Sorry for the noob-ish-ness.



OCC stands for One City Challenge. Basically you only found one city and stay that way. Venice's UA basically forces you to play like this because you do not have settlers and you can't Annex.

I claim it will suffer from the "India" problem because India's UA also comes with a penalty (double base unhappiness per city). India is commonly known as one of the worst civ to play on Deity due to its slow expansion rate. Basically when you play as India you are kind of forced to play in a certain way unless you are given a GRAND start - which IMO is not very fun. Venice basically takes India's problem to another level.
https://twitter.com/SufficientStats
xDaunt
Profile Joined March 2010
United States17988 Posts
June 10 2013 20:41 GMT
#2353
On June 11 2013 05:34 MoonBear wrote:
Show nested quote +
On June 11 2013 00:17 xDaunt wrote:
The fuck? I haven't played with ancient ruins on for a while, but the ability to choose your reward strikes me as being rather powerful.

Do you just reload and reload with new RNG for this? Or is there a better way I don't know?

Huh? I play with ancient ruins turned off (it's an advanced option). But yes, if you enable random seed, then you could simply save and reload to get whatever you want from ancient ruins, thereby getting the same effect.
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
June 10 2013 20:47 GMT
#2354
On June 11 2013 05:41 xDaunt wrote:
Show nested quote +
On June 11 2013 05:34 MoonBear wrote:
On June 11 2013 00:17 xDaunt wrote:
The fuck? I haven't played with ancient ruins on for a while, but the ability to choose your reward strikes me as being rather powerful.

Do you just reload and reload with new RNG for this? Or is there a better way I don't know?

Huh? I play with ancient ruins turned off (it's an advanced option). But yes, if you enable random seed, then you could simply save and reload to get whatever you want from ancient ruins, thereby getting the same effect.

Oh ok. I thought by your comment you meant there was a way so that when you find an ancient ruin you get to scroll through a list of options and choose what you wanted haha.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
xDaunt
Profile Joined March 2010
United States17988 Posts
Last Edited: 2013-06-10 20:54:17
June 10 2013 20:53 GMT
#2355
On June 11 2013 05:47 MoonBear wrote:
Show nested quote +
On June 11 2013 05:41 xDaunt wrote:
On June 11 2013 05:34 MoonBear wrote:
On June 11 2013 00:17 xDaunt wrote:
The fuck? I haven't played with ancient ruins on for a while, but the ability to choose your reward strikes me as being rather powerful.

Do you just reload and reload with new RNG for this? Or is there a better way I don't know?

Huh? I play with ancient ruins turned off (it's an advanced option). But yes, if you enable random seed, then you could simply save and reload to get whatever you want from ancient ruins, thereby getting the same effect.

Oh ok. I thought by your comment you meant there was a way so that when you find an ancient ruin you get to scroll through a list of options and choose what you wanted haha.

Well that's what the Shoshone will get to do.
Sub40APM
Profile Joined August 2010
6336 Posts
June 11 2013 01:52 GMT
#2356
Hmmm, so a month left before its released. Urge to play as Venice rising after reading about more about it on civ fanatics in terms of gameplay. Just have to figure out whats the best map. Continents? small continents? but that would cripple any ai who isnt on my landmass since they are awful at sea warfare...
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
June 11 2013 03:41 GMT
#2357
On June 11 2013 00:26 Mavkar wrote:
Well, last 2 Civs are hella underwhelming. Don't like their choices at all.
But nevertheless I think BNW is worth getting. Only thing is, if you pick it up now or wait some time for a similiar sale like last week and get it for 1/3 of it's release price. I preordered it, cause I'm already excited to freshen up my Civ experience.

Well, I haven't played any earlier games (apart from maybe a demo of some game a looooong time ago), so I can't compare in that way- But from what I've played, it seems pretty good.
EZ4ENCE
Sub40APM
Profile Joined August 2010
6336 Posts
June 11 2013 18:49 GMT
#2358
the new unique resource is nutmeg...isnt that just what the generic 'spices' thing was for? http://forums.civfanatics.com/showthread.php?t=496053&page=23

Vault Boy
Profile Joined June 2013
Germany131 Posts
June 11 2013 18:57 GMT
#2359
Someone here who can gift me a Copy of BNW from the Russian SteamStore? Its 359RUB there.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
June 11 2013 19:05 GMT
#2360
So Nutmeg... I mean really, why not give them a bonus when it comes to Spices and not add other resources. What crap.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Prev 1 116 117 118 119 120 192 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 122
StarCraft: Brood War
GuemChi 6833
Zeus 958
Snow 249
Mind 112
Pusan 66
soO 34
Bale 27
ZergMaN 8
Icarus 6
Dota 2
monkeys_forever420
League of Legends
JimRising 770
Counter-Strike
m0e_tv200
Super Smash Bros
hungrybox563
Other Games
summit1g14886
C9.Mang0349
PiGStarcraft181
ViBE88
Organizations
Counter-Strike
PGL6035
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH184
• Mapu14
• practicex 10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1643
Upcoming Events
GSL
2h 53m
Afreeca Starleague
4h 53m
Soma vs Leta
Wardi Open
6h 53m
Monday Night Weeklies
10h 53m
OSC
18h 53m
CranKy Ducklings
1d 4h
Afreeca Starleague
1d 4h
Light vs Flash
Replay Cast
2 days
Replay Cast
2 days
The PondCast
3 days
[ Show More ]
Replay Cast
3 days
RSL Revival
4 days
Korean StarCraft League
4 days
RSL Revival
5 days
BSL
5 days
GSL
6 days
Cure vs TBD
TBD vs Maru
BSL
6 days
Liquipedia Results

Completed

CSL 2026 SPRING (S20)
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.