• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:30
CEST 18:30
KST 01:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #21 - Presented by Monster Energy5uThermal's 2v2 Tour: $15,000 Main Event14Serral wins EWC 202549Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple5SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
RSL Revival patreon money discussion thread #1: Maru - Greatest Players of All Time Lambo Talks: The Future of SC2 and more... Team Liquid Map Contest #21 - Presented by Monster Energy uThermal's 2v2 Tour: $15,000 Main Event
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series SEL Masters #5 - Korea vs Russia (SC Evo) Enki Epic Series #5 - TaeJa vs Classic (SC Evo) ByuN vs TaeJa Bo7 SC Evo Showmatch
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
New season has just come in ladder BGH Auto Balance -> http://bghmmr.eu/ Simultaneous Streaming by CasterMuse Google Play ASL (Season 20) Announced ASL20 Pre-season Tier List ranking!
Tourneys
[Megathread] Daily Proleagues KCM 2025 Season 3 Small VOD Thread 2.0 [ASL20] Online Qualifiers Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Bitcoin discussion thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 603 users

[Mahjong]Tenhou Thread - Page 39

Forum Index > General Games
Post a Reply
Prev 1 37 38 39 40 41 49 Next All
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2015-02-05 17:57:39
February 05 2015 17:55 GMT
#761
On February 05 2015 18:32 Benawii wrote:
Do you guys usually try to deny ippatsu when someone riichi near the end of the round (and you have enough safe tiles)? It's just that the thought never crossed my mind, so I thought it was interesting when it happen to me.

Here's what happened:
+ Show Spoiler +
[image loading]

North called chii on my discard and discarded 1p. East then discarded 1s. At first I was kind of angry that I couldn't get ippatsu, but thinking back, if North didn't call, I wouldn't have won that hand, so I guess it's okay.

Whether I have the presence of mind when the situation arises is questionable.
But ideally you'd first assess what the result of an ippatsu would be. It might be good for you. It might be bad for you.

In your case it seems like an easy decision because a big win from you would have threatened north's position.
If you have a good reason to disagree with the above, please tell me. Thank you.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
February 05 2015 23:05 GMT
#762
I assume small details like that are one of the thing good players know to do, because tile efficiency can only get you so far.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Rhaegar99
Profile Blog Joined September 2008
Australia1190 Posts
February 07 2015 12:09 GMT
#763
I usually deny when i get the chance and its safe enough for me to do so.
Rhaegar99
Profile Blog Joined September 2008
Australia1190 Posts
February 15 2015 06:38 GMT
#764
Whelp. Pick up mahjong again. Last game was sometime in October. Seems like I left off at ~300points 5dan.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
February 23 2015 00:02 GMT
#765
Performing terribly recently, I might drop down to 3 dan before WAML at this rate. I think it's because I am unconsciously playing more aggressive to "recover" the points lost in this slump, which in turn puts me at greater risk of 4th place, yada yada one of those common negative feedbacks which are present all the games that need mental fortitude to play well.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
JSH
Profile Blog Joined July 2009
United States4109 Posts
February 23 2015 00:08 GMT
#766
Yeah I've been having hard time playing multiple games
"Bad luck and good luck" should balance out, but when that bad hand happens, I get really discouraged
So I end up playing only 1 or 2 at a time

It really is hard to be strong mentally in this game
Maybe I'm viewing the game all wrong hmm
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
February 23 2015 18:03 GMT
#767
On February 23 2015 09:08 JSH wrote:
It really is hard to be strong mentally in this game
Maybe I'm viewing the game all wrong hmm

Only winning about 1 in 4 matches can be really rough. Hands where you literally couldn't have won are rough. You have to find satisfaction in aspects of the game other than winning. Which seems especially hard if you have a starcraft background.
If you have a good reason to disagree with the above, please tell me. Thank you.
Rhaegar99
Profile Blog Joined September 2008
Australia1190 Posts
February 24 2015 12:31 GMT
#768
im at the point where im satisfied when i dont come last
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
February 25 2015 17:12 GMT
#769
Yeah, with how the points work I'm happy as long as I get 3rd and above, but it's absolutely soul-crushing when you get 4th place because you know it's going to be so hard to recover from > 4 dan.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
JSH
Profile Blog Joined July 2009
United States4109 Posts
Last Edited: 2015-03-09 03:48:13
March 09 2015 01:05 GMT
#770
+ Show Spoiler +


Not sure what I should've done @ 0:22
I'm guessing I should've just dropped 5s or the 1p, and stuck with the original plan for sanshoku?
I dunno if it was "smart play"
I think I was just trying to maximize chances for number of outs?
Like 3m only wait wouldn't be too good

And then I just tilted at the end
rip

edit: Looking back I think I should've dropped the 5s and kept the 3p earlier?
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
Rhaegar99
Profile Blog Joined September 2008
Australia1190 Posts
Last Edited: 2015-03-09 14:02:27
March 09 2015 13:59 GMT
#771
1234 is a bit of a crappy combo to improve on. It does look nice, but in reality, you only benefit from a 3p or 5p draw. If you pick up a 2p, your gonna have a crap wait, or fall further behind by discarding it. You want to avoid these types of situations if you can. Compare this to the 2345s run. 1s, 3s, 4s, 6s draws all improve your hand and you can't end up with those single end waits. So in this scenario, it should be a 1p discard.

The sanshoku here also allows you to open your hand AND since it's an middle wait, you also do not have to worry about fuuriten. This is a very good for you to make a quick win, especially when your already in the lead.

As for the 5s/3p decision, both shapes have the same number of outs. But since there's already four s tiles discarded (that help improve the shape), discarding the 5s will give the your hand more outs to improve.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2015-03-09 17:40:28
March 09 2015 17:36 GMT
#772
On March 09 2015 22:59 Rhaegar99 wrote:
1234 is a bit of a crappy combo to improve on.

It's pretty much just a single 4 (and a random completed shuntsu). 2 less tiles to draw around the 4, but it's more likely to form a pair than a lone 4.

Also: The shuffler really likes to rub it in.
If you have a good reason to disagree with the above, please tell me. Thank you.
Benawii
Profile Joined December 2013
United States51 Posts
Last Edited: 2015-03-10 01:43:02
March 10 2015 00:31 GMT
#773
Pretty much what Rhaegar said. You're more likely to get sanshoku after discarding 1p than get ittsuu after discarding something else (2-shanten vs. 1-shanten).

With regard to 3p vs 5s, I ran it through my AI (designed to play against tsumokiri bots) in two setups: a) going for a quick win, and b) (winning and ) maximizing expected hand score. Both setups give 5s as the definitive answer, even when I remove all the sousu discards and keep the 58p discards. I'm not sure why though. I would expect 3p to be a better discard since otherwise we could end up with 34 67p competing for the same 5p. Maybe my program is just wrong.

Edit: I think I know why. It depends on whether you will riichi later on if you can, and how much you are penalized for losing that riichi stick. If I play around with these settings I do get 3p as the answer sometimes.
JSH
Profile Blog Joined July 2009
United States4109 Posts
Last Edited: 2015-03-10 01:24:41
March 10 2015 01:24 GMT
#774
Yeah makes sense
Thanks for all the advice

I feel like a scrub now lol
Atleast I made the guy to the right ragequit with a direct hit huehuehue
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
Pocom
Profile Joined March 2012
New Zealand30 Posts
March 12 2015 22:11 GMT
#775
First completely lucked out yakuman. Now 2 more to go before I get one of every type of yakuman possible in Tenhou.

[image loading]
JSH
Profile Blog Joined July 2009
United States4109 Posts
Last Edited: 2015-03-13 02:00:23
March 13 2015 01:58 GMT
#776
hahahah that ura dora
Also that kan for quad
I get pretty upset when people get that actually lol

Which ones are you missing?
I've only gotten one Yakuman ever
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
mtvacuum
Profile Joined January 2010
United States979 Posts
March 13 2015 02:14 GMT
#777
let me guess, tenhou and suu kantsu?
Pocom
Profile Joined March 2012
New Zealand30 Posts
Last Edited: 2015-03-13 08:01:53
March 13 2015 07:58 GMT
#778
I am not too sure what the Japanese terms are for them but I am only missing the yakuman where you start as East (ouya?), with 14 tiles and that is already a completed hand. I have already gotten one where you reach in turn 1 and ippatsu(?). I have also yet to win with pons of all four winds.

Something that happened as I was checking on this thread. Lucky day today haha.

Edit: I forgot to ask, but does Tenhou allow double/triple yakumans?

[image loading]
JSH
Profile Blog Joined July 2009
United States4109 Posts
March 13 2015 09:10 GMT
#779
All those Kans lol

The East starting win is called Tenhou, which the client, I assume is named after
And the Four winds is Daisuushi
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2015-03-13 21:15:18
March 13 2015 21:08 GMT
#780
On March 13 2015 07:11 Pocom wrote:
First completely lucked out yakuman. Now 2 more to go before I get one of every type of yakuman possible in Tenhou

Here's a list of all the possible yaku with the frequencies at which they occur:
http://www2.odn.ne.jp/~cbm15900/html/y99.html

The chance of getting one of each yakuman except for tenhou and daisuushi is in the range of 10^-20. Give or take a couple of digits. What the hell have you been doing to get that many?

Though from the screenshots one might imagine that you've been bruteforcing yakuman hands at low ranks, abusing the bad tile efficiency and thus lack of speed of bad players? That probably changes the odds a great deal, considering how often I've been close to a yakuman just before someone won a hand.
If you have a good reason to disagree with the above, please tell me. Thank you.
Prev 1 37 38 39 40 41 49 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
11:00
Group Stage 1 - Group B
WardiTV1038
TKL 226
IndyStarCraft 193
Rex102
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .315
TKL 226
IndyStarCraft 193
mcanning 138
Rex 102
ProTech95
StarCraft: Brood War
Britney 32174
Rain 9304
Bisu 2338
Jaedong 1431
Shuttle 686
Larva 597
Mini 527
EffOrt 508
BeSt 385
ZerO 285
[ Show more ]
ggaemo 268
Snow 237
Hyun 144
Zeus 144
Stork 143
Soma 112
Rush 101
Mong 51
sorry 34
HiyA 33
Sharp 30
Backho 24
yabsab 24
TY 22
Rock 18
Terrorterran 17
Sexy 17
soO 17
JulyZerg 15
ajuk12(nOOB) 15
sSak 12
scan(afreeca) 12
IntoTheRainbow 8
SilentControl 8
Shine 5
Gretorp2
Stormgate
Codebar49
Dota 2
Gorgc8385
qojqva3663
XcaliburYe248
Counter-Strike
PGG 21
Other Games
FrodaN2849
singsing2080
hiko952
Dendi718
DeMusliM443
Beastyqt418
crisheroes413
RotterdaM297
Fuzer 292
KnowMe276
ArmadaUGS112
Trikslyr62
Mew2King57
SortOf38
ViBE20
StateSC215
ZerO(Twitch)15
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• 3DClanTV 59
• davetesta28
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Michael_bg 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3137
League of Legends
• Nemesis4241
• Jankos1432
• TFBlade697
Other Games
• Shiphtur224
Upcoming Events
OSC
7h 30m
The PondCast
17h 30m
WardiTV Summer Champion…
18h 30m
Replay Cast
1d 7h
LiuLi Cup
1d 18h
Online Event
2 days
SC Evo League
2 days
uThermal 2v2 Circuit
2 days
CSO Contender
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Summer Champion…
3 days
SC Evo League
3 days
uThermal 2v2 Circuit
3 days
Afreeca Starleague
4 days
Sharp vs Ample
Larva vs Stork
Wardi Open
4 days
RotterdaM Event
4 days
Replay Cast
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
5 days
Afreeca Starleague
6 days
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
6 days
Liquipedia Results

Completed

StarCon 2025 Philadelphia
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 1
ASL Season 20
CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.