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Smash Bros. Melee General Discussion - Page 52

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We have created an irc channel (#tl-smash on Quakenet) for people to find others to play with on Dolphin or just to chat about Smash. Feel free to join!
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
Last Edited: 2014-02-12 21:57:26
February 12 2014 21:54 GMT
#1021
Wow I've never noticed the Melee thread here.

I basically just play with one roommate. All he does is practice with his Marth. Pretty soon he's going to be able to SH double fair ken combo and I'll probably just ragequit at that point. I wish Ganondorf were better ~_~
Writerdamn, i was two days from retirement
ThatGuy
Profile Blog Joined April 2008
Canada695 Posts
February 12 2014 21:55 GMT
#1022
On February 13 2014 06:54 flamewheel wrote:
Wow I've never noticed the Melee thread here.

I basically just play with one roommate. All he does is practice with his Marth. Pretty soon he's going to be able to double fair ken combo and I'll probably just ragequit at that point. I wish Ganondorf were better ~_~


If it's any consolation, Ganon can give Marth a lot of headaches!
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
Last Edited: 2014-02-12 21:57:19
February 12 2014 21:56 GMT
#1023
On February 13 2014 06:55 ThatGuy wrote:
Show nested quote +
On February 13 2014 06:54 flamewheel wrote:
Wow I've never noticed the Melee thread here.

I basically just play with one roommate. All he does is practice with his Marth. Pretty soon he's going to be able to SH double fair ken combo and I'll probably just ragequit at that point. I wish Ganondorf were better ~_~


If it's any consolation, Ganon can give Marth a lot of headaches!

Yeah, we basically just play Ganon vs Marth. Should be close to a 50/50 if I'm not mistaken. Easy to guard Marth and throw him around after a point but really annoying to get juggled from 0 due to inferior grab range
Writerdamn, i was two days from retirement
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2014-02-12 22:46:20
February 12 2014 22:40 GMT
#1024
On February 13 2014 06:56 flamewheel wrote:
Show nested quote +
On February 13 2014 06:55 ThatGuy wrote:
On February 13 2014 06:54 flamewheel wrote:
Wow I've never noticed the Melee thread here.

I basically just play with one roommate. All he does is practice with his Marth. Pretty soon he's going to be able to SH double fair ken combo and I'll probably just ragequit at that point. I wish Ganondorf were better ~_~


If it's any consolation, Ganon can give Marth a lot of headaches!

Yeah, we basically just play Ganon vs Marth. Should be close to a 50/50 if I'm not mistaken. Easy to guard Marth and throw him around after a point but really annoying to get juggled from 0 due to inferior grab range

at least he doesnt play puff. fuck puff.

if you're getting juggled theres still a few options for ganon, especially if he has bad tech read on platform stages


another piece of advice is that you can use crouch canceling wisely against marth, since a lot of the stuff he throws out is weak slashes at low %
LiquidDota StaffOnly a true king can play the King.
oscar62
Profile Joined May 2010
Canada417 Posts
February 13 2014 01:32 GMT
#1025
On February 13 2014 06:40 puppykiller wrote:
I use C stick all game long while shffling... does this make me nub?




90% of all players use c-stick for anything and everything you can. amongst top players the notable exceptions would be mango, isai, and i think hbox who uses Z for all his aerials. the vast majority of competitive players take advantage of the fact that you can c-stick an aerial in one direction while keeping all of your momentum in the air.

btw i obviously made up the fuck outta that 90% statistic, but its pretty close to the truth for sure.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
February 13 2014 02:53 GMT
#1026
On February 13 2014 07:40 rabidch wrote:
Show nested quote +
On February 13 2014 06:56 flamewheel wrote:
On February 13 2014 06:55 ThatGuy wrote:
On February 13 2014 06:54 flamewheel wrote:
Wow I've never noticed the Melee thread here.

I basically just play with one roommate. All he does is practice with his Marth. Pretty soon he's going to be able to SH double fair ken combo and I'll probably just ragequit at that point. I wish Ganondorf were better ~_~


If it's any consolation, Ganon can give Marth a lot of headaches!

Yeah, we basically just play Ganon vs Marth. Should be close to a 50/50 if I'm not mistaken. Easy to guard Marth and throw him around after a point but really annoying to get juggled from 0 due to inferior grab range

at least he doesnt play puff. fuck puff.

if you're getting juggled theres still a few options for ganon, especially if he has bad tech read on platform stages


another piece of advice is that you can use crouch canceling wisely against marth, since a lot of the stuff he throws out is weak slashes at low %

Well it's like 90% FD, and I guess juggle is the wrong term. I essentially get up thrown into up tilt into up tilt, etc. Also I have no clue how to challenge Marth from above when he's on the stage. Not even sure if there's a way since that up air is so good.

I crouch cancel for foot and down tilt. Is there other stuff I could be doing?
Writerdamn, i was two days from retirement
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
February 13 2014 03:11 GMT
#1027
On February 13 2014 11:53 flamewheel wrote:
Show nested quote +
On February 13 2014 07:40 rabidch wrote:
On February 13 2014 06:56 flamewheel wrote:
On February 13 2014 06:55 ThatGuy wrote:
On February 13 2014 06:54 flamewheel wrote:
Wow I've never noticed the Melee thread here.

I basically just play with one roommate. All he does is practice with his Marth. Pretty soon he's going to be able to SH double fair ken combo and I'll probably just ragequit at that point. I wish Ganondorf were better ~_~


If it's any consolation, Ganon can give Marth a lot of headaches!

Yeah, we basically just play Ganon vs Marth. Should be close to a 50/50 if I'm not mistaken. Easy to guard Marth and throw him around after a point but really annoying to get juggled from 0 due to inferior grab range

at least he doesnt play puff. fuck puff.

if you're getting juggled theres still a few options for ganon, especially if he has bad tech read on platform stages


another piece of advice is that you can use crouch canceling wisely against marth, since a lot of the stuff he throws out is weak slashes at low %

Well it's like 90% FD, and I guess juggle is the wrong term. I essentially get up thrown into up tilt into up tilt, etc. Also I have no clue how to challenge Marth from above when he's on the stage. Not even sure if there's a way since that up air is so good.

I crouch cancel for foot and down tilt. Is there other stuff I could be doing?


first of all don't play 90% FD lol you're ganon, that's your ban in like every matchup. learn to play on your good stages

utilt -> utilt is a juggle, that's the correct term.

marth is godlike if he's on the ground and you're in the air, there's not much you can challenge especially if you're always on FD. don't be above marth, if you are you've messed up.

cc grab is always an option if he spaced very poorly. otherwise, ganon's cc jab is pretty good from what i've seen.
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
Last Edited: 2014-02-13 03:28:14
February 13 2014 03:22 GMT
#1028
On February 13 2014 05:05 sc4k wrote:
thanks for the advice people. I have learned with a standard grip and lightly tapping Y as ]343[. The same as him, I have a huge trouble keeping my shorthopping consistent. I think I will try the sliding off style and maybe even the index finger thing. It might be hell to learn though!!!!

So does anyone use Z to attack mid air or is it A for most ppl?

Also, to be competitive with Marth do you always need to jump cancel grabs?


you dont need to jc grabs to be competitive. Its good to know, but you can still chaingrab people without it. I use A for aerials, as do most people. Z is just a macro for L+A though, so eitehr one works fine.

If you want to practice shffling, plug in a second controller and hold the control stick up while youre plugging it in. This will make the gamecube confused, and the cursor for that character will automatically move down (it thinks that up is the neutral position). What this means in game terms is that the character will always be crouching. Now set the damage ratio to .5, and turn on handicap. Make yours 1 and the second controllers 9 (the default). Select him bowser and go to fd. Now you have a bowser who wont move until he hits a few 100%, essentially a sandbag you can beat to death forever.

On February 13 2014 01:57 darthfoley wrote:
I play Smash casually with some friends with college, usually main as Captain Falcon or Yoshi (when I feel like trolling). Great game-- and addicting as hell.

Just curious, i'm assuming the tournaments are played on the Gamecube version of the game? I have basically 0 knowledge of the competitive side of the game, but i'm trying to get into it just to become a slightly better player.

Smash on!


Tournaments can use either a gamecube or a wii. Gamecubes are preferred as you dont need a wiimote to start the game, and gamecubes are nigh unbreakable. Also from my experience people mod melee on their wiis when they bring them places, which can be disorienting when ur playing as kenpachi instead of marth, or goku instead of captain falcon.

you should get into it! your friends might hate you if you get too good, but then you can mess around with them when youre playing instead of being serious. My roomies get mad when I play any high tier character because they die too fast.
In Mushi we trust
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
February 13 2014 03:24 GMT
#1029
On February 13 2014 12:22 Doomblaze wrote:
Show nested quote +
On February 13 2014 05:05 sc4k wrote:
thanks for the advice people. I have learned with a standard grip and lightly tapping Y as ]343[. The same as him, I have a huge trouble keeping my shorthopping consistent. I think I will try the sliding off style and maybe even the index finger thing. It might be hell to learn though!!!!

So does anyone use Z to attack mid air or is it A for most ppl?

Also, to be competitive with Marth do you always need to jump cancel grabs?


you dont need to jc grabs to be competitive. Its good to know, but you can still chaingrab people without it. I use A for aerials, as do most people. Z is just a macro for L+A though, so eitehr one works fine.

If you want to practice shffling, plug in a second controller and hold the control stick up while youre plugging it in. This will make the gamecube confused, and the cursor for that character will automatically move down (it thinks that up is the neutral position). What this means in game terms is that the character will always be crouching. Now set the damage ratio to .5, and turn on handicap. Make yours 1 and the second controllers 9 (the default). Select him bowser and go to fd. Now you have a bowser who wont move until he hits a few 100%, essentially a sandbag you can beat to death forever.


wut, you definitely need jc grabs to be competitive. even if you didn't, it's better than regular grabs and it's so easy to learn, why wouldn't you?
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
February 13 2014 03:30 GMT
#1030
On February 13 2014 12:24 Kyuukyuu wrote:
Show nested quote +
On February 13 2014 12:22 Doomblaze wrote:
On February 13 2014 05:05 sc4k wrote:
thanks for the advice people. I have learned with a standard grip and lightly tapping Y as ]343[. The same as him, I have a huge trouble keeping my shorthopping consistent. I think I will try the sliding off style and maybe even the index finger thing. It might be hell to learn though!!!!

So does anyone use Z to attack mid air or is it A for most ppl?

Also, to be competitive with Marth do you always need to jump cancel grabs?


you dont need to jc grabs to be competitive. Its good to know, but you can still chaingrab people without it. I use A for aerials, as do most people. Z is just a macro for L+A though, so eitehr one works fine.

If you want to practice shffling, plug in a second controller and hold the control stick up while youre plugging it in. This will make the gamecube confused, and the cursor for that character will automatically move down (it thinks that up is the neutral position). What this means in game terms is that the character will always be crouching. Now set the damage ratio to .5, and turn on handicap. Make yours 1 and the second controllers 9 (the default). Select him bowser and go to fd. Now you have a bowser who wont move until he hits a few 100%, essentially a sandbag you can beat to death forever.


wut, you definitely need jc grabs to be competitive. even if you didn't, it's better than regular grabs and it's so easy to learn, why wouldn't you?


theres no reason not to learn it, but there are more important things. The best player in my state doesnt jc grab and he can still 0 death my spacies with marth and sheik if I let him grab me. Hes plenty competitive.
In Mushi we trust
]343[
Profile Blog Joined May 2008
United States10328 Posts
Last Edited: 2014-02-13 05:06:19
February 13 2014 05:05 GMT
#1031
In ganon vs marth you probably have to bait out attacks and punish with fair or grab or something; ganon's waveland is godlike (compared to his other ground movement) so you can use that to help you bait random attacks.

In general it's a bad idea to approach marth from above, because utilt / uair / fsmash cover a lot of area above marth (and even fair/bair hit pretty high) with disjointed hitboxes, meaning he can hit you for free and you can't even trade... I think ganon's aerial game is probably stronger than his ground game (what do you have on the ground? grab, jab, dtilt, ftilt, and maybe you can combo into up/downsmash sometimes), so marth being so good at hitting up is probably a bit annoying if you're trying to approach with fair/dair etc.

also some fun things about ganon: (1) l-canceled (and reasonably spaced so that your fist hits their shield) fair -> jab is safe on shield; (2) side-b is safe on shield loooool (though this might be punishable, I dunno); (3) I think dthrow -> uair/bair usually combos on most characters at mid percents? (4) try dairing/bairing out of shield against laggy attacks (for example if marth does a dumb close fsmash on your shield)

finally, don't play only FD lolol

[damn, I hope I didn't just spout a load of nonsense]

edit: oh, I guess down-b is a funny mixup too (I like it for techchasing!)
Writer
rabidch
Profile Joined January 2010
United States20289 Posts
February 13 2014 07:41 GMT
#1032
i know spaced fair is safe on shield but idk about side b... i havent played melee in a while but i remember that it might be punishable by wavedash out of shield
LiquidDota StaffOnly a true king can play the King.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
February 13 2014 17:01 GMT
#1033
Side b just seems way too slow. Super laggy both in the complete miss and trip form and the miss and uppercut form. Definitely been punished for them quite a few times
Writerdamn, i was two days from retirement
sc4k
Profile Blog Joined January 2010
United Kingdom5454 Posts
February 13 2014 17:18 GMT
#1034
Thanks for the info guys. The Shffling on bowser is awesome, I need to practise the fast fall after a hit is made as well as in the absence of a hit. Damn there is so much to practise. I am such a noob compared to the high level players in the region.
sc4k
Profile Blog Joined January 2010
United Kingdom5454 Posts
February 13 2014 17:24 GMT
#1035
By the way I think that there should be a separate thread on the smash brothers. Purely to attract people who would not consider wading into this thread. The documentary is so outrageously well-made that any fan of fighting games could not fail to enjoy it. What say you ppl?
]343[
Profile Blog Joined May 2008
United States10328 Posts
Last Edited: 2014-02-13 21:47:48
February 13 2014 21:46 GMT
#1036
On February 13 2014 16:41 rabidch wrote:
i know spaced fair is safe on shield but idk about side b... i havent played melee in a while but i remember that it might be punishable by wavedash out of shield


maybe? sideb causes a lot of shield stun though, so ganon's jab might beat a wavedash forward :o

anyway just look at http://smashboards.com/forums/ganondorf.110/ lol

http://smashboards.com/threads/the-ganon-combo-thread.236073/
Writer
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
February 14 2014 05:14 GMT
#1037
Can someone tell me how to edge guard by hanging off the cliff and then doing an aerial off the cliff?
im deaf
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
February 14 2014 05:47 GMT
#1038
On February 14 2014 14:14 imBLIND wrote:
Can someone tell me how to edge guard by hanging off the cliff and then doing an aerial off the cliff?


let go, double jump (optional depending on character/what you're trying to do), aerial, recover
]343[
Profile Blog Joined May 2008
United States10328 Posts
February 14 2014 18:22 GMT
#1039
On February 14 2014 14:47 Kyuukyuu wrote:
Show nested quote +
On February 14 2014 14:14 imBLIND wrote:
Can someone tell me how to edge guard by hanging off the cliff and then doing an aerial off the cliff?


let go, double jump (optional depending on character/what you're trying to do), aerial, recover


here "let go" means control stick down or away from the edge
Writer
]343[
Profile Blog Joined May 2008
United States10328 Posts
Last Edited: 2014-02-14 21:51:30
February 14 2014 21:51 GMT
#1040
BEAST 4 is on at http://www.twitch.tv/saltyplayground

currently melee doubles top 8! bracket here: link
Team UGS is Armada + Aniolas
+ Show Spoiler +
Armada + Aniolas vs Leffen + Ice is WFs
Thomas + Vegard > Fuzzyness + Jolteon > Dev + Kuja
currently playing: Zoler(!!!) + Android vs Calle W + Humpe > Prof + VA


go Zoler
Writer
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