Thanks
Celestial Terrain - Page 2
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KH1031
United States862 Posts
Thanks | ||
EAGER-beaver
Canada2799 Posts
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koryano321
United States309 Posts
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SchOOl_VicTIm
Greece2394 Posts
![]() but where the fuck is Lost Temple??? T_T | ||
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Zelniq
United States7166 Posts
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fanatacist
10319 Posts
Please do more things like this in the future [: On December 12 2007 03:54 SchOOl_VicTIm wrote: nice write up ![]() but where the fuck is Lost Temple??? T_T This makes me cry y_y | ||
SuperJongMan
Jamaica11586 Posts
Where's Temple? WHERE'S TEMPLE? | ||
Catyoul
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France2377 Posts
I love how high you placed Bifrost and Requiem. | ||
Wasabi
United States3085 Posts
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Storchen
Sweden4385 Posts
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ilovejonn
Canada2548 Posts
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We Are Here
Australia1810 Posts
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Manifesto7
Osaka27118 Posts
On December 12 2007 03:46 koryano321 wrote: mani, the only thing i can think of adding is on shin peaks of bekdu part is the epic game between nal_ra and savior.... when i think of that map, that is the one game that comes to mind. the ones u listed were pretty cool, but jaedong's game was nowhere near the epicness of those two monsters battling it out in the msl. Very true, that would have been a better pick. On December 12 2007 03:54 SchOOl_VicTIm wrote: but where the fuck is Lost Temple??? T_T If this was an article about all time bnet maps, it would be #1. However, LT was used in one starleague and ghem TV (which sucks). It was barely a pro map at all. On December 12 2007 05:36 Wasabi wrote: Nnice article, although my favorite map list is very different from yours. Post it up! Lets get a discussion going. On December 12 2007 04:57 fanatacist wrote: Wow, I love your write-up despite the typos and such which slightly mar such a great article. Lies, there are no typos. NONE! | ||
ShaLLoW[baY]
Canada12499 Posts
On December 12 2007 01:40 Diggity wrote: awesome article. I would only change the recommendations on Shin Peaks of Baekdu to Nal_ra v Savior http://teamliquid.net/tlpd/games/1685_Nal_rA_vs_sAviOr/vod Yeah me too, and maybe GGPlay vs YellOw for 815? (i think it's the longest televised zvz, with defiler+hydra+devourer+lurker+sexiness) | ||
._.
1133 Posts
Reach vs July Game 1 OSL Final on Nostalgia Yellow vs Xellos Ro8 Mycube OSL Reach vs Silent_control http://teamliquid.net/tlpd/games/1927_Control_vs_Reach/vod | ||
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yakii
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Korea (South)1448 Posts
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Manifesto7
Osaka27118 Posts
On December 12 2007 08:44 ShaLLoW[baY] wrote: Yeah me too, and maybe GGPlay vs YellOw for 815? (i think it's the longest televised zvz, with defiler+hydra+devourer+lurker+sexiness) Again, yes, probably a better pick. However, most people have seen that game, and I was hoping that I would include VODs people would go watch, rather than VODs people would just agree with because they have seen them already. | ||
.dragoon
United States749 Posts
I also think Shin Peaks should be number 1 and Arcadia's balance should be weighed higher. BTW, where's BGH? ![]() | ||
nobodyhome
United States139 Posts
First of all was the side-path into the second expansion. Weirdness like this was uncommon back then, when the de facto standard was that there was a single choke into your natural. Second of all was the lack of gas in the natural, and the presence of gas in the second expansion. Back then when Lost Temple was the standard map form, and terms like "natural" and "min-only" applied to a wide range of maps, having a non-gas natural was definitely an innovation. "Natural" back then meant that there was gas at the expansion, and "min-only" meant your second expansion, not your first. Nostalgia broke that. And I kinda agree that Lost Temple should be on this list somehow, if not in the top ten then maybe special mention somewhere. Lost Temple set the form for pro-maps for a long time to come, ranging from naturals and min-onlies, island expansions that belonged to no starting point in particular, an open middle battle ground, the 4-player 128x128 form, cliffs above your expansions, mains on elevated ground with a single ramp as a choke into lower ground, etc. As a side note, I suggest that this epic game in Shinhan1 Ro8 Boxer vs Oov should be on Ride of Valkyrie's list. Oov's had around 50 wraiths for half the game, a feat that would not have been accomplished if it were not for Ride of Valkyrie's capability to make the middle line a huge standoff between tank lines on both sides in a TvT. + Show Spoiler + The single island expansion at the bottom necessitated that Oov get a large air force to try to break it, and also was the deciding factor that won Boxer the game. http://teamliquid.net/tlpd/games/4148_BoxeR_vs_iloveoov/vod | ||
MoNKeYSpanKeR
United States2869 Posts
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