• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:59
CEST 05:59
KST 12:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Team TLMC #5 - Submission extension1Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles7[BSL20] Non-Korean Championship 4x BSL + 4x China11
StarCraft 2
General
TL Team Map Contest #5: Presented by Monster Energy Team TLMC #5 - Submission extension RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings Weekly Cups (June 30 - July 6): Classic Doubles
Tourneys
$5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $8000 live event
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
A cwal.gg Extension - Easily keep track of anyone Flash Announces Hiatus From ASL [Guide] MyStarcraft BW General Discussion [ASL19] Finals Recap: Standing Tall
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Summer Games Done Quick 2025! Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Accidental Video Game Porn Archive
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 595 users

Clutch Engage - Page 2

Forum Index > Final Edits
Post a Reply
Prev 1 2 3 4 5 6 Next All
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
August 14 2007 06:56 GMT
#21
On August 14 2007 15:53 gravity wrote:
Show nested quote +
On August 14 2007 15:47 FakeSteve[TPR] wrote:
On August 14 2007 15:45 gravity wrote:
"80.9% of the time, Nada has won the required number of games before his opponent has."

This is actually almost exactly what you would expect from a player with a 60% game winning ratio playing against an average opponent in a Bo3 (0.6*0.6*0.4*(3 choose 2) + 0.6*0.6 = 0.792). Of course, opponents in Bo3's are generally going to be somewhat above average so this does still indicate some "clutch" ability (though on the other hand I didn't take into account Bo5's which should have an even better ratio). I guess the real story is Midas's relative failure in Bo's.


First of all, that's not even remotely correct because the opponent has a win ratio as well, and most pros hover in the 55-60% range

The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator
Moderatormy tatsu loops r fuckin nice
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
August 14 2007 06:59 GMT
#22
nice write up fakesteve
both really good terrans...i used to love midas for his tvp so much it was insane shit haha
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
gravity
Profile Joined March 2004
Australia1847 Posts
Last Edited: 2007-08-14 07:06:30
August 14 2007 07:02 GMT
#23
On August 14 2007 15:56 FakeSteve[TPR] wrote:
Show nested quote +
On August 14 2007 15:53 gravity wrote:
On August 14 2007 15:47 FakeSteve[TPR] wrote:
On August 14 2007 15:45 gravity wrote:
"80.9% of the time, Nada has won the required number of games before his opponent has."

This is actually almost exactly what you would expect from a player with a 60% game winning ratio playing against an average opponent in a Bo3 (0.6*0.6*0.4*(3 choose 2) + 0.6*0.6 = 0.792). Of course, opponents in Bo3's are generally going to be somewhat above average so this does still indicate some "clutch" ability (though on the other hand I didn't take into account Bo5's which should have an even better ratio). I guess the real story is Midas's relative failure in Bo's.


First of all, that's not even remotely correct because the opponent has a win ratio as well, and most pros hover in the 55-60% range

The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator

Still, my point was that just doing well in BoX's doesn't necessarily prove that a player is particularly strong in clutch situations rather than just being good in general. You also have to take into account that Nada's winning % would be even higher if it wasn't for long "slump" periods where he didn't reach the BO level at all. So Nada's "effective" winning % during the times he was setting his Best-of records is arguably more than 62%.

The Elo test I mentioned in my other post would be good since it would take into account both how good a player was playing at the time of a BoX (as opposed to looking at his all-time record) and how well his opponent was playing, allowing a more accurate measurement of who is truly "clutch". I wouldn't be surprised if Nada did well on that measurement too though.

I don't really think you're necessarily wrong here, I just like statistics/objective measurements for this kind of thing :p.
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
August 14 2007 07:06 GMT
#24
On August 14 2007 16:02 gravity wrote:
Show nested quote +
On August 14 2007 15:56 FakeSteve[TPR] wrote:
On August 14 2007 15:53 gravity wrote:
On August 14 2007 15:47 FakeSteve[TPR] wrote:
On August 14 2007 15:45 gravity wrote:
"80.9% of the time, Nada has won the required number of games before his opponent has."

This is actually almost exactly what you would expect from a player with a 60% game winning ratio playing against an average opponent in a Bo3 (0.6*0.6*0.4*(3 choose 2) + 0.6*0.6 = 0.792). Of course, opponents in Bo3's are generally going to be somewhat above average so this does still indicate some "clutch" ability (though on the other hand I didn't take into account Bo5's which should have an even better ratio). I guess the real story is Midas's relative failure in Bo's.


First of all, that's not even remotely correct because the opponent has a win ratio as well, and most pros hover in the 55-60% range

The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator

Still, my point was that just doing well in BoX's doesn't necessarily prove that a player is particularly strong in clutch situations rather than just being good in general. You also have to take into account that Nada's winning % would be even higher if it wasn't for long "slump" periods where he didn't reach the BO level at all. So Nada's "effective" winning % during the times he was setting his Best-of records is arguably more than 62%.

The Elo test I mentioned in my other post would be good since it would take into account both how good a player was playing at the time of a BoX (as opposed to looking at his all-time record) and his well his opponent was playing, allowing a more accurate measurement of who is truly "clutch". I wouldn't be surprised if Nada did well on that measurement too though.

I don't really think you're necessarily wrong here, I just like statistics/objective measurements for this kind of thing :p.

you've completely missed the point of this article then. the first line of your first paragraph is addressed by steve's article
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
iosef
Profile Joined June 2007
Israel194 Posts
Last Edited: 2007-08-14 07:14:14
August 14 2007 07:07 GMT
#25
On August 14 2007 15:56 FakeSteve[TPR] wrote:
Show nested quote +
On August 14 2007 15:53 gravity wrote:
On August 14 2007 15:47 FakeSteve[TPR] wrote:
On August 14 2007 15:45 gravity wrote:
"80.9% of the time, Nada has won the required number of games before his opponent has."

This is actually almost exactly what you would expect from a player with a 60% game winning ratio playing against an average opponent in a Bo3 (0.6*0.6*0.4*(3 choose 2) + 0.6*0.6 = 0.792). Of course, opponents in Bo3's are generally going to be somewhat above average so this does still indicate some "clutch" ability (though on the other hand I didn't take into account Bo5's which should have an even better ratio). I guess the real story is Midas's relative failure in Bo's.


First of all, that's not even remotely correct because the opponent has a win ratio as well, and most pros hover in the 55-60% range

The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator


of course you would expect a strong player to have a much better win ratio in bo series than all games, thats why series are used to decide important matches. What's impressive about nada is the way he was able to dominate for so long against so many opponents. However if you wanted to calculate 'clutch' ability statistically, you could take into account the win ratios of players he played in matches which are more important and see if he still beats the odds compared to normal games. a project for someone with a lot of patience perhaps...

edit: FWIW a win ratio of 80%+ in bo matches indicates that nada's "game win ratio" is still around 60% even when playing against the elite group that reach the quarters and semis of starleagues and therefore plays in the bo3/bo5 matches.
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
August 14 2007 07:07 GMT
#26
statisticky stuff are awesome. i just have no idea how to do them and i hate maths lolooll
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
gravity
Profile Joined March 2004
Australia1847 Posts
August 14 2007 07:10 GMT
#27
On August 14 2007 16:06 SoMuchBetter wrote:
Show nested quote +
On August 14 2007 16:02 gravity wrote:
On August 14 2007 15:56 FakeSteve[TPR] wrote:
On August 14 2007 15:53 gravity wrote:
On August 14 2007 15:47 FakeSteve[TPR] wrote:
On August 14 2007 15:45 gravity wrote:
"80.9% of the time, Nada has won the required number of games before his opponent has."

This is actually almost exactly what you would expect from a player with a 60% game winning ratio playing against an average opponent in a Bo3 (0.6*0.6*0.4*(3 choose 2) + 0.6*0.6 = 0.792). Of course, opponents in Bo3's are generally going to be somewhat above average so this does still indicate some "clutch" ability (though on the other hand I didn't take into account Bo5's which should have an even better ratio). I guess the real story is Midas's relative failure in Bo's.


First of all, that's not even remotely correct because the opponent has a win ratio as well, and most pros hover in the 55-60% range

The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator

Still, my point was that just doing well in BoX's doesn't necessarily prove that a player is particularly strong in clutch situations rather than just being good in general. You also have to take into account that Nada's winning % would be even higher if it wasn't for long "slump" periods where he didn't reach the BO level at all. So Nada's "effective" winning % during the times he was setting his Best-of records is arguably more than 62%.

The Elo test I mentioned in my other post would be good since it would take into account both how good a player was playing at the time of a BoX (as opposed to looking at his all-time record) and his well his opponent was playing, allowing a more accurate measurement of who is truly "clutch". I wouldn't be surprised if Nada did well on that measurement too though.

I don't really think you're necessarily wrong here, I just like statistics/objective measurements for this kind of thing :p.

you've completely missed the point of this article then. the first line of your first paragraph is addressed by steve's article

You've completely missed the point of my post which is not so much that the article is entirely wrong as that it doesn't have enough information to solidly prove anything.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
August 14 2007 07:12 GMT
#28
NaDa:

OSL x 3
MSL x3

Thats how it is.. ^^
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
Last Edited: 2007-08-14 07:15:46
August 14 2007 07:14 GMT
#29
On August 14 2007 16:10 gravity wrote:
Show nested quote +
On August 14 2007 16:06 SoMuchBetter wrote:
On August 14 2007 16:02 gravity wrote:
On August 14 2007 15:56 FakeSteve[TPR] wrote:
On August 14 2007 15:53 gravity wrote:
On August 14 2007 15:47 FakeSteve[TPR] wrote:
On August 14 2007 15:45 gravity wrote:
"80.9% of the time, Nada has won the required number of games before his opponent has."

This is actually almost exactly what you would expect from a player with a 60% game winning ratio playing against an average opponent in a Bo3 (0.6*0.6*0.4*(3 choose 2) + 0.6*0.6 = 0.792). Of course, opponents in Bo3's are generally going to be somewhat above average so this does still indicate some "clutch" ability (though on the other hand I didn't take into account Bo5's which should have an even better ratio). I guess the real story is Midas's relative failure in Bo's.


First of all, that's not even remotely correct because the opponent has a win ratio as well, and most pros hover in the 55-60% range

The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator

Still, my point was that just doing well in BoX's doesn't necessarily prove that a player is particularly strong in clutch situations rather than just being good in general. You also have to take into account that Nada's winning % would be even higher if it wasn't for long "slump" periods where he didn't reach the BO level at all. So Nada's "effective" winning % during the times he was setting his Best-of records is arguably more than 62%.

The Elo test I mentioned in my other post would be good since it would take into account both how good a player was playing at the time of a BoX (as opposed to looking at his all-time record) and his well his opponent was playing, allowing a more accurate measurement of who is truly "clutch". I wouldn't be surprised if Nada did well on that measurement too though.

I don't really think you're necessarily wrong here, I just like statistics/objective measurements for this kind of thing :p.

you've completely missed the point of this article then. the first line of your first paragraph is addressed by steve's article

You've completely missed the point of my post which is not so much that the article is entirely wrong as that it doesn't have enough information to solidly prove anything.


You think the point of the article is "nada is 46-11 in series therefore he is a clutch player"

the point of the article is midas chokes and nada is a clutch player, also look at these interesting statistics I don't think anyone can argue that Nada isn't a clutch player, given his deserving title as the most successful progamer. I didn't feel it needed proving, just solidifying through a statistic that I felt was relevant and indicative.
Moderatormy tatsu loops r fuckin nice
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
August 14 2007 07:16 GMT
#30
On August 14 2007 16:10 gravity wrote:
Show nested quote +
On August 14 2007 16:06 SoMuchBetter wrote:
On August 14 2007 16:02 gravity wrote:
On August 14 2007 15:56 FakeSteve[TPR] wrote:
On August 14 2007 15:53 gravity wrote:
On August 14 2007 15:47 FakeSteve[TPR] wrote:
On August 14 2007 15:45 gravity wrote:
"80.9% of the time, Nada has won the required number of games before his opponent has."

This is actually almost exactly what you would expect from a player with a 60% game winning ratio playing against an average opponent in a Bo3 (0.6*0.6*0.4*(3 choose 2) + 0.6*0.6 = 0.792). Of course, opponents in Bo3's are generally going to be somewhat above average so this does still indicate some "clutch" ability (though on the other hand I didn't take into account Bo5's which should have an even better ratio). I guess the real story is Midas's relative failure in Bo's.


First of all, that's not even remotely correct because the opponent has a win ratio as well, and most pros hover in the 55-60% range

The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator

Still, my point was that just doing well in BoX's doesn't necessarily prove that a player is particularly strong in clutch situations rather than just being good in general. You also have to take into account that Nada's winning % would be even higher if it wasn't for long "slump" periods where he didn't reach the BO level at all. So Nada's "effective" winning % during the times he was setting his Best-of records is arguably more than 62%.

The Elo test I mentioned in my other post would be good since it would take into account both how good a player was playing at the time of a BoX (as opposed to looking at his all-time record) and his well his opponent was playing, allowing a more accurate measurement of who is truly "clutch". I wouldn't be surprised if Nada did well on that measurement too though.

I don't really think you're necessarily wrong here, I just like statistics/objective measurements for this kind of thing :p.

you've completely missed the point of this article then. the first line of your first paragraph is addressed by steve's article

You've completely missed the point of my post which is not so much that the article is entirely wrong as that it doesn't have enough information to solidly prove anything.

how's this for proof?
http://www.teamliquid.net/tlpd/players/147_NaDa
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
gravity
Profile Joined March 2004
Australia1847 Posts
Last Edited: 2007-08-14 07:18:50
August 14 2007 07:17 GMT
#31
On August 14 2007 16:14 FakeSteve[TPR] wrote:
Show nested quote +
On August 14 2007 16:10 gravity wrote:
On August 14 2007 16:06 SoMuchBetter wrote:
On August 14 2007 16:02 gravity wrote:
On August 14 2007 15:56 FakeSteve[TPR] wrote:
On August 14 2007 15:53 gravity wrote:
On August 14 2007 15:47 FakeSteve[TPR] wrote:
On August 14 2007 15:45 gravity wrote:
"80.9% of the time, Nada has won the required number of games before his opponent has."

This is actually almost exactly what you would expect from a player with a 60% game winning ratio playing against an average opponent in a Bo3 (0.6*0.6*0.4*(3 choose 2) + 0.6*0.6 = 0.792). Of course, opponents in Bo3's are generally going to be somewhat above average so this does still indicate some "clutch" ability (though on the other hand I didn't take into account Bo5's which should have an even better ratio). I guess the real story is Midas's relative failure in Bo's.


First of all, that's not even remotely correct because the opponent has a win ratio as well, and most pros hover in the 55-60% range

The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator

Still, my point was that just doing well in BoX's doesn't necessarily prove that a player is particularly strong in clutch situations rather than just being good in general. You also have to take into account that Nada's winning % would be even higher if it wasn't for long "slump" periods where he didn't reach the BO level at all. So Nada's "effective" winning % during the times he was setting his Best-of records is arguably more than 62%.

The Elo test I mentioned in my other post would be good since it would take into account both how good a player was playing at the time of a BoX (as opposed to looking at his all-time record) and his well his opponent was playing, allowing a more accurate measurement of who is truly "clutch". I wouldn't be surprised if Nada did well on that measurement too though.

I don't really think you're necessarily wrong here, I just like statistics/objective measurements for this kind of thing :p.

you've completely missed the point of this article then. the first line of your first paragraph is addressed by steve's article

You've completely missed the point of my post which is not so much that the article is entirely wrong as that it doesn't have enough information to solidly prove anything.


You think the point of the article is "nada is 46-11 in series therefore he is a clutch player"

the point of the article is midas chokes and nada is a clutch player, also look at these interesting statistics I don't think anyone can argue that Nada isn't a clutch player, given his deserving title as the most successful progamer. I didn't feel it needed proving, just solidifying through a statistic that I felt was relevant and indicative.

It's perfectly possible to be a dominant player, the most successful, etc, and not be unusually "clutch", unless by clutch you just mean "not a major choker". You just have to be good enough at your peak.

Hell, if your peak strength was good enough you could actually be a mild "choker" (in terms of performing below expectation in major finals) and still be very successful/win leagues
gravity
Profile Joined March 2004
Australia1847 Posts
Last Edited: 2007-08-14 07:24:18
August 14 2007 07:21 GMT
#32
On August 14 2007 16:16 SoMuchBetter wrote:
Show nested quote +
On August 14 2007 16:10 gravity wrote:
On August 14 2007 16:06 SoMuchBetter wrote:
On August 14 2007 16:02 gravity wrote:
On August 14 2007 15:56 FakeSteve[TPR] wrote:
On August 14 2007 15:53 gravity wrote:
On August 14 2007 15:47 FakeSteve[TPR] wrote:
On August 14 2007 15:45 gravity wrote:
"80.9% of the time, Nada has won the required number of games before his opponent has."

This is actually almost exactly what you would expect from a player with a 60% game winning ratio playing against an average opponent in a Bo3 (0.6*0.6*0.4*(3 choose 2) + 0.6*0.6 = 0.792). Of course, opponents in Bo3's are generally going to be somewhat above average so this does still indicate some "clutch" ability (though on the other hand I didn't take into account Bo5's which should have an even better ratio). I guess the real story is Midas's relative failure in Bo's.


First of all, that's not even remotely correct because the opponent has a win ratio as well, and most pros hover in the 55-60% range

The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator

Still, my point was that just doing well in BoX's doesn't necessarily prove that a player is particularly strong in clutch situations rather than just being good in general. You also have to take into account that Nada's winning % would be even higher if it wasn't for long "slump" periods where he didn't reach the BO level at all. So Nada's "effective" winning % during the times he was setting his Best-of records is arguably more than 62%.

The Elo test I mentioned in my other post would be good since it would take into account both how good a player was playing at the time of a BoX (as opposed to looking at his all-time record) and his well his opponent was playing, allowing a more accurate measurement of who is truly "clutch". I wouldn't be surprised if Nada did well on that measurement too though.

I don't really think you're necessarily wrong here, I just like statistics/objective measurements for this kind of thing :p.

you've completely missed the point of this article then. the first line of your first paragraph is addressed by steve's article

You've completely missed the point of my post which is not so much that the article is entirely wrong as that it doesn't have enough information to solidly prove anything.

how's this for proof?
http://www.teamliquid.net/tlpd/players/147_NaDa

If you think that proves that Nada is "clutch" you don't know either don't know what clutch means or you're just sticking with the very weak "not a serious choker" definition. It's actually possible (though pretty unlikely) that despite all his wins, Nada is actually a "choker" to a small extent (it's more likely that this is true if Nada's peak strength in normal games is much higher than his average, which we don't really know since we don't have Elo ratings (or equivalent) over time for players yet).

In other words, yes Nada does have a lot of wins in finals, but is that more than we would expect from a player of his (seemingly very high) peak strength? We don't have enough information to say.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
August 14 2007 07:25 GMT
#33
On August 14 2007 16:21 gravity wrote:
Show nested quote +
On August 14 2007 16:16 SoMuchBetter wrote:
On August 14 2007 16:10 gravity wrote:
On August 14 2007 16:06 SoMuchBetter wrote:
On August 14 2007 16:02 gravity wrote:
On August 14 2007 15:56 FakeSteve[TPR] wrote:
On August 14 2007 15:53 gravity wrote:
On August 14 2007 15:47 FakeSteve[TPR] wrote:
On August 14 2007 15:45 gravity wrote:
"80.9% of the time, Nada has won the required number of games before his opponent has."

This is actually almost exactly what you would expect from a player with a 60% game winning ratio playing against an average opponent in a Bo3 (0.6*0.6*0.4*(3 choose 2) + 0.6*0.6 = 0.792). Of course, opponents in Bo3's are generally going to be somewhat above average so this does still indicate some "clutch" ability (though on the other hand I didn't take into account Bo5's which should have an even better ratio). I guess the real story is Midas's relative failure in Bo's.


First of all, that's not even remotely correct because the opponent has a win ratio as well, and most pros hover in the 55-60% range

The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator

Still, my point was that just doing well in BoX's doesn't necessarily prove that a player is particularly strong in clutch situations rather than just being good in general. You also have to take into account that Nada's winning % would be even higher if it wasn't for long "slump" periods where he didn't reach the BO level at all. So Nada's "effective" winning % during the times he was setting his Best-of records is arguably more than 62%.

The Elo test I mentioned in my other post would be good since it would take into account both how good a player was playing at the time of a BoX (as opposed to looking at his all-time record) and his well his opponent was playing, allowing a more accurate measurement of who is truly "clutch". I wouldn't be surprised if Nada did well on that measurement too though.

I don't really think you're necessarily wrong here, I just like statistics/objective measurements for this kind of thing :p.

you've completely missed the point of this article then. the first line of your first paragraph is addressed by steve's article

You've completely missed the point of my post which is not so much that the article is entirely wrong as that it doesn't have enough information to solidly prove anything.

how's this for proof?
http://www.teamliquid.net/tlpd/players/147_NaDa

If you think that proves that Nada is "clutch" you don't know either don't know what clutch means or you're just sticking with the very weak "not a serious choker" definition. It's actually possible (though pretty unlikely) that despite all his wins, Nada is actually a "choker" to a small extent (it's more likely that this would be true if Nada's peak strength in normal games is much higher than his average).


I want you to examine the win ratios of Midas and Nada. Nada's is lower, yet he has six individual titles. Midas wins a lot more throwaway, one-off games, like ProLeague and the various qualification rounds, whereas Nada finds himself in series much more often. A player will only play a series if he's top 8 in OSL or top whatever in MSL depending on their format changes. Midas having a better career games win ratio but no success in the individual leagues, versus Nada's lesser career games win ratio but six individual titles? Nada thrives on competition and plays exponentially better the farther he goes in tournaments. This is the definition of a clutch player, and why the article is about him.
Moderatormy tatsu loops r fuckin nice
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
August 14 2007 07:30 GMT
#34
clutch means performing under pressure. there is no other player that fits that definition better than nada, you can't argue with that. just look at the fields of players he beats his way through in his championships. i don't even know what point you're trying to make anymore other than that you would like to have an elo rating system going on.
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
YoUr_KiLLeR
Profile Blog Joined September 2004
United States3420 Posts
August 14 2007 07:47 GMT
#35
a perfect example of this is the shinhan2 OSL.

midas has a 2-1 lead vs anytime in the semifinals and in the 4th game has taken his 2nd and 3rd bases much earlier than anytime has. anytime went all 3 branches of tech, dt, robo and stargate, off of 2 bases. midas only needs to macro for a min or two and attack move and hes secured his place in the OSL final. but instead, he sits around and doesnt do much while anytime harasses him to death with reavers and eventually carriers. then in the 5th game midas crumbles, suiciding his entire FD force and dying to goons in 5 min.

nada is 2-2 with anytime in the final and uses perfectly executed, multiple vulture drops in various places in anytimes main and nat, slowly reducing his probe count and stagnating his macro. meanwhile nada continues to build up his army back home and comes with a perfectly timed push of 4 tanks and a crapload of vultures. several minutes later nada claims his 3rd OSL title.
what the fuck do you have to say for yourself now you protoss jackass can you retaliate in any way
gravity
Profile Joined March 2004
Australia1847 Posts
Last Edited: 2007-08-14 07:53:04
August 14 2007 07:51 GMT
#36
On August 14 2007 16:25 FakeSteve[TPR] wrote:
Show nested quote +
On August 14 2007 16:21 gravity wrote:
On August 14 2007 16:16 SoMuchBetter wrote:
On August 14 2007 16:10 gravity wrote:
On August 14 2007 16:06 SoMuchBetter wrote:
On August 14 2007 16:02 gravity wrote:
On August 14 2007 15:56 FakeSteve[TPR] wrote:
On August 14 2007 15:53 gravity wrote:
On August 14 2007 15:47 FakeSteve[TPR] wrote:
On August 14 2007 15:45 gravity wrote:
"80.9% of the time, Nada has won the required number of games before his opponent has."

This is actually almost exactly what you would expect from a player with a 60% game winning ratio playing against an average opponent in a Bo3 (0.6*0.6*0.4*(3 choose 2) + 0.6*0.6 = 0.792). Of course, opponents in Bo3's are generally going to be somewhat above average so this does still indicate some "clutch" ability (though on the other hand I didn't take into account Bo5's which should have an even better ratio). I guess the real story is Midas's relative failure in Bo's.


First of all, that's not even remotely correct because the opponent has a win ratio as well, and most pros hover in the 55-60% range

The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator

Still, my point was that just doing well in BoX's doesn't necessarily prove that a player is particularly strong in clutch situations rather than just being good in general. You also have to take into account that Nada's winning % would be even higher if it wasn't for long "slump" periods where he didn't reach the BO level at all. So Nada's "effective" winning % during the times he was setting his Best-of records is arguably more than 62%.

The Elo test I mentioned in my other post would be good since it would take into account both how good a player was playing at the time of a BoX (as opposed to looking at his all-time record) and his well his opponent was playing, allowing a more accurate measurement of who is truly "clutch". I wouldn't be surprised if Nada did well on that measurement too though.

I don't really think you're necessarily wrong here, I just like statistics/objective measurements for this kind of thing :p.

you've completely missed the point of this article then. the first line of your first paragraph is addressed by steve's article

You've completely missed the point of my post which is not so much that the article is entirely wrong as that it doesn't have enough information to solidly prove anything.

how's this for proof?
http://www.teamliquid.net/tlpd/players/147_NaDa

If you think that proves that Nada is "clutch" you don't know either don't know what clutch means or you're just sticking with the very weak "not a serious choker" definition. It's actually possible (though pretty unlikely) that despite all his wins, Nada is actually a "choker" to a small extent (it's more likely that this would be true if Nada's peak strength in normal games is much higher than his average).


I want you to examine the win ratios of Midas and Nada. Nada's is lower, yet he has six individual titles. Midas wins a lot more throwaway, one-off games, like ProLeague and the various qualification rounds, whereas Nada finds himself in series much more often. A player will only play a series if he's top 8 in OSL or top whatever in MSL depending on their format changes. Midas having a better career games win ratio but no success in the individual leagues, versus Nada's lesser career games win ratio but six individual titles? Nada thrives on competition and plays exponentially better the farther he goes in tournaments. This is the definition of a clutch player, and why the article is about him.

That just proves that Midas is a major choker, not that Nada is especially clutch. He could be doing exactly as expected for a player of his peak skill, which we don't know precisely (but know is very high). You can't just look at lifetime win ratios because those include slumps when the player wasn't playing as many BoXs anyway (and therefore worsening their overall % without affecting their BoX percent as much), and Nada has had more/longer slumps that Midas.
Luddite
Profile Blog Joined April 2007
United States2315 Posts
August 14 2007 07:54 GMT
#37
I'm not sure I agree with this. When a 60% win rate is considered excellent, it's hard to say whether the difference between Midas and Nada is due to Midas buckling under pressure, or whether it's simply a matter of Midas being unlucky while Nada gets lucky.
Can't believe I'm still here playing this same game
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
Last Edited: 2007-08-14 07:55:31
August 14 2007 07:54 GMT
#38
On August 14 2007 16:51 gravity wrote:
Show nested quote +
On August 14 2007 16:25 FakeSteve[TPR] wrote:
On August 14 2007 16:21 gravity wrote:
On August 14 2007 16:16 SoMuchBetter wrote:
On August 14 2007 16:10 gravity wrote:
On August 14 2007 16:06 SoMuchBetter wrote:
On August 14 2007 16:02 gravity wrote:
On August 14 2007 15:56 FakeSteve[TPR] wrote:
On August 14 2007 15:53 gravity wrote:
On August 14 2007 15:47 FakeSteve[TPR] wrote:
[quote]

First of all, that's not even remotely correct because the opponent has a win ratio as well, and most pros hover in the 55-60% range

The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator

Still, my point was that just doing well in BoX's doesn't necessarily prove that a player is particularly strong in clutch situations rather than just being good in general. You also have to take into account that Nada's winning % would be even higher if it wasn't for long "slump" periods where he didn't reach the BO level at all. So Nada's "effective" winning % during the times he was setting his Best-of records is arguably more than 62%.

The Elo test I mentioned in my other post would be good since it would take into account both how good a player was playing at the time of a BoX (as opposed to looking at his all-time record) and his well his opponent was playing, allowing a more accurate measurement of who is truly "clutch". I wouldn't be surprised if Nada did well on that measurement too though.

I don't really think you're necessarily wrong here, I just like statistics/objective measurements for this kind of thing :p.

you've completely missed the point of this article then. the first line of your first paragraph is addressed by steve's article

You've completely missed the point of my post which is not so much that the article is entirely wrong as that it doesn't have enough information to solidly prove anything.

how's this for proof?
http://www.teamliquid.net/tlpd/players/147_NaDa

If you think that proves that Nada is "clutch" you don't know either don't know what clutch means or you're just sticking with the very weak "not a serious choker" definition. It's actually possible (though pretty unlikely) that despite all his wins, Nada is actually a "choker" to a small extent (it's more likely that this would be true if Nada's peak strength in normal games is much higher than his average).


I want you to examine the win ratios of Midas and Nada. Nada's is lower, yet he has six individual titles. Midas wins a lot more throwaway, one-off games, like ProLeague and the various qualification rounds, whereas Nada finds himself in series much more often. A player will only play a series if he's top 8 in OSL or top whatever in MSL depending on their format changes. Midas having a better career games win ratio but no success in the individual leagues, versus Nada's lesser career games win ratio but six individual titles? Nada thrives on competition and plays exponentially better the farther he goes in tournaments. This is the definition of a clutch player, and why the article is about him.

That just proves that Midas is a major choker, not that Nada is especially clutch. He could be doing exactly as expected for a player of his peak skill, which we don't know precisely (but know is very high). You can't just look at lifetime win ratios because those include slumps when the player wasn't playing as many BoXs anyway (and therefore worsening their overall % without affecting their BoX percent as much), and Nada has had more/longer slumps that Midas.


You're saying we can't say Nada isn't especially clutch because we don't know his limit? His continued success over five years isn't enough because he may go into a slump sometime? I don' buy that. Nada has certainly proved himself, the hard fact is that nobody comes close to him in terms of success and by that boundary the definition is solidified.
Moderatormy tatsu loops r fuckin nice
gravity
Profile Joined March 2004
Australia1847 Posts
August 14 2007 07:55 GMT
#39
On August 14 2007 16:30 SoMuchBetter wrote:
clutch means performing under pressure. there is no other player that fits that definition better than nada, you can't argue with that. just look at the fields of players he beats his way through in his championships. i don't even know what point you're trying to make anymore other than that you would like to have an elo rating system going on.

If you perform the same in important games as you do in normal games at a given current strength, that's nothing special at all (it's exactly what you would expect, since the pressure applies equally to both players). It's only "clutch" if a player does *better* than expected in important/high pressure situations, which seems quite possible or even likely in Nada's case but is far from proven because we don't have the right evidence.
gravity
Profile Joined March 2004
Australia1847 Posts
Last Edited: 2007-08-14 07:59:23
August 14 2007 07:57 GMT
#40
On August 14 2007 16:54 FakeSteve[TPR] wrote:
Show nested quote +
On August 14 2007 16:51 gravity wrote:
On August 14 2007 16:25 FakeSteve[TPR] wrote:
On August 14 2007 16:21 gravity wrote:
On August 14 2007 16:16 SoMuchBetter wrote:
On August 14 2007 16:10 gravity wrote:
On August 14 2007 16:06 SoMuchBetter wrote:
On August 14 2007 16:02 gravity wrote:
On August 14 2007 15:56 FakeSteve[TPR] wrote:
On August 14 2007 15:53 gravity wrote:
[quote]
The average pro must be 50%, if you averaged out Nada's opponents in Bo's I doubt they would be higher than 55%. Also, you have to take into account that a player with .60 win ratio should win 90% of Bo5's against average opposition. (0.6^3 + 0.6^3*0.4*(4 choose 1) + 0.6^3*0.4^2*(5 choose 2) = 0.9072)

edit: I guess it's still impressive if other pro's don't come close. Obviously we don't really know exactly what skill his Bo opponents have been so it's hard to prove whether Nada has shown any special "clutch" ability of if it's just his high general skill shining through.


i edited my post a bunch

the math works out that's fine but its not 'what you would expect' at all, its starcraft not a calculator

Still, my point was that just doing well in BoX's doesn't necessarily prove that a player is particularly strong in clutch situations rather than just being good in general. You also have to take into account that Nada's winning % would be even higher if it wasn't for long "slump" periods where he didn't reach the BO level at all. So Nada's "effective" winning % during the times he was setting his Best-of records is arguably more than 62%.

The Elo test I mentioned in my other post would be good since it would take into account both how good a player was playing at the time of a BoX (as opposed to looking at his all-time record) and his well his opponent was playing, allowing a more accurate measurement of who is truly "clutch". I wouldn't be surprised if Nada did well on that measurement too though.

I don't really think you're necessarily wrong here, I just like statistics/objective measurements for this kind of thing :p.

you've completely missed the point of this article then. the first line of your first paragraph is addressed by steve's article

You've completely missed the point of my post which is not so much that the article is entirely wrong as that it doesn't have enough information to solidly prove anything.

how's this for proof?
http://www.teamliquid.net/tlpd/players/147_NaDa

If you think that proves that Nada is "clutch" you don't know either don't know what clutch means or you're just sticking with the very weak "not a serious choker" definition. It's actually possible (though pretty unlikely) that despite all his wins, Nada is actually a "choker" to a small extent (it's more likely that this would be true if Nada's peak strength in normal games is much higher than his average).


I want you to examine the win ratios of Midas and Nada. Nada's is lower, yet he has six individual titles. Midas wins a lot more throwaway, one-off games, like ProLeague and the various qualification rounds, whereas Nada finds himself in series much more often. A player will only play a series if he's top 8 in OSL or top whatever in MSL depending on their format changes. Midas having a better career games win ratio but no success in the individual leagues, versus Nada's lesser career games win ratio but six individual titles? Nada thrives on competition and plays exponentially better the farther he goes in tournaments. This is the definition of a clutch player, and why the article is about him.

That just proves that Midas is a major choker, not that Nada is especially clutch. He could be doing exactly as expected for a player of his peak skill, which we don't know precisely (but know is very high). You can't just look at lifetime win ratios because those include slumps when the player wasn't playing as many BoXs anyway (and therefore worsening their overall % without affecting their BoX percent as much), and Nada has had more/longer slumps that Midas.


You're saying we can't say Nada isn't especially clutch because we don't know his limit? His continued success over five years isn't enough because he may go into a slump sometime? I don' buy that. Nada has certainly proved himself, the hard fact is that nobody comes close to him in terms of success and by that boundary the definition is solidified.

I. AM. NOT. SAYING. THAT. NADA. IS. NOT. A. HUGE. SUCCESS. Sheesh. I'm just saying that there's no compelling evidence that he performs better than expected under high pressure conditions, which is the definition of "clutch" (simply failing to choke is not "clutch" because it's exactly what you expect - by definition the average player will perform at expectation in any match regardless of importance/pressure).

The concept of "clutch" only makes sense if it means a player performing *better* than normal under pressure - if they simply hold up under pressure to perform as well as they have been recently in normal games, that's not "clutch", it's just average (because necessarily on average people perform as expected).
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 230
NeuroSwarm 149
StarCraft: Brood War
Sea 7068
Leta 172
EffOrt 142
NaDa 62
Mind 60
Noble 19
Bale 7
Icarus 4
Dota 2
monkeys_forever709
League of Legends
JimRising 743
febbydoto32
Counter-Strike
Stewie2K977
Super Smash Bros
hungrybox841
Heroes of the Storm
Khaldor141
Other Games
summit1g18601
shahzam810
WinterStarcraft457
ViBE189
Maynarde186
RuFF_SC2130
ROOTCatZ35
Organizations
Other Games
gamesdonequick5162
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH328
• davetesta33
• gosughost_ 23
• practicex 18
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift6278
• Rush1762
Other Games
• Scarra1751
Upcoming Events
Wardi Open
7h 2m
Replay Cast
1d 6h
WardiTV European League
1d 12h
PiGosaur Monday
1d 20h
uThermal 2v2 Circuit
2 days
Replay Cast
2 days
The PondCast
3 days
Replay Cast
3 days
Epic.LAN
4 days
CranKy Ducklings
5 days
[ Show More ]
Epic.LAN
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
6 days
Online Event
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Liquipedia Results

Completed

2025 ACS Season 2: Qualifier
RSL Revival: Season 1
Murky Cup #2

Ongoing

JPL Season 2
BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.