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[The International 9] Championship Sunday! - Page 25

Forum Index > Dota 2 Tournaments
Post a Reply
Prev 1 23 24 25 26 27 121 Next
goody153
Profile Blog Joined April 2013
44238 Posts
August 25 2019 05:12 GMT
#481
maybe should pickup halberd
this is a quote
Nantrix9
Profile Joined March 2019
32 Posts
August 25 2019 05:12 GMT
#482
Hahaha, so true no Alch no win.
goody153
Profile Blog Joined April 2013
44238 Posts
Last Edited: 2019-08-25 05:13:05
August 25 2019 05:12 GMT
#483
On August 25 2019 14:12 Nantrix9 wrote:
Hahaha, so true no Alch no win.

that's not OG

so you are still factually wrong

your flimsy prediction was wrong
this is a quote
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
August 25 2019 05:12 GMT
#484
On August 25 2019 14:10 VGhost wrote:
Show nested quote +
On August 25 2019 13:56 Ufnal wrote:
On August 25 2019 13:52 lolfail9001 wrote:
On August 25 2019 13:50 Nocticate wrote:
On August 25 2019 13:49 lolfail9001 wrote:
On August 25 2019 13:46 Nocticate wrote:
On August 25 2019 13:43 lolfail9001 wrote:
On August 25 2019 13:42 Sabu113 wrote:
On August 25 2019 13:34 Damned627 wrote:
I've just watched a Rubick Messiah. Stealing Chrono days and days, and always had the right spell at the right time.

The story of the last 2 TIs is the same. 2 teams way above the rest of the pack, and that's saying something if the pack itself is extremely high level.


Was the pack that good this year?

How can it be good when game is just getting more random over years?

??
is this bait?

You can treat it as one. In my book, the more variables there are in game, the more random outcome gets.

what do you even mean by more variables? is this just a dusty "bounty runes and talents are bad for the game" take?

Not "bad", just "random".


But more variables doesn't mean just more randomness, but a higher skill cap. Rock-paper-scissors is random without many variables. Poker has more variables but is actually less random if I understand it correctly, because high level players can work with the variables while noobs can't.


Right, but this eventually becomes a problem for keeping things competitive. The higher the cap, the fewer people will be able to hit it, and so the smaller your pool of viable "top tier" players becomes. Arguably the similarity of the top teams between TI8/TI9 suggests Dota is close to maxing out its cap for maintaining a reasonable competitive scene... but at the same time there are so few professional games played, relatively speaking, that it would be ridiculous to say we can make that statement confidently. But if the results next year through the next year are as similar, maybe we get more confident about that guess.

part of the issue is that dota does not really have a very vital player base. and, skill cap for highest achievement aside, the level of commitment necessary to even qualify for TI is absurd compared to other games.
Chairman Mao tells us imperialist Dota is a paper tiger
babysimba
Profile Joined November 2010
10466 Posts
August 25 2019 05:13 GMT
#485
Crimson guard already completed, Liquid is not going to kill anyone.
goody153
Profile Blog Joined April 2013
44238 Posts
Last Edited: 2019-08-25 05:13:57
August 25 2019 05:13 GMT
#486
On August 25 2019 14:12 Nocticate wrote:
Show nested quote +
On August 25 2019 14:10 VGhost wrote:
On August 25 2019 13:56 Ufnal wrote:
On August 25 2019 13:52 lolfail9001 wrote:
On August 25 2019 13:50 Nocticate wrote:
On August 25 2019 13:49 lolfail9001 wrote:
On August 25 2019 13:46 Nocticate wrote:
On August 25 2019 13:43 lolfail9001 wrote:
On August 25 2019 13:42 Sabu113 wrote:
On August 25 2019 13:34 Damned627 wrote:
I've just watched a Rubick Messiah. Stealing Chrono days and days, and always had the right spell at the right time.

The story of the last 2 TIs is the same. 2 teams way above the rest of the pack, and that's saying something if the pack itself is extremely high level.


Was the pack that good this year?

How can it be good when game is just getting more random over years?

??
is this bait?

You can treat it as one. In my book, the more variables there are in game, the more random outcome gets.

what do you even mean by more variables? is this just a dusty "bounty runes and talents are bad for the game" take?

Not "bad", just "random".


But more variables doesn't mean just more randomness, but a higher skill cap. Rock-paper-scissors is random without many variables. Poker has more variables but is actually less random if I understand it correctly, because high level players can work with the variables while noobs can't.


Right, but this eventually becomes a problem for keeping things competitive. The higher the cap, the fewer people will be able to hit it, and so the smaller your pool of viable "top tier" players becomes. Arguably the similarity of the top teams between TI8/TI9 suggests Dota is close to maxing out its cap for maintaining a reasonable competitive scene... but at the same time there are so few professional games played, relatively speaking, that it would be ridiculous to say we can make that statement confidently. But if the results next year through the next year are as similar, maybe we get more confident about that guess.

part of the issue is that dota does not really have a very vital player base. and, skill cap for highest achievement aside, the level of commitment necessary to even qualify for TI is absurd compared to other games.

Idk have you seen broodwar and sc2 scene? They completely quit in life just to compete and they don't even gain that much money
this is a quote
Rufus Dupres
Profile Joined December 2018
Germany1071 Posts
Last Edited: 2019-08-25 05:15:00
August 25 2019 05:14 GMT
#487
On August 25 2019 14:12 goody153 wrote:
Show nested quote +
On August 25 2019 14:12 Nantrix9 wrote:
Hahaha, so true no Alch no win.

that's not OG

so you are still factually wrong

your flimsy prediction was wrong


He is just trolling. Look at all his posts, actually only flaming towards OG and Liquid. Remembers me of the Troll who was here some time ago and got banned over and over again because of shitting on OG and their "fluke" TI-win.
"The map is black, but I see everything" - Kuro - MegaFon 2018
PhoenixVoid
Profile Blog Joined December 2011
Canada32746 Posts
Last Edited: 2019-08-25 05:15:40
August 25 2019 05:14 GMT
#488
This is looking pretty hopeless for Liquid bar some huge errors from LGD. Not liking how some Liquid players are playing with some really boneheaded moves and deaths.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Ufnal
Profile Joined September 2013
Poland1435 Posts
August 25 2019 05:15 GMT
#489
On August 25 2019 14:10 VGhost wrote:
Show nested quote +
On August 25 2019 13:56 Ufnal wrote:
On August 25 2019 13:52 lolfail9001 wrote:
On August 25 2019 13:50 Nocticate wrote:
On August 25 2019 13:49 lolfail9001 wrote:
On August 25 2019 13:46 Nocticate wrote:
On August 25 2019 13:43 lolfail9001 wrote:
On August 25 2019 13:42 Sabu113 wrote:
On August 25 2019 13:34 Damned627 wrote:
I've just watched a Rubick Messiah. Stealing Chrono days and days, and always had the right spell at the right time.

The story of the last 2 TIs is the same. 2 teams way above the rest of the pack, and that's saying something if the pack itself is extremely high level.


Was the pack that good this year?

How can it be good when game is just getting more random over years?

??
is this bait?

You can treat it as one. In my book, the more variables there are in game, the more random outcome gets.

what do you even mean by more variables? is this just a dusty "bounty runes and talents are bad for the game" take?

Not "bad", just "random".


But more variables doesn't mean just more randomness, but a higher skill cap. Rock-paper-scissors is random without many variables. Poker has more variables but is actually less random if I understand it correctly, because high level players can work with the variables while noobs can't.


Right, but this eventually becomes a problem for keeping things competitive. The higher the cap, the fewer people will be able to hit it, and so the smaller your pool of viable "top tier" players becomes. Arguably the similarity of the top teams between TI8/TI9 suggests Dota is close to maxing out its cap for maintaining a reasonable competitive scene... but at the same time there are so few professional games played, relatively speaking, that it would be ridiculous to say we can make that statement confidently. But if the results next year through the next year are as similar, maybe we get more confident about that guess.


OK, I can get behind this phrasing/explanation much more than a simple statement of the game being "random". Although on the other hand I am not sure about anybody hitting the skill cap in dota. I'd say different players can master some parts of the game, but never all of it.
OG | Secret | Liquid | Nigma | Alliance | VP | Fnatic | EG | T1 | LGD
IshinShishi
Profile Joined April 2012
Japan6156 Posts
August 25 2019 05:15 GMT
#490
why did maybe pull roshan out of the pit? does he have 40 iq?
So... what that make you? Good? You're not good. You just know how to hide, how to lie
Sif_
Profile Joined January 2011
Brazil3106 Posts
August 25 2019 05:15 GMT
#491
LGD tried SO HARD to throw there, wtf?

roshan killed huskar and cent for free
goody153
Profile Blog Joined April 2013
44238 Posts
August 25 2019 05:15 GMT
#492
uhm liquid actually lost that fight i think
this is a quote
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
August 25 2019 05:15 GMT
#493
just dont go for rosh
posting on liquid sites in current year
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 25 2019 05:16 GMT
#494
Ame winning with armlet huh.
DeMoN pulls off a Miracle and Flies to the Moon
Wineandbread
Profile Joined September 2009
United States2065 Posts
August 25 2019 05:16 GMT
#495
wow ame made some fucking plays to live there
turpentine
Profile Joined November 2015
1624 Posts
August 25 2019 05:16 GMT
#496
AMEEEE
Book of Funn1k, 3:22 "YOU RUINED MY LIFE AND NOW YOU TALK ABOUT 0-7 TUSK?? I would so fuckin Walrus Punch you that you will get stunned for 1 year."
Elurie
Profile Blog Joined May 2011
4716 Posts
August 25 2019 05:16 GMT
#497
Omg that infest wtf.
Terrorbladder
Profile Joined May 2014
2719 Posts
August 25 2019 05:16 GMT
#498
nice armlet toggling by ame, really dabbed on Liquid
My dream is to fertilize two females at a time.
goody153
Profile Blog Joined April 2013
44238 Posts
August 25 2019 05:16 GMT
#499
Ame casually flexing his lifestealer muscles
this is a quote
VGhost
Profile Blog Joined March 2011
United States3616 Posts
August 25 2019 05:17 GMT
#500
On August 25 2019 14:13 goody153 wrote:
Show nested quote +
On August 25 2019 14:12 Nocticate wrote:
On August 25 2019 14:10 VGhost wrote:
On August 25 2019 13:56 Ufnal wrote:
On August 25 2019 13:52 lolfail9001 wrote:
On August 25 2019 13:50 Nocticate wrote:
On August 25 2019 13:49 lolfail9001 wrote:
On August 25 2019 13:46 Nocticate wrote:
On August 25 2019 13:43 lolfail9001 wrote:
On August 25 2019 13:42 Sabu113 wrote:
[quote]

Was the pack that good this year?

How can it be good when game is just getting more random over years?

??
is this bait?

You can treat it as one. In my book, the more variables there are in game, the more random outcome gets.

what do you even mean by more variables? is this just a dusty "bounty runes and talents are bad for the game" take?

Not "bad", just "random".


But more variables doesn't mean just more randomness, but a higher skill cap. Rock-paper-scissors is random without many variables. Poker has more variables but is actually less random if I understand it correctly, because high level players can work with the variables while noobs can't.


Right, but this eventually becomes a problem for keeping things competitive. The higher the cap, the fewer people will be able to hit it, and so the smaller your pool of viable "top tier" players becomes. Arguably the similarity of the top teams between TI8/TI9 suggests Dota is close to maxing out its cap for maintaining a reasonable competitive scene... but at the same time there are so few professional games played, relatively speaking, that it would be ridiculous to say we can make that statement confidently. But if the results next year through the next year are as similar, maybe we get more confident about that guess.

part of the issue is that dota does not really have a very vital player base. and, skill cap for highest achievement aside, the level of commitment necessary to even qualify for TI is absurd compared to other games.

Idk have you seen broodwar and sc2 scene? They completely quit in life just to compete and they don't even gain that much money


And both those scenes are tiny too. Same thing for any absurd skill-cap game e.g. grandmaster-level chess.

It's not necessarily a bad thing, but it's a thing designers have to be aware of.
#4427 || I am not going to scan a ferret.
Prev 1 23 24 25 26 27 121 Next
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