[TI3] Playoffs Day 4 - Page 250
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potatomash3r
Australia417 Posts
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radscorpion9
Canada2252 Posts
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MCDayC
United Kingdom14464 Posts
On August 11 2013 10:24 DDie wrote: Yeah, we don't have that bullshit in dota, this is serious gaming here. i cant tell if you are joking in this post, the first one, both, or neither :o | ||
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Tobblish
Sweden6404 Posts
On August 11 2013 10:23 trinxified wrote: haha yeah, but it sounds unfair now doesn't it? Loda don't like WoW, he though it would be more more fun at lvl40 when you got your mount, it wasn't. + Show Spoiler + No but they are talking about that they are not blaming each other, they win and lose as a team. Loda being a "spirutal leader" and having that special relationship with Akke. They try not to take everything too seriously but with the same focus and never takes anything for granted. Honestly they should sub that and put it out. | ||
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pyro19
6575 Posts
On August 11 2013 10:23 Nocticate wrote: Loda has a lot of good heroes but honestly you can't just worry about Loda. It's Bulldog, S4, Akke and EGM. That's really the impossible choice: focus on shitting on Loda who will develop into a monster if you don't or focus on the other 4 who all have the capacity to win alliance the game if left alone. And it's a massive problem that S4 is probably the best drafter in the world right now; he makes you pick what he wants you to pick, not what you want to pick. And then Alliance just waits for you to make a mistake. S4 is privileged with having some of the best players in the world playing in their respective positions around him..He's a good drafter but the fact that he has one of the best 4-5 position combo and Bulldog who commands a Respect ban every game makes his drafting a hell of lot easier.Plus Loda can play a lot of carries (got nothing on burning AM tho :D) | ||
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caelym
United States6421 Posts
On August 11 2013 10:24 Doraemon wrote: i don't even think alliance counter picks anymore, i swear they just have a simple decision tree based on bans. this is honestly how any team should play. practicing and executing a set of simple strategies is way more effective than dynamically changing your game plan to "counter". | ||
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TheSubtleArt
Canada2527 Posts
How. Luna is one of the stronger lategame carries, especially with overcharge. They had to get an early advantage, yes, but it's not like the game was inherently lost if they didnt end the game by 20 minutes | ||
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Dreamer.T
United States3584 Posts
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FinestHour
United States18466 Posts
On August 11 2013 10:26 radscorpion9 wrote: From now on I am cheering for Banana. GO BANANA!!! LOL legendary bane, legendary force staff saves | ||
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ArchDC
Malaysia1996 Posts
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Nocticate
Vatican City State2902 Posts
On August 11 2013 10:25 radscorpion9 wrote: There's a guy called banana? AWESOME! :DDD Correction: bananananananana. | ||
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Kittan
Poland3999 Posts
Edit: The break the combo with Chen, I shall graciously forgive their transgression. | ||
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739
Bearded Elder29903 Posts
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kju
6143 Posts
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Mataza
Germany5364 Posts
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Kuroeeah
11696 Posts
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nojok
France15845 Posts
On August 11 2013 10:24 bp1696 wrote: Loda is actually good with several hard carries, but his play is almost textbook Alliance: safe, low risk, push your farming efficiency as much as possible, then teamfight. He prioritizes safety over everything else, which means he's not as high GPM as the legendary ricers like Burning, and it means he doesn't go for very flashy/high risk plays like Xboct does. But his play style really fits his team well, since they prefer to play a standard, solid style, pick the timing window when they have an advantage, and not let the other team dictate the pace of the game. However, some people are broken with certain heroes like AdmiralBulldog and his LD play (and to a lesser extent his NP) is just a level above everyone else, making the ban phase really important (like if you ban out his good heroes, then you open up other good heroes for the other players on their team). The other important thing that people forget is that because of their solid, safe playstyle, Alliance is not very afraid of a lot of "cheese" lineups. Like S4 said in their interview, they don't fear the wisp, because wisp play relies on players having imperfect game sense and map awareness, which all of Alliance's players really have. Thus, they don't have to counterpick heroes as much as other teams do. I disagree with you on loda, he can really join the fray early, he's one of the fastest carry to use the TP scrolls. You should check loda play with PA if you have not seen it. | ||
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KristofferAG
Norway25712 Posts
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WindWolf
Sweden11767 Posts
I meant wouldn't, not would | ||
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mordk
Chile8385 Posts
On August 11 2013 10:25 MCDayC wrote: I dunno about fair, but single series (maybe with a game advantage) is certainly fine for dota, and definitely the most fun option. but its not "starcraft bullshit", it is literally the way most double elim tournaments are designe, all FGC tournaments for example are double elim with 2 round finals, and they get plenty hype It's about the game type really. Fighting games do better in this type of tournament setup because of their nature, each match is "more exciting" and closer etc. In Starcraft it really feels that a 1 game or series advantage is way too much to overcome. Which makes series significantly more boring | ||
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