[Hero] Monkey King - Page 5
Forum Index > Dota 2 Strategy |
ramalamadingdong
2 Posts
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Frogstomp
United States125 Posts
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Barkley
Brazil103 Posts
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DazzleEnthusiast
United States72 Posts
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Frogstomp
United States125 Posts
On May 21 2017 06:38 Barkley wrote: Definitely over-nerfed. Should have either removed bonus damage or copying bash, not both. Feel like if Icefrog is set on keeping it like this, at the very least the Monkeys of his ultimate should be buffed by AS auras like Assault Cuirass, Inner Beast, etc. Agree with the over-nerf part. I thought the ability of the ult to bash was a pretty cool / unique interaction that allowed MK to scale as a support. Granted, the potential for getting chain-stunned in an ultimate could be pretty infuriating or even imba in the right circumstances, but I don't think the solution is to make a a weird asterisk exception for bash items. At the very least, MKB should still work... he's the monkey king!! ![]() Whatever the case, I just think it would be very sad if the newest Dota hero were nerfed so quickly and deeply into oblivion that he's completely ignored at the subsequent TI. | ||
sCuMBaG
United Kingdom1144 Posts
I believe it's sort of a commercial decision by Valve as well - release a new hero, make him super strong so everyone wants to play him, release an expensive Arcana = profit. Then nerf... | ||
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