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[Hero] Winter Wyvern - Page 5

Forum Index > Dota 2 Strategy
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BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
February 13 2015 17:31 GMT
#81
On February 14 2015 00:32 ahswtini wrote:
Show nested quote +
On February 13 2015 23:42 BluemoonSC wrote:
On February 13 2015 22:41 TheYango wrote:
On February 13 2015 21:14 BluemoonSC wrote:
On February 13 2015 20:34 Torte de Lini wrote:
Arcane or Tranquil? I saw a lot of people go Phase which seems silly.


they prolly saw waga do it and emulated it.

I mean its good for chasing and applying the debuff but if you're supporting I don't see a purpose. I think arcanes mostly so you can farm stacks and solve your support mana woes.

Tranq+SR farms better, Arcanes gives your team more if you're not farming that hard.


even with points into e?

what do you mean?


why get tranquils when you can heal yourself
LiquidDota Staff@BluemoonGG_
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-02-13 17:59:56
February 13 2015 17:39 GMT
#82
Tranqs are still pretty cost-effective even discounting the regen component, and both of the stats are ones that WW needs pretty badly.

Your normal farming patterns aren't going to force you to heal yourself anyway, even without Tranqs, seeing as Splinter Blast has 1200 range, the only damage you'll take is the Soul Ring active, and natural HP regen + Soul Ring's own regen covers most of that.

EDIT: Also, apparently the calculations for Splinter Blast travel speed are super fucked right now and it has incorrect travel times against moving targets (it should never take more than 1.35s to reach the target, but against targets that move away from WW during the projectile's flight, it's taking more than that).
Moderator
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
February 13 2015 19:02 GMT
#83
On February 13 2015 19:31 Torte de Lini wrote:
Show nested quote +
On February 13 2015 16:41 xxpack09 wrote:
On February 13 2015 09:01 TheYango wrote:
It's super awkward to have a support combo where between the two of them they only have one hard disable, though.


Can confirm, played a game recently with WW/Oracle as supports. We got strictly crushed in lanes and lost the early-midgame hard--then when the enemy team was pushing mid rax with aegis at 22 min we hit a good call -> winter's curse -> arctic burn to slow them all down so none of them can run away -> teamwipe which completely turned the game around. Once troll got farmed our teamfight was disgusting--troll is invulernable because of false promise, and global/call/curse messed them up super hard.

http://www.dotabuff.com/matches/1233092317

Again though, if they hadn't thrown so hard by clumping during their GG push we would have lost the game in 30 minutes. Not a support combo I would pick in most games.


How did maxing W work out for you? Would you have preferred to max Q?


Well, having 2 points in W by level 3 got me a kill on drow ranger that the team would have otherwise missed. I feel like as much as the cooldown of Q sucks, the damage from Splinter Blast is too good to ignore. Sure, it does very little away from creepwaves, but the huge range on your ult means you can effectively gank (at night especially) by ulting someone in a creepwave, hitting splinter blast, then arctic burning them down.

Not to mention, if you're at like half mana and going back to base, you can quickly farm a jungle camp on your way back, which is pretty nice.
Belisarius
Profile Joined November 2010
Australia6230 Posts
Last Edited: 2015-02-13 21:28:35
February 13 2015 21:27 GMT
#84
I'm not having a lot of success clearing stacks with splinter in pubs. Before level 7 you pretty much have to base halfway through to get more mana, and by the time you are level 7 as a 5th position your cores are usually interested in stacks themselves. It's not like sand king who can do hard stacks from level 3 while the cores are still in lane.

2/3 times I've tried it my team noticed and stole all the xp, and the third time I got murdered by a nyx. I shall persevere but I'm not sold.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 13 2015 21:28 GMT
#85
Yeah u need mana boots or a soul ring to clear stacks and level 7 as well I think.

I kinda tested it myself. However ur W is actually still a very strong kill spell in the right lane so w/e
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 13 2015 23:43 GMT
#86
Just played a game.

She's fucking slow even with Euls and Tranquil's, it's unbearable
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
February 14 2015 00:14 GMT
#87
On February 14 2015 08:43 Torte de Lini wrote:
Just played a game.

She's fucking slow even with Euls and Tranquil's, it's unbearable

She's the same speed as CM. Frosty beings unite
4tre55
Profile Joined June 2011
Germany330 Posts
February 14 2015 08:28 GMT
#88
On February 14 2015 08:43 Torte de Lini wrote:
Just played a game.

She's fucking slow even with Euls and Tranquil's, it's unbearable


Yeah, i did kinda like her skillset, but she's the kind of support that fells just to painful to play to be much fun for me.
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
February 14 2015 11:20 GMT
#89
Just played my first game with her. Have to say that max splinter blast felt pretty good. I was low on mana, but as a support that isn't anything new.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
February 14 2015 11:47 GMT
#90
She's a really boring hero.
Aquanim
Profile Joined November 2012
Australia2849 Posts
February 14 2015 13:14 GMT
#91
Thank you for your input.
babysimba
Profile Joined November 2010
10466 Posts
Last Edited: 2015-02-14 16:14:37
February 14 2015 16:14 GMT
#92
Her skillset is pretty broken once she get some levels
MidnightFox
Profile Joined November 2014
Sweden83 Posts
Last Edited: 2015-02-14 17:53:43
February 14 2015 17:52 GMT
#93
I have played her a couple of times and this is what i think:

q is very strong. Her best skill. Very strong in the laning face and very strong in lategame teamfights you can sit behind the fight and dish out damage.

w is quite weak. it is hard to land as it doesnt damage primary target. It is useful lategame in teamfights, but not very useful for ganks early.

e is good for sustain you can heal yourself or your teammates. I think soulring as first item is core on her, because of how much healing this does. By the way the tooltip is wrong it heals alot more than the tooltip says.

r the ulti is very weak. It is probably the hardest ulti to land a good one in the game. it is much harder than enigmas back hole or axe berserkers call. because with both of them you can put them between two heroes. with this one you target on hero and it has 350 radius. which means that two heroes needs to be 175 from each other for the ulti to work.
It is just very weak as an ulti in my opinion and needs a buff. It can work sometimes but against decent players they will know to spread out and make it useless.

I think it is best to max Q and then E and take ulti whenever you can.

I think you should build a soulring first along with support items. If you have the monies I think phaseboots are good and then go for attackdamage items like a maelstrom. You have 6 sec of 1000 attack range with your q. thats great in teamfights, you can go for a glasscanon build with it.
W and R are too unreliable that I rather take the reliable damage with Q and build up good autoattacks.
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
February 14 2015 18:03 GMT
#94
On February 15 2015 02:52 MidnightFox wrote:
I have played her a couple of times and this is what i think:

q is very strong. Her best skill. Very strong in the laning face and very strong in lategame teamfights you can sit behind the fight and dish out damage.

w is quite weak. it is hard to land as it doesnt damage primary target. It is useful lategame in teamfights, but not very useful for ganks early.

e is good for sustain you can heal yourself or your teammates. I think soulring as first item is core on her, because of how much healing this does. By the way the tooltip is wrong it heals alot more than the tooltip says.

r the ulti is very weak. It is probably the hardest ulti to land a good one in the game. it is much harder than enigmas back hole or axe berserkers call. because with both of them you can put them between two heroes. with this one you target on hero and it has 350 radius. which means that two heroes needs to be 175 from each other for the ulti to work.
It is just very weak as an ulti in my opinion and needs a buff. It can work sometimes but against decent players they will know to spread out and make it useless.

I think it is best to max Q and then E and take ulti whenever you can.

I think you should build a soulring first along with support items. If you have the monies I think phaseboots are good and then go for attackdamage items like a maelstrom. You have 6 sec of 1000 attack range with your q. thats great in teamfights, you can go for a glasscanon build with it.
W and R are too unreliable that I rather take the reliable damage with Q and build up good autoattacks.

This advice seems awful to be perfectly frank. You're skipping a 340 damage nuke just because it's 'hard to hit.' That skill has more uses than any extra points in Embrace could possibly give you. It's especially good for counterpushes as it 1 shots the range creep at level 4.

That isn't even mentioning its use as a farming tool.

Also you don't understand how range in the game works. Ranges are based on radius.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
MidnightFox
Profile Joined November 2014
Sweden83 Posts
February 14 2015 18:06 GMT
#95
On February 15 2015 03:03 Jinxed wrote:
Show nested quote +
On February 15 2015 02:52 MidnightFox wrote:
I have played her a couple of times and this is what i think:

q is very strong. Her best skill. Very strong in the laning face and very strong in lategame teamfights you can sit behind the fight and dish out damage.

w is quite weak. it is hard to land as it doesnt damage primary target. It is useful lategame in teamfights, but not very useful for ganks early.

e is good for sustain you can heal yourself or your teammates. I think soulring as first item is core on her, because of how much healing this does. By the way the tooltip is wrong it heals alot more than the tooltip says.

r the ulti is very weak. It is probably the hardest ulti to land a good one in the game. it is much harder than enigmas back hole or axe berserkers call. because with both of them you can put them between two heroes. with this one you target on hero and it has 350 radius. which means that two heroes needs to be 175 from each other for the ulti to work.
It is just very weak as an ulti in my opinion and needs a buff. It can work sometimes but against decent players they will know to spread out and make it useless.

I think it is best to max Q and then E and take ulti whenever you can.

I think you should build a soulring first along with support items. If you have the monies I think phaseboots are good and then go for attackdamage items like a maelstrom. You have 6 sec of 1000 attack range with your q. thats great in teamfights, you can go for a glasscanon build with it.
W and R are too unreliable that I rather take the reliable damage with Q and build up good autoattacks.

This advice seems awful to be perfectly frank. You're skipping a 340 damage nuke just because it's 'hard to hit.' That skill has more uses than any extra points in Embrace could possibly give you. It's especially good for counterpushes as it 1 shots the range creep at level 4.

That isn't even mentioning its use as a farming tool.

Also you don't understand how range in the game works. Ranges are based on radius.


Explain how you think ranges work and do not just write that I don't understand how it works.
That is just an awful argument. To be frank.
Fencar
Profile Blog Joined August 2011
United States2694 Posts
Last Edited: 2015-02-14 18:22:13
February 14 2015 18:18 GMT
#96
with this one you target on hero and it has 350 radius. which means that two heroes needs to be 175 from each other for the ulti to work.
Radius =! Diameter. You're thinking 350 diameter, which means that because it's the distance between two opposite points on a circle, Wyvern's ult would only affect units up to 175 range away from the targeted unit, but radius is the distance between the center and any edge of a circle, not the distance between two opposite ends of a circle. Therefore, this spell has twice the AoE you believe it does.
This is my signature. There are many like it, but this one is mine.
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
February 14 2015 18:18 GMT
#97
Ranges in the game are based on radius. That's literally what the range means. So if they are within 350 range, that means that they are within range.... not some weird thing where it's half or something.

You even say radius in the post. Like what more is there to say.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
MidnightFox
Profile Joined November 2014
Sweden83 Posts
February 14 2015 18:23 GMT
#98
You are just trolling me. My point was that the ulti is almost impossible to land and you are trolling me with technicalities.
Fencar
Profile Blog Joined August 2011
United States2694 Posts
February 14 2015 18:25 GMT
#99
No, we're saying that you think the spell has half the AoE it actually does.

The spell has a radius from center of 350, and the diameter is 700.

You think it has a radius of 175, and a diameter of 350 because you confused the diameter the spell with the radius.
This is my signature. There are many like it, but this one is mine.
MidnightFox
Profile Joined November 2014
Sweden83 Posts
February 14 2015 18:28 GMT
#100
I know that now thank you. But when you cast the spell you can clearly see, it is light blue, who is going to be affected. and because you have to target someone it is a very small aera that is affected.
If I say the area is about as big as hitting more than one with Sven's stormhammer is that correct?
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