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[Hero] Spectre - Page 3

Forum Index > Dota 2 Strategy
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Fencar
Profile Blog Joined August 2011
United States2694 Posts
June 03 2014 06:32 GMT
#41
On June 03 2014 15:31 BlindKill wrote:
if you cant last hit please please please dont play this hero...

If you can't last hit, what's the point in playing any hero?
This is my signature. There are many like it, but this one is mine.
synapse
Profile Blog Joined January 2009
China13814 Posts
June 03 2014 06:38 GMT
#42
On June 03 2014 15:32 Fencar wrote:
Show nested quote +
On June 03 2014 15:31 BlindKill wrote:
if you cant last hit please please please dont play this hero...

If you can't last hit, what's the point in playing any hero?

cuz dota addicting
:)
[APGT]Tex
Profile Joined November 2013
22 Posts
June 03 2014 08:00 GMT
#43
I play a lot of spectre games and i find it very strong expecially vs a solo off laner. Usually i start with 1/1/1 then put a second point on dagger and max desolate. I make this cause the mana cost of dagger become expensive so fast. In general i hate radiance spectre, infact i found better build (phase boots first) vanguard+diffusal lv 1+ s&y then transitions into manta and heaven hellbard and diffusal lv 2. Then end with butterfly and replace vanguard with tarrasque. So you can go in the fountain and kill all.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
June 03 2014 09:10 GMT
#44
On June 03 2014 15:32 Fencar wrote:
Show nested quote +
On June 03 2014 15:31 BlindKill wrote:
if you cant last hit please please please dont play this hero...

If you can't last hit, what's the point in playing any hero?

Because you gotta start somewhere.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
June 03 2014 09:37 GMT
#45
Heh, learn to last hit on LS then. I usually play it by my lane, it's not uncommon for me to be 3-3-0-1, or 2-4-0-1. I'd say I find 4-2-0-1 to be much less common for me but it depends on whether or not I think I'm going to need to haunt into fights. I need to try out the drums build, but it just feels much inferior to the vanguard. If I get a vanguard its to fight early, or if I am having a difficult lane and have the RoH I will get it. It really helps if you need to spend a good amount of time killing jungle creeps in difficult games. Obviously in a perfect world with perfect CS you should probably skip it in favor of radiance --> casual vit booster --> manta, but I don't find myself in games where that scenario comes up a lot.

How do you guys feel about the midas though? Do you feel at 2k you might as well just save for the quicker relic, or what? It seems a bit safer to me, plus it almost guarantees a 16-18 minute radiance, or a 21 minute vanguard/radiance which is nice.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
June 03 2014 11:35 GMT
#46
No vanguard no drums get urn
Fencar
Profile Blog Joined August 2011
United States2694 Posts
June 03 2014 21:53 GMT
#47
Why urn over vanguard or drums?
This is my signature. There are many like it, but this one is mine.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 03 2014 21:56 GMT
#48
On June 04 2014 06:53 Fencar wrote:
Why urn over vanguard or drums?

Lower cost, some amount of survivability, the ability to always be in fights which means lots of charges which means you can farm 24/7, get to a fight instantly, and then go back to farming without worrying about a fountain trip (similar to a VG but 1/2 the price).

I'm not saying its ideal but there are reasons to consider it.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
June 03 2014 22:58 GMT
#49
Essentially, it supplants RoH for regen. It costs the same, gives strength and mana regeneration, and has somewhat more utility than steady HP regeneration (since you can use it as a nuke or burst healing).

The main caveat or Urn is that you have to be able to find a fight/gank to get those initial 2 charges. Once you do that, you TP back to lane with 2 free salves in hand, and follow the tempo of your ults to get more when you run out. It's really a matter of finding a scenario to pick up the initial 2 charges.
Moderator
Noya
Profile Joined April 2013
Uruguay11223 Posts
Last Edited: 2014-06-03 23:03:12
June 03 2014 23:02 GMT
#50
You should pick this hero when you see an enemy Furion/greedy jungler pick, which telegraphs a solo offlaner in most pubs.

Also very good versus Tinker.
B1nary
Profile Blog Joined January 2008
Canada1267 Posts
June 04 2014 00:56 GMT
#51
On June 03 2014 15:08 NeoRussia wrote:
Finally had the chance to test out the radiance > refresher build and spectre is my favourite carry after this beside morphling

http://dotabuff.com/matches/697113399

17 min relic 19 min radiance

qb / pms > brown boots > radiance > refresher > yasha > diffusal 2 etc
the item build does not really matter past refresher because it feels like you just automatically win the game at that point if you're not terribly behind.


How did silencer get rank 3 ult at level 15?
Noya
Profile Joined April 2013
Uruguay11223 Posts
June 04 2014 01:07 GMT
#52
On June 04 2014 09:56 B1nary wrote:
Show nested quote +
On June 03 2014 15:08 NeoRussia wrote:
Finally had the chance to test out the radiance > refresher build and spectre is my favourite carry after this beside morphling

http://dotabuff.com/matches/697113399

17 min relic 19 min radiance

qb / pms > brown boots > radiance > refresher > yasha > diffusal 2 etc
the item build does not really matter past refresher because it feels like you just automatically win the game at that point if you're not terribly behind.


How did silencer get rank 3 ult at level 15?

he got 2 levels in a teamfight so the 15th skill leveled up was ult and then leveled stats, it's a display bug.
you can hold all your skill points until level 6 and "get ult at lvl 1" if you want
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
June 04 2014 01:28 GMT
#53
On June 04 2014 06:53 Fencar wrote:
Why urn over vanguard or drums?


It is way cheaper than either van or drums. Because you should be interacting early, you should get charges fairly easily. Charges increase your killing potential, and gives you a source of HP regen. Defensively, it gives you some HP.

Speaking of silencer. I once had a multi kill when I double haunt and my teammate double global. Was quite funny.
rafh43
Profile Joined June 2014
2 Posts
June 04 2014 04:30 GMT
#54
nice
TheYango
Profile Joined September 2008
United States47024 Posts
June 04 2014 04:44 GMT
#55
On June 04 2014 10:28 DucK- wrote:
Show nested quote +
On June 04 2014 06:53 Fencar wrote:
Why urn over vanguard or drums?


It is way cheaper than either van or drums. Because you should be interacting early, you should get charges fairly easily. Charges increase your killing potential, and gives you a source of HP regen. Defensively, it gives you some HP.

Speaking of silencer. I once had a multi kill when I double haunt and my teammate double global. Was quite funny.

Honestly, the most awkward thing about Urn on Spectre doesn't even have anything to do with how the item is on her--but rather how you getting one makes it awkward for someone ELSE on your team to get one. You often start fights away from your team, so in situations like sieges where your team might use up charges pre-fight to top-up, you might not be there to provide them those urn charges pre-fight when another urn carrier would.

This is in many ways only a big consideration for arranged play though.
Moderator
FrozenProbe
Profile Joined March 2012
Italy276 Posts
June 04 2014 06:59 GMT
#56
Me and my friends yesterday tried the infamous Spectre, Zeus, AA.. the other 2 were np and tree, because we wanted an all global team. Started not that well, ended with 5 fights won without even engaging.

Fun shit
Caladbolg
Profile Joined March 2011
2855 Posts
June 04 2014 09:13 GMT
#57
On June 04 2014 15:59 FrozenProbe wrote:
Me and my friends yesterday tried the infamous Spectre, Zeus, AA.. the other 2 were np and tree, because we wanted an all global team. Started not that well, ended with 5 fights won without even engaging.

Fun shit


Should've swapped Tree with Mirana. Fun times. It's not even that bad a draft (though you don't have a reliable stun).
"I don't like the word prodigy at all. To me prodigy sounds like a person who was 'gifted' all these things rather than a person who earned all these talents by hard training... I must train harder to reach my goal." - Flash
Jaeger
Profile Joined December 2009
United States1150 Posts
June 04 2014 16:47 GMT
#58
I feel you don't need drums or vanguard just a casual vit booster which will eventually become a heart.
https://www.dotabuff.com/players/8137911
TheYango
Profile Joined September 2008
United States47024 Posts
June 04 2014 16:51 GMT
#59
On June 05 2014 01:47 Jaeger wrote:
I feel you don't need drums or vanguard just a casual vit booster which will eventually become a heart.

Vanguard is bought because you usually are going to need regen unless your supports baby you for an incredibly long time (which is, on the whole damaging for their tempo). Since you are getting the Vit, start with Stout, and want Regen, Vanguard just happens to be a natural extension of that. It makes you fundamentally self-sustaining in lane so that your supports can actually go do things elsewhere on the map and not worry that some offlane hero is going to deny you farm while they're gone.
Moderator
Jaeger
Profile Joined December 2009
United States1150 Posts
June 04 2014 16:57 GMT
#60
Is that really worth it over just ferrying a couple of salves as needed?
https://www.dotabuff.com/players/8137911
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