Simple Questions, Simple Answers - Page 16
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miky_ardiente
Mexico387 Posts
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Yurie
11841 Posts
On September 04 2011 11:49 miky_ardiente wrote: why is the lina on the poster (the one with the fire in its head) different from the one we saw at the international ? When was the poster made? December 2010, 8 months earlier. It is concept art, not in game art. | ||
5-s
United States1674 Posts
On September 04 2011 14:25 Yurie wrote: When was the poster made? December 2010, 8 months earlier. It is concept art, not in game art. Negative reaction about lina basically. People don't like bald girl, go figure.. | ||
Sufroner
Spain119 Posts
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lozarian
United Kingdom1043 Posts
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NB
Netherlands12045 Posts
On August 31 2011 01:23 rabidch wrote: good drafters know when to spot push strats and try to deal with them. after that its up to how teams play. you cant pick those heroes and expect to win in 25 minutes with the dota 1 hero pool against a good drafter unless the teams skill levels are far apart, or there are huge blunders made in game well the problem will come down to the first few bans, if you try to ban out used carriers, obv spec or AM or weaver gona fall into the first 3 pick slots. Mean while heroes such as Furion or ES could work out for both 1-4 or push. This happens in dota2 due to small heroes pool and the meta game. Im pretty sure this is how MYM made it to #1 instead of #3 in their group stage at gamescon. Their last game they got out played by scythe(?) but they decided to use a cheesy push strat to get a time tie breaker in group C(?). | ||
cilinder007
Slovenia7251 Posts
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RedJustice
United States1004 Posts
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Yurie
11841 Posts
On September 04 2011 21:46 Sufroner wrote: I want to play Garena because I think it's the most casual platform out there for europeans, the thing is, I never find any game in the list, sometimes I find one but I'd like to see more... is it because of the WC3 version? I've it in its last version. What is the most used in Garena EU rooms? You usually see few games since it is LAN based. Meaning max users aren't that high. On a b-net platform you can have much higher users in the same "room". If you only have 250 users in a room there isn't a reason for more than 3 or so games to be open at one time. Some users are afk, others in game. | ||
cecek
Czech Republic18921 Posts
On September 04 2011 23:33 RedJustice wrote: Where could I find an good intro guide that is in VIDEO form? Or even just a game commentated specifically for newbs, lol. http://www.dotacommentaries.com/index.php/strategy/ If you scroll down a bit, there are around 10 video guides. It's not really a beginners guide, but if you're familiar with the genre (ei played hon/lol) it should be useful to you. | ||
Kirb
Germany900 Posts
On September 04 2011 23:24 cilinder007 wrote: what are good hotkeys for inventory items ? I dont like using the numpad a lot.... That*s totally up to you. I use c,v,f,g,b,h. ![]() | ||
lozarian
United Kingdom1043 Posts
On September 04 2011 23:33 RedJustice wrote: Where could I find an good intro guide that is in VIDEO form? Or even just a game commentated specifically for newbs, lol. Justice, that was exactly why I started streaming - giving newbies advice and helping them in the runup to dota 2. I've been a bad person and not commentated on my play enough recently, but whenever I'm streaming I'll be both on the teamliquid teamspeak, and have the chat window on my stream up, so come ask questions, it's quite hard to know exactly what I should and shouldn't say - so you asking questions would help me as well ![]() | ||
NB
Netherlands12045 Posts
On September 04 2011 23:24 cilinder007 wrote: what are good hotkeys for inventory items ? I dont like using the numpad a lot.... unless you are playing tinker, normally you only need 3 hotkeys for your items slots. I use 1 2 3 on top of QWE since i can use F1 for my main heroes and 456 for chen/enchan. Real starcraft player hotkey every shop inside fountain and macro before death like a boss ![]() | ||
iloveroo
Canada294 Posts
I play LoL I watch a lot of high level players/tournaments. In the laning phase of LoL theres.. 1 top, 1 mid, 2 bot and 1 jungler. Now my question is is Dota/Dota2 like this or what? Cause I've seen some games where there are a couple games where their would be 3 people in a lane, or sometimes 2 mid or something bizzare like that, that I am not used to/aware of | ||
Icx
Belgium853 Posts
This is what will usually happen in public games. From time to time there will be a hero that is better off jungling, and in case you have the hero's for it you will usually have 1 middle, 1 jungle, 1 person in the bot/top, and then a 2 people in bot/top. And then from time to time there will be a tri-lane in bot top, leaving 1 mid, 1 bot/top, but this is something that usually only happens at higher levels, because this set up is used for certain hero combinations. just tri-laning because you just feel like tri-laning isn't really done. Those are the usual ones. 2 hero's mid is rare I would say, and again more of like a metagame, hero setup thing where a team decides it is a better idea to shut down the opposing mid then have a solo mid. | ||
Falcon_NL
Netherlands236 Posts
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Ruscour
5233 Posts
On September 05 2011 20:54 Falcon_NL wrote: Does dota 2 still has the same damage averages like the normal dota? like 65-71 damage instead of a fixed damage number? I cant see that on the stat quickscreen of every hero It's the average of a range, it's cleaner on the UI but the mechanics remain the same | ||
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dfs
Russian Federation4050 Posts
On September 05 2011 20:54 Falcon_NL wrote: Does dota 2 still has the same damage averages like the normal dota? like 65-71 damage instead of a fixed damage number? I cant see that on the stat quickscreen of every hero In Dota 2 it is a fixed number now. Warcraft 3 engine mechanics didn't allow that in Dota 1. | ||
lozarian
United Kingdom1043 Posts
I think somewhere else it was said that it's not a flat number, it's just cleaner on the UI to see the average. Personally I don't know which way round it is. I'd be surprised if that, of all things, was changed. | ||
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dfs
Russian Federation4050 Posts
What is the point of an average number? It does not make UI cleaner. The number may say 50, but the actual damage could range 0-100. It is pointless. | ||
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