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Simple Questions, Simple Answers - Page 1241

Forum Index > Dota 2 Strategy
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Pontual
Profile Joined October 2016
Brazil3038 Posts
Last Edited: 2017-10-06 11:56:02
October 06 2017 11:55 GMT
#24801
On October 06 2017 11:04 Quenenty wrote:
advice please
I am 4.5k supp player on sea server
I'm starting to play carry recently
What I realize from my play is I die too much when i try to join fight in the middle game or even 5 man-ing late game

I dont really know how to approach fight
For example, in this match, I have a good start in the laning stage, but still struggle in the late game fight
https://www.dotabuff.com/matches/3484685588

dotabuff :
https://www.dotabuff.com/players/140810231/matches

don't play drow/sniper, they are too difficult to make it work, even more so in a pub. Play chaos knight, venom, bloodseeker or even clinks. Late game is all about initiation and killing key targets. Make sure your team understands that, and if you don't think something is the best play, make sure you point it out before doing it.
Buckyman
Profile Joined May 2014
1364 Posts
October 12 2017 00:09 GMT
#24802
Under what circumstances are my chatwheel emotes visible to spectators?
Archeon
Profile Joined May 2011
3265 Posts
October 12 2017 20:17 GMT
#24803
On October 06 2017 11:04 Quenenty wrote:
advice please
I am 4.5k supp player on sea server
I'm starting to play carry recently
What I realize from my play is I die too much when i try to join fight in the middle game or even 5 man-ing late game

I dont really know how to approach fight
For example, in this match, I have a good start in the laning stage, but still struggle in the late game fight
https://www.dotabuff.com/matches/3484685588

dotabuff :
https://www.dotabuff.com/players/140810231/matches

My mmr is roughly yours, but what I've noticed from watching high MMR cores and also see a lot in pro games is that they weave in and out of the fight and try to pick off heroes that are a bit isolated. They also often hit one target at the outskirts of the fight, then take a few steps back and reevaluate how the fight is going and then decide whether to look for another isolated target or pull back. 3-5k carry players often just run into the midst of the enemy ball, kill 1-2 heroes and die.
low gravity, yes-yes!
Murlox
Profile Blog Joined March 2008
France1699 Posts
October 13 2017 05:20 GMT
#24804
On October 13 2017 05:17 Archeon wrote:
My mmr is roughly yours, but what I've noticed from watching high MMR cores and also see a lot in pro games is that they weave in and out of the fight and try to pick off heroes that are a bit isolated. They also often hit one target at the outskirts of the fight, then take a few steps back and reevaluate how the fight is going and then decide whether to look for another isolated target or pull back. 3-5k carry players often just run into the midst of the enemy ball, kill 1-2 heroes and die.


That is true, recently I've been dropping mmr like crazy (3.6 -> 3k), and I notice it even more : people don't know how to back. They often don't back at all.

Say we push mid, there's some defence going on, people will chase heroes / try to finish the T3, and die. There's no backing.

In fact, the rare people who do back will often get X-pinged (solo queue) by their peers : you didn't do your job, why didn't you help? You still have 200 mana! Surely we could have killed that guy, or finish that T3 if you stayed and died like all of us.


On the other hand, I will admit being a bit annoyed at people who hardly commit and back so fast in little skirmishes, often costing the initiator his life, for lack of damage/CC.

The right amount of commitment is something you need a lot of infos/feeling for the game to evaluate, I believe. How much do you trust yourself, your teammates, value your opponents, what hero are you playing (an Ursa will naturally want to jump in and out, while an Huskar may want to push his limits a bit more...).
Resistance ain't futile
Murlox
Profile Blog Joined March 2008
France1699 Posts
October 16 2017 07:41 GMT
#24805
How does one see their own behaviour score?
Resistance ain't futile
harodihg
Profile Blog Joined November 2013
Japan1344 Posts
October 16 2017 09:03 GMT
#24806
open your console

type the following:

developer 1

dota_game_account_debug
Agh's ult sniper: Sniper locks eyes with target unit, immobilizing them in horror as he turns the gun on himself. Channeled, lasts 5 seconds.
Murlox
Profile Blog Joined March 2008
France1699 Posts
Last Edited: 2017-10-16 13:59:21
October 16 2017 13:57 GMT
#24807
thank you

edit : turns out i'm normal. I guess I agree, sometimes I'm an asshole, sometimes I'm not...
Resistance ain't futile
Archeon
Profile Joined May 2011
3265 Posts
Last Edited: 2017-10-16 21:18:17
October 16 2017 21:15 GMT
#24808
"normal" is the top rating. System goes from A-F, but only shows normal for "good" grades.

On October 10 2017 10:43 Ler wrote:

if you drop below B- / C it will show in grades rather than "normal".
So if you have anything showing expect "normal" it is to be considered "bad" behavior
low gravity, yes-yes!
Murlox
Profile Blog Joined March 2008
France1699 Posts
October 17 2017 13:38 GMT
#24809
Oh, ok, thanks for the clarification.

I'm not sure what does what, but I don't seem to have that many incidents, after all :

leaver_count: 47
match_disabled_count: 33

solo_competitive_games_played: 4455
party_competitive_games_played: 188
Resistance ain't futile
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
October 21 2017 05:58 GMT
#24810
do talents that affect cooldown reduction apply to charged based skills? i know that octerine does but not sure about talents, like on DP
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
harodihg
Profile Blog Joined November 2013
Japan1344 Posts
October 21 2017 06:09 GMT
#24811
On October 21 2017 14:58 Shock710 wrote:
do talents that affect cooldown reduction apply to charged based skills? i know that octerine does but not sure about talents, like on DP


yup
Agh's ult sniper: Sniper locks eyes with target unit, immobilizing them in horror as he turns the gun on himself. Channeled, lasts 5 seconds.
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
October 22 2017 02:30 GMT
#24812
Haven't played or browsed TL.Dota in a while. What happened to the Hero Discussion segments of the Strategy subforum?
I like words.
Murlox
Profile Blog Joined March 2008
France1699 Posts
October 22 2017 17:32 GMT
#24813
Yeah I had the same question.

My guess : nothing. Literally, so they simply disappeared from the side bar...
Resistance ain't futile
TheEmulator
Profile Blog Joined July 2010
28100 Posts
October 22 2017 21:47 GMT
#24814
http://www.liquiddota.com/forum/dota-2-strategy/

Go here and click the show all button. They are still there, they just disappear when inactive.
Administrator
The Binary Son
Profile Joined August 2013
United States207 Posts
October 30 2017 22:38 GMT
#24815
So, lots of big changes in the new update. Perhaps folks can revive the hero threads with some crackerjack analysis? Please start with how everything affects Tusk and Disruptor, as I'm a filthy casual who only plays two heroes.
XBox Gamertag/Steam Name: The Binary Son. Hit me up if you want to play! Also on Twitter: www.twitter.com/TheBinarySon
Pontual
Profile Joined October 2016
Brazil3038 Posts
Last Edited: 2017-11-01 18:12:02
November 01 2017 18:11 GMT
#24816
Does BF work with pangolin's Q? I wanted to create a strategy thingy for him but i'm too lazy to do it properly
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 01 2017 18:15 GMT
#24817
On November 02 2017 03:11 Pontual wrote:
Does BF work with pangolin's Q? I wanted to create a strategy thingy for him but i'm too lazy to do it properly

nope, but it does proc things like maelstrom and most relevantly javelin (cheapest damage amp for it, stacks fully with itself)
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Joni_
Profile Joined April 2011
Germany355 Posts
November 04 2017 17:58 GMT
#24818
Whats up with those net worth indicators at the top of screen? It just showed VP 8k ahead of Newbee, while on the net worth tab it was 51k - 37k with VP leading. Mind you im not talking about the net worth graph, which I figure might just need some time, but the actual net worth numbers below the graph.
Pontual
Profile Joined October 2016
Brazil3038 Posts
November 06 2017 11:43 GMT
#24819
On November 02 2017 03:15 Sn0_Man wrote:
Show nested quote +
On November 02 2017 03:11 Pontual wrote:
Does BF work with pangolin's Q? I wanted to create a strategy thingy for him but i'm too lazy to do it properly

nope, but it does proc things like maelstrom and most relevantly javelin (cheapest damage amp for it, stacks fully with itself)

now it procs bf right? if q+1 auto attack kills a wave then it may be viable
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 06 2017 15:38 GMT
#24820
On November 06 2017 20:43 Pontual wrote:
Show nested quote +
On November 02 2017 03:15 Sn0_Man wrote:
On November 02 2017 03:11 Pontual wrote:
Does BF work with pangolin's Q? I wanted to create a strategy thingy for him but i'm too lazy to do it properly

nope, but it does proc things like maelstrom and most relevantly javelin (cheapest damage amp for it, stacks fully with itself)

now it procs bf right? if q+1 auto attack kills a wave then it may be viable

I think battlefury and crit are the 2 things that it didn't proc that it will now, but there may be others that i just haven't thought of.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
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