Simple Questions, Simple Answers - Page 1210
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ToastedBagel
Canada91 Posts
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Thetwinmasters
3578 Posts
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DazzleEnthusiast
United States72 Posts
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ahswtini
Northern Ireland22208 Posts
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SpiritoftheTunA
United States20903 Posts
going straight into soul booster after the radiance/bots can be better if you think it could prevent death(s) with the hp | ||
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jrkirby
United States1510 Posts
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SpiritoftheTunA
United States20903 Posts
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nanaoei
3358 Posts
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Velzi
Finland659 Posts
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Archeon
3261 Posts
So if you chain-poof on Nyx and he carapaces each Meepo takes his poof damage and gets stunned. | ||
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Velzi
Finland659 Posts
On October 21 2016 02:00 Archeon wrote: Just tested it, Meepo clones are treated individually. So carapace stuns only the one dealing damage and if one Meepo triggers the instance it doesn't disappear for the other Meepos. So if you chain-poof on Nyx and he carapaces each Meepo takes his poof damage and gets stunned. thats what i meant but forgot to mention every meepo needs to deal their own damage to get stunned, not only main meepo dealing damage to stun all of them. General rule of thumb for meepo is that game treats every meepo as a hero except for zeus ulti | ||
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Fleetfeet
Canada2615 Posts
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bdonballer
United States408 Posts
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Geisterkarle
Germany3257 Posts
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Sn0_Man
Tebellong44238 Posts
On October 28 2016 06:24 Geisterkarle wrote: If a hero is affected by the Bloodseeker ultimate, Rupture, and a Venge swaps the hero. Does it take damage? Is that a "movement" ...? depends on swap range any change of coordinates causes damage unless you move over... 1400? distance in less than 1 second or somesuch. its on the wiki. | ||
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Birdie
New Zealand4438 Posts
On October 28 2016 06:26 Sn0_Man wrote: depends on swap range any change of coordinates causes damage unless you move over... 1400? distance in less than 1 second or somesuch. its on the wiki. 1300 innit cos qop can walk-blink and her blink is 1300 range last I recall but my memory's terrible so ye check wiki. Interestingly enough even a TP to something closer than 1300 will damage you, the only reason TP isn't instakill is because you TP far enough away. EDIT Ye it's 1300 "If the target moves more than 1300 distance in 0.25 seconds, it will not take any damage." http://wiki.teamliquid.net/dota2/Bloodseeker Swap cast range is 1200 at level 3 http://wiki.teamliquid.net/dota2/Vengeful_Spirit so you need aether and level 3 swap to be able to dodge rupture damage. | ||
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Velzi
Finland659 Posts
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BluemoonSC
SoCal8910 Posts
practice in the demo mode a couple times if you wanna get a feel for it. like birdie said, you need to walk and queue your blink. E: btw - QOP doesnt suffer from the blink dagger range penalty for an overblink. | ||
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Sn0_Man
Tebellong44238 Posts
aether qop is fine also on AM you have no choice but aether | ||
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BluemoonSC
SoCal8910 Posts
On October 29 2016 03:10 Sn0_Man wrote: ? aether qop is fine also on AM you have no choice but aether ewwwwww | ||
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