Simple Questions, Simple Answers - Page 1207
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FFGenerations
7088 Posts
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Jisira
470 Posts
On September 21 2016 06:39 FFGenerations wrote: i wonder if razor is a good counterpick to bristle (low tier) , like every time bristle w then he gets hit by an equal amount of damage by razor... oh crap the skill says targeted... It truly depends. Bristle's only damage output on you is his Quill spam but he can still hurt early game. However, Razor's Unstable Current wrecks the Goo spam. Start stick and move into boots, Wind Lace and wand early and I'd argue that he's a pretty damn good low tier counter. | ||
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DazzleEnthusiast
United States72 Posts
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Baggage
Hong Kong593 Posts
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Velzi
Finland659 Posts
Farm comes first, ganks then, dont waste time for possible kills. Keep farming and be ready to counter gank with tp+zip. | ||
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ahw
Canada1099 Posts
On September 21 2016 06:12 FFGenerations wrote: how about support razor? i've never seem him do particular well with farm and his abilities seem to scale without farm i'm asking coz he just got picked to sort of counter an axe and i'm like, well they could still pick a carry ontop of that and razor could shift down to pos 4 or something? what do u think A farmed razor is really strong. He's a good 1 POS despite not getting much love lately Static link lets him itemize differently than most 1 POS, but the hero is still very good. I'm kind of surprised he doesn't get much play right now cause he fits early fight lineups and scales very well. He's also a beast in lane. Treads drums sny lance ac generally pretty good. He's also super item flexible so you can still go Mek or diffu or whatever is needed. | ||
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FFGenerations
7088 Posts
i havent slept for a while | ||
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Birdie
New Zealand4438 Posts
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evilfatsh1t
Australia8778 Posts
bloodstone allows you to farm for longer periods without basing and stacking charges quicker is always a plus, but youre not a strong 1v1 hero with bloodstone first item. it means you can only push your lane out so far before you make a rotation around your jungles whilst the enemy pushes your lane back. if you have another core or two that also need jungles to farm you will be depriving your team of possible farm as well as map control (typically heroes that are very reliant on jungles to boost farm speed arent strong enough to sit in a lane with only 1 core item). orchid makes you sacrifice farming speed slightly for MUCH more map pressure. overall it is the better item pickup for your team as it frees up the jungle more for your teammates and you are able to control the map better with stronger kill potential | ||
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Birdie
New Zealand4438 Posts
On September 23 2016 14:42 evilfatsh1t wrote: i would get orchid first in most of my games because you are stronger on the map. bloodstone allows you to farm for longer periods without basing and stacking charges quicker is always a plus, but youre not a strong 1v1 hero with bloodstone first item. it means you can only push your lane out so far before you make a rotation around your jungles whilst the enemy pushes your lane back. if you have another core or two that also need jungles to farm you will be depriving your team of possible farm as well as map control (typically heroes that are very reliant on jungles to boost farm speed arent strong enough to sit in a lane with only 1 core item). orchid makes you sacrifice farming speed slightly for MUCH more map pressure. overall it is the better item pickup for your team as it frees up the jungle more for your teammates and you are able to control the map better with stronger kill potential You don't want to be in your own jungle once you get bloodstone though, you should be in the enemy's jungle, getting pickoffs, or pushing lanes. And bloodstone increases your survivability SIGNIFICANTLY. Orchid's only better than bloodstone when there's a particular hero on the other team that relies on mobility to survive and can't use that mobility when silenced. E.g. antimage, ember, qop, puck. And even then you have to be able to get it fast enough for it to be useful, otherwise it's just a much less efficient item. | ||
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Pipes
9 Posts
1.) Does blademail get affected with reduced damage when hit by silver edge? Enemy heroes hit with silver edge active gets their damage output reduced by 50%. So i wanna know if the reflect damage of blademail gets reduced as well. 2.) How come mirana's leap cancels omnislash whem I'm jugg but omnislash still follows me after I leap when I'm mirana? 3.) Having a hard time winning against an OD at mid. Any suggestions? I'm guessing viper, lina, zeus, WR are good since they can harass from a longer distance. | ||
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Sn0_Man
Tebellong44238 Posts
2) Omnislash jumps to a random unit inside a set distance from your hero every 0.4 seconds. Leap has a travel time. If you leap immediately after a slash occurs, you will travel far enough to be outside of the radius for the next slash. If you leap in the middle of the slash cooldown, you won't travel far enough before the slash jumps to you again, continuing the chain. It's a question of timing, although certain other factors such as which side of you the last slash jumped to (since the jugg jumps to different sides) and the level of leap are also important to determine if you escape or not. 3) not really. don't suck also maybe try nyx | ||
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Pipes
9 Posts
On September 24 2016 06:28 Sn0_Man wrote: 1) yes 2) Omnislash jumps to a random unit inside a set distance from your hero every 0.4 seconds. Leap has a travel time. If you leap immediately after a slash occurs, you will travel far enough to be outside of the radius for the next slash. If you leap in the middle of the slash cooldown, you won't travel far enough before the slash jumps to you again, continuing the chain. It's a question of timing, although certain other factors such as which side of you the last slash jumped to (since the jugg jumps to different sides) and the level of leap are also important to determine if you escape or not. 3) not really. don't suck also maybe try nyx 1.) cool beans! so axe is really screwed when whacked with silver edge active. no counter helix. and his blademail reflect damage is also halved. 2.) hmm. that makes sense. the mirana I played against really knows his timing, and I really suck at timing jugg's omni. 3.) with nyx, if OD buries you and you activate spiked carapace, will you still get buried?. 1v1 against OD with nyx, you're still at a disadvantage though since you're melee and he's not. :/ Much obliged! | ||
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ahswtini
Northern Ireland22208 Posts
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ahw
Canada1099 Posts
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FFGenerations
7088 Posts
i dont play luna coz her cs piss me off so much and shes squishy as fuck i dont mind playing gyro but his rightclick always seemed a bit weak nomatter what you do and hes squishy as fuck too at the end of the day i like to go blink on gyro and just spam out my spells like a clock or something anyway i havent watched pro games for a while and only played in 2k but never see those heroes do you think they need a buff compared to the utility of something like morph or the raw buttfucking of something like pa/sven ....... idk can u blink during jugs ulti so you get aghs and ulti someone then like blink onto someone else before it cancels lol | ||
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Birdie
New Zealand4438 Posts
On September 24 2016 16:40 FFGenerations wrote: can u blink during jugs ulti so you get aghs and ulti someone then like blink onto someone else before it cancels lol Yes. | ||
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Fleetfeet
Canada2617 Posts
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Buckyman
1364 Posts
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Jisira
470 Posts
On September 25 2016 07:15 Buckyman wrote: I'm pretty sure the usual Bane 1v1 Enfeeble strategy works against OD; he can't deny with -50 damage. I just realised MiSeRy took second at TI and we didn't see a single patented Enfeeble level 1 camp mid into "omg their [insert mid laner] is now pos 5" However, Enfeeble is a lane killer. Very few heroes can handle laning with -30 damage at level 1. | ||
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