
[Hero] Bounty Hunter - Page 4
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Ufnal
Poland1435 Posts
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DucK-
Singapore11446 Posts
On March 28 2015 22:18 Ufnal wrote: Yeah but the thing is, this psychological strat works better at higher levels. At my 2.1k MMR I wouldn't expect people to be fearful of a specific ability and long-term benefits thereof. ![]() You get track gold. You spend it on items. Soon you can solo kill heroes and snowball even more. Whether you want to play like a secondary dps source or a burst hero depends on the game. When I play bounty, bottle boots stick is all I need to start ganking 24/7 from level 6. | ||
babysimba
10466 Posts
Start game with OOV, tango and tons of clarity. Let the other pos5 get wards and chick. Best if you can time your gank by getting 3 bonus hit dmg from the windwalk. After 15s cd, hit once. WW and immediately hit twice again. Just get arcane boots, not even rushing dagon can help solve your mana problems when spamming track every 4s. Survive on clarities before that, don't be stingy on buying them. Bottle works too. I had mana issues with both bottle and arcane sometimes. Spam toss on non-tracked heroes in teamfight so you get 1 extra toss splash. Go dagon and blink, order depends on what your team needs. Track vision is the key for this hero. Help dodge fights when your team needs to. Maximize own team's initiation potential while minimizing theirs. | ||
Ufnal
Poland1435 Posts
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l3loodraven
2753 Posts
On March 29 2015 08:03 Ufnal wrote: Invis is enough to get the initial track, but smart players will hide behind sentries or towers as soon as someone is tracked and punish you if you get close at all. Blink + force or euls gives you the power to track constantly with impunity unless they have a disruptor or clock or some other huge distance-closer.I don't really understand blink on BH. Is it just for getting track? Isn't the invis good enough for that? | ||
Logo
United States7542 Posts
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DucK-
Singapore11446 Posts
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babysimba
10466 Posts
Dagon not only helps contribute damage from a safe distance in teamfights, but also force them to clump up due to your solo killing potential which makes scouting even easier. Just refer to how PLD play BH in TI4. | ||
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TheYango
United States47024 Posts
Though most good teams should expect it once they don't see a BH immediately come to lane. | ||
Eclipsing Binary
61 Posts
Also, one of the things that I like about BH is that his items builds are very flexible, much more so than most. If there is a "bread and butter" however, it seems to me that Phase -> Drum/Vlad is it, especially with the new Vlad. What do you guys think? Also, why are Tranquils bad (from first post)? If you have Bottle, I guess you don't need the regen, but the movement speed is always nice, and sometimes Bottle feels awkward because I don't want to steal the rune from mid. | ||
DucK-
Singapore11446 Posts
Tranquil is ok, but I like phase. Some people play bounty as a #4 perma roam with tranquil urn medallion blink etc. I don't like that style and build. I think bottle is a better choice for regen purposes. I usually play as an offlane, getting my boots bottle level 6, before my ganks. I prefer being able to solo kill. I like Dagon, I like orchid. I don't think that toss CD means you should get blink. You get blink for the same reason you used to get it. I don't like blink because it doesn't contribute much to my solo kills. There's 2 runes available now. Don't be afraid of taking runes. | ||
pedrlz
Brazil5234 Posts
I just played a game with BH, was thinking during the match 'omg, this is insane, did icefrog went too far? look how much gold I have!', then after I realized that the track bounty wasn't changed at all lmao. Also, what do you guys think about letting shadow walk at lvl 2 or 3 so you can deal bonus damage twice? The damage scales from 30/60/90/120 and the fade time from 1/.75/.5/.25. I don't think you can hit twice at the last level, right? Not sure if it is worth it, just crossed my mind while playing. | ||
the bear jew
United States3674 Posts
I definitely think dagon is the way to go after a few basic starting items like upgraded boots and a regen item. | ||
manicmessiah
United States107 Posts
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manicmessiah
United States107 Posts
On March 29 2015 08:03 Ufnal wrote: I don't really understand blink on BH. Is it just for getting track? Isn't the invis good enough for that? Blink is a really utility item. It works well when you have heroes like storm or qop who can hunt down tracked heroes and get solo kills. The way aui used to it for EG in ESL One game 2 against VP i think where they had sumail storm is a good example. | ||
Professor
Netherlands4 Posts
On June 25 2015 15:21 manicmessiah wrote: Blink is a really utility item. It works well when you have heroes like storm or qop who can hunt down tracked heroes and get solo kills. The way aui used to it for EG in ESL One game 2 against VP i think where they had sumail storm is a good example. I think blink works well in general. If you have some good timings and postions. But i agree wat you said! | ||
evanthebouncy!
United States12796 Posts
I can't seem to win a game with bh though, we'd be so rich with track gold but he sucks so bad at taking team fights once the enemy start to 5 man the game falls apart ;/ just won a game against bounty. basically 5 manning everywhere and he couldn't do shit | ||
DucK-
Singapore11446 Posts
On June 29 2015 03:46 evanthebouncy! wrote: blink is basically... u went for a greedy track, and a crazy mofo with stun start running at you faster than you can escape (slardar, hero with blink) and u needed to gtfo. I can't seem to win a game with bh though, we'd be so rich with track gold but he sucks so bad at taking team fights once the enemy start to 5 man the game falls apart ;/ just won a game against bounty. basically 5 manning everywhere and he couldn't do shit If they're 5 manning, your team should be farming everywhere else. Especially since you're constantly scouting them out. BH is actually very easy to win with. I think one of the most important thing on bh in pubs is your ability to solo kill. That means you shouldn't build utility items on him. In organized settings you can do that because you can trust your team and coordinate accordingly. In a pub environment, you want to be a threat. Dagon is actually so good on bounty. | ||
75
Germany4057 Posts
On June 29 2015 08:56 DucK- wrote: If they're 5 manning, your team should be farming everywhere else. Especially since you're constantly scouting them out. BH is actually very easy to win with. I think one of the most important thing on bh in pubs is your ability to solo kill. That means you shouldn't build utility items on him. In organized settings you can do that because you can trust your team and coordinate accordingly. In a pub environment, you want to be a threat. Dagon is actually so good on bounty. i always thought you get utility items so you have some impact in the 5man teamfights and help your stupid carries to get kills and trackgold. and going for solo kill power when you get farmed in the early/midgame and are able to snowball. | ||
Skyro
United States1823 Posts
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