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[Hero] Bounty Hunter - Page 4

Forum Index > Dota 2 Strategy
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Ufnal
Profile Joined September 2013
Poland1435 Posts
March 28 2015 13:18 GMT
#61
Yeah but the thing is, this psychological strat works better at higher levels. At my 2.1k MMR I wouldn't expect people to be fearful of a specific ability and long-term benefits thereof.
OG | Secret | Liquid | Nigma | Alliance | VP | Fnatic | EG | T1 | LGD
DucK-
Profile Blog Joined January 2009
Singapore11446 Posts
March 28 2015 14:05 GMT
#62
On March 28 2015 22:18 Ufnal wrote:
Yeah but the thing is, this psychological strat works better at higher levels. At my 2.1k MMR I wouldn't expect people to be fearful of a specific ability and long-term benefits thereof.


You get track gold. You spend it on items. Soon you can solo kill heroes and snowball even more. Whether you want to play like a secondary dps source or a burst hero depends on the game.

When I play bounty, bottle boots stick is all I need to start ganking 24/7 from level 6.
babysimba
Profile Joined November 2010
10466 Posts
March 28 2015 17:19 GMT
#63
Best played as solo roaming pos4. Had a pretty decent winrate with him even though this rubberband patch is supposed to be bad for him. Good for kiting jugg/troll, raping sf/sniper in mid lane.

Start game with OOV, tango and tons of clarity. Let the other pos5 get wards and chick. Best if you can time your gank by getting 3 bonus hit dmg from the windwalk. After 15s cd, hit once. WW and immediately hit twice again. Just get arcane boots, not even rushing dagon can help solve your mana problems when spamming track every 4s. Survive on clarities before that, don't be stingy on buying them. Bottle works too. I had mana issues with both bottle and arcane sometimes.

Spam toss on non-tracked heroes in teamfight so you get 1 extra toss splash. Go dagon and blink, order depends on what your team needs. Track vision is the key for this hero. Help dodge fights when your team needs to. Maximize own team's initiation potential while minimizing theirs.
Ufnal
Profile Joined September 2013
Poland1435 Posts
March 28 2015 23:03 GMT
#64
I don't really understand blink on BH. Is it just for getting track? Isn't the invis good enough for that?
OG | Secret | Liquid | Nigma | Alliance | VP | Fnatic | EG | T1 | LGD
l3loodraven
Profile Joined July 2013
2753 Posts
Last Edited: 2015-03-28 23:22:05
March 28 2015 23:12 GMT
#65
On March 29 2015 08:03 Ufnal wrote:
I don't really understand blink on BH. Is it just for getting track? Isn't the invis good enough for that?
Invis is enough to get the initial track, but smart players will hide behind sentries or towers as soon as someone is tracked and punish you if you get close at all. Blink + force or euls gives you the power to track constantly with impunity unless they have a disruptor or clock or some other huge distance-closer.
"fear.dankness cuts deeper than swords"
Logo
Profile Blog Joined April 2010
United States7542 Posts
March 28 2015 23:56 GMT
#66
Blink is also like how Nyx (sort of) and Clinkz sometimes use blink. You can blink -> combo to open up on someone. Especially true for a support in a teamfight where it's otherwise difficult to get past a front line & sentries. Blink means you can always dive their supports with Shadow Walk -> Jinada -> Shuriken or some variation of that.
Logo
DucK-
Profile Blog Joined January 2009
Singapore11446 Posts
March 29 2015 01:49 GMT
#67
Blink is a cute item on bh that doesn't have much uses in a pub environment IMO. Then again BH is all about the track, so in a sense it doesn't matter what items you get.
babysimba
Profile Joined November 2010
10466 Posts
March 29 2015 06:39 GMT
#68
The main purpose of blink is to scout aggressively. Track and blink away. Break smoke and blink away. Sometimes you have to blink away immediately without tracking after spotting them. The idea is all about getting map information for the team.

Dagon not only helps contribute damage from a safe distance in teamfights, but also force them to clump up due to your solo killing potential which makes scouting even easier. Just refer to how PLD play BH in TI4.
TheYango
Profile Joined September 2008
United States47024 Posts
March 29 2015 07:48 GMT
#69
If you're a support roaming BH the single most impactful thing you can do early game is killing the courier with the enemy mid's bottle on it.

Though most good teams should expect it once they don't see a BH immediately come to lane.
Moderator
Eclipsing Binary
Profile Joined September 2012
61 Posts
Last Edited: 2015-05-02 10:02:11
May 02 2015 10:01 GMT
#70
With the reduction in Shuriken's cast range, maybe Blink is better on him now? It feels difficult to get in range to cast Shuriken sometimes when you need it.

Also, one of the things that I like about BH is that his items builds are very flexible, much more so than most. If there is a "bread and butter" however, it seems to me that Phase -> Drum/Vlad is it, especially with the new Vlad. What do you guys think?

Also, why are Tranquils bad (from first post)? If you have Bottle, I guess you don't need the regen, but the movement speed is always nice, and sometimes Bottle feels awkward because I don't want to steal the rune from mid.
DucK-
Profile Blog Joined January 2009
Singapore11446 Posts
Last Edited: 2015-05-02 10:17:42
May 02 2015 10:14 GMT
#71
Vlads is a crap item on many heroes. It is an item to get when you want to provide some bonus stats when you have nothing better to get. Basically it doesn't improve a hero or team by a lot. It gives some statistical improvements, but there's no mechanical benefits which you can exploit.

Tranquil is ok, but I like phase. Some people play bounty as a #4 perma roam with tranquil urn medallion blink etc. I don't like that style and build. I think bottle is a better choice for regen purposes. I usually play as an offlane, getting my boots bottle level 6, before my ganks. I prefer being able to solo kill. I like Dagon, I like orchid.

I don't think that toss CD means you should get blink. You get blink for the same reason you used to get it. I don't like blink because it doesn't contribute much to my solo kills.

There's 2 runes available now. Don't be afraid of taking runes.

pedrlz
Profile Joined September 2012
Brazil5234 Posts
May 02 2015 22:25 GMT
#72
BH without bottle is a pain in the ass, you spend too much mana, sometimes even though you are low hp in teamfights you want to keep around throwing tracks and without something like a bottle you can't do it. The shuriken range is really small now, it is the same of Bane's range, but the bounce range is fucking insane. I like to build treads to him since you can treads swap to get some extra mana and health, but since the update it might be less necessary. Also, you might forget that you are invisible, swap treads and break invisibility, it is annoying but I never got killed by that... yet.

I just played a game with BH, was thinking during the match 'omg, this is insane, did icefrog went too far? look how much gold I have!', then after I realized that the track bounty wasn't changed at all lmao.

Also, what do you guys think about letting shadow walk at lvl 2 or 3 so you can deal bonus damage twice? The damage scales from 30/60/90/120 and the fade time from 1/.75/.5/.25. I don't think you can hit twice at the last level, right? Not sure if it is worth it, just crossed my mind while playing.
the bear jew
Profile Joined August 2014
United States3674 Posts
Last Edited: 2015-06-25 02:45:40
June 25 2015 02:44 GMT
#73
Dagon is good, get solo kills, burst down squishy supports at the start of the fight, trade but still get ahead. I had a game, I had most deaths on team, fewest last hits, second highest gpm at 524, was fun.

I definitely think dagon is the way to go after a few basic starting items like upgraded boots and a regen item.
DeMoN pulled off a Miracle and Flies to the Moon
manicmessiah
Profile Joined June 2015
United States107 Posts
June 25 2015 06:21 GMT
#74
Item choices on bounty are a matter of build. Some games when you are facing low armor enemy team it is best to go deso and max jinada instead of shuriken. However with the buffs to shuriken the best build right now (or atleast the most standard) would be to go arcanes and max shuriken so you can spam the nuke and track. If you are snowballing you can try to go solo kill heavy with dagon eblade build (not standard, just pubstompy) but if its a really tryhard game or you are not ahead enough to solo kill the best thing to do is go utility, get vlads maybe solar crest force staff or blink and focus on tracking everything you see. Another alternative to the arcanes build is to go bottle phase drums but this build is not that common now.
manicmessiah
Profile Joined June 2015
United States107 Posts
Last Edited: 2015-06-25 08:55:58
June 25 2015 06:21 GMT
#75
On March 29 2015 08:03 Ufnal wrote:
I don't really understand blink on BH. Is it just for getting track? Isn't the invis good enough for that?


Blink is a really utility item. It works well when you have heroes like storm or qop who can hunt down tracked heroes and get solo kills. The way aui used to it for EG in ESL One game 2 against VP i think where they had sumail storm is a good example.
Professor
Profile Joined January 2011
Netherlands4 Posts
June 25 2015 09:11 GMT
#76
On June 25 2015 15:21 manicmessiah wrote:
Show nested quote +
On March 29 2015 08:03 Ufnal wrote:
I don't really understand blink on BH. Is it just for getting track? Isn't the invis good enough for that?


Blink is a really utility item. It works well when you have heroes like storm or qop who can hunt down tracked heroes and get solo kills. The way aui used to it for EG in ESL One game 2 against VP i think where they had sumail storm is a good example.


I think blink works well in general. If you have some good timings and postions. But i agree wat you said!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
Last Edited: 2015-06-28 19:51:25
June 28 2015 18:46 GMT
#77
blink is basically... u went for a greedy track, and a crazy mofo with stun start running at you faster than you can escape (slardar, hero with blink) and u needed to gtfo.

I can't seem to win a game with bh though, we'd be so rich with track gold but he sucks so bad at taking team fights once the enemy start to 5 man the game falls apart ;/

just won a game against bounty. basically 5 manning everywhere and he couldn't do shit
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
DucK-
Profile Blog Joined January 2009
Singapore11446 Posts
June 28 2015 23:56 GMT
#78
On June 29 2015 03:46 evanthebouncy! wrote:
blink is basically... u went for a greedy track, and a crazy mofo with stun start running at you faster than you can escape (slardar, hero with blink) and u needed to gtfo.

I can't seem to win a game with bh though, we'd be so rich with track gold but he sucks so bad at taking team fights once the enemy start to 5 man the game falls apart ;/

just won a game against bounty. basically 5 manning everywhere and he couldn't do shit


If they're 5 manning, your team should be farming everywhere else. Especially since you're constantly scouting them out.

BH is actually very easy to win with. I think one of the most important thing on bh in pubs is your ability to solo kill. That means you shouldn't build utility items on him. In organized settings you can do that because you can trust your team and coordinate accordingly. In a pub environment, you want to be a threat. Dagon is actually so good on bounty.
75
Profile Joined December 2012
Germany4057 Posts
July 21 2015 16:45 GMT
#79
On June 29 2015 08:56 DucK- wrote:
Show nested quote +
On June 29 2015 03:46 evanthebouncy! wrote:
blink is basically... u went for a greedy track, and a crazy mofo with stun start running at you faster than you can escape (slardar, hero with blink) and u needed to gtfo.

I can't seem to win a game with bh though, we'd be so rich with track gold but he sucks so bad at taking team fights once the enemy start to 5 man the game falls apart ;/

just won a game against bounty. basically 5 manning everywhere and he couldn't do shit


If they're 5 manning, your team should be farming everywhere else. Especially since you're constantly scouting them out.

BH is actually very easy to win with. I think one of the most important thing on bh in pubs is your ability to solo kill. That means you shouldn't build utility items on him. In organized settings you can do that because you can trust your team and coordinate accordingly. In a pub environment, you want to be a threat. Dagon is actually so good on bounty.

i always thought you get utility items so you have some impact in the 5man teamfights and help your stupid carries to get kills and trackgold.
and going for solo kill power when you get farmed in the early/midgame and are able to snowball.
yo twitch, as long as I can watch 480p lagfree I'm happy
Skyro
Profile Joined May 2010
United States1823 Posts
July 21 2015 17:47 GMT
#80
A big portion of BH's team impact is through track gold, which is a very snowball-y type of mechanic. Dagon is a more cost effective way for BH to get kills compared to DPS items so you can get the snowball going earlier.
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