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[Hero] Spirit Breaker - Page 5

Forum Index > Dota 2 Strategy
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peidongyang
Profile Joined January 2009
Canada2084 Posts
November 13 2013 19:43 GMT
#81
it's ok sb still makes furion go sigh, time to go normal items

might just be me cuz I like to build mom on fuiprion to reach da quota
the throws never bothered me anyway
dmcRedgrave
Profile Joined August 2013
United States25 Posts
November 13 2013 19:57 GMT
#82
On November 14 2013 04:40 Sn0_Man wrote:
Things SB used to do:

Show up, cast ult, shrug off the first stun, and murder ppl.

Things SB does now:

Shows up, dies to any stun/silence. Does no dmg.

Even with a bkb, he is now like 3x worse. Its embarassing.


Things SB used to do: Show up, stun the enemy, let the rest of your team get into position, cast ult, land ult, keep enemy permabashed.

Things SB does now: Show up, stun the enemy, let the rest of your team get into position, cast ult, land ult, keep enemy permabashed.

Spirit Breaker hasn't been changed at all. Ignoring his base attack speed nerf for a moment, he kept all of his main features.

Free Stunlock: Still got it.
Ridiculous damage output: Still got it.
Can charge across the entire fucking map: Still fucking got it.

When you look at all the things that they could have done that really would have "deleted" Spirit Breaker, ie Stun duration nerf, base damage nerf, charge speed nerf, the idea that making a change to his ult ruins him is laughable.

The only difference now is that instead of smashing your face headfirst onto the R button, you need to actually have half a brain in using your ult. You should never be in a position where you get stunned/silenced and instakilled. You know why? Because Spirit Breaker isn't supposed to be Rambo, diving six towers, trampeling past the entire map, and spasming back and forth like a rabid kangaroo.

If you use Spirit Breaker in coordinated ganks along with items like smoke and tp scrolls in order to bounce around the map without being seen you can be an unstoppable force.

So I'm sorry you can't 1a2a3a and get free wins anymore, but Barathrum will always be an amazing hero.
Watch me stream Dota 2 http://www.teamliquid.net/forum/viewmessage.php?topic_id=426477
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 13 2013 20:05 GMT
#83
Meh, no interest in discussing this. I maintain I'm right, and its not remotely hard to see why.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
NbSky
Profile Joined August 2007
Canada1023 Posts
November 13 2013 20:34 GMT
#84
I think going 1-1-4-1 is the only viable build on him now, maxing charge really doesn't do anything expect for speed, once you get there faster..you are sort of useless. That being said, its the build that I also see most pros use 95% of the time.
Sandstorm@USEast | The Last Pride [EviL] GW2 | Nb.Sky
synapse
Profile Blog Joined January 2009
China13814 Posts
November 13 2013 21:46 GMT
#85
The fact that losing vision cancels your ult is what's most annoying about the nerf I feel... so annoying.
:)
Archeon
Profile Joined May 2011
3253 Posts
Last Edited: 2014-02-08 20:28:00
February 08 2014 20:25 GMT
#86
Did his charge got changed in 6.80? I always eat two bashes when he charges me, as if he charged through me and gets the charge-attack. It's really weird and i had more than one game where the enemies' sb didnt need his ult at all to kill supports, even without a big level and gear advantage (like 1 or 2 levels and 2k gold). He gets a first or second hit bash and the support ate 5 hits with three bashes in a row while being perma-bashed.

I agree though that his ult is really useless now. It gets canceled most of the time.
low gravity, yes-yes!
idonthinksobro
Profile Joined December 2010
3138 Posts
February 08 2014 21:40 GMT
#87
On February 09 2014 05:25 Blackfeather wrote:
Did his charge got changed in 6.80? I always eat two bashes when he charges me, as if he charged through me and gets the charge-attack. It's really weird and i had more than one game where the enemies' sb didnt need his ult at all to kill supports, even without a big level and gear advantage (like 1 or 2 levels and 2k gold). He gets a first or second hit bash and the support ate 5 hits with three bashes in a row while being perma-bashed.

I agree though that his ult is really useless now. It gets canceled most of the time.


i played him 2 or 3 times after 6.80 and i also think that you often get a first hit bash after charging someone now. At first i thought it was just luck but it happened a lot.
hariooo
Profile Joined October 2013
Canada2830 Posts
February 09 2014 00:46 GMT
#88
You know how Rubick can auto-attack while charging? Spirit Breaker can as well so you don't see the beginning of his animation of his first auto after hitting Charge. That's all.
Archeon
Profile Joined May 2011
3253 Posts
February 10 2014 05:34 GMT
#89
On February 09 2014 09:46 hariooo wrote:
You know how Rubick can auto-attack while charging? Spirit Breaker can as well so you don't see the beginning of his animation of his first auto after hitting Charge. That's all.

Thank you, didnt know that (never noticed Rubick did it). So charge at certain attack speed (or always? how does that charge-auto-attack scale with the attack-speed? Is the charge-attack animation-canelling?) always becomes 2 hits (1 while charging and 1 as in the description) and the enemy got lucky and essentially bashed with their first attack multiple times.

Wtf, is the description wrong? Because the odds that bash->charge-bash->bash or bash->charge-bash->attack->bash happens is like 5% and he did it multiple times. Or is he just the Admiral Bulldog of cows?
low gravity, yes-yes!
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 08 2015 10:24 GMT
#90
Been playing the new Spirit Breaker with 4/1/4 and I fucking love it. It takes a bit before until I have Urn, then once I get that and the low CD for Charge makes fights so fucking easy.

After Blademail, I almost never lose.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
klup
Profile Joined May 2013
France612 Posts
January 22 2015 11:26 GMT
#91
I think this thread didn't insist enough on the psycholgical strategies to use when playing The Space Cow.

I experimented few strategies based on insisting on how retard you truly are:

1) yelling in all chat :

"RETARD CHARGE!!"

few seconds before hitting a single support going on an adventure to pose an offensive ward.

2) saying in all chat after a successful "gank" :

"BEHOLD MY ALMIGHTY RETARDNESS AND DESPAIR"

3) when the midgame goes right as planned and that all squishy heroes in the ennemy team have 0-3 to 0-7 stats. the classic but that never gets old:

"I HAVE SO MUCH SKILL OMG LOOK AT MY STATS! L2P BUNCH OF NOOBS!"

It is important to continue this flame as long as you are still in the midgame. Your goal is to make one of your opponent ragequit/chickfeeding before they realize they can rekt you late game.

Special Tactics :

if you spot an angry man in the ennemy team that respond to you and flame you . Charge him all the time,he is the most succeptible person to rage against his teammate for not helping him and thus create chaos and despair in the enemy team.

YOU AIN'T CALLING ME SPIRIT BREAKER FOR NOTHING!
Varth
Profile Joined August 2010
United States426 Posts
January 22 2015 23:45 GMT
#92
I personally stick to the time honored MOO MOO
ahw
Profile Blog Joined April 2011
Canada1099 Posts
January 23 2015 01:45 GMT
#93
add a naix for more rage (get it? LOL)
TMG26
Profile Joined July 2012
Portugal2017 Posts
January 23 2015 02:22 GMT
#94
On January 22 2015 20:26 klup wrote:

YOU AIN'T CALLING ME SPIRIT BREAKER FOR NOTHING!


Indeed.

Flaming the right opponents does win games sometimes, but it can also get you reported.
Supporter of the situational Blink Dagger on Storm.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 23 2015 13:28 GMT
#95
I love this hero.
I love how he is played now.

I think he's my new favourite hero. His new skill and item build is so intuitive to how I feel he should be played.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
January 23 2015 13:59 GMT
#96
On February 09 2014 05:25 Blackfeather wrote:
Did his charge got changed in 6.80? I always eat two bashes when he charges me, as if he charged through me and gets the charge-attack. It's really weird and i had more than one game where the enemies' sb didnt need his ult at all to kill supports, even without a big level and gear advantage (like 1 or 2 levels and 2k gold). He gets a first or second hit bash and the support ate 5 hits with three bashes in a row while being perma-bashed.

I agree though that his ult is really useless now. It gets canceled most of the time.

You greater bash every enemy you charge through. The radius of that bash is larger than him, so when you hit an enemy, that greater bash will proc, then the charge stun will proc.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-02-11 11:53:41
February 11 2015 11:49 GMT
#97
Anyone figure out how to skill Spirit Breaker? I thought max Q was the way to go and I am very successful overall, but I see a lot of people going back to maxing Bash then W then Charge

2-2-1 by 6 with max Q -> E -> W
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
robaq
Profile Joined December 2011
Poland186 Posts
February 11 2015 12:36 GMT
#98
It's personal preference. All his skills are one point wonders and their scaling is meh. People max bash first cause its the only skill that gives damage so you can say that it improves your solo killing potential. I think maxing charge is overall better since you will be charging a lot early and midgame, it's definitely better for ganking.
Omg BW is back | DB: dotabuff.com/players/83694874 | MAL: myanimelist.net/animelist/robaq
TMG26
Profile Joined July 2012
Portugal2017 Posts
February 11 2015 12:53 GMT
#99
Aura is OP.

I max the bash first. It's his damage, without levels on it the damage is small. But the chances are the same, if you think your teammates can deal enough damage you might just put a level on it.

get at least 1 level in the other two skill. I prefer to max aura next. Is really good now, specially now with the active, is better than drums, it's spammable, the extra ms for you team wins a lot of early engagements. I prefer aura over charge.

I think you only need to max charge if you are always doing very long distances charges, or have to chase fast runners or storms or some shit.
Supporter of the situational Blink Dagger on Storm.
Rainling
Profile Joined June 2011
United States456 Posts
Last Edited: 2015-02-11 12:56:52
February 11 2015 12:55 GMT
#100
I would say maxing bash on an offlane sb is better because the aoe effect of your charge disrupting fights is stronger, you can trade harass more effectively, and the bonus damage from charging + ulting + attacking outweighs the slower charge speed and .2 second shorter stun combo at level 7.

If you are playing a support spirit breaker that needs to be effective and reliable before 6, I think leveling charge is generally better as the increased speed and longer stun duration justifies the reduced damage before your get your ultimate.

I guess the choice generally comes down to whether you think your impact is more important in the pre-6 period versus the 7-12 period.
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