I max charge over bash if I'm doing the dagon build as well, just more reliable damage quicker.
[Hero] Spirit Breaker - Page 6
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evanthebouncy!
United States12796 Posts
I max charge over bash if I'm doing the dagon build as well, just more reliable damage quicker. | ||
TMG26
Portugal2017 Posts
I do not approve of Charge first. It is more than situational. My normal build is max bash, 1-1-1 on level 3. On items i get urn and drums, stats ftw. Unless I'm against storms or lycans or stuff, i max aura after bash. I usually play sb as support, sometimes offlaner. I could argue about maxing aura first, it makes you kinda unkillable in lane, and no one escapes you. But bash is where your damage is. But srsly the aura with the new active is just too strong, it's free drum charges. No escapes from small skirmishes, or you can always escape from them. | ||
evanthebouncy!
United States12796 Posts
but I would argue charge first is preferable, as it is a 2.4 second reliable stun, vs a 1.6 second maybe stun for 17% of the time, especially with his bad attack animation. | ||
TMG26
Portugal2017 Posts
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hariooo
Canada2830 Posts
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Manifesto7
Osaka27149 Posts
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xxpack09
United States2160 Posts
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Kreb
4834 Posts
On February 13 2015 08:38 xxpack09 wrote: One of my friends who plays Spirit Breaker tells me that you should always have 2 points in charge by level 6, since the slight increase in stun duration means that with the cast pt + delay of nether strike, 2 points in charge guarantees perfect chainstun if you Q -> R. This is true. I normally go 2-1-2 -> 2-1-4-1 -> 4-1-4-2 recently too. | ||
slimebeast
5 Posts
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Torte de Lini
Germany38463 Posts
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Torte de Lini
Germany38463 Posts
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Manifesto7
Osaka27149 Posts
On February 16 2015 22:16 Torte de Lini wrote: My biggest complaint about Spirit Breaker leveling is that they all scale like shit but I want them all maxed. which is why you get solo offlane or have a shitty game. Works great with a jungle hero, lifestealer obviously being a favorite. | ||
SkelA
Macedonia13032 Posts
Whenever you kill a creep he just stops and is doing nothing, never seen this with any other hero. | ||
l3loodraven
2753 Posts
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Rawr
Sweden624 Posts
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Torte de Lini
Germany38463 Posts
Hero is pretty good this patch, 2 points in charge before maxing Bash and then maxing Charge. I used to go Blade Mail after Urn of Shadows, but I see the appeal in Shadow Blade. Sometimes I feel going full Silver Edge is not really worth it; though the extra Str. is al'right. My other inquiry is that I never know what to get after Silver Edge if I don't need BKB yet. I went MKB in my last game and that worked out pretty good: Moon Shard, Satanic or Assault Cuirass were also decent, but was hoping for something a bit cheaper if I wasn't snowballing so well. | ||
Fencar
United States2694 Posts
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TheYango
United States47024 Posts
On May 27 2015 07:48 Torte de Lini wrote: My other inquiry is that I never know what to get after Silver Edge if I don't need BKB yet. I went MKB in my last game and that worked out pretty good: Moon Shard, Satanic or Assault Cuirass were also decent, but was hoping for something a bit cheaper if I wasn't snowballing so well. Moon Shard's not really that good unless you're crazy fed because after Lothar's you kinda need at least a half-defensive/half-offensive item. AC Halberd S&Y etc. all fine. Note that despite the game trying to indicate otherwise, maims from Sange, Halberd, S&Y and Silver Edge all stack fully with each other (as in, the maims from each item are treated as different buffs with no interference with each other--duplicates of the same item still don't stack). | ||
govie
9334 Posts
On May 27 2015 08:26 Fencar wrote: Last time I played SB I went for the swag treads urn dagon (1 only) build. I could solo kill pretty much any hero on the enemy team with that. ![]() kreb is legend. | ||
Torte de Lini
Germany38463 Posts
On May 27 2015 08:30 TheYango wrote: Moon Shard's not really that good unless you're crazy fed because after Lothar's you kinda need at least a half-defensive/half-offensive item. AC Halberd S&Y etc. all fine. Note that despite the game trying to indicate otherwise, maims from Sange, Halberd, S&Y and Silver Edge all stack fully with each other (as in, the maims from each item are treated as different buffs with no interference with each other--duplicates of the same item still don't stack). Lothar's or Silver Edge? I felt Moon Shard was a bit over-the-top after I got it; with MKB or Assault Cuirass, it is probably better. I feel S&Y is perhaps gotten too late after SE and potentially BKB | ||
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