• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:08
CEST 10:08
KST 17:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage1Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3
StarCraft 2
General
Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. [BSL22] RO32 Group Stage Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 17370 users

[Hero] Terrorblade - Page 9

Forum Index > Dota 2 Strategy
Post a Reply
Prev 1 7 8 9 10 11 40 Next All
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
February 14 2014 11:49 GMT
#161
On February 14 2014 18:28 holyhalo5 wrote:
I've always wanted to try Armlet Terrorblade. Anyone have success with it?


Could be cool for sunder ganks but very risky and probably not worth it, Manta is just too good on TB and once you get that you will be really hard to kill at that point. That is my experience anyway.
I am Godzilla You are Japan
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
February 14 2014 12:15 GMT
#162
On February 14 2014 20:19 Zealos wrote:
Show nested quote +
On February 14 2014 09:53 Noya wrote:
QB is core, yes. After Treads+Yasha and lvl 4 Conjure Image, you have around 100 base damage, which means illusions get 100*0.60*0.32 = ~20 damage from a 225g item. The difference is huge, and its very easy to lasthit in lane while jungling with the main hero.

Your illusions don't get a percentage of your damage anymore, they get a percentage of the illusions damage. Still good, but not 20 damage that early good I think?

His calculation is correct, it did account for the illusion damage. That's what the *0.60 is calculating.
Varth
Profile Joined August 2010
United States426 Posts
February 14 2014 20:44 GMT
#163
TB seems to be VERY strong once he hits lvl 3. Pretty amazing how you can just have pms and treads and just rip apart people, there's really no way to go toe to toe with him it seems past that mark whenever Meta is up. I've yet to encounter a longlane hero that was solo able to do jack squat against me on TB and my buddy on any support. Is there a hero that can actually pressure the TB solo and stop freefarm? Because with decent freefarm tb just gets ridiculous past minute 16 when he gets manta and he can start 1v3ing.
Poetastrophe
Profile Joined August 2013
Denmark21 Posts
February 14 2014 22:55 GMT
#164
On February 15 2014 05:44 Varth wrote:
Is there a hero that can actually pressure the TB solo and stop freefarm?

I think Dark Seer could pose a threat for TB, keeping his HP low while being able to escape from his slow.
Lich is also very strong since his nuking potential gets extreme if he is soloing.
robaq
Profile Joined December 2011
Poland186 Posts
February 14 2014 23:28 GMT
#165
Phoenix totally shits on TB. Well timed set of spirits will almost kill him, and unless he's paired with a Disruptor, his chances of killing you are miniscule. I also like WR, but you have to be good at timing powershot with his lasthitting.
Omg BW is back | DB: dotabuff.com/players/83694874 | MAL: myanimelist.net/animelist/robaq
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
Last Edited: 2014-02-15 07:53:22
February 15 2014 07:40 GMT
#166
Because of the strengths of metamorphosis in the early mid game, its little relative relevance late game except to turn you into ranged hero, and conjure's non existent early game., I prefer to build my TB around metamorphosis. It is for the same reason that I do no like radiance on him. My reasoning is why focus so much on farming up to your late game, when you can start dominating from early to mid game.
govie
Profile Blog Joined November 2012
9334 Posts
February 15 2014 08:34 GMT
#167
The starting 500hp isnt that much, 2 nukes and he willl be below 50% hp. His name is meleesnipers and he seems easy gankable becuz non-hoof hero
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
ZerG~LegenD
Profile Blog Joined August 2007
Sweden1179 Posts
February 15 2014 13:22 GMT
#168
On February 15 2014 16:40 DucK- wrote:
Because of the strengths of metamorphosis in the early mid game, its little relative relevance late game except to turn you into ranged hero, and conjure's non existent early game., I prefer to build my TB around metamorphosis. It is for the same reason that I do no like radiance on him. My reasoning is why focus so much on farming up to your late game, when you can start dominating from early to mid game.

Metamorphosis adds 220 damage if you have two illusions up and Manta Style as well, that's pretty sick 15-20 minutes into the game. However, Terrorblade is still really squishy and building a BKB does not help your illusions survive. I think you need to consider the particular game very carefully before deciding what style of play to adapt.
Even a broken clock is right twice a day
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
February 15 2014 13:40 GMT
#169
On February 15 2014 22:22 ZerG~LegenD wrote:
Show nested quote +
On February 15 2014 16:40 DucK- wrote:
Because of the strengths of metamorphosis in the early mid game, its little relative relevance late game except to turn you into ranged hero, and conjure's non existent early game., I prefer to build my TB around metamorphosis. It is for the same reason that I do no like radiance on him. My reasoning is why focus so much on farming up to your late game, when you can start dominating from early to mid game.

Metamorphosis adds 220 damage if you have two illusions up and Manta Style as well, that's pretty sick 15-20 minutes into the game. However, Terrorblade is still really squishy and building a BKB does not help your illusions survive. I think you need to consider the particular game very carefully before deciding what style of play to adapt.


Doesn't meta affect only your main hero? I don't recall illusions benefitting from +damage.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
February 15 2014 13:57 GMT
#170
On February 15 2014 22:40 DucK- wrote:
Show nested quote +
On February 15 2014 22:22 ZerG~LegenD wrote:
On February 15 2014 16:40 DucK- wrote:
Because of the strengths of metamorphosis in the early mid game, its little relative relevance late game except to turn you into ranged hero, and conjure's non existent early game., I prefer to build my TB around metamorphosis. It is for the same reason that I do no like radiance on him. My reasoning is why focus so much on farming up to your late game, when you can start dominating from early to mid game.

Metamorphosis adds 220 damage if you have two illusions up and Manta Style as well, that's pretty sick 15-20 minutes into the game. However, Terrorblade is still really squishy and building a BKB does not help your illusions survive. I think you need to consider the particular game very carefully before deciding what style of play to adapt.


Doesn't meta affect only your main hero? I don't recall illusions benefitting from +damage.

Meta adds base damage for this reason
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
February 15 2014 14:58 GMT
#171
On February 15 2014 22:57 Nevuk wrote:
Show nested quote +
On February 15 2014 22:40 DucK- wrote:
On February 15 2014 22:22 ZerG~LegenD wrote:
On February 15 2014 16:40 DucK- wrote:
Because of the strengths of metamorphosis in the early mid game, its little relative relevance late game except to turn you into ranged hero, and conjure's non existent early game., I prefer to build my TB around metamorphosis. It is for the same reason that I do no like radiance on him. My reasoning is why focus so much on farming up to your late game, when you can start dominating from early to mid game.

Metamorphosis adds 220 damage if you have two illusions up and Manta Style as well, that's pretty sick 15-20 minutes into the game. However, Terrorblade is still really squishy and building a BKB does not help your illusions survive. I think you need to consider the particular game very carefully before deciding what style of play to adapt.


Doesn't meta affect only your main hero? I don't recall illusions benefitting from +damage.

Meta adds base damage for this reason


Ah I see. No wonder conjure illusions do hurt too. It still doesn't change my approach though. I'd still rather abuse metamorphosis than do some radiance shenanigans.
ZerG~LegenD
Profile Blog Joined August 2007
Sweden1179 Posts
Last Edited: 2014-02-15 22:09:14
February 15 2014 20:14 GMT
#172
I've been getting a Hex a lot as a 5th or 6th item on this hero. It feels situationally really good, if the enemy carry is down to a low BKB you can just crush them. However, I don't think TB has any particular synergy with the item. I haven't played much carry in the past (I love this hero though), but I feel like Hex is an undervalued item on carries in general, yet you almost never see it. Or maybe my friends being so fucking awful at disabling the right hero at the right time makes me overvalue it.
Even a broken clock is right twice a day
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
February 15 2014 22:03 GMT
#173
On February 16 2014 05:14 ZerG~LegenD wrote:
I've been getting a Hex a lot as a 5th or 6th item on this hero. It feels situationally really good, if the enemy carry is down to a low BKB you can just crush them. However, I don't think TB has any particular synergy with the item. I haven't played much carry in the past (I love this hero though), but I feel like Hex is an undervalued item on carries in general, you almost never see it. Or maybe my friends being so fucking awful at the disabling the right hero at the right time makes me overvalue it.


Don't fret about it. Hex is legit on any carry hero
DougJDempsey
Profile Joined April 2010
747 Posts
February 16 2014 08:23 GMT
#174
On February 10 2014 23:02 lolfail9001 wrote:
Show nested quote +
On February 10 2014 21:49 DougJDempsey wrote:
On February 07 2014 22:15 lolfail9001 wrote:
On February 07 2014 16:39 Tobberoth wrote:
On February 07 2014 10:46 DougJDempsey wrote:
On February 01 2014 15:23 lolfail9001 wrote:
On February 01 2014 14:15 idonthinksobro wrote:
On February 01 2014 13:35 Zealos wrote:
I think SnY into small crit then Bfly/Skadi/Maybe Lifesteal then finishing your crit into heart.
I have to disagree with people who think this guy isnt lategame, he is absurdly strong late.

EDIT: And slot in BKB where appropriate


Yes he is strong lategame but he is also strong really early in the game peaking around lvl 7 when you have 4 in metamorphosis. If you simply start gaming when you have a manta there are not many heros that will stand a chance unless they have a lot of nukes or a lot of stuns in that case you need a bkb too.

This pretty much. He is kind of like luna-gyro decent early game (aka can secure kills in early game), good mid game (due to conjure image+meta giving him dmg level of full agi morph and drow) and seriously strong lategame (due to having almost all of his stuff scale with items and levels including opponents ones).


All of the rest is pretty true but his late game is his greatest weakness to be honest. His peak comes when its midgame and he is on level items with enemy carry but has metamorph and manta and four illusions total. Late game he pretty much cant fight as long as metamorph is down unless he has a huge item advantage. Too over reliant on metamorph so he cant be kited around, and melee illusions are largely useless as you dont have blink like say, AM to crowd around someone and eat all his mana, and just ends up blocking the way for your main hero most of the time.

I don't know, I think it depends on what you're up against. It's true that you can only fight with meta is up, then again, if you use it on cooldown, you have it up more than 30% of the time, it's usually not hard to time it so that fights happens as it comes off cooldown, then farm until it's up again. Also, I just feel like while some hard carries can outcarry him in a 1v1, TB just makes teamfights hell for opponents since his illusions do so much damage (and if you have good items, tank a lot). The fact that you can enter a fight with 3 illusions and then keep spawning illusions as it happens is so strong, reflection shuts down melee carries pretty hard for 5 seconds as long as people know how to kite (and obviously, does massive damage on enemy carries, regardless of your own farm).

It all comes down to meta being up, but I think a six slot TB with meta up is a bigger deal in teamfights lategame than most other carries, especially if he has good micro (a single meta illusion on a support will probably force the support to run away from the fight) and gets a nice sunder use off.

six slot tb actually outcarries almost all carries. Perhaps void can lock him out and kill during 6 seconds of chrono (though i have problems imagining void doing enough dps to cut though 3,7k HP with 30+ armor in 6 seconds before sunder, wil probably require focus fire of whole team), or dusa can try to get rid of illusions with split shot (DR is a must then lol), or 7 slotted spectre killing 3 of tb's teammates. Volvo rightfully gave him 3 stars :D.


The problem is a truely close late game most of the time if you spend meta on a fight away from their base, win the fight(if you lose the fight obviously you are pretty much done), go to their base, it wears off and they buyback and you are pretty much useless as well unless its a melee carry who lets you reflection on him and go to town on him. Not to mention if opponents have a dual/tri core that can fight at any point and you are a hero who can only fight effectively with your spell up its not hard to see which way the wind is blowing ._. Also medusa's ultimate automatically kills illusions, dont need rapier + split for that.
But ultimately after going 17-1 on TB over past 2-3 days, i find that if opponents are the right composition you probably have to get bkb first/second/third item depending on how hard they counter you... Which is pretty terrible for a illusion hero.

Illusion hero? TB is only illusion carry if you want to go with that route. He can be straight up melee/ranged single target right clicker with pure damage items and bkb if there is someone to turn his stats against him (dark seer being worst example). His midgame is good enough to afford to buy bkb (let's be honest, bkb is suboptimal on luna too, even ethereal is better if there is no need for bkb, but it is a must because well, you kinda want to do that damage).
Melee carry that can just ignore opposition and go straight for rax/throne since his dps and tankiness (6 slot tb, mind you) allows him to ignore most of cores in lategame while destroying your base at speeds of lycan. Or even better, go farm for buyback and just send you 400+ dps illusions do the job.
Medusa killing illusions means that for some strange reason you decided you are as manly as Leoric and decided to face dusa during her ult (all 5 of you).


Are you seriously arguing that illusions was not a factor in the balancing of TB? And its a optional illusion hero? Yes, he can, but i CAN go anti mage with blink dagger and force staff too. Its obviously the most optimal way to play TB for the same reason you wouldnt play naga without mirror image or full stats PL. You CAN but why the hell would you want to.

And as for medusa killing illusions, wtf. So you can choose when or not to fight medusa(youll have to fight her at SOME point anyway), but she cant save her ultimate till you finally wish to fight her? i didnt know medusa had a built-in retard mode feature. So just let her kill rax, kill towers, kill throne because you dont want to face medusa during her ulti?
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
February 16 2014 08:35 GMT
#175
On February 16 2014 17:23 DougJDempsey wrote:
Show nested quote +
On February 10 2014 23:02 lolfail9001 wrote:
On February 10 2014 21:49 DougJDempsey wrote:
On February 07 2014 22:15 lolfail9001 wrote:
On February 07 2014 16:39 Tobberoth wrote:
On February 07 2014 10:46 DougJDempsey wrote:
On February 01 2014 15:23 lolfail9001 wrote:
On February 01 2014 14:15 idonthinksobro wrote:
On February 01 2014 13:35 Zealos wrote:
I think SnY into small crit then Bfly/Skadi/Maybe Lifesteal then finishing your crit into heart.
I have to disagree with people who think this guy isnt lategame, he is absurdly strong late.

EDIT: And slot in BKB where appropriate


Yes he is strong lategame but he is also strong really early in the game peaking around lvl 7 when you have 4 in metamorphosis. If you simply start gaming when you have a manta there are not many heros that will stand a chance unless they have a lot of nukes or a lot of stuns in that case you need a bkb too.

This pretty much. He is kind of like luna-gyro decent early game (aka can secure kills in early game), good mid game (due to conjure image+meta giving him dmg level of full agi morph and drow) and seriously strong lategame (due to having almost all of his stuff scale with items and levels including opponents ones).


All of the rest is pretty true but his late game is his greatest weakness to be honest. His peak comes when its midgame and he is on level items with enemy carry but has metamorph and manta and four illusions total. Late game he pretty much cant fight as long as metamorph is down unless he has a huge item advantage. Too over reliant on metamorph so he cant be kited around, and melee illusions are largely useless as you dont have blink like say, AM to crowd around someone and eat all his mana, and just ends up blocking the way for your main hero most of the time.

I don't know, I think it depends on what you're up against. It's true that you can only fight with meta is up, then again, if you use it on cooldown, you have it up more than 30% of the time, it's usually not hard to time it so that fights happens as it comes off cooldown, then farm until it's up again. Also, I just feel like while some hard carries can outcarry him in a 1v1, TB just makes teamfights hell for opponents since his illusions do so much damage (and if you have good items, tank a lot). The fact that you can enter a fight with 3 illusions and then keep spawning illusions as it happens is so strong, reflection shuts down melee carries pretty hard for 5 seconds as long as people know how to kite (and obviously, does massive damage on enemy carries, regardless of your own farm).

It all comes down to meta being up, but I think a six slot TB with meta up is a bigger deal in teamfights lategame than most other carries, especially if he has good micro (a single meta illusion on a support will probably force the support to run away from the fight) and gets a nice sunder use off.

six slot tb actually outcarries almost all carries. Perhaps void can lock him out and kill during 6 seconds of chrono (though i have problems imagining void doing enough dps to cut though 3,7k HP with 30+ armor in 6 seconds before sunder, wil probably require focus fire of whole team), or dusa can try to get rid of illusions with split shot (DR is a must then lol), or 7 slotted spectre killing 3 of tb's teammates. Volvo rightfully gave him 3 stars :D.


The problem is a truely close late game most of the time if you spend meta on a fight away from their base, win the fight(if you lose the fight obviously you are pretty much done), go to their base, it wears off and they buyback and you are pretty much useless as well unless its a melee carry who lets you reflection on him and go to town on him. Not to mention if opponents have a dual/tri core that can fight at any point and you are a hero who can only fight effectively with your spell up its not hard to see which way the wind is blowing ._. Also medusa's ultimate automatically kills illusions, dont need rapier + split for that.
But ultimately after going 17-1 on TB over past 2-3 days, i find that if opponents are the right composition you probably have to get bkb first/second/third item depending on how hard they counter you... Which is pretty terrible for a illusion hero.

Illusion hero? TB is only illusion carry if you want to go with that route. He can be straight up melee/ranged single target right clicker with pure damage items and bkb if there is someone to turn his stats against him (dark seer being worst example). His midgame is good enough to afford to buy bkb (let's be honest, bkb is suboptimal on luna too, even ethereal is better if there is no need for bkb, but it is a must because well, you kinda want to do that damage).
Melee carry that can just ignore opposition and go straight for rax/throne since his dps and tankiness (6 slot tb, mind you) allows him to ignore most of cores in lategame while destroying your base at speeds of lycan. Or even better, go farm for buyback and just send you 400+ dps illusions do the job.
Medusa killing illusions means that for some strange reason you decided you are as manly as Leoric and decided to face dusa during her ult (all 5 of you).


Are you seriously arguing that illusions was not a factor in the balancing of TB? And its a optional illusion hero? Yes, he can, but i CAN go anti mage with blink dagger and force staff too. Its obviously the most optimal way to play TB for the same reason you wouldnt play naga without mirror image or full stats PL. You CAN but why the hell would you want to.

And as for medusa killing illusions, wtf. So you can choose when or not to fight medusa(youll have to fight her at SOME point anyway), but she cant save her ultimate till you finally wish to fight her? i didnt know medusa had a built-in retard mode feature. So just let her kill rax, kill towers, kill throne because you dont want to face medusa during her ulti?


I don't think his point is to skip illusions. He is just saying that there is no need to build totally around it. You do not need to specifically get stat items to boost illusions, or Heart/Radiance for that matter. Meta is so strong that you can build TB around it too. You can opt to build TB as a normal right click hero, and considering that you will end up with Bfly/Manta as well, your illusions are still going to hurt alot. You just don't need to play TB with the mindset that you must buff his illusions as much as possible.
iLikeRain
Profile Joined June 2011
Denmark504 Posts
February 16 2014 11:37 GMT
#176
I love Terrorblade. So strong in a tri or even dual lane granted the enemy doesn't have too many nukers against you. Whenever your team creates space you easily take down a tower or two.
(┛◉Д◉)┛彡┻━┻ OW YEAH!!
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
February 16 2014 21:08 GMT
#177
you get radiance on him because it allows you to farm 2lanes and the jungle at the same time
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
February 17 2014 05:13 GMT
#178
On February 17 2014 06:08 Erasme wrote:
you get radiance on him because it allows you to farm 2lanes and the jungle at the same time


Which I accept that it makes you into something like naga, albeit less effective in doing so. My only issue is that going for radiance means you are not abusing the strength of meta/tb in the early mid game. It is the similar to acid greed Alch. You have a skill that is so OP early mid game, but you choose to forgo abusing it in favour of a farming route.

While it is definitely not as terrible as the Alch example, it is still IMO not the best way to play TB.
Jetaap
Profile Blog Joined November 2010
France4814 Posts
February 18 2014 08:42 GMT
#179
I dont understand how this hero is not dominating pub games more (he's at 49% according to dotabuff). He has felt so incredibly strong so far when I played him, so far i'm 6-0 and i feel that even if my laning stage is not great i can do so much around level 10-11
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
February 18 2014 13:42 GMT
#180
On February 18 2014 17:42 Jetaap wrote:
I dont understand how this hero is not dominating pub games more (he's at 49% according to dotabuff). He has felt so incredibly strong so far when I played him, so far i'm 6-0 and i feel that even if my laning stage is not great i can do so much around level 10-11


More often than not I find it due to them being focused on trying to rat with him, rather than just man up tower push in mid game by abusing Meta. Also most of them skip BKB.
Prev 1 7 8 9 10 11 40 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 137
Codebar 39
StarCraft: Brood War
Aegong 773
Tasteless 293
Leta 195
Dewaltoss 87
Larva 59
Killer 55
sSak 48
soO 36
ajuk12(nOOB) 19
yabsab 19
[ Show more ]
HiyA 19
Sharp 15
zelot 15
Sacsri 12
IntoTheRainbow 10
Dota 2
canceldota182
XcaliburYe129
NeuroSwarm71
League of Legends
JimRising 537
Counter-Strike
Stewie2K1952
olofmeister1532
m0e_tv390
shoxiejesuss1
Other Games
ceh9548
Liquid`RaSZi526
C9.Mang0224
Mew2King71
Organizations
Counter-Strike
PGL6452
Other Games
gamesdonequick859
BasetradeTV289
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1201
• Rush1142
• Stunt615
• HappyZerGling80
Upcoming Events
Sparkling Tuna Cup
1h 52m
PiGosaur Cup
15h 52m
Replay Cast
1d
Kung Fu Cup
1d 3h
Replay Cast
1d 15h
The PondCast
2 days
CranKy Ducklings
2 days
WardiTV Team League
3 days
Replay Cast
3 days
CranKy Ducklings
4 days
[ Show More ]
WardiTV Team League
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
uThermal 2v2 Last Chance Qualifiers 2026
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.