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[Hero] Doom - Page 2

Forum Index > Dota 2 Strategy
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flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
July 02 2014 18:59 GMT
#21
Jungle Doom can get Mek quite quickly. Tranquils or Arcanes (generally Arcanes if you get Mek) work out well. Phase + Drums is incredibly doable as well. Radiance on Doom is kind of eh. He has a lot of HP, but has to be in the middle of the fight... with low armor. Chances are you're going to eat a ton of damage and Radiance doesn't help you live. Doom also farms quickly enough with Devour (and if you did Midas in a lane) that I don't find the benefits of Radiance to be that great.

As soon as Doom is up you really should be ganking. It either guarantees a kill on somebody or drives away a laning support/person TPing so you can kill your gank target without getting counter-killed. First level in Level Death at 9 is what I generally do if I don't go Arcanes, because after Doom + Scorched Earth + Troll net/centaur stun you actually don't have mana. Depending on the flow of the game, I'll take a second point in LVLD at 10 to deal with opposing mids/carries. After that, finish maxing Scorched Earths.
Writerdamn, i was two days from retirement
nigsky
Profile Joined February 2013
United Kingdom114 Posts
Last Edited: 2014-07-03 19:50:17
July 03 2014 19:46 GMT
#22
If you're in the jungle you can gank long lane with wolf aura if your allies have CC. It does a lot of damage to low armour supports: Two crits will usually get you a kill. But because Doom typically lives at less than half health he's awful at reacting to enemy aggression. He's not a Chen or Enchantress that can shift to a trilane role if necessary. If your long lane gets trilaned and you have a doom in the jungle the game is over - you can't win. Only go jungle if they have an equally greedy lineup or weak lanes.

And for fucks sake stop building midas on this hero when there are three other farm intensive heroes on your team. You should almost always get a few ~2k gold items like mek blink and vlads and make space.
FuzioNda1337
Profile Joined October 2013
Sweden159 Posts
July 03 2014 23:26 GMT
#23
On July 04 2014 04:46 nigsky wrote:
If you're in the jungle you can gank long lane with wolf aura if your allies have CC. It does a lot of damage to low armour supports: Two crits will usually get you a kill. But because Doom typically lives at less than half health he's awful at reacting to enemy aggression. He's not a Chen or Enchantress that can shift to a trilane role if necessary. If your long lane gets trilaned and you have a doom in the jungle the game is over - you can't win. Only go jungle if they have an equally greedy lineup or weak lanes.

And for fucks sake stop building midas on this hero when there are three other farm intensive heroes on your team. You should almost always get a few ~2k gold items like mek blink and vlads and make space.


thing is if you go jungle doom, you get robe of magi and get a wildkin and bottle(bottlecrow) and kill camps beside stacking tier 1 camp and time tornado killing the tier 3 camp when its on cooldown. and you gain maximum gold in the start, however sure you can gank better. but good players will be aware that you are jungle.

and will play smart accordingly. however lowbracket and random games where somtimes some idiots are at high rating. it would work.

usually you head into jungle as doom from offlane if they got a really deadly offlane for you and you desert it to jungle instead.
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
Last Edited: 2014-07-04 01:23:37
July 04 2014 01:23 GMT
#24
I used to go radiance if I'm having a good game but I stopped doing so. Doesn't seem to have much of an impact for me.

For offlane, I like arcane mek blink into whatever. With a good creep, you can solo many plot constructed lanes. If I'm solo mid/jungling/safe lane, I'd usually go phase shadowblade sny basher mom. I would basically play the game solo and just find solo kills every time doom is off CD, while farming in between. Pub style of playing, but it gets the job done.

I really dislike jungling though, since my jungling patterns and efficiency is terrible.
FuzioNda1337
Profile Joined October 2013
Sweden159 Posts
Last Edited: 2014-07-04 03:14:13
July 04 2014 03:06 GMT
#25
On July 04 2014 10:23 DucK- wrote:
I used to go radiance if I'm having a good game but I stopped doing so. Doesn't seem to have much of an impact for me.

For offlane, I like arcane mek blink into whatever. With a good creep, you can solo many plot constructed lanes. If I'm solo mid/jungling/safe lane, I'd usually go phase shadowblade sny basher mom. I would basically play the game solo and just find solo kills every time doom is off CD, while farming in between. Pub style of playing, but it gets the job done.

I really dislike jungling though, since my jungling patterns and efficiency is terrible.



well it sucks as radiant but as dire, jungle doom os effeciant as hell. just go clear both camps stack tier 3 until you get wildkin and tornado. you need the robe thou to be abel to do it and bottlecrow, try it out you will be amazed at the gpm/xpm you have with great timing and lucky spawns at the tier 2 camps and tier 3 you gain faster levels than mid.

Also ppl are really undermining the use of BoT on doom, there is a reason he bot was great on him back on the days, being mobile to not have to travel so far, example if you wanna gank top/bot it takes a long walk for u.

i would never recommend it ever as first item, and if u need arcane for you and your team especially would hell go arcane, but upgrading to phase is bad imo.

better to save those 1100 gold for bot instead. but it depends every game on what you are up against and what you have like everything else it can sound fine and dandy on papper but you dont know what u are up against and team8s.
ahw
Profile Blog Joined April 2011
Canada1099 Posts
Last Edited: 2014-07-04 04:49:13
July 04 2014 04:47 GMT
#26
i think jungling doom is a massive waste of his potential as an offlaner in most situations. you can do some serious work messing up their jungle / eating big camps, and if you do get lv 3, 2 pts in scorched earth can actually let you trade with greedy supports and force them out of lane.

doom can get in to the jungle, eat a camp from a pull / continuation, and then the wave pushes because the pull doesnt work as intended. thats pretty good!

plus offlane doom has jungle recovery as an option, and doesn't gimp your lanes.

i really hate any jungler that isnt enigma, enchant or chen, anyway.
yyfpulls
Profile Joined November 2012
United States2185 Posts
July 04 2014 06:50 GMT
#27
On July 04 2014 04:46 nigsky wrote:
If you're in the jungle you can gank long lane with wolf aura if your allies have CC. It does a lot of damage to low armour supports: Two crits will usually get you a kill. But because Doom typically lives at less than half health he's awful at reacting to enemy aggression. He's not a Chen or Enchantress that can shift to a trilane role if necessary. If your long lane gets trilaned and you have a doom in the jungle the game is over - you can't win. Only go jungle if they have an equally greedy lineup or weak lanes.

And for fucks sake stop building midas on this hero when there are three other farm intensive heroes on your team. You should almost always get a few ~2k gold items like mek blink and vlads and make space.


I got Wolf passives at lvl1 as an offlane Doom once - easiest offlane of my life.
I would take off chunks off the enemy Void every hit, they couldn't contest anything. And the impossible to miss any last hits was good too.
Valhalla44
Profile Joined May 2010
Bosnia-Herzegovina983 Posts
July 04 2014 07:04 GMT
#28
On July 04 2014 15:50 yyfpulls wrote:
Show nested quote +
On July 04 2014 04:46 nigsky wrote:
If you're in the jungle you can gank long lane with wolf aura if your allies have CC. It does a lot of damage to low armour supports: Two crits will usually get you a kill. But because Doom typically lives at less than half health he's awful at reacting to enemy aggression. He's not a Chen or Enchantress that can shift to a trilane role if necessary. If your long lane gets trilaned and you have a doom in the jungle the game is over - you can't win. Only go jungle if they have an equally greedy lineup or weak lanes.

And for fucks sake stop building midas on this hero when there are three other farm intensive heroes on your team. You should almost always get a few ~2k gold items like mek blink and vlads and make space.


I got Wolf passives at lvl1 as an offlane Doom once - easiest offlane of my life.
I would take off chunks off the enemy Void every hit, they couldn't contest anything. And the impossible to miss any last hits was good too.


IDK about lvl 1 creeps, it all depends what tri-lane u facing. Smths more armor is better then dmg. Wolves for me are best when u lack some dmg and go like for some utility items. But yea if ur facing like more an defensive trilane i think wolves can do wonders for doom in lane.
FuzioNda1337
Profile Joined October 2013
Sweden159 Posts
Last Edited: 2014-07-04 08:00:27
July 04 2014 07:59 GMT
#29
On July 04 2014 13:47 ahw wrote:
i think jungling doom is a massive waste of his potential as an offlaner in most situations. you can do some serious work messing up their jungle / eating big camps, and if you do get lv 3, 2 pts in scorched earth can actually let you trade with greedy supports and force them out of lane.

doom can get in to the jungle, eat a camp from a pull / continuation, and then the wave pushes because the pull doesnt work as intended. thats pretty good!

plus offlane doom has jungle recovery as an option, and doesn't gimp your lanes.

i really hate any jungler that isnt enigma, enchant or chen, anyway.



well i was talking now about heading from offlane, and actually doom farms better than chen,ench belive it or not inside the jungle.

So i dont get why ppl saying doom is waste of potential there, i would sure go offlane rather than jungle but if you get a draft with an offlaner, or to suprise enemy thinking its offlane doom since that is very common, and go a greedy team without them punish it in the draft its not stupid idea.

Problem is most dont know how to jungle doom.

ppl even rush midas first on him in jungle wich is bad, you can go it, but you go it after your bottle and robe of magi pickup then. and ofcs you start with staut and quelling, and with nice team8 you get pulled. after x2 camps you can buy the bottle then the robe after that then do the tier 3 and aoe it.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
July 08 2014 14:05 GMT
#30
wolf in lane also pushes the lane due to +damage aura
Writerdamn, i was two days from retirement
Comeh
Profile Blog Joined July 2008
United States18918 Posts
July 08 2014 14:25 GMT
#31
On July 04 2014 13:47 ahw wrote:
i think jungling doom is a massive waste of his potential as an offlaner in most situations. you can do some serious work messing up their jungle / eating big camps, and if you do get lv 3, 2 pts in scorched earth can actually let you trade with greedy supports and force them out of lane.

doom can get in to the jungle, eat a camp from a pull / continuation, and then the wave pushes because the pull doesnt work as intended. thats pretty good!

plus offlane doom has jungle recovery as an option, and doesn't gimp your lanes.

i really hate any jungler that isnt enigma, enchant or chen, anyway.

It's fine in pubs since 90% of the time they won't punish you. You will probably lose the first fight, but then you will have arcanes mek, doom their mid hero, and win the next fight super easily.

It's bad in most situations, but since most pubs are super greedy, you can get away with it.
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ahw
Profile Blog Joined April 2011
Canada1099 Posts
July 09 2014 05:50 GMT
#32
On July 04 2014 16:59 FuzioNda1337 wrote:
Show nested quote +
On July 04 2014 13:47 ahw wrote:
i think jungling doom is a massive waste of his potential as an offlaner in most situations. you can do some serious work messing up their jungle / eating big camps, and if you do get lv 3, 2 pts in scorched earth can actually let you trade with greedy supports and force them out of lane.

doom can get in to the jungle, eat a camp from a pull / continuation, and then the wave pushes because the pull doesnt work as intended. thats pretty good!

plus offlane doom has jungle recovery as an option, and doesn't gimp your lanes.

i really hate any jungler that isnt enigma, enchant or chen, anyway.



well i was talking now about heading from offlane, and actually doom farms better than chen,ench belive it or not inside the jungle.

So i dont get why ppl saying doom is waste of potential there, i would sure go offlane rather than jungle but if you get a draft with an offlaner, or to suprise enemy thinking its offlane doom since that is very common, and go a greedy team without them punish it in the draft its not stupid idea.

Problem is most dont know how to jungle doom.

ppl even rush midas first on him in jungle wich is bad, you can go it, but you go it after your bottle and robe of magi pickup then. and ofcs you start with staut and quelling, and with nice team8 you get pulled. after x2 camps you can buy the bottle then the robe after that then do the tier 3 and aoe it.



its not his jungling speed thats the problem its how he cant contribute until lv 6. enchant and chen can both gank while stacking, doom doesn't have the mana pool to sustain it.

when ur team has an enchant or chen the other teams mid and offlane have to play super cautious or they die to sub 5 min smoke ganks. thats why those heroes are legit junglers
FuzioNda1337
Profile Joined October 2013
Sweden159 Posts
July 09 2014 17:29 GMT
#33
On July 09 2014 14:50 ahw wrote:
Show nested quote +
On July 04 2014 16:59 FuzioNda1337 wrote:
On July 04 2014 13:47 ahw wrote:
i think jungling doom is a massive waste of his potential as an offlaner in most situations. you can do some serious work messing up their jungle / eating big camps, and if you do get lv 3, 2 pts in scorched earth can actually let you trade with greedy supports and force them out of lane.

doom can get in to the jungle, eat a camp from a pull / continuation, and then the wave pushes because the pull doesnt work as intended. thats pretty good!

plus offlane doom has jungle recovery as an option, and doesn't gimp your lanes.

i really hate any jungler that isnt enigma, enchant or chen, anyway.



well i was talking now about heading from offlane, and actually doom farms better than chen,ench belive it or not inside the jungle.

So i dont get why ppl saying doom is waste of potential there, i would sure go offlane rather than jungle but if you get a draft with an offlaner, or to suprise enemy thinking its offlane doom since that is very common, and go a greedy team without them punish it in the draft its not stupid idea.

Problem is most dont know how to jungle doom.

ppl even rush midas first on him in jungle wich is bad, you can go it, but you go it after your bottle and robe of magi pickup then. and ofcs you start with staut and quelling, and with nice team8 you get pulled. after x2 camps you can buy the bottle then the robe after that then do the tier 3 and aoe it.



its not his jungling speed thats the problem its how he cant contribute until lv 6. enchant and chen can both gank while stacking, doom doesn't have the mana pool to sustain it.

when ur team has an enchant or chen the other teams mid and offlane have to play super cautious or they die to sub 5 min smoke ganks. thats why those heroes are legit junglers



Everything depends on pciks mon.

enchantress and chen is a joke to some offlaners, and nothing scary but yes you are right their ganking presence is better than doom pre 6 , even then doom dont have the best gank presence if he is jungle, since he usually need more items.
DropBear
Profile Blog Joined January 2011
Australia4353 Posts
Last Edited: 2014-10-12 16:50:47
October 12 2014 16:46 GMT
#34
6.82 bump! There was a double nerf to Doom's ultimate in the patch.

Doom was a very hotly contested pick (generally in the offlane) at TI4 but in the recently completed ESL one I don't think he was picked up once in the quarter final stages onwards.

Was the nerf really that bad? Is Doom still a viable offlaner/utility or are the alternatives (timber :D) just too strong? Does he absolutely require an early aghanim scepter now? How have people been playing him?

At my atrocious skill level I have found rushing radiance and playing him as a carry has been fun but not always successful
Sucker for nostalgia
Kreb
Profile Joined September 2010
4834 Posts
Last Edited: 2014-10-12 17:15:56
October 12 2014 17:03 GMT
#35
If you ask me people seem to think the nerf is bigger than it was. He just doesnt completely fuck over Bristle/Huskar/Abaddon and others who are like defined by their passives. He still gets farm no matter what and he still shuts down lots of heroes badly. Thats why people picked him. Not as alround as before of course where a doom pick pretty much couldnt go wrong, but keep picking him against storm/weaver/ember/slark/timber etc imo.

He also fits well in the more long game oriented meta.
goldspoon
Profile Joined May 2011
Canada112 Posts
November 15 2014 10:24 GMT
#36
With the recent change to mek mana cost wouldn't it be more fitting to see him build crimson vanguard to have a strong early team fight prescence? I know that even prior to the mek nerf it was common to get arcane boots before mek, but now with mek mana cost being 80% of your total mana pool i really start to think crimson might be a great replacement. Sure it takes longer to farm, but if you manage to get it at a decent timing it is devastating for the enemy team to deal with, a superior deathball item than mek and the tanking complement doom himself.

What do you guys think? Not saying people should rush this or skip arcane boots, just get it when you used to get mek, if you wanna prioritize blink/tranq boots then go ahead, just skipping mek all together in favour of this.
Surprise.820
Profile Joined February 2011
United Kingdom1276 Posts
Last Edited: 2014-11-15 10:58:34
November 15 2014 10:57 GMT
#37
Try getting a bottle instead of Mek because of rune changes, helps pure jungling builds too. Lots of players moving towards Aghs now too as their 1st/2nd core item (if there's passives you want to disable + the high damage it does for Doom) so don't bother with a utility item unless your team really need it.
Erase and improve
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
November 15 2014 13:44 GMT
#38
Crimson is no replacement to mek. You are now forced to skip mek unless you get arcane as well. In that case your role now is to be a greedy #4. Blink -> whatever.
Saki [NETOGE]
Profile Joined November 2014
United States235 Posts
November 15 2014 19:42 GMT
#39
On November 15 2014 22:44 DucK- wrote:
Crimson is no replacement to mek. You are now forced to skip mek unless you get arcane as well. In that case your role now is to be a greedy #4. Blink -> whatever.

Crimson can't replace Mek, but 75 mana may mean the difference between Doom and no Doom. I get bottle instead, and tranq boots.

Starting double RoP tangoes is strong in my opinion, grabbing up an early wolf or regen aura is also nice. I end up normally Tranqs->Drums->Blink->Maelstrom->->Refresh->Heart/Euls(late)->Mjoll/BoTs(Very late)-> Crit/Heart(Very Berry Late)
My banner is Cloud9 because MANGO! MANGO! MANGO!
Surprise.820
Profile Joined February 2011
United Kingdom1276 Posts
Last Edited: 2014-11-15 22:22:07
November 15 2014 20:32 GMT
#40
Crimson Guard isn't going to protect you, allied heroes and creep against spells and stuff early game like Mekansm can. Also... there's price differences. I really don't think it even should be said in the same sentence as Mekansm lol
Erase and improve
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