[Hero] Doom - Page 8
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Shock710
Australia6097 Posts
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ahswtini
Northern Ireland22208 Posts
On October 26 2015 17:28 Shock710 wrote: i think drums, stick/wank, vlads (basi aura) is just really nice and after u follow up with sny ur just a super tanky train and i havnt had mana problems with him at all with thise build, (i go phase definitely over threads even tho tread switching is great for low mana pool hero the phase movement is just too good) someones autocorrect betraying their typing habits ![]() | ||
superstartran
United States4013 Posts
On October 26 2015 14:56 DucK- wrote: Think I'd rather go SB. You kinda want to get right in their face, and not openly walk and try to right click. Treads SB SnY has been my build for a while. You could get Armlet instead of SnY though. Also, don't waste gold on Vlads. A. Doom is probably your best carrier for Vlads in the first place, and the timing is relatively decent for midgame fighting. B. Vlads synergizes incredibly well with Wolf Aura and it gives you good armor for a relatively cheap price for all the other stats that come with it. C. SB with no Drums or any kind of mana item means you will be constantly out of mana, unless you're going to go Blue Treads the whole time which isn't ideal. | ||
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BluemoonSC
SoCal8910 Posts
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Furikawari
France2522 Posts
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Shock710
Australia6097 Posts
On October 26 2015 19:36 ahswtini wrote: someones autocorrect betraying their typing habits ![]() ROFL i cant actually remember if i typed it on my phone or on my laptop, eitherway might be cause i use wanker alot :/ as thanks and as an australian "ya a sick cunt" :D, the basi regen is just so good, as a stepping stone it gives armor as well. phase, basi, stick (wand whenever), drums, vlads, sny, has everything and its not slot constraining, because u dont bring the little parts of drums/sny/vlads with you. Phase, stick/wand, drum, vlads/basi if not upgrade, tp, part of sny/full sny. You're super tanky with drum, sange part, super fast with phase, drum/active, yasha, and decent overall stats intel for casting everything. Later on i think blink is great, instant closing the distance with a doom makes solo pick offs and initiation so easy. The reason i prefer this over armlet (although i have to admit i have not tried armlet at all) is because the ms doom gets from drums sny phase, if ur tanky with armlet u still need to be able to hit people. But this is for carry doom (i havnt played him offlane or jungle at all mostly not jungle because i hate it and every jungler that isnt chen, enig, enchant. | ||
ahswtini
Northern Ireland22208 Posts
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ahw
Canada1099 Posts
that's why i like armlet so much on him, the +str from armlet interacts with +45% aura and you just truck people. It is actually like 250 dmg when you activate armlet. And doom farms all those items so fast. Doom also happens to be a pretty good chaser because scorched earth is actually stupid Try it before you knock it, you'll probably be pretty impressed. edit: also, if u go vlads/armlet, you can rosh very early. | ||
DucK-
Singapore11447 Posts
I'm a Drums hater, and I'd rush Drums over Vlads any day. | ||
126Q;A1
Sweden517 Posts
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ahw
Canada1099 Posts
that said im rly only defending vlads if you go armlet because the damage increase is too good to pass up | ||
trinxified
Canada7774 Posts
I'm talking about going basi, arcanes, mek, vlads. get the lightning creep early for spamming 140 dmg nukes at low cd for pushing or harassing. Then aghs, AC/shivas, refresher, pipe (situational), with eventually greaves in between those? You farm fast to get this items relatively early, you're tanky as hell, and you actually give so many auras out. easier to carry 4k mmr games like this as you kinda mitigate stupid decisions by your team mates. with alpha wolf aura, you still hit hard, and our team mates will actually be super useful with all these auras. that's hoping you can coordinate 5-man dota though. or is this a stupid build itself lol? | ||
SpiritoftheTunA
United States20903 Posts
im not sure it's that great anyway due to the mana cost i think greaves earlier is probably nice? idk i consider aghs a situational item, i feel like there's plenty of games where you dont need the extra damage | ||
trinxified
Canada7774 Posts
On October 27 2015 06:39 SpiritoftheTunA wrote: you can't reliably get the harpy, it's a 1 in 6 chance (1 in 5 to be the next one if the current one isn't it) with usually only 1 camp accessible to you im not sure it's that great anyway due to the mana cost i think greaves earlier is probably nice? idk i consider aghs a situational item, i feel like there's plenty of games where you dont need the extra damage it's more for the passive disables, not so much the damage I feel. but yeah aghs could be situational too. the aura doom gameplay seems fun and reliable to win tho, instead of trying to carry with SnY, etc. the mana cost of the harpy is the reason why you have arcanes. otherwise, you can't use up your mana pool enough without it in the early game. | ||
superstartran
United States4013 Posts
On October 27 2015 03:33 DucK- wrote: I'd rather spend that 1.8k upgrade gold on something more useful. Essentially the main benefits on upgrading are just +3 Armour and damage. Rushed Vlad's provide mediocre statistical benefits for its price. If you're not rushing Vlad's, you would be prioritising getting other more useful items earlier like Blink Agha BKB Shivas AC or whatever you choose, eventually selling the Basi away. I'm a Drums hater, and I'd rush Drums over Vlads any day. All the items you listed come way too late in the current meta to rush. If you like straight up dominated your lane or the safe lane farmer, you can have phase/drums/vlads under 15 minutes and just literally run over and click on anything if you have Wolf Aura and just 2 shot most people. Alot of Doom's strength is that he can abuse Scorched Earth within the first 20 minutes and literally win every fight with it; Vlads and Drums both contribute to that snow bally effect. Not to mention with the prevalence of negative armor heroes like TA, Dazzle, Slardar, and SF the early Vlads actually does make a tremendous difference in fights. | ||
gaijindash
Japan376 Posts
On October 27 2015 10:37 superstartran wrote: All the items you listed come way too late in the current meta to rush. If you like straight up dominated your lane or the safe lane farmer, you can have phase/drums/vlads under 15 minutes and just literally run over and click on anything if you have Wolf Aura and just 2 shot most people. Alot of Doom's strength is that he can abuse Scorched Earth within the first 20 minutes and literally win every fight with it; Vlads and Drums both contribute to that snow bally effect. Not to mention with the prevalence of negative armor heroes like TA, Dazzle, Slardar, and SF the early Vlads actually does make a tremendous difference in fights. This. Ive been building like this: tango,salve,mango,shield--->OOV, basi, boots then phase, vlads. the slow life steal and damage aura especially if you get a wolf is nuts, and the regen is nice. Then typically I get either SnY and other fighting items or I go straight aghs/blink/refresher if there are carries I cant deal with. sitting on about an 75% winrate with doom this last few weeks | ||
babysimba
10466 Posts
Every time i see doom not winning the lane hard enough, it's because he didn't get an oov. This item is godlike on doom. | ||
superstartran
United States4013 Posts
On October 27 2015 18:36 babysimba wrote: Blink is usually better than vlads or movespeed build on offlane doom. Exception being your team has a way to brute force towers down without starting the fight (sf, jakiro, etc) or other initiator cores. Every time i see doom not winning the lane hard enough, it's because he didn't get an oov. This item is godlike on doom. Blink is only good if you're up against a caster that you can reliably Doom. Against certain mid cores (such as SF) it's actually pretty shitty because up until you get Aghs, your Blink Dagger is pretty useless. Better off going midgame fighting builds at that point. Thus, why Vlads is pretty good item because it's a nice stopgap measure before getting other items. Not to mention, Doom actually is one of those weird heroes that lifesteal is actually a semi-decent manfight stat because he already has an insane HP pool without really any HP items, and he can do crazy good spike DPS with crits (like 400-500 crits early in the game). | ||
babysimba
10466 Posts
If your team plans to end game early like how Monkey Business' drafts always do, then sure go ahead for aura and movespeed items. In addition, you can always go back to combat item builds after blink, skipping the aghs. | ||
Yurie
11822 Posts
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