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Official 'what is Dota anymore' discussion - Page 10339

Forum Index > Dota 2 General
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tehh4ck3r
Profile Joined August 2013
Magrathea7080 Posts
September 04 2020 06:45 GMT
#206761
the gameplay in tw3 was never any better than 'passable', the story/quests/world are what kept me coming back to that game
AdministratorIn those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
Fleetfeet
Profile Blog Joined May 2014
Canada2723 Posts
Last Edited: 2020-09-04 07:16:12
September 04 2020 07:15 GMT
#206762
I've spoken more than once about how I hate Geralt and he can take his video game where he breaks both his knees and dies from an 8 foot drop and smoke it.

That said, I've started playing Sekiro again and am realizing something of a trend in... games with RPG elements... that turn me off of them.

I don't want to be Geralt. I don't want to be Sekiro. I want to be some jank-ass dude with a shovel of a jawline that decided early in his life (through the character creation screen) that he was going to use maces and fire magic and that was gonna be his life. I want the character I'm playing as to feel like I have any say in its identity, and then have that as the vessel for meeting / interacting with other interesting characters.

It feels too much like I'm playing someone else's D&D character and they're really excited about all this cool shit about their character, but I could give two fucks about it and am annoyed by their incessant reminders.
Faruko
Profile Joined April 2013
Chile34173 Posts
Last Edited: 2020-09-04 10:19:48
September 04 2020 10:16 GMT
#206763
I definitely had to force myself to finish Witcher 3 after awhile because the gameplay left A LOT to be desired

Super Mario 3D All Stars in just 2 weeks, AAAAAAAAAAAAAAAH
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2020-09-04 11:20:41
September 04 2020 11:18 GMT
#206764
I know what you mean eieio, when I was younger I would get way more excited about learning a new set of mechanics and a lot of the fun just came from coming to understand it. Roguelikes still kind of do that for me but if a game is really complex or hard than Im probably not gonna be as engaged with it anymore.

The actual gameplay of witcher 3 was always pretty bland and it hasn't gotten better since release. Hopefully 2077 is a lot more engaging :p

A dawn of war 2/company of heroes successor called "Iron Harvest" hit steam a few days ago. If anyone picked it up and is looking for some 1v1's hit me up
Call me Marge Simpson cuz I love you homie
Faruko
Profile Joined April 2013
Chile34173 Posts
September 04 2020 13:21 GMT
#206765
They are doing an even prettier version fo a boring game to play !

https://www.eurogamer.net/articles/2020-09-04-the-witcher-3-next-gen-version-will-add-ray-tracing-and-more
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
September 04 2020 14:20 GMT
#206766
On September 04 2020 11:54 eieio wrote:
ok boomer

Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
September 04 2020 16:26 GMT
#206767
On September 04 2020 20:18 PassiveAce wrote:
A dawn of war 2/company of heroes successor called "Iron Harvest" hit steam a few days ago. If anyone picked it up and is looking for some 1v1's hit me up

Don't have the game, but if you enjoy the lore and aesthetic of the game, check out the board game Scythe. It's in the same universe and it's a great board game.
super gg
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
September 04 2020 19:07 GMT
#206768
this auto attack animation is awful
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
September 04 2020 19:08 GMT
#206769
Uh, what auto attack?
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
September 04 2020 19:13 GMT
#206770
Not sure if your talking about witcher 3, iron harvest or scythe lol
Call me Marge Simpson cuz I love you homie
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
September 04 2020 19:14 GMT
#206771
Or WR arcana
Faruko
Profile Joined April 2013
Chile34173 Posts
September 04 2020 19:26 GMT
#206772
probably WR arcana
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
TheEmulator
Profile Blog Joined July 2010
28100 Posts
September 04 2020 20:33 GMT
#206773
The animation looks good but it feels very awkward to me. The spell effects are very good though.
Administrator
OmniEulogy
Profile Blog Joined July 2010
Canada6600 Posts
September 04 2020 21:18 GMT
#206774
yeah same, it looks fine but it feels really off for some reason. Kind of reminds me of Razor's old whip lol
LiquidDota Staff
eieio
Profile Blog Joined November 2009
United States14512 Posts
September 05 2020 02:29 GMT
#206775
On September 04 2020 20:18 PassiveAce wrote:
Roguelikes still kind of do that for me but if a game is really complex or hard than Im probably not gonna be as engaged with it anymore.

Yeah I've been pretty happy to re-learn slay the spire and learn hades in the last year.

I think the difference is that for both of those games the mechanics are, like, a core part of the game (e.g. it's obvious what I need to care about / what I don't) and also at any point the set of decisions you're making is pretty constrained relative to a skill tree or w.e.

idk preferences change, its weird to get old lol
LiquidDota Staff
TL+ Member
TheEmulator
Profile Blog Joined July 2010
28100 Posts
Last Edited: 2020-09-05 02:35:21
September 05 2020 02:34 GMT
#206776
I was thinking about Dayz recently (been watching Shroud play it) and went back to the old TL thread for it. COMPLETELY forgot that Passive was the original OP of that thread lmao. Playing Dayz with TLers back then is pretty much what got me active on the site to begin with (even though I lurked for literal years).
Administrator
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
September 05 2020 09:40 GMT
#206777
Fuck the WR Arcana looks good.
super gg
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2020-09-05 11:54:46
September 05 2020 11:39 GMT
#206778
On September 05 2020 11:34 TheEmulator wrote:
I was thinking about Dayz recently (been watching Shroud play it) and went back to the old TL thread for it. COMPLETELY forgot that Passive was the original OP of that thread lmao. Playing Dayz with TLers back then is pretty much what got me active on the site to begin with (even though I lurked for literal years).

Aha man that feels like a lifetime ago. Back then,
I really thought that dayz was the beginning of a new genre of mmo, but instead it just inspired a bunch of battle royales

On September 05 2020 11:29 eieio wrote:
Show nested quote +
On September 04 2020 20:18 PassiveAce wrote:
Roguelikes still kind of do that for me but if a game is really complex or hard than Im probably not gonna be as engaged with it anymore.

Yeah I've been pretty happy to re-learn slay the spire and learn hades in the last year.

I think the difference is that for both of those games the mechanics are, like, a core part of the game (e.g. it's obvious what I need to care about / what I don't) and also at any point the set of decisions you're making is pretty constrained relative to a skill tree or w.e.

idk preferences change, its weird to get old lol

For sure. Games like that are a lot more consumable too.

I used to have infinite patience for JRPGs but nowadays if I try to play them I need to run them on x5 speed with cheatengine.
Call me Marge Simpson cuz I love you homie
TheEmulator
Profile Blog Joined July 2010
28100 Posts
September 05 2020 11:47 GMT
#206779
Unfortunately the standalone sucked when it came out. It completely lost its original charm.
Administrator
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2020-09-05 12:05:59
September 05 2020 12:04 GMT
#206780
I remember thinking that even if dayz failed, some other, better financed studio would surely see dayz's popularity and make a decent clone. Still waiting on it tbh
Call me Marge Simpson cuz I love you homie
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