|
On September 04 2013 04:21 dae wrote: What I want is a single player ladder/version for PC (or limited multiplayer) without AH, without trading, which has the item drops like console.
What I see from console is the awesome game D3 could have been if it wasnt for the Auction House, where the game is designed around what you yourself find and get. according to diablo.incgamers speculation, ironborn is not going to be implemented. blizzard blue posts have said the same thing calling it a "niche" gamestyle. if you want ironborn, you're just going to have to use self control and play with other ironborners.
|
On September 04 2013 04:21 dae wrote: What I want is a single player ladder/version for PC (or limited multiplayer) without AH, without trading, which has the item drops like console.
What I see from console is the awesome game D3 could have been if it wasnt for the Auction House, where the game is designed around what you yourself find and get. I've heard that there is a way to make the game not force you to use auction house and play using just the items that you get Don't remember how is it possible however
|
On September 04 2013 04:24 dAPhREAk wrote:Show nested quote +On September 04 2013 04:21 dae wrote: What I want is a single player ladder/version for PC (or limited multiplayer) without AH, without trading, which has the item drops like console.
What I see from console is the awesome game D3 could have been if it wasnt for the Auction House, where the game is designed around what you yourself find and get. according to diablo.incgamers speculation, ironborn is not going to be implemented. blizzard blue posts have said the same thing calling it a "niche" gamestyle. if you want ironborn, you're just going to have to use self control and play with other ironborners. How exactly are the console drop rates and items different?
|
On September 04 2013 04:39 calgar wrote:Show nested quote +On September 04 2013 04:24 dAPhREAk wrote:On September 04 2013 04:21 dae wrote: What I want is a single player ladder/version for PC (or limited multiplayer) without AH, without trading, which has the item drops like console.
What I see from console is the awesome game D3 could have been if it wasnt for the Auction House, where the game is designed around what you yourself find and get. according to diablo.incgamers speculation, ironborn is not going to be implemented. blizzard blue posts have said the same thing calling it a "niche" gamestyle. if you want ironborn, you're just going to have to use self control and play with other ironborners. How exactly are the console drop rates and items different? not sure if you are asking me, but based on what i have seen, more legendaries have dropped and self found is easy to play.
i have been watching this stream where a guy is doing a p100 rush on iron born.
http://www.gamestreams.com/twitch/zwuckel/?games_slug=diablo-3
|
On September 04 2013 04:21 dae wrote: What I want is a single player ladder/version for PC (or limited multiplayer) without AH, without trading, which has the item drops like console.
What I see from console is the awesome game D3 could have been if it wasnt for the Auction House, where the game is designed around what you yourself find and get.
If you want to play singleplayer and don't want to interact with other players, then just play selffound. The game is easy enough. As long as your goal isn't to do MP10, it's totally doable and quite fun.
|
|
|
Makes sense. Hopefully they don't scrap the seasonal stuff.
|
Have they ever said what will happen to your hardcore paragon level if you die?
|
On September 14 2013 03:30 Najda wrote:Have they ever said what will happen to your hardcore paragon level if you die?
Isn't it pretty clear?
Paragon experience will be account but will also be broken out by game play mode. Players who play in Hardcore will have a separate hardcore paragon level from their non hardcore characters. If you share paragon between all your HC chars, it can't really be taken away if one of the chars die.
|
|
|
Wow, there are some big changes there, and looks like most of them (if not all) are heading into the right direction. Gotta admit, these recent leaks make me very excited for the expansion. Also crusader looks fun so far.
|
Yeah ok I just read some of the information on DiabloFans and
Not even a spoiler just changing two skill runes for Wizard + Show Spoiler +THEY'RE BRINGING BACK FROZEN ORB AND GLACIAL SPIKE JESUS BALL JUICE CHRIST!
Mark my word, this expansion is going to go down in history as the grandest of resurrection of a game/franchise in the history of gaming.
This music says it all + Show Spoiler +
DAT SONG!
|
On September 15 2013 20:12 Sverigevader wrote:Yeah ok I just read some of the information on DiabloFans and Not even a spoiler just changing two skill runes for Wizard + Show Spoiler +THEY'RE BRINGING BACK FROZEN ORB AND GLACIAL SPIKE JESUS BALL JUICE CHRIST! Mark my word, this expansion is going to go down in history as the grandest resurrections of a game/franchise ever, in the history of gaming. This music says it all + Show Spoiler +https://www.youtube.com/watch?v=1rGdOwRwX7E&feature=player_detailpage&list=PLBXxOvpK9Fsolj8_6q6p2jS170yvZXewg
DAT SONG! Blizzard finally acknowledging D2 qualities. Sad they didnt get that from the get-go.
|
for some reason any song with acoustic guitars in diablo sound sick. tristram theme song is still one of my fave bgms
|
Cayman Islands24199 Posts
paragon levels was always a patchwork gimmick. there's no need to let it dictate the expansion. same goes for the hyperbolic power level gimmick.
|
On September 15 2013 21:22 DinoToss wrote:Show nested quote +On September 15 2013 20:12 Sverigevader wrote:Yeah ok I just read some of the information on DiabloFans and Not even a spoiler just changing two skill runes for Wizard + Show Spoiler +THEY'RE BRINGING BACK FROZEN ORB AND GLACIAL SPIKE JESUS BALL JUICE CHRIST! Mark my word, this expansion is going to go down in history as the grandest resurrections of a game/franchise ever, in the history of gaming. This music says it all + Show Spoiler +https://www.youtube.com/watch?v=1rGdOwRwX7E&feature=player_detailpage&list=PLBXxOvpK9Fsolj8_6q6p2jS170yvZXewg
DAT SONG! Blizzard finally acknowledging D2 qualities. Sad they didnt get that from the get-go.
This music made me a little happy :D
But you know at the rate of information we're getting...will there be anything surprising remaining for blizzcon haha.
|
On September 15 2013 23:00 dartoo wrote:Show nested quote +On September 15 2013 21:22 DinoToss wrote:On September 15 2013 20:12 Sverigevader wrote:Yeah ok I just read some of the information on DiabloFans and Not even a spoiler just changing two skill runes for Wizard + Show Spoiler +THEY'RE BRINGING BACK FROZEN ORB AND GLACIAL SPIKE JESUS BALL JUICE CHRIST! Mark my word, this expansion is going to go down in history as the grandest resurrections of a game/franchise ever, in the history of gaming. This music says it all + Show Spoiler +https://www.youtube.com/watch?v=1rGdOwRwX7E&feature=player_detailpage&list=PLBXxOvpK9Fsolj8_6q6p2jS170yvZXewg
DAT SONG! Blizzard finally acknowledging D2 qualities. Sad they didnt get that from the get-go. This music made me a little happy :D But you know at the rate of information we're getting...will there be anything surprising remaining for blizzcon haha. i dont think they intended the players to data mine the test version... or to even get their hands on it to begin with...
|
hammerdin is back and there are no Magic Immune in diablo 3. 2 reasons to play crusader:
+ Show Spoiler + *Blessed Hammer Blessed Hammer desc : Cost: 10 Wrath / Summon a blessed hammer that spins around you, dealing 125% weapon damage to any enemy hit. Hammers have a 100% chance to pierce. stat : Multi-Hammer : The first time the Hammers hit an enemy, they explode, creating 2 smaller hammers that spin out in random directions dealing 25% weapon damage. Lightning Hammers : The hammers are charged with lightning, which occasionally arcs between the hammer and the crusader as it spirals through the air. Enemies hit by the lightning will take 50% weapon damage. Infinite Hammers : The first time they impact with an enemy there is a 25% chance that a new hammer will be created at the location of the monster that was hit. Hammer Time : Throw 2 large hammers that travel in opposite directions around you, damaging enemies that they pass through. The 2 hammers will collide after spinning around you once, exploding and dealing 75% weapon damage at the collision point. Alabaster : This rune is not yet implemented.
*Falling Sword Falling Sword desc : Cost: 25 Wrath / Cooldown: 25 seconds / Launch yourself into the heavens and come crashing down on your enemies, dealing 400% weapon damage to everything within 15 yards of where you land. stat : Superheated : The ground you fall on becomes holy for 60 seconds, dealing 100% weapon damage per second to all enemies who pass over it. Part the Clouds : You build a storm of lightning as you fall, which covers the area you land on for 5 seconds, causing lightning strikes to attack enemies under the storm dealing 60% weapon damage and stunning them for 2 seconds. Rise Brothers : You land with such force that avatars of your order are summoned forth to fight by your side for 60 seconds. Rapid Descent : Reduce the cooldown by 1 second for each enemy hit. Reduces the damage to 200% weapon damage. Alabaster : This rune is not yet implemented.
|
On September 16 2013 01:31 Iblis wrote:hammerdin is back and there are no Magic Immune in diablo 3. 2 reasons to play crusader: + Show Spoiler + *Blessed Hammer Blessed Hammer desc : Cost: 10 Wrath / Summon a blessed hammer that spins around you, dealing 125% weapon damage to any enemy hit. Hammers have a 100% chance to pierce. stat : Multi-Hammer : The first time the Hammers hit an enemy, they explode, creating 2 smaller hammers that spin out in random directions dealing 25% weapon damage. Lightning Hammers : The hammers are charged with lightning, which occasionally arcs between the hammer and the crusader as it spirals through the air. Enemies hit by the lightning will take 50% weapon damage. Infinite Hammers : The first time they impact with an enemy there is a 25% chance that a new hammer will be created at the location of the monster that was hit. Hammer Time : Throw 2 large hammers that travel in opposite directions around you, damaging enemies that they pass through. The 2 hammers will collide after spinning around you once, exploding and dealing 75% weapon damage at the collision point. Alabaster : This rune is not yet implemented.
*Falling Sword Falling Sword desc : Cost: 25 Wrath / Cooldown: 25 seconds / Launch yourself into the heavens and come crashing down on your enemies, dealing 400% weapon damage to everything within 15 yards of where you land. stat : Superheated : The ground you fall on becomes holy for 60 seconds, dealing 100% weapon damage per second to all enemies who pass over it. Part the Clouds : You build a storm of lightning as you fall, which covers the area you land on for 5 seconds, causing lightning strikes to attack enemies under the storm dealing 60% weapon damage and stunning them for 2 seconds. Rise Brothers : You land with such force that avatars of your order are summoned forth to fight by your side for 60 seconds. Rapid Descent : Reduce the cooldown by 1 second for each enemy hit. Reduces the damage to 200% weapon damage. Alabaster : This rune is not yet implemented.
i dont share your enthusiasm. first, it isnt said which damage type blessed hammer will have. and second, you have to keep in mind that hammedins would actually have been weak and retarded to play in d2 without either teleport from eni or charge. since there is no such effective way of moving in d3, the positioning for a hdin-esque playstyle could be a real bitch. particularly with the many narrow dungeons in d3 compared to the mostly more open maps in d2. and third, the damage modifier on that skill is very low - it sounds rather like a signature attack than an endgame skill.
|
On September 15 2013 20:12 Sverigevader wrote: Mark my word, this expansion is going to go down in history as the grandest of resurrection of a game/franchise in the history of gaming.
Yeah, the more info gets released/leaked the better RoS looks. Can't wait for more stuff.
|
|
|
|
|
|