The problem with Diablo 3 is that it is too easy - Page 8
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Kralic
Canada2628 Posts
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MrTortoise
1388 Posts
I played through in 20 hours first time as i was wanting to see everything i could ... on an insanely easy difficulty (for the most part). The last boss ... i literally stood there holding down fire and occasionally hitting heal. half way through nightmare ... i have died exactly twice. Both times i didn't need to. #I have had to play for 20 huors to get to a difficulty that is kid of enjoyable. But even then its easy easy easy insanley unfairly hard (which dont get me wrong is nice for a change) but a more balanced experience would be nice. On May 22 2012 16:28 CoR wrote: best group in world die inferno XX times to diablo and you call it to easy ... so funny people always cry if you wanna play it really hard, try hardcore inferno mode ... but since boss drops are crap, there is no reason to kill them twice Difficulty is largley unrelated to how many times you die - unless you want to measure the most mundane meaning of the word. Difficulty is needing to think or requiring a degree of skill. It really isn't hard to make a game that is difficult ... it is hard to make one that requires skill. This game doesn't require skill. | ||
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MrTortoise
1388 Posts
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Alpino
Brazil4390 Posts
On May 24 2012 02:29 MrTortoise wrote: THe have you playde past nightmare argument is nonsense I played through in 20 hours first time as i was wanting to see everything i could ... on an insanely easy difficulty (for the most part). The last boss ... i literally stood there holding down fire and occasionally hitting heal. half way through nightmare ... i have died exactly twice. Both times i didn't need to. I died zero times in Normal, about five times in Nightmare, more than a hundred times in Hell, don't get me started in Inferno | ||
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mcbrite
Germany229 Posts
On May 21 2012 02:02 WhiteDog wrote: I don't want d3 to be a wow like game please. Everybody, let's buff ourselves, are you ready, go on TS, blablabla. That's not diablo please... This, exactly... If I wanted to take up synchronized swimming, I'd join the corresponding club to do so... | ||
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Meerel
Germany713 Posts
and dont come back and whine like a pussy because u cant beat the first champion pack because they onehit you. the game is not ment to be finished in a week, you need to farm gear, farm money and eventually beat inferno. | ||
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Spec
Taiwan931 Posts
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NotSorry
United States6722 Posts
On May 24 2012 02:36 Terranlover wrote: try inferno before you post such a thread pls. and dont come back and whine like a pussy because u cant beat the first champion pack because they onehit you. the game is not ment to be finished in a week, you need to farm gear, farm money and eventually beat inferno. but the game was finished in under 4days...by many people, even many among this very forum. It wasn't hard it was just tedious and boring as hell | ||
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udgnim
United States8024 Posts
On May 24 2012 02:44 NotSorry wrote: but the game was finished in under 4days...by many people, even many among this very forum. It wasn't hard it was just tedious and boring as hell your idea of finished is killing the last boss on the highest difficulty no matter the method my idea of finished is getting geared up to the point that stuff is on farm status, which I have no idea is possible or not on Inferno with what is currently available/possible in the game | ||
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TheYango
United States47024 Posts
On May 24 2012 02:48 udgnim wrote: your idea of finished is killing the last boss on the highest difficulty no matter the method my idea of finished is getting geared up to the point that stuff is on farm status, which I have no idea is possible or not on Inferno with what is currently available/possible in the game Not to mention, a lot of those people who finished Inferno probably wouldn't have been able to do so with the hotfix changes. | ||
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XXXSmOke
United States1333 Posts
On May 24 2012 02:49 TheYango wrote: Not to mention, a lot of those people who finished Inferno probably wouldn't have been able to do so with the hotfix changes. Agree, I wish these changes came with release, i wonder how much longer it would of taken | ||
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Stratos_speAr
United States6959 Posts
On May 24 2012 02:29 MrTortoise wrote: THe have you playde past nightmare argument is nonsense I played through in 20 hours first time as i was wanting to see everything i could ... on an insanely easy difficulty (for the most part). The last boss ... i literally stood there holding down fire and occasionally hitting heal. half way through nightmare ... i have died exactly twice. Both times i didn't need to. #I have had to play for 20 huors to get to a difficulty that is kid of enjoyable. But even then its easy easy easy insanley unfairly hard (which dont get me wrong is nice for a change) but a more balanced experience would be nice. Difficulty is largley unrelated to how many times you die - unless you want to measure the most mundane meaning of the word. Difficulty is needing to think or requiring a degree of skill. It really isn't hard to make a game that is difficult ... it is hard to make one that requires skill. This game doesn't require skill. Action RPG's like Diablo never require much skill nor will they ever. That's just not the nature of games like Diablo, Titan's Quest, Sacred, Torchlight, etc. If you don't like it, it's the wrong genre for you. | ||
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Fake)Plants
United States373 Posts
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dmfg
United Kingdom591 Posts
On May 24 2012 02:44 NotSorry wrote: but the game was finished in under 4days...by many people, even many among this very forum. It wasn't hard it was just tedious and boring as hell Then don't play it? Games are supposed to be fun not "tedious and boring as hell" | ||
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TheYango
United States47024 Posts
On May 24 2012 03:00 XXXSmOke wrote: Agree, I wish these changes came with release, i wonder how much longer it would of taken The real problem is that the damage has already been done. Even if people can no longer actually do Inferno content, they already have the waypoints all the way to the end of A4, meaning people can still suicide run chests (either in A4 or in Whimsyshire), so overtuned Inferno gear is still going to find its way into the AH. Not to mention all the Inferno gear that's ALREADY in circulation. | ||
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UmiNotsuki
United States633 Posts
On May 21 2012 02:23 The Irate Turk wrote: Maybe HC is the way to go, but I think that is a bit of a cop out. I don't really have enough time to play that conservatively and meticulously Three days ago on the B.net forums, The Irate Turk wrote: Inferno should be harder, not just gear reliant. You really aren't playing Diablo here. You're playing your own made up game where you should be able to run through, and, if you're skilled enough, instantly beat everything. You want a game that recognizes skill, and not time put into it. Well, go play StarCraft. In Diablo, however, you have to put in a LOT of time. You have to grind mobs just for that one piece of gear you need to finally kill that champion mob in the next act. You have to farm entire dungeons hoping for what you need to take on the next difficulty. That's how the game was designed. If you don't like it, don't play it, but Blizzard did a great job designing this game around slow, gradual process that only very committed players will make. | ||
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MrTortoise
1388 Posts
On May 24 2012 03:02 Stratos_speAr wrote: Action RPG's like Diablo never require much skill nor will they ever. That's just not the nature of games like Diablo, Titan's Quest, Sacred, Torchlight, etc. If you don't like it, it's the wrong genre for you. diablo 2 DID, unless you are one of these kiddies who googles everything and doesnt figure it out for yourself. I had to make 2-3 chars to complete that properly ... moreover it wasnt TWENTY HOURS long on 'tedium' difficulty BTW i was 22 when d3 came out ... by most peoples reckoning i should have shaky hands by now and it as still a piece of piss. ps I do something that requires slow gradual progress. Its called a fucking job and i get paid to do it. When i play a game i want fun and i want it now, i dont think investing 20 hours into something to prove im 'leet' should be a requirement thankyou very much. On May 24 2012 03:35 UmiNotsuki wrote: Well, go play StarCraft. In Diablo, however, you have to put in a LOT of time. You have to grind mobs just for that one piece of gear you need to finally kill that champion mob in the next act. You have to farm entire dungeons hoping for what you need to take on the next difficulty. That's how the game was designed. If ONLY the game is nowhere near that calculating. NOWHERE. I WANT to put that much into a game, but for that to happen it requires REAL depth. Not enforced depth by nerfing the first 20 hours. | ||
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Lunchador
United States776 Posts
On May 24 2012 06:40 MrTortoise wrote: diablo 2 DID LMAOnade, no it didn't! Your gear was either good enough to let you melee as long as you can if you were a melee class and not get one shotted by lightning bolts or it wasn't. D2's depth came down to potion mashing, spamming right clicks, and cheese town portaling when all your potions were gone. Blizzard had to slap cold immunities on more than half the monsters in hell mode because frozen orb was by far the absolute biggest I-WIN button I've seen in any game at all. | ||
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Futabot
United States37 Posts
Either way, I'm doing Hell again with the greediest build ever. It's a right mix of functional and self-imposed gimp. | ||
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goldendwarf
Canada170 Posts
On May 24 2012 06:54 Lunchador wrote: LMAOnade, no it didn't! Your gear was either good enough to let you melee as long as you can if you were a melee class and not get one shotted by lightning bolts or it wasn't. D2's depth came down to potion mashing, spamming right clicks, and cheese town portaling when all your potions were gone. Blizzard had to slap cold immunities on more than half the monsters in hell mode because frozen orb was by far the absolute biggest I-WIN button I've seen in any game at all. this, diablo 2 was easier than diablo 3, saying diablo 2 required skill is a joke as you could spam pots when stuff killed you too fast. You can probably even run hell naked as a hammerdin. | ||
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