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The problem with Diablo 3 is that it is too easy - Page 7

Forum Index > Diablo 3
Post a Reply
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The Irate Turk
Profile Blog Joined January 2011
285 Posts
May 21 2012 23:26 GMT
#121
On May 21 2012 06:37 Dizmaul wrote:
Just wondering how many hours have you played on your main char OP?

about 75-80 at the time of my post
corose
Profile Joined August 2011
United States31 Posts
May 21 2012 23:46 GMT
#122
You want to play WoW, not diablo. Diablo has never been about boss encounter difficulties and mechanics until this game. Just health and damage scaling has always been the difference between difficulties. It's non Heroic mode raids from WoW where the bosses get new abilities. Either you haven't ever played Diablo before, or you did and you wanted it to be WoW. But i'll keep my games separate thank you very much.

I don't want there to be a remake of Super Mario bros. and be like, WTF Bowser doesn't drop loot? I don't want to Play a Gauntlet Legends game where my character can only fight one monster at a time instead of plowing down armies, and just so with Diablo.

So the real problem is that this isn't Diablo, it's WoW - Dungeon Crawler Mod.
Kuni
Profile Blog Joined September 2010
Austria765 Posts
May 22 2012 00:33 GMT
#123
Well ... Diablo 2 was easy as fuck and Inferno in Diablo 3 is way harder than Hell in Diablo 2. The easy bosses still are harder than the ones in Diablo 2, so I don't really understand the disappointment.
However, Hardcore in Diablo 3 is so much harder than it was in Diablo 2, so everybody who is not satisfied with the difficulty should just play with 1 life only. It's a lot of fun, because the thrill is on another level, nothing like in Softcore :-)

bonus vir semper tiro
bgx
Profile Joined August 2010
Poland6595 Posts
May 22 2012 00:46 GMT
#124
On May 21 2012 23:41 andrewlt wrote:
It's funny, people keep shitting all over WoW players like they are the most terrible video gamers on the planet. A lot of the bosses are being destroyed by players who are raiders in WoW who are used to these type of mechanics. Their attacks are mostly predictable. The only slightly difficult one is Belial because of the small stage and the imprecision of mouse movement.

On the other hand, it is similar to D2. Multishot LED random mobs, especially on the Act 3 council members, were the most difficult enemies in the game.

Actually this game is looking more and more like 5man WoW instances.

And hardcore is like trying to gank someone in opposing faction capital and die to guards(ye i was playing rogue). Fun regardless.

Not saying its bad but this game is not really diabloish besides the idea of item farm. So naturally WoW people will excel.

Seeing inferno fights on youtube reminded me of wow. Stages, positioning. Diablo 2 was never meant to showcase such skills D3 requires more skill kinda like top level WoW requires more skill than any level of diablo 2.

Ironically Diablo2 would never exist today because immaturity and botting took the highest peak so they created an alternative WoWdiablo, to bad they fucked story and itemization in process.

Nonetheless im enjoying it, just throwing away the tought of comparing it to diablo 2 cause its like comparing SC2 to bw. On first glance the same, when you play it, way different.

The whole Diablo 3 is like diablo 2 is only working in normal and NM (i guess).
Stork[gm]
NoBanMeAgain
Profile Blog Joined January 2012
United States194 Posts
May 22 2012 00:52 GMT
#125
I could agree with this. i remember uber boses from d2. The bosses here should be harder i think. But on the otherhand if they were too hard you would drive away all the casual gamers.
'Widow mines will split open the earth, releasing the fiery bats of hell. The skies will grow black with the shadows of the medivacs, and they shall see no light but the harsh exhaust of afterburners. MajOr-16:1
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
May 22 2012 01:24 GMT
#126
i have the same feeling, that it plays like an mmo in inferno.

I dont like it at all, unfortunately.
Drake
Profile Joined October 2010
Germany6146 Posts
Last Edited: 2012-05-22 07:29:09
May 22 2012 07:28 GMT
#127
best group in world die inferno XX times to diablo and you call it to easy ... so funny people always cry

if you wanna play it really hard, try hardcore inferno mode ...

but since boss drops are crap, there is no reason to kill them twice
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2012-05-22 07:37:49
May 22 2012 07:35 GMT
#128
On May 22 2012 10:24 LaNague wrote:
i have the same feeling, that it plays like an mmo in inferno.

I dont like it at all, unfortunately.


Inferno probably feels the least like an mmo out of any mode tbh (at least Acts 2-4)

The bossfights are probably the only thing similar to WoW in that they have phases//rotations, you just aren't required to pay attention to any of it at all really until Inferno.
Phael
Profile Joined May 2010
United States281 Posts
May 22 2012 08:48 GMT
#129
On May 22 2012 16:28 CoR wrote:
best group in world die inferno XX times to diablo and you call it to easy ... so funny people always cry

if you wanna play it really hard, try hardcore inferno mode ...

but since boss drops are crap, there is no reason to kill them twice


Strangely enough, the other act end bosses are so much easier. The butcher took me 2 attempts, belial 2 as well, and I one shot azmodan (same on normal, nm, and hell ... God he's easy). I managed to get in a tenth attempt on diablo before servers went down, and the best I've done is 80% in phase 2.
zuqbu
Profile Blog Joined January 2007
Germany797 Posts
Last Edited: 2012-05-22 09:25:56
May 22 2012 09:04 GMT
#130
too easy compared to what? i never played wow past the 10 day trial of a friend, so i'm just comparing to diablo 2.

back then, with just regular gear but a decent build you could dive through mobs in nightmare/hell, even solo with /players 8. in diablo 3 it's nothing like that, you are required to be cautious and progress slowly.

sure, dying has close to no consequenses if you don't play hardcore, but that doesn't make progress easier if you can't get around a quest boss.

i had so much problems with belial in nightmare, because my DH would die from one hit of any of his attacks. in diablo 2 you had to pick up your gear if you died, but at least you made progress – in d3 the event/health of the boss resets and you start all over again.

EDIT: also, if my memory doesn't deceive me, escaping was easier in d2. you could stack up more running speed (could also be the case in d3, i haven't seen endgame gear yet) but more importantly having an item with +1 teleport ability helped tons.
o_O
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
May 22 2012 09:17 GMT
#131
Looks like Method beat Diablo Inferno so fast really hurt Blizzard here. Method was using some fuking cheesing tactic and being WoW players really give them an edge on Diablo fight.

I doubt most of the population can beat Inferno Diablo anytime soon group or solo. Method is the top WoW guy and strangely enough our alien queen fight looks very similar to boss fight in WoW.
Terran
Swift118
Profile Joined January 2012
United Kingdom335 Posts
May 23 2012 14:22 GMT
#132
Well I always play RPG type games with a casual mindset, seems to be the most fun way tbh. Currently working my way through Act III NM with evenly paced gameplay, not really considering difficulty too much, seems ok to me.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
Last Edited: 2012-05-23 14:34:04
May 23 2012 14:30 GMT
#133
On May 22 2012 16:28 CoR wrote:
best group in world die inferno XX times to diablo and you call it to easy ... so funny people always cry

if you wanna play it really hard, try hardcore inferno mode ...

but since boss drops are crap, there is no reason to kill them twice

and random unheard of guys are beating him again and again every day with no deaths. I killed him on my 3rd attempt, my shadow was by far the hardest part of the encounter.

On May 22 2012 16:35 GGTeMpLaR wrote:
Show nested quote +
On May 22 2012 10:24 LaNague wrote:
i have the same feeling, that it plays like an mmo in inferno.

I dont like it at all, unfortunately.


Inferno probably feels the least like an mmo out of any mode tbh (at least Acts 2-4)

The bossfights are probably the only thing similar to WoW in that they have phases//rotations, you just aren't required to pay attention to any of it at all really until Inferno.


I disagree I think inferno feels exactly like an mmo, you ever tried to solo a wow 5 man it's exactly like inferno is the whole way through
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
whoso
Profile Joined October 2010
Germany523 Posts
Last Edited: 2012-05-23 14:37:58
May 23 2012 14:37 GMT
#134
just stop thinking you beat the game when youve been able to abuse diablo to his death. so far iirc there is not a single group that can safely play through late inferno. in fact, many people complain about inferno being too hard, which on the hand, i can only hope blizzard does not listen too aswell.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
Last Edited: 2012-05-23 14:55:21
May 23 2012 14:50 GMT
#135
how about you stop posting your opinion on something you've never seen or played for yourself, save that time and inform yourself then come back. I've been in plenty of pugs/site farming teams that have no problem farming late inferno it's still boring as hell but doable
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
CK-Presage
Profile Joined July 2011
3 Posts
May 23 2012 15:40 GMT
#136
My main gripe with the game is the spreadsheet style scaling.

I feel that bosses should gain more mechanics or have their already existing mechanics get updated with each tier of difficulty. In all honesty, I've yet to see a game where bosses where just merely a door to the next part of the game. Usually bosses are designed to be the ultimate hurdle of that level and uses the skill curve and adaptations people learned during the level to beat it. Instead, Random_Mob_11235 with Random_Ability_3216 are the challenge and god forbid if that shiny trash mob has an impossible or near impossible combination of abilities. To me that just feels completely ass backwards.

Basically to paraphrase a bluepost, they said they purposely did this so people wouldn't just be doing boss runs over and over. But in all reality, that got replaced with trash farming instead of boss farming. In the end a loot grind game is still a loot grind game regardless what you kill to get the loot. Atleast make bosses more challenging and interesting.

As far as difficulty is concerned I am mixed about it. I love challenging video games but same time the kind of challenge that thinking, tactics, and execution can get you past it. As it stands, the difficulty is coming across an assanine combination of abilities and rez zerging until you win or lure the impossible mob into a deadend, die, rez, and move on.

At the moment I'm playing a wizard solo and I'm near the end of Act 2 Inferno and from all the b.net forum QQ I've seen wizards have it the easiest. Glad I didn't roll monk or barb, they have it sooooo much worse off then I do when it comes to the assanine ability combos.

Thinking about trying HC, that should be a unique experience.
whoso
Profile Joined October 2010
Germany523 Posts
May 23 2012 16:17 GMT
#137
On May 23 2012 23:50 NotSorry wrote:
how about you stop posting your opinion on something you've never seen or played for yourself, save that time and inform yourself then come back. I've been in plenty of pugs/site farming teams that have no problem farming late inferno it's still boring as hell but doable


severals minutes for a single rare mob with lots of rips is not something i would consider 'doable', lady butthurt
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
Last Edited: 2012-05-23 16:23:57
May 23 2012 16:23 GMT
#138
several minutes yes due to retardedly large heath pools, plenty killed with no deaths is doable, but far of anything even remotely resembling fun


Sorry you suck so much at this game that you must insult others and make assumptions on things you've never seen or done.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
superstartran
Profile Joined March 2010
United States4013 Posts
May 23 2012 16:28 GMT
#139
You're right. The game is easy. The game is just tedious in Inferno. You're better off stacking MF gear, having one guy go tank mode to find chests, and just chest running then actually killing the mobs in Acts. That is how badly designed the game is.
Panzamelano
Profile Joined September 2010
Colombia248 Posts
May 23 2012 16:28 GMT
#140
okay so explain to me why in the hell would you whine about the difficulty of the game while not playing on the hardest setting? thats like playing whit bots on sc2 and saying the game is too easy so before you go ahead and keep on whining about the game being too easy atleast finish inferno on hardcore then if you found it easy you can whine.
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