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http://us.battle.net/d3/en/profile/Haike-1482/hero/105268
Help for me please , i've upgraded my gear pretty significantly from before. Any tips on how to further improve my damage from the guys here? I'm thinking to grab a Tyreal's Might for the increase movement speed...maybe andariel for the poison nova.
Decisions decisions...i have 30m to spend. What do you guys think i should do?
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On August 28 2012 16:24 Stratos.FEAR wrote:Show nested quote +On August 28 2012 14:18 WaZ wrote: so i was considering doing a pure range build and was just thinking about some things mb you guys have answers to
with skull grasp stone of jordan and maras kaleidascope all being good items and being able to roll -weapon throw fury along with belts its quite possible to go to 0 fury required does blizzard have a cap or anything to prevent this?
also if you can get to 0 youre going to be using no escape anyway for the bonus damage so would beserker fury work for extra weapon throw damage? wow... i need to get that shit lol fury generation was a big problem for me with ranged barb saw a similar 0 cd zombie dog + explosion WD build it was sick Really? With into the fray, the ranged passive, and 41% crit, I was easily able to maintain fury when trying out a ranged build. What rune on weapon throw were you using? I was using the one that just increased the base damage a little bit.
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United States4714 Posts
On August 28 2012 14:18 WaZ wrote: so i was considering doing a pure range build and was just thinking about some things mb you guys have answers to
with skull grasp stone of jordan and maras kaleidascope all being good items and being able to roll -weapon throw fury along with belts its quite possible to go to 0 fury required does blizzard have a cap or anything to prevent this?
also if you can get to 0 youre going to be using no escape anyway for the bonus damage so would beserker fury work for extra weapon throw damage?
I believe you can get weapon throw cost down to 0 but I don't think it is really worth it or needed. The most important thing by far for throwing weapon barbs is crit chance + crit dmg so Maras kaleidascope isn't a good item for you, you don't need it's AR and it doesn't have crit. Skull grasp and stone of jordan are both decent but it's rare and expensive to find a good version of them with reduced weapon throwing cost.
With my barb most of the time I have full fury anyway. I currently use a belt with -4 weapon throw cost, 42% crit chance and I use the skills battle rage (into the fray rune), War Cry (charge rune), Weapon Throw (Ricochet rune) and No Escape. The only real benefit from lowering the fury cost more would be I could switch the Battle Rage rune to marauder's rage, which would be nice, and switch the War Cry rune to impunity, which is ok but again not really necessary since AR isn't that helpful.
Get a belt with -4 or -5 to weapon throw and stack enough crit chance and you will have all the fury you could need.
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Hey guys, I just recently re-geared. I feel like this will be my last hurrah, lol
http://us.battle.net/d3/en/profile/trinxified-1614/hero/2139049
Check me out. WW/Sprinter here, buffed with Warcry, Battle Rage, Enchantress, Level 6 Paragon. Note my higher than usual INT to make up for some AR. Currently at 800+ AR after buffs, even if it doesn't look like it.
A few things I noticed since new patch:
1. Whirlwind seems to be generating more Fury than before. That means I find using it more often and most of my damage dealt is from WW. Since it got a buff in damage as well, it definitely makes a difference now.
2. The DPS of both my main-hand and off-hand are decent, so WW is more effective. Granted that they are not top-notch in DPS, they are still good.
3. I'm able to spam Sprint and Whirlwind together almost everytime against only 3 or less Elites. Were the proc coefficients buffed?! Although, sometimes I also run out of Fury at odd times... I guess crazy RNG?
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On August 28 2012 16:34 Mithhaike wrote:http://us.battle.net/d3/en/profile/Haike-1482/hero/105268Help for me please , i've upgraded my gear pretty significantly from before. Any tips on how to further improve my damage from the guys here? I'm thinking to grab a Tyreal's Might for the increase movement speed...maybe andariel for the poison nova. Decisions decisions...i have 30m to spend. What do you guys think i should do? Looking pretty good. I would recommend:
- Definitely replace your mainhand weapon as a first priority. A 1100 DPS blue weapon, with absolutely no stats, is going to give you 25%(!) more damage overall. The only issue is your LOH would be uncomfortably low without it... I would look to regain some in other item slots.
- Andariel's Visage is lovely. I can only recommend this. Make sure to get one with a high proc chance.
- Your bracers suck. Should be easy to replace with better ones.
I'd sooner replace a bunch of other items than get Tyrael's Might; your chestpiece is already very nice, and other items will give you a much more substantial boost.
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On August 28 2012 17:18 Hairy wrote:Show nested quote +On August 28 2012 16:34 Mithhaike wrote:http://us.battle.net/d3/en/profile/Haike-1482/hero/105268Help for me please , i've upgraded my gear pretty significantly from before. Any tips on how to further improve my damage from the guys here? I'm thinking to grab a Tyreal's Might for the increase movement speed...maybe andariel for the poison nova. Decisions decisions...i have 30m to spend. What do you guys think i should do? Looking pretty good. I would recommend: - Definitely replace your mainhand weapon as a first priority. A 1100 DPS blue weapon, with absolutely no stats, is going to give you 25%(!) more damage overall. The only issue is your LOH would be uncomfortably low without it... I would look to regain some in other item slots.
- Andariel's Visage is lovely. I can only recommend this. Make sure to get one with a high proc chance.
- Your bracers suck. Should be easy to replace with better ones.
I'd sooner replace a bunch of other items than get Tyrael's Might; your chestpiece is already very nice, and other items will give you a much more substantial boost.
precise my thoughts. my LOH are all from both my weapons, finding a decently high dps LOH weapon is pretty expensive, and i would need at least 100vit on it so not to go lower than my current 37k HP.
Im thinking to replace both rings tho. Andariels visage? k i shall check it out on US SC AH tonight. I have 30m to gear up, so im looking for most cost effective items.
All in all, replace bracer & helm?
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On August 28 2012 17:02 trinxified wrote:Hey guys, I just recently re-geared. I feel like this will be my last hurrah, lol http://us.battle.net/d3/en/profile/trinxified-1614/hero/2139049Check me out. WW/Sprinter here, buffed with Warcry, Battle Rage, Enchantress, Level 6 Paragon. Note my higher than usual INT to make up for some AR. Currently at 800+ AR after buffs, even if it doesn't look like it. Looking very nice overall. Very nice.
A few things I noticed since new patch:
1. Whirlwind seems to be generating more Fury than before. That means I find using it more often and most of my damage dealt is from WW. Since it got a buff in damage as well, it definitely makes a difference now.
2. The DPS of both my main-hand and off-hand are decent, so WW is more effective. Granted that they are not top-notch in DPS, they are still good.
3. I'm able to spam Sprint and Whirlwind together almost everytime against only 3 or less Elites. Were the proc coefficients buffed?! Although, sometimes I also run out of Fury at odd times... I guess crazy RNG? I don't believe the proc coefficients of whirlwind have changed (at least, I haven't heard any noises in that area). Those weapons are obviously new - were you using slower weapons before? Perhaps this is the reason for having more fury. Faster attack speed = more crits = more fury. With higher attack speed Whirlwind devours fury more quickly, though; this explains why you are suddenly running out of fury sometimes - you were whirlwinding with bad tornado connections, and so your fury got eaten up very quickly.
In terms of damage... it's just not possible that most of your damage is from WW. It will give you the biggest numbers on the screen, yes, but it isn't your primary source of DPS. You require 3-4 tornadoes to be connecting with enemies otherwise you will run out of fury.
Whirlwind = 145% weapon dmg (alternating between MH & OH) 1x Tornado = 60% weapon dmg 2x Tornado = 120% 3x Tornado = 180% 4x Tornado = 240% Total max damage potential = 385%
This means that: If 3 tornadoes, whirlwind is 45% of your damage output. Your offhand is 22% of your overall DPS If 4 tornadoes, whirlwind is 38% of your damage output. Your offhand is 19% of your overall DPS
For these reasons (and I'm sure you're not going to like this), I think your weapons could be improved. ~80% of your power being channelled through an 871 DPS weapon just isn't very spectacular.
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On August 28 2012 16:59 Hairy wrote:Show nested quote +On August 28 2012 16:24 Stratos.FEAR wrote:On August 28 2012 14:18 WaZ wrote: so i was considering doing a pure range build and was just thinking about some things mb you guys have answers to
with skull grasp stone of jordan and maras kaleidascope all being good items and being able to roll -weapon throw fury along with belts its quite possible to go to 0 fury required does blizzard have a cap or anything to prevent this?
also if you can get to 0 youre going to be using no escape anyway for the bonus damage so would beserker fury work for extra weapon throw damage? wow... i need to get that shit lol fury generation was a big problem for me with ranged barb saw a similar 0 cd zombie dog + explosion WD build it was sick Really? With into the fray, the ranged passive, and 41% crit, I was easily able to maintain fury when trying out a ranged build. What rune on weapon throw were you using? I was using the one that just increased the base damage a little bit.
hm well it was pre 1.0.4 and i dont think my crit was as good back then
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On August 28 2012 18:20 Stratos.FEAR wrote:Show nested quote +On August 28 2012 16:59 Hairy wrote:On August 28 2012 16:24 Stratos.FEAR wrote:On August 28 2012 14:18 WaZ wrote: so i was considering doing a pure range build and was just thinking about some things mb you guys have answers to
with skull grasp stone of jordan and maras kaleidascope all being good items and being able to roll -weapon throw fury along with belts its quite possible to go to 0 fury required does blizzard have a cap or anything to prevent this?
also if you can get to 0 youre going to be using no escape anyway for the bonus damage so would beserker fury work for extra weapon throw damage? wow... i need to get that shit lol fury generation was a big problem for me with ranged barb saw a similar 0 cd zombie dog + explosion WD build it was sick Really? With into the fray, the ranged passive, and 41% crit, I was easily able to maintain fury when trying out a ranged build. What rune on weapon throw were you using? I was using the one that just increased the base damage a little bit. hm well it was pre 1.0.4 and i dont think my crit was as good back then I should also note that I was using a cheap belt with -5 fury cost on throw.
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On August 28 2012 18:20 Hairy wrote:Show nested quote +On August 28 2012 17:02 trinxified wrote:Hey guys, I just recently re-geared. I feel like this will be my last hurrah, lol http://us.battle.net/d3/en/profile/trinxified-1614/hero/2139049Check me out. WW/Sprinter here, buffed with Warcry, Battle Rage, Enchantress, Level 6 Paragon. Note my higher than usual INT to make up for some AR. Currently at 800+ AR after buffs, even if it doesn't look like it. Looking very nice overall. Very nice. Show nested quote +A few things I noticed since new patch:
1. Whirlwind seems to be generating more Fury than before. That means I find using it more often and most of my damage dealt is from WW. Since it got a buff in damage as well, it definitely makes a difference now.
2. The DPS of both my main-hand and off-hand are decent, so WW is more effective. Granted that they are not top-notch in DPS, they are still good.
3. I'm able to spam Sprint and Whirlwind together almost everytime against only 3 or less Elites. Were the proc coefficients buffed?! Although, sometimes I also run out of Fury at odd times... I guess crazy RNG? I don't believe the proc coefficients of whirlwind have changed (at least, I haven't heard any noises in that area). Those weapons are obviously new - were you using slower weapons before? Perhaps this is the reason for having more fury. Faster attack speed = more crits = more fury. With higher attack speed Whirlwind devours fury more quickly, though; this explains why you are suddenly running out of fury sometimes - you were whirlwinding with bad tornado connections, and so your fury got eaten up very quickly. In terms of damage... it's just not possible that most of your damage is from WW. It will give you the biggest numbers on the screen, yes, but it isn't your primary source of DPS. You require 3-4 tornadoes to be connecting with enemies otherwise you will run out of fury. Whirlwind = 145% weapon dmg (alternating between MH & OH) 1x Tornado = 60% weapon dmg 2x Tornado = 120% 3x Tornado = 180% 4x Tornado = 240% Total max damage potential = 385%
This means that: If 3 tornadoes, whirlwind is 45% of your damage output. Your offhand is 22% of your overall DPS If 4 tornadoes, whirlwind is 38% of your damage output. Your offhand is 19% of your overall DPS For these reasons (and I'm sure you're not going to like this), I think your weapons could be improved. ~80% of your power being channelled through an 871 DPS weapon just isn't very spectacular.
would getting really high crit dmg on the main hand help offset the damage loss? i mean even if your main dps is from the weak main hand if you can crit for 3-4 times your damage for over 50% of the time it should be just as good right?
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On August 28 2012 18:24 Stratos.FEAR wrote:Show nested quote +On August 28 2012 18:20 Hairy wrote:On August 28 2012 17:02 trinxified wrote:Hey guys, I just recently re-geared. I feel like this will be my last hurrah, lol http://us.battle.net/d3/en/profile/trinxified-1614/hero/2139049Check me out. WW/Sprinter here, buffed with Warcry, Battle Rage, Enchantress, Level 6 Paragon. Note my higher than usual INT to make up for some AR. Currently at 800+ AR after buffs, even if it doesn't look like it. Looking very nice overall. Very nice. A few things I noticed since new patch:
1. Whirlwind seems to be generating more Fury than before. That means I find using it more often and most of my damage dealt is from WW. Since it got a buff in damage as well, it definitely makes a difference now.
2. The DPS of both my main-hand and off-hand are decent, so WW is more effective. Granted that they are not top-notch in DPS, they are still good.
3. I'm able to spam Sprint and Whirlwind together almost everytime against only 3 or less Elites. Were the proc coefficients buffed?! Although, sometimes I also run out of Fury at odd times... I guess crazy RNG? I don't believe the proc coefficients of whirlwind have changed (at least, I haven't heard any noises in that area). Those weapons are obviously new - were you using slower weapons before? Perhaps this is the reason for having more fury. Faster attack speed = more crits = more fury. With higher attack speed Whirlwind devours fury more quickly, though; this explains why you are suddenly running out of fury sometimes - you were whirlwinding with bad tornado connections, and so your fury got eaten up very quickly. In terms of damage... it's just not possible that most of your damage is from WW. It will give you the biggest numbers on the screen, yes, but it isn't your primary source of DPS. You require 3-4 tornadoes to be connecting with enemies otherwise you will run out of fury. Whirlwind = 145% weapon dmg (alternating between MH & OH) 1x Tornado = 60% weapon dmg 2x Tornado = 120% 3x Tornado = 180% 4x Tornado = 240% Total max damage potential = 385%
This means that: If 3 tornadoes, whirlwind is 45% of your damage output. Your offhand is 22% of your overall DPS If 4 tornadoes, whirlwind is 38% of your damage output. Your offhand is 19% of your overall DPS For these reasons (and I'm sure you're not going to like this), I think your weapons could be improved. ~80% of your power being channelled through an 871 DPS weapon just isn't very spectacular. would getting really high crit dmg on the main hand help offset the damage loss? i mean even if your main dps is from the weak main hand if you can crit for 3-4 times your damage for over 50% of the time it should be just as good right? Of course, but you should work out the numbers.
For me and my character, 100% more crit damage gives me ~20% more DPS overall. We know that the mainhand weapon contributes 80% of our damage; this means that, to increase our character's DPS by 20%, we would need a mainhand weapon with 25% more DPS.
If someone currently had a 900 DPS weapon in their mainhand (and the same stats as me), they could EITHER: A) Get a weapon with 900 DPS, and 100% crit bonus B) Get a 1125 DPS weapon with no stats whatsoever For the exact same overall boost.
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Okay so I've tried on my own for a while but I've never played ARPG's before, or any Diablo's, so maybe I just don't get how to gear properly in these games.
http://us.battle.net/d3/en/profile/Mercury-1389/hero/3272982
Trying for a WW build; if I can get things up and running I can do okay, but I still die a hell of a lot and getting the WW going is really difficult.
Any advice would be greatly appreciated. No budget (< 1 million); been farming for days and haven't found anything worth selling.
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I had two axes before, so attack speed is the same.
Looking thru Bnet forum, people actually report that something was needed with the ww/sprint build. Maybe nerfed into the fray, sprint tornado or whirlwind procs.
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On August 28 2012 23:21 Razith wrote:Okay so I've tried on my own for a while but I've never played ARPG's before, or any Diablo's, so maybe I just don't get how to gear properly in these games. http://us.battle.net/d3/en/profile/Mercury-1389/hero/3272982Trying for a WW build; if I can get things up and running I can do okay, but I still die a hell of a lot and getting the WW going is really difficult. Any advice would be greatly appreciated. No budget (< 1 million); been farming for days and haven't found anything worth selling. Not an expert on WW build, but if you have problems to keep it running just use bash instead of overpower. Some of your items suck balls, especially the helmet.
And just farm act 1 as long as your gear is lacking.
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On August 28 2012 23:21 Razith wrote:Okay so I've tried on my own for a while but I've never played ARPG's before, or any Diablo's, so maybe I just don't get how to gear properly in these games. http://us.battle.net/d3/en/profile/Mercury-1389/hero/3272982Trying for a WW build; if I can get things up and running I can do okay, but I still die a hell of a lot and getting the WW going is really difficult. Any advice would be greatly appreciated. No budget (< 1 million); been farming for days and haven't found anything worth selling. Your crit chance is really low... ~35%? It's hard to tell from these bnet profiles. You need more crit; it will make everything a lot easier. You have no crit on your helm, bracers, or rings. As a quick fix, as you're on a budget, I'd recommend just getting a blue necklace with big stamina and ~8% crit. These should be fairly cheap. It's also completely viable to do the build using a shield! Shields can have huge crit% on them (up to 10%), and they also provide a large amount of mitigation, so you'll be a lot more robust. If you grabbed an ~8% crit shield, and an ~8% crit amulet, that would bring you up to a very comfortable 50% crit, which I'm confident you'll find much better.
I note that you've also got crit damage on your rings. I think this is a mistake, for your current level of gear. Crit damage is for when you are "fully functional", and just want to increase your damage (it does nothing else for you). I'd recommend avoiding crit damage for the time being, and getting crit% or attack speed instead.
You may also want to try out Leap + Iron Impact, instead of overpower. The most risky part of most battles is the start, before you have tornadoes giving you massive healing. Leap makes this easy, as you just leap straight into the middle of enemies and are invincible for 4 seconds. It also generates you fury, which makes initiating easier from the fury POV too. Once you have better gear, and more experience, you may wish to revisit Overpower.
With a few small changes you should be able to do just fine
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Noob level 50 Barbarian here. I have played a dual sword wielding with cleave and whirlwind sofar (exept on bosses where i switched to frenzy). Now i have a few questions.
Does sword and board lower your DPS alot, (its not worth it at level 50?).
How do you skill if youre going whirwind and frenzy?
Am i wrong when i say it seemes better with dual swords then dual axes because of attack speed?
What build do you suggest for fastest 50-60 and act 1 inferno?
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On August 28 2012 23:47 Hairy wrote:Show nested quote +On August 28 2012 23:21 Razith wrote:Okay so I've tried on my own for a while but I've never played ARPG's before, or any Diablo's, so maybe I just don't get how to gear properly in these games. http://us.battle.net/d3/en/profile/Mercury-1389/hero/3272982Trying for a WW build; if I can get things up and running I can do okay, but I still die a hell of a lot and getting the WW going is really difficult. Any advice would be greatly appreciated. No budget (< 1 million); been farming for days and haven't found anything worth selling. Your crit chance is really low... ~35%? It's hard to tell from these bnet profiles. You need more crit; it will make everything a lot easier. You have no crit on your helm, bracers, or rings. As a quick fix, as you're on a budget, I'd recommend just getting a blue necklace with big stamina and ~8% crit. These should be fairly cheap. It's also completely viable to do the build using a shield! Shields can have huge crit% on them (up to 10%), and they also provide a large amount of mitigation, so you'll be a lot more robust. If you grabbed an ~8% crit shield, and an ~8% crit amulet, that would bring you up to a very comfortable 50% crit, which I'm confident you'll find much better. I note that you've also got crit damage on your rings. I think this is a mistake, for your current level of gear. Crit damage is for when you are "fully functional", and just want to increase your damage (it does nothing else for you). I'd recommend avoiding crit damage for the time being, and getting crit% or attack speed instead. You may also want to try out Leap + Iron Impact, instead of overpower. The most risky part of most battles is the start, before you have tornadoes giving you massive healing. Leap makes this easy, as you just leap straight into the middle of enemies and are invincible for 4 seconds. It also generates you fury, which makes initiating easier from the fury POV too. Once you have better gear, and more experience, you may wish to revisit Overpower. With a few small changes you should be able to do just fine 
Thank you so much! Will definitely give these changes a try. I actually think I have a shield with crit on it sitting around somewhere so I'll throw that on and grab the neck as you suggested. Will my LoH suffer too much though? or will the increase in crit be a lot more comfortable? Sometimes I run out of fury when the mob numbers get low, so tornado #'s severely drop off.
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On August 28 2012 23:59 Razith wrote:Show nested quote +On August 28 2012 23:47 Hairy wrote:On August 28 2012 23:21 Razith wrote:Okay so I've tried on my own for a while but I've never played ARPG's before, or any Diablo's, so maybe I just don't get how to gear properly in these games. http://us.battle.net/d3/en/profile/Mercury-1389/hero/3272982Trying for a WW build; if I can get things up and running I can do okay, but I still die a hell of a lot and getting the WW going is really difficult. Any advice would be greatly appreciated. No budget (< 1 million); been farming for days and haven't found anything worth selling. Your crit chance is really low... ~35%? It's hard to tell from these bnet profiles. You need more crit; it will make everything a lot easier. You have no crit on your helm, bracers, or rings. As a quick fix, as you're on a budget, I'd recommend just getting a blue necklace with big stamina and ~8% crit. These should be fairly cheap. It's also completely viable to do the build using a shield! Shields can have huge crit% on them (up to 10%), and they also provide a large amount of mitigation, so you'll be a lot more robust. If you grabbed an ~8% crit shield, and an ~8% crit amulet, that would bring you up to a very comfortable 50% crit, which I'm confident you'll find much better. I note that you've also got crit damage on your rings. I think this is a mistake, for your current level of gear. Crit damage is for when you are "fully functional", and just want to increase your damage (it does nothing else for you). I'd recommend avoiding crit damage for the time being, and getting crit% or attack speed instead. You may also want to try out Leap + Iron Impact, instead of overpower. The most risky part of most battles is the start, before you have tornadoes giving you massive healing. Leap makes this easy, as you just leap straight into the middle of enemies and are invincible for 4 seconds. It also generates you fury, which makes initiating easier from the fury POV too. Once you have better gear, and more experience, you may wish to revisit Overpower. With a few small changes you should be able to do just fine  Thank you so much! Will definitely give these changes a try. I actually think I have a shield with crit on it sitting around somewhere so I'll throw that on and grab the neck as you suggested. Will my LoH suffer too much though? or will the increase in crit be a lot more comfortable? Sometimes I run out of fury when the mob numbers get low, so tornado #'s severely drop off. You should be fine with the 900 from your mainhand, if using a shield.
Remember that the focus of this build is NOT whirlwind; it is sprint! Sprint is your primary attack - only use whirlwind when you are at full fury. It is also absolutely vital that you keep battle rage up at ALL times. If battle rage expires, you will too (you will immediately run out of fury).
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On August 28 2012 15:35 Hairy wrote:You should focus towards using your enchantress and giving her some gear!  She gives you 15% armour bonus and 3% attack speed due to her abilities, and if you equip her with MF stuff you get 20% of it yourself. Apart from that, you've got yourself some pretty spectacular gear. My main concern is your health; 37.8k health looks low to me. With a bit more health everything is going to be a lot more comfortable. As far as slots to improve.... Your necklace. The same neck, but with str and vit, would be much better. I'm not at all convinced by the shoulders; I've seen much better rare ones (more strength/vitality AND 10% life). Your gloves have superb 'special' stats, but lack as much str / vitality as would be preferred for a truly top tier item. Your helm is great, but I absolutely adore the proc on mine (Andariel's Visage). Worth a try, if you have spare cash. Not much to suggest, really. If you want to splash out, an offhand with higher DPS will help. Bear in mind that it's only going to contribute ~10-20% of your overall damage when considering upgrades. With all that out of the way.... how is the barb to play?  You having fun with him?
Just what I was looking for ! 
I "sorta" downgraded my neck, my new one lack crit dmg, and got less crit chance, but a little more attack speed and 600 life on hit along with 120 or so vit. (putting me at 42k hp)
My neck was my wiz old one, given it back to her for now :p
I wanted LoH to free up the LoH on my rings, I should now have 1400 or so LoH after I remove rings LoH. Wondering if you think it is a decent choice or if I should stick to the old neck.
I am also looking for new gloves as they as well were my wiz old ones. Wondering which stats you would tune down/up, I suppose up on str, vit, but no clue about down on.
Will definetly look for upgrades for my shoulder then, I suppose 200+ str, 100+ vit and 10% life along with same AR?
Also having great great fun playing him ! way more so than I ever did with my wiz :p
edit: also wondering what stats I should aim for on rings, as I bought the neck to make getting a good couple of rings more doable :p
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On August 29 2012 00:55 NTTemplar wrote: I "sorta" downgraded my neck, my new one lack crit dmg, and got less crit chance, but a little more attack speed and 600 life on hit along with 120 or so vit. (putting me at 42k hp)
My neck was my wiz old one, given it back to her for now :p
I wanted LoH to free up the LoH on my rings, I should now have 1400 or so LoH after I remove rings LoH. Wondering if you think it is a decent choice or if I should stick to the old neck.
I am also looking for new gloves as they as well were my wiz old ones. Wondering which stats you would tune down/up, I suppose up on str, vit, but no clue about down on.
Will definetly look for upgrades for my shoulder then, I suppose 200+ str, 100+ vit and 10% life along with same AR?
Also having great great fun playing him ! way more so than I ever did with my wiz :p
edit: also wondering what stats I should aim for on rings, as I bought the neck to make getting a good couple of rings more doable :p Ah, that explains a lot about some of the items you had.
The neck change seems like a sensible move. New gloves AND rings should have: attack speed, crit, crit damage, and as much str/vit as you can get your hands on.
Your assumption about shoulders is absolutely correct. Just go get ones with more stats Shoulders can roll a monster amount of strength, so make sure you don't miss out on that.
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